mirror of https://github.com/axmolengine/axmol.git
Merge pull request #1303 from dualface/gles20
fixed #1477: Updated CCLuaEngine for new script binding protocol.
This commit is contained in:
commit
fe5c2f438d
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@ -48,10 +48,6 @@ enum ccScriptType {
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kScriptTypeJavascript
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};
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typedef int LUA_FUNCTION;
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typedef int LUA_TABLE;
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typedef int LUA_STRING;
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// #pragma mark -
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// #pragma mark CCScriptHandlerEntry
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@ -43,128 +43,128 @@ extern "C" {
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NS_CC_BEGIN
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// #pragma mark -
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// #pragma mark CCScriptValue
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// #pragma mark CCLuaValue
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const CCScriptValue CCScriptValue::intValue(const int intValue)
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const CCLuaValue CCLuaValue::intValue(const int intValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeInt;
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CCLuaValue value;
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value.m_type = CCLuaValueTypeInt;
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value.m_field.intValue = intValue;
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return value;
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}
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const CCScriptValue CCScriptValue::floatValue(const float floatValue)
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const CCLuaValue CCLuaValue::floatValue(const float floatValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeFloat;
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CCLuaValue value;
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value.m_type = CCLuaValueTypeFloat;
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value.m_field.floatValue = floatValue;
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return value;
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}
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const CCScriptValue CCScriptValue::booleanValue(const bool booleanValue)
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const CCLuaValue CCLuaValue::booleanValue(const bool booleanValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeBoolean;
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CCLuaValue value;
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value.m_type = CCLuaValueTypeBoolean;
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value.m_field.booleanValue = booleanValue;
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return value;
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}
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const CCScriptValue CCScriptValue::stringValue(const char* stringValue)
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const CCLuaValue CCLuaValue::stringValue(const char* stringValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeString;
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CCLuaValue value;
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value.m_type = CCLuaValueTypeString;
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value.m_field.stringValue = new std::string(stringValue);
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return value;
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}
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const CCScriptValue CCScriptValue::stringValue(const std::string& stringValue)
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const CCLuaValue CCLuaValue::stringValue(const std::string& stringValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeString;
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CCLuaValue value;
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value.m_type = CCLuaValueTypeString;
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value.m_field.stringValue = new std::string(stringValue);
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return value;
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}
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const CCScriptValue CCScriptValue::dictValue(const CCScriptValueDict& dictValue)
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const CCLuaValue CCLuaValue::dictValue(const CCLuaValueDict& dictValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeDict;
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value.m_field.dictValue = new CCScriptValueDict(dictValue);
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CCLuaValue value;
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value.m_type = CCLuaValueTypeDict;
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value.m_field.dictValue = new CCLuaValueDict(dictValue);
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return value;
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}
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const CCScriptValue CCScriptValue::arrayValue(const CCScriptValueArray& arrayValue)
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const CCLuaValue CCLuaValue::arrayValue(const CCLuaValueArray& arrayValue)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeArray;
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value.m_field.arrayValue = new CCScriptValueArray(arrayValue);
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CCLuaValue value;
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value.m_type = CCLuaValueTypeArray;
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value.m_field.arrayValue = new CCLuaValueArray(arrayValue);
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return value;
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}
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const CCScriptValue CCScriptValue::ccobjectValue(CCObject* ccobjectValue, const char* objectTypename)
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const CCLuaValue CCLuaValue::ccobjectValue(CCObject* ccobjectValue, const char* objectTypename)
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{
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CCScriptValue value;
