mirror of https://github.com/axmolengine/axmol.git
Clipper2 1.06
This commit is contained in:
parent
4f7ffa02fd
commit
fefc7d831a
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@ -8,10 +8,13 @@ add_library(${target_name} STATIC
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clipper.core.h
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clipper.engine.cpp
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clipper.engine.h
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clipper_export.h
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clipper.h
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clipper.minkowski.h
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clipper.offset.cpp
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clipper.offset.h
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clipper.rectclip.cpp
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clipper.rectclip.h
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)
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target_include_directories(${target_name} PUBLIC .)
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@ -1,7 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Version : Clipper2 - ver.1.0.5 *
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* Date : 2 October 2022 *
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* Date : 26 October 2022 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2022 *
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* Purpose : Core Clipper Library structures and functions *
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@ -17,6 +16,7 @@
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#include <string>
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#include <iostream>
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#include <algorithm>
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#include <limits>
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namespace Clipper2Lib
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{
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@ -68,7 +68,6 @@ struct Point {
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explicit Point<T>(const Point<T2>& p)
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{
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Init(p.x, p.y, p.z);
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z = 0;
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}
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Point operator * (const double scale) const
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@ -116,7 +115,7 @@ struct Point {
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friend std::ostream& operator<<(std::ostream& os, const Point& point)
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{
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os << point.x << "," << point.y << " ";
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os << point.x << "," << point.y;
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return os;
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}
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#endif
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@ -384,12 +383,12 @@ struct Rect {
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return result;
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}
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bool Contains(const Point<T>& pt)
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bool Contains(const Point<T>& pt) const
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{
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return pt.x > left && pt.x < right&& pt.y > top && pt.y < bottom;
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}
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bool Contains(const Rect<T>& rec)
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bool Contains(const Rect<T>& rec) const
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{
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return rec.left >= left && rec.right <= right &&
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rec.top >= top && rec.bottom <= bottom;
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@ -404,6 +403,12 @@ struct Rect {
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bool IsEmpty() const { return bottom <= top || right <= left; };
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bool Intersects(const Rect<T>& rec) const
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{
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return (std::max(left, rec.left) < std::min(right, rec.right)) &&
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(std::max(top, rec.top) < std::min(bottom, rec.bottom));
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};
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friend std::ostream &operator<<(std::ostream &os, const Rect<T> &rect) {
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os << "("
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<< rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom
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@ -412,6 +417,29 @@ struct Rect {
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}
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};
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template <typename T1, typename T2>
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inline Rect<T1> ScaleRect(const Rect<T2>& rect, double scale)
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{
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Rect<T1> result;
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if constexpr (std::numeric_limits<T1>::is_integer &&
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!std::numeric_limits<T2>::is_integer)
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{
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result.left = static_cast<T1>(std::round(rect.left * scale));
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result.top = static_cast<T1>(std::round(rect.top * scale));
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result.right = static_cast<T1>(std::round(rect.right * scale));
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result.bottom = static_cast<T1>(std::round(rect.bottom * scale));
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}
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else
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{
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result.left = rect.left * scale;
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result.top = rect.top * scale;
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result.right = rect.right * scale;
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result.bottom = rect.bottom * scale;
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}
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return result;
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}
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// clipper2Exception ---------------------------------------------------------
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class Clipper2Exception : public std::exception {
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@ -510,6 +538,31 @@ inline bool IsPositive(const Path<T>& poly)
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return Area<T>(poly) >= 0;
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}
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inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
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const Point64& seg2a, const Point64& seg2b, bool inclusive = false)
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{
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if (inclusive)
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{
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double res1 = CrossProduct(seg1a, seg2a, seg2b);
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double res2 = CrossProduct(seg1b, seg2a, seg2b);
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if (res1 * res2 > 0) return false;
