mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding automatically
This commit is contained in:
parent
2ca623a26a
commit
fda11428bf
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@ -1,37 +1,148 @@
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--------------------------------
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-- @module GLView
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-- @extend GLViewProtocol,Ref
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-- @extend Ref
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-- @parent_module cc
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--------------------------------
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-- @function [parent=#GLView] createWithRect
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-- @function [parent=#GLView] setFrameSize
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-- @param self
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-- @param #string str
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-- @param #rect_table rect
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-- @param #float float
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-- @return GLView#GLView ret (return value: cc.GLView)
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-- @param #float float
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--------------------------------
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-- @function [parent=#GLView] create
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-- @function [parent=#GLView] getViewPortRect
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-- @param self
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-- @param #string str
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-- @return GLView#GLView ret (return value: cc.GLView)
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- @function [parent=#GLView] createWithFullScreen
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-- @function [parent=#GLView] getContentScaleFactor
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-- @param self
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-- @param #string str
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-- @return GLView#GLView ret (return value: cc.GLView)
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#GLView] setIMEKeyboardState
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#GLView] setScissorInPoints
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#GLView] getViewName
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-- @param self
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @function [parent=#GLView] isOpenGLReady
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#GLView] end
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-- @param self
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--------------------------------
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-- @function [parent=#GLView] getScaleY
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#GLView] getScaleX
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#GLView] getVisibleOrigin
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-- @param self
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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--------------------------------
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-- @function [parent=#GLView] getFrameSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#GLView] getFrameZoomFactor
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#GLView] getDesignResolutionSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#GLView] windowShouldClose
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#GLView] swapBuffers
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-- @param self
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--------------------------------
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-- @function [parent=#GLView] setDesignResolutionSize
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #int resolutionpolicy
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--------------------------------
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-- @function [parent=#GLView] getResolutionPolicy
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- @function [parent=#GLView] isRetinaDisplay
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#GLView] setViewPortInPoints
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#GLView] getScissorRect
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- @function [parent=#GLView] getRetinaFactor
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- @function [parent=#GLView] setViewName
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-- @param self
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-- @param #string str
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--------------------------------
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-- @function [parent=#GLView] getVisibleRect
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- @function [parent=#GLView] getVisibleSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#GLView] isScissorEnabled
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#GLView] pollEvents
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-- @param self
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return nil
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@ -0,0 +1,37 @@
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--------------------------------
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-- @module GLViewImpl
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-- @extend GLView
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-- @parent_module cc
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--------------------------------
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-- @function [parent=#GLViewImpl] createWithRect
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-- @param self
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-- @param #string str
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-- @param #rect_table rect
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-- @param #float float
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-- @return GLViewImpl#GLViewImpl ret (return value: cc.GLViewImpl)
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--------------------------------
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-- @function [parent=#GLViewImpl] create
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-- @param self
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-- @param #string str
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-- @return GLViewImpl#GLViewImpl ret (return value: cc.GLViewImpl)
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--------------------------------
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-- @function [parent=#GLViewImpl] createWithFullScreen
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-- @param self
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-- @param #string str
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-- @return GLViewImpl#GLViewImpl ret (return value: cc.GLViewImpl)
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--------------------------------
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-- @function [parent=#GLViewImpl] setIMEKeyboardState
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#GLViewImpl] isOpenGLReady
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-- @param self
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-- @return bool#bool ret (return value: bool)
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return nil
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@ -1,122 +0,0 @@
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--------------------------------
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-- @module GLViewProtocol
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-- @parent_module cc
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--------------------------------
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-- @function [parent=#GLViewProtocol] setFrameSize
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-- @param self
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#GLViewProtocol] getViewPortRect
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] setIMEKeyboardState
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#GLViewProtocol] setScissorInPoints
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#GLViewProtocol] getViewName
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-- @param self
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @function [parent=#GLViewProtocol] isOpenGLReady
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#GLViewProtocol] end
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-- @param self
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--------------------------------
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-- @function [parent=#GLViewProtocol] getScaleY
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#GLViewProtocol] getScaleX
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#GLViewProtocol] getVisibleOrigin
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-- @param self
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] getFrameSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] getDesignResolutionSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] pollInputEvents
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-- @param self
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--------------------------------
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-- @function [parent=#GLViewProtocol] swapBuffers
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-- @param self
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--------------------------------
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-- @function [parent=#GLViewProtocol] setDesignResolutionSize
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #int resolutionpolicy
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--------------------------------
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-- @function [parent=#GLViewProtocol] getResolutionPolicy
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- @function [parent=#GLViewProtocol] setViewPortInPoints
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#GLViewProtocol] getScissorRect
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] setViewName
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-- @param self
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-- @param #string str
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--------------------------------
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-- @function [parent=#GLViewProtocol] getVisibleRect
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] getVisibleSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#GLViewProtocol] isScissorEnabled
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-- @param self
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-- @return bool#bool ret (return value: bool)
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return nil
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@ -71,6 +71,11 @@
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-- @field [parent=#cc] Scene#Scene Scene preloaded module
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--------------------------------------------------------
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-- the cc GLView
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-- @field [parent=#cc] GLView#GLView GLView preloaded module
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--------------------------------------------------------
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-- the cc Director
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-- @field [parent=#cc] Director#Director Director preloaded module
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@ -1137,13 +1142,8 @@
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--------------------------------------------------------
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-- the cc GLViewProtocol
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-- @field [parent=#cc] GLViewProtocol#GLViewProtocol GLViewProtocol preloaded module
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--------------------------------------------------------
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-- the cc GLView
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-- @field [parent=#cc] GLView#GLView GLView preloaded module
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-- the cc GLViewImpl
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-- @field [parent=#cc] GLViewImpl#GLViewImpl GLViewImpl preloaded module
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--------------------------------------------------------
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File diff suppressed because it is too large
Load Diff
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@ -1570,6 +1570,11 @@ int register_all_cocos2dx(lua_State* tolua_S);
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