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value.m_type = CCScriptValueTypeCCObject;
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CCLuaValue value;
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value.m_type = CCLuaValueTypeCCObject;
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value.m_field.ccobjectValue = ccobjectValue;
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ccobjectValue->retain();
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value.m_ccobjectType = new std::string(objectTypename);
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return value;
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}
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const CCScriptValue CCScriptValue::ccobjectValue(CCObject* ccobjectValue, const std::string& objectTypename)
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const CCLuaValue CCLuaValue::ccobjectValue(CCObject* ccobjectValue, const std::string& objectTypename)
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{
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return CCScriptValue::ccobjectValue(ccobjectValue, objectTypename.c_str());
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return CCLuaValue::ccobjectValue(ccobjectValue, objectTypename.c_str());
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}
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CCScriptValue::CCScriptValue(const CCScriptValue& rhs)
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CCLuaValue::CCLuaValue(const CCLuaValue& rhs)
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{
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copy(rhs);
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}
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CCScriptValue& CCScriptValue::operator=(const CCScriptValue& rhs)
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CCLuaValue& CCLuaValue::operator=(const CCLuaValue& rhs)
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{
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if (this != &rhs) copy(rhs);
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return *this;
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}
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CCScriptValue::~CCScriptValue(void)
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CCLuaValue::~CCLuaValue(void)
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{
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if (m_type == CCScriptValueTypeString)
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if (m_type == CCLuaValueTypeString)
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{
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delete m_field.stringValue;
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}
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else if (m_type == CCScriptValueTypeDict)
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else if (m_type == CCLuaValueTypeDict)
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{
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delete m_field.dictValue;
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}
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else if (m_type == CCScriptValueTypeArray)
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else if (m_type == CCLuaValueTypeArray)
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{
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delete m_field.arrayValue;
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}
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else if (m_type == CCScriptValueTypeCCObject)
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else if (m_type == CCLuaValueTypeCCObject)
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{
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m_field.ccobjectValue->release();
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delete m_ccobjectType;
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}
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}
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void CCScriptValue::copy(const CCScriptValue& rhs)
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void CCLuaValue::copy(const CCLuaValue& rhs)
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{
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memcpy(&m_field, &rhs.m_field, sizeof(m_field));
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m_type = rhs.m_type;
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if (m_type == CCScriptValueTypeString)
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if (m_type == CCLuaValueTypeString)
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{
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m_field.stringValue = new std::string(*rhs.m_field.stringValue);
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}
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else if (m_type == CCScriptValueTypeDict)
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else if (m_type == CCLuaValueTypeDict)
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{
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m_field.dictValue = new CCScriptValueDict(*rhs.m_field.dictValue);
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m_field.dictValue = new CCLuaValueDict(*rhs.m_field.dictValue);
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}
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else if (m_type == CCScriptValueTypeArray)
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else if (m_type == CCLuaValueTypeArray)
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{
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m_field.arrayValue = new CCScriptValueArray(*rhs.m_field.arrayValue);
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m_field.arrayValue = new CCLuaValueArray(*rhs.m_field.arrayValue);
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}
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else if (m_type == CCScriptValueTypeCCObject)
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else if (m_type == CCLuaValueTypeCCObject)
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{
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m_field.ccobjectValue = rhs.m_field.ccobjectValue;
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m_field.ccobjectValue->retain();
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@ -172,6 +172,21 @@ void CCScriptValue::copy(const CCScriptValue& rhs)
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}
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}
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#pragma mark -
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#pragma mark CCLuaEngine
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CCLuaEngine* CCLuaEngine::m_defaultEngine = NULL;
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CCLuaEngine* CCLuaEngine::defaultEngine(void)
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{
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if (!m_defaultEngine)
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{
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m_defaultEngine = CCLuaEngine::create();
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}
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return m_defaultEngine;
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}
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CCLuaEngine* CCLuaEngine::create(void)
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{
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CCLuaEngine* pEngine = new CCLuaEngine();
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@ -182,6 +197,10 @@ CCLuaEngine* CCLuaEngine::create(void)
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CCLuaEngine::~CCLuaEngine(void)
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{
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lua_close(m_state);
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if (this == m_defaultEngine)
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{
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m_defaultEngine = NULL;
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}
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}
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bool CCLuaEngine::init(void)
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@ -284,17 +303,17 @@ int CCLuaEngine::executeNodeEvent(CCNode* pNode, int nAction)
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{
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int nScriptHandler = pNode->getScriptHandler();
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CC_BREAK_IF(0 == nScriptHandler);
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CCScriptValueDict dict;
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CCLuaValueDict dict;
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if (nAction == kCCNodeOnEnter)
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{
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dict["name"] = CCScriptValue::stringValue("enter");
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this->pushCCScriptValueDict(dict);
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dict["name"] = CCLuaValue::stringValue("enter");
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this->pushCCLuaValueDict(dict);
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ret = this->executeFunctionByHandler(nScriptHandler, 1);
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}
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else if (nAction == kCCNodeOnExit)
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{
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dict["name"] = CCScriptValue::stringValue("exit");
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this->pushCCScriptValueDict(dict);
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dict["name"] = CCLuaValue::stringValue("exit");
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this->pushCCLuaValueDict(dict);
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ret = this->executeFunctionByHandler(nScriptHandler, 1);
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}
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} while (0);
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@ -308,7 +327,7 @@ int CCLuaEngine::executeMenuItemEvent(CCMenuItem* pMenuItem)
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{
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int nScriptHandler = pMenuItem->getScriptTapHandler();
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CC_BREAK_IF(0 == nScriptHandler);
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ret = this->pushIntegerData(pMenuItem->getTag());
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ret = this->pushInt(pMenuItem->getTag());
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ret = this->executeFunctionByHandler(nScriptHandler, 1);
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} while (0);
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return ret;
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@ -321,7 +340,7 @@ int CCLuaEngine::executeNotificationEvent(CCNotificationCenter* pNotificationCen
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{
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int nScriptHandler = pNotificationCenter->getScriptHandler();
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CC_BREAK_IF(0 == nScriptHandler);
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ret = this->pushStringData(pszName);
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ret = this->pushString(pszName);
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ret = this->executeFunctionByHandler(nScriptHandler, 1);
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} while (0);
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return ret;
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@ -350,7 +369,7 @@ int CCLuaEngine::executeSchedule(CCTimer* pTimer, float dt, CCNode* pNode/* = NU
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{
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int nScriptHandler = pTimer->getScriptHandler();
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CC_BREAK_IF(0 == nScriptHandler);
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ret = this->pushFloatData(dt);
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ret = this->pushFloat(dt);
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ret = this->executeFunctionByHandler(nScriptHandler, 1);
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} while (0);
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return ret;
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@ -462,64 +481,76 @@ int CCLuaEngine::executeFunctionByHandler(int nHandler, int numArgs)
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}
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}
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int CCLuaEngine::pushIntegerData(int data)
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int CCLuaEngine::pushInt(int data)
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{
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lua_pushinteger(m_state, data);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushFloatData(float data)
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int CCLuaEngine::pushFloat(float data)
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{
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lua_pushnumber(m_state, data);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushBooleanData(bool data)
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int CCLuaEngine::pushBoolean(bool data)
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{
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lua_pushboolean(m_state, data);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushStringData(const char* data)
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int CCLuaEngine::pushString(const char* data)
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{
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lua_pushstring(m_state, data);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushString(const char* data, int length)
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{
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lua_pushlstring(m_state, data, length);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushNil(void)
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{
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lua_pushnil(m_state);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushCCObject(CCObject* pObject, const char* typeName)
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{
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toluafix_pushusertype_ccobject(m_state, pObject->m_uID, &pObject->m_nLuaID, pObject, typeName);
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushCCScriptValue(const CCScriptValue& value)
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int CCLuaEngine::pushCCLuaValue(const CCLuaValue& value)
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{
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const CCScriptValueType type = value.getType();
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if (type == CCScriptValueTypeInt)
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const CCLuaValueType type = value.getType();
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if (type == CCLuaValueTypeInt)
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{
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return pushIntegerData(value.intValue());
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return pushInt(value.intValue());
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}
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else if (type == CCScriptValueTypeFloat)
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else if (type == CCLuaValueTypeFloat)
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{
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return pushFloatData(value.floatValue());
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return pushFloat(value.floatValue());
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}
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else if (type == CCScriptValueTypeBoolean)
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else if (type == CCLuaValueTypeBoolean)
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{
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return pushBooleanData(value.booleanValue());
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return pushBoolean(value.booleanValue());
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}
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else if (type == CCScriptValueTypeString)
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else if (type == CCLuaValueTypeString)
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{
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return pushStringData(value.stringValue().c_str());
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return pushString(value.stringValue().c_str());
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}
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else if (type == CCScriptValueTypeDict)
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else if (type == CCLuaValueTypeDict)
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{
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pushCCScriptValueDict(value.dictValue());
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pushCCLuaValueDict(value.dictValue());
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}
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else if (type == CCScriptValueTypeArray)
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else if (type == CCLuaValueTypeArray)
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{
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pushCCScriptValueArray(value.arrayValue());
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pushCCLuaValueArray(value.arrayValue());
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}
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else if (type == CCScriptValueTypeCCObject)
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else if (type == CCLuaValueTypeCCObject)
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{
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pushCCObject(value.ccobjectValue(), value.getCCObjectTypename().c_str());
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}
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@ -527,26 +558,26 @@ int CCLuaEngine::pushCCScriptValue(const CCScriptValue& value)
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushCCScriptValueDict(const CCScriptValueDict& dict)
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int CCLuaEngine::pushCCLuaValueDict(const CCLuaValueDict& dict)
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{
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lua_newtable(m_state); /* stack: table */
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for (CCScriptValueDictIterator it = dict.begin(); it != dict.end(); ++it)
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for (CCLuaValueDictIterator it = dict.begin(); it != dict.end(); ++it)
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{
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lua_pushstring(m_state, it->first.c_str()); /* stack: table key */
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pushCCScriptValue(it->second); /* stack: table key value */
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pushCCLuaValue(it->second); /* stack: table key value */
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lua_rawset(m_state, -3); /* table.key = value, stack: table */
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}
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return lua_gettop(m_state);
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}
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int CCLuaEngine::pushCCScriptValueArray(const CCScriptValueArray& array)
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int CCLuaEngine::pushCCLuaValueArray(const CCLuaValueArray& array)
|
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{
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lua_newtable(m_state); /* stack: table */
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int index = 1;
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for (CCScriptValueArrayIterator it = array.begin(); it != array.end(); ++it)
|
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for (CCLuaValueArrayIterator it = array.begin(); it != array.end(); ++it)
|
||||
{
|
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pushCCScriptValue(*it); /* stack: table value */
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pushCCLuaValue(*it); /* stack: table value */
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lua_rawseti(m_state, -2, index); /* table[index] = value, stack: table */
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++index;
|
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}
|
||||
|
|
|
@ -38,60 +38,61 @@ extern "C" {
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
// #pragma mark -
|
||||
// #pragma mark CCScriptValue
|
||||
typedef int LUA_FUNCTION;
|
||||
typedef int LUA_TABLE;
|
||||
typedef int LUA_STRING;
|
||||
|
||||
class CCScriptValue;
|
||||
class CCLuaValue;
|
||||
|
||||
typedef std::map<std::string, CCScriptValue> CCScriptValueDict;
|
||||
typedef CCScriptValueDict::const_iterator CCScriptValueDictIterator;
|
||||
typedef std::list<CCScriptValue> CCScriptValueArray;
|
||||
typedef CCScriptValueArray::const_iterator CCScriptValueArrayIterator;
|
||||
typedef std::map<std::string, CCLuaValue> CCLuaValueDict;
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typedef CCLuaValueDict::const_iterator CCLuaValueDictIterator;
|
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typedef std::list<CCLuaValue> CCLuaValueArray;
|
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typedef CCLuaValueArray::const_iterator CCLuaValueArrayIterator;
|
||||
|
||||
typedef enum {
|
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CCScriptValueTypeInt,
|
||||
CCScriptValueTypeFloat,
|
||||
CCScriptValueTypeBoolean,
|
||||
CCScriptValueTypeString,
|
||||
CCScriptValueTypeDict,
|
||||
CCScriptValueTypeArray,
|
||||
CCScriptValueTypeCCObject
|
||||
} CCScriptValueType;
|
||||
CCLuaValueTypeInt,
|
||||
CCLuaValueTypeFloat,
|
||||
CCLuaValueTypeBoolean,
|
||||
CCLuaValueTypeString,
|
||||
CCLuaValueTypeDict,
|
||||
CCLuaValueTypeArray,
|
||||
CCLuaValueTypeCCObject
|
||||
} CCLuaValueType;
|
||||
|
||||
typedef union {
|
||||
int intValue;
|
||||
float floatValue;
|
||||
bool booleanValue;
|
||||
std::string* stringValue;
|
||||
CCScriptValueDict* dictValue;
|
||||
CCScriptValueArray* arrayValue;
|
||||
CCLuaValueDict* dictValue;
|
||||
CCLuaValueArray* arrayValue;
|
||||
CCObject* ccobjectValue;
|
||||
} CCScriptValueField;
|
||||
} CCLuaValueField;
|
||||
|
||||
class CCScriptValue
|
||||
class CCLuaValue
|
||||
{
|
||||
public:
|
||||
static const CCScriptValue intValue(const int intValue);
|
||||
static const CCScriptValue floatValue(const float floatValue);
|
||||
static const CCScriptValue booleanValue(const bool booleanValue);
|
||||
static const CCScriptValue stringValue(const char* stringValue);
|
||||
static const CCScriptValue stringValue(const std::string& stringValue);
|
||||
static const CCScriptValue dictValue(const CCScriptValueDict& dictValue);
|
||||
static const CCScriptValue arrayValue(const CCScriptValueArray& arrayValue);
|
||||
static const CCScriptValue ccobjectValue(CCObject* ccobjectValue, const char* objectTypename);
|
||||
static const CCScriptValue ccobjectValue(CCObject* ccobjectValue, const std::string& objectTypename);
|
||||
static const CCLuaValue intValue(const int intValue);
|
||||
static const CCLuaValue floatValue(const float floatValue);
|
||||
static const CCLuaValue booleanValue(const bool booleanValue);
|
||||
static const CCLuaValue stringValue(const char* stringValue);
|
||||
static const CCLuaValue stringValue(const std::string& stringValue);
|
||||
static const CCLuaValue dictValue(const CCLuaValueDict& dictValue);
|
||||
static const CCLuaValue arrayValue(const CCLuaValueArray& arrayValue);
|
||||
static const CCLuaValue ccobjectValue(CCObject* ccobjectValue, const char* objectTypename);
|
||||
static const CCLuaValue ccobjectValue(CCObject* ccobjectValue, const std::string& objectTypename);
|
||||
|
||||
CCScriptValue(void)
|
||||
: m_type(CCScriptValueTypeInt)
|
||||
CCLuaValue(void)
|
||||
: m_type(CCLuaValueTypeInt)
|
||||
, m_ccobjectType(NULL)
|
||||
{
|
||||
memset(&m_field, 0, sizeof(m_field));
|
||||
}
|
||||
CCScriptValue(const CCScriptValue& rhs);
|
||||
CCScriptValue& operator=(const CCScriptValue& rhs);
|
||||
~CCScriptValue(void);
|
||||
CCLuaValue(const CCLuaValue& rhs);
|
||||
CCLuaValue& operator=(const CCLuaValue& rhs);
|
||||
~CCLuaValue(void);
|
||||
|
||||
const CCScriptValueType getType(void) const {
|
||||
const CCLuaValueType getType(void) const {
|
||||
return m_type;
|
||||
}
|
||||
|
||||
|
@ -115,11 +116,11 @@ public:
|
|||
return *m_field.stringValue;
|
||||
}
|
||||
|
||||
const CCScriptValueDict& dictValue(void) const {
|
||||
const CCLuaValueDict& dictValue(void) const {
|
||||
return *m_field.dictValue;
|
||||
}
|
||||
|
||||
const CCScriptValueArray& arrayValue(void) const {
|
||||
const CCLuaValueArray& arrayValue(void) const {
|
||||
return *m_field.arrayValue;
|
||||
}
|
||||
|
||||
|
@ -128,11 +129,11 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
CCScriptValueField m_field;
|
||||
CCScriptValueType m_type;
|
||||
CCLuaValueField m_field;
|
||||
CCLuaValueType m_type;
|
||||
std::string* m_ccobjectType;
|
||||
|
||||
void copy(const CCScriptValue& rhs);
|
||||
void copy(const CCLuaValue& rhs);
|
||||
};
|
||||
|
||||
|
||||
|
@ -140,18 +141,13 @@ private:
|
|||
class CCLuaEngine : public CCScriptEngineProtocol
|
||||
{
|
||||
public:
|
||||
static CCLuaEngine* defaultEngine(void);
|
||||
static CCLuaEngine* create(void);
|
||||
~CCLuaEngine(void);
|
||||
virtual ~CCLuaEngine(void);
|
||||
|
||||
virtual ccScriptType getScriptType() { return kScriptTypeLua; };
|
||||
|
||||
/**
|
||||
@brief Method used to get a pointer to the lua_State that the script module is attached to.
|
||||
@return A pointer to the lua_State that the script module is attached to.
|
||||
*/
|
||||
virtual lua_State* getLuaState(void) {
|
||||
return m_state;
|
||||
}
|
||||
virtual ccScriptType getScriptType() {
|
||||
return kScriptTypeLua;
|
||||
};
|
||||
|
||||
/**
|
||||
@brief Remove CCObject from lua state
|
||||
|
@ -200,19 +196,29 @@ public:
|
|||
virtual int executeLayerTouchesEvent(CCLayer* pLayer, int eventType, CCSet *pTouches);
|
||||
virtual int executeLayerTouchEvent(CCLayer* pLayer, int eventType, CCTouch *pTouch);
|
||||
|
||||
virtual int pushIntegerData(int data);
|
||||
virtual int pushFloatData(float data);
|
||||
virtual int pushBooleanData(bool data);
|
||||
virtual int pushStringData(const char* data);
|
||||
virtual int pushCCObject(CCObject* pObject, const char* typeName);
|
||||
virtual int pushCCScriptValue(const CCScriptValue& value);
|
||||
virtual int pushCCScriptValueDict(const CCScriptValueDict& dict);
|
||||
virtual int pushCCScriptValueArray(const CCScriptValueArray& array);
|
||||
/**
|
||||
@brief Method used to get a pointer to the lua_State that the script module is attached to.
|
||||
@return A pointer to the lua_State that the script module is attached to.
|
||||
*/
|
||||
lua_State* getLuaState(void) {
|
||||
return m_state;
|
||||
}
|
||||
|
||||
int pushInt(int data);
|
||||
int pushFloat(float data);
|
||||
int pushBoolean(bool data);
|
||||
int pushString(const char* data);
|
||||
int pushString(const char* data, int length);
|
||||
int pushNil(void);
|
||||
int pushCCObject(CCObject* pObject, const char* typeName);
|
||||
int pushCCLuaValue(const CCLuaValue& value);
|
||||
int pushCCLuaValueDict(const CCLuaValueDict& dict);
|
||||
int pushCCLuaValueArray(const CCLuaValueArray& array);
|
||||
int executeFunctionByHandler(int nHandler, int numArgs);
|
||||
virtual void cleanStack(void);
|
||||
void cleanStack(void);
|
||||
|
||||
// Add lua loader, now it is used on android
|
||||
virtual void addLuaLoader(lua_CFunction func);
|
||||
void addLuaLoader(lua_CFunction func);
|
||||
|
||||
private:
|
||||
CCLuaEngine(void)
|
||||
|
@ -224,6 +230,7 @@ private:
|
|||
bool pushFunction(int nHandler);
|
||||
|
||||
lua_State* m_state;
|
||||
static CCLuaEngine* m_defaultEngine;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -1 +1 @@
|
|||
5411b3665d5a2e6ec0c0f519d3b93714065bd780
|
||||
6f56a41a68d8e682e9bd47bc0d7e6d1960608e8b
|
|
@ -11,6 +11,7 @@ extern "C" {
|
|||
#include <string>
|
||||
#include "tolua_fix.h"
|
||||
#include "cocos2d.h"
|
||||
#include "CCLuaEngine.h"
|
||||
#include "SimpleAudioEngine.h"
|
||||
|
||||
using namespace cocos2d;
|
||||
|
|
Loading…
Reference in New Issue