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double res3 = CrossProduct(seg2a, seg1a, seg1b);
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double res4 = CrossProduct(seg2b, seg1a, seg1b);
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if (res3 * res4 > 0) return false;
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return (res1 || res2 || res3 || res4); // ensures not collinear
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}
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else {
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double dx1 = static_cast<double>(seg1a.x - seg1b.x);
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double dy1 = static_cast<double>(seg1a.y - seg1b.y);
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double dx2 = static_cast<double>(seg2a.x - seg2b.x);
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double dy2 = static_cast<double>(seg2a.y - seg2b.y);
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return (((dy1 * (seg2a.x - seg1a.x) - dx1 * (seg2a.y - seg1a.y)) *
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(dy1 * (seg2b.x - seg1a.x) - dx1 * (seg2b.y - seg1a.y)) < 0) &&
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((dy2 * (seg1a.x - seg2a.x) - dx2 * (seg1a.y - seg2a.y)) *
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(dy2 * (seg1b.x - seg2a.x) - dx2 * (seg1b.y - seg2a.y)) < 0));
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}
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}
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enum class PointInPolygonResult { IsOn, IsInside, IsOutside };
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@ -1,7 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Version : Clipper2 - ver.1.0.5 *
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* Date : 2 October 2022 *
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* Date : 26 October 2022 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2022 *
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* Purpose : This is the main polygon clipping module *
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@ -114,19 +113,16 @@ namespace Clipper2Lib {
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return prev;
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}
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inline bool IsFront(const Active& e)
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{
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return (&e == e.outrec->front_edge);
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}
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inline bool IsInvalidPath(OutPt* op)
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{
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return (!op || op->next == op);
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}
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/*******************************************************************************
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* Dx: 0(90deg) *
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* | *
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@ -149,7 +145,9 @@ namespace Clipper2Lib {
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{
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if ((currentY == ae.top.y) || (ae.top.x == ae.bot.x)) return ae.top.x;
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else if (currentY == ae.bot.y) return ae.bot.x;
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else return ae.bot.x + static_cast<int64_t>(std::round(ae.dx * (currentY - ae.bot.y)));
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else return ae.bot.x + static_cast<int64_t>(std::nearbyint(ae.dx * (currentY - ae.bot.y)));
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// nb: std::nearbyint (or std::round) substantially *improves* performance here
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// as it greatly improves the likelihood of edge adjacency in ProcessIntersectList().
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}
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@ -605,10 +603,19 @@ namespace Clipper2Lib {
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Clear();
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}
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void ClipperBase::DeleteEdges(Active*& e)
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{
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while (e)
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{
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Active* e2 = e;
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e = e->next_in_ael;
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delete e2;
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}
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}
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void ClipperBase::CleanUp()
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{
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while (actives_) DeleteFromAEL(*actives_);
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DeleteEdges(actives_);
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scanline_list_ = std::priority_queue<int64_t>();
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intersect_nodes_.clear();
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DisposeAllOutRecs();
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@ -1133,6 +1140,8 @@ namespace Clipper2Lib {
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left_bound = new Active();
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left_bound->bot = local_minima->vertex->pt;
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left_bound->curr_x = left_bound->bot.x;
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left_bound->wind_cnt = 0,
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left_bound->wind_cnt2 = 0,
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left_bound->wind_dx = -1,
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left_bound->vertex_top = local_minima->vertex->prev; // ie descending
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left_bound->top = left_bound->vertex_top->pt;
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@ -1150,6 +1159,8 @@ namespace Clipper2Lib {
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right_bound = new Active();
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right_bound->bot = local_minima->vertex->pt;
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right_bound->curr_x = right_bound->bot.x;
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right_bound->wind_cnt = 0,
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right_bound->wind_cnt2 = 0,
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right_bound->wind_dx = 1,
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right_bound->vertex_top = local_minima->vertex->next; // ie ascending
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right_bound->top = right_bound->vertex_top->pt;
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@ -1483,21 +1494,6 @@ namespace Clipper2Lib {
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FixSelfIntersects(outrec);
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}
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inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
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const Point64& seg2a, const Point64& seg2b)
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{
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double dx1 = static_cast<double>(seg1a.x - seg1b.x);
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double dy1 = static_cast<double>(seg1a.y - seg1b.y);
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double dx2 = static_cast<double>(seg2a.x - seg2b.x);
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double dy2 = static_cast<double>(seg2a.y - seg2b.y);
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return (((dy1 * (seg2a.x - seg1a.x) - dx1 * (seg2a.y - seg1a.y)) *
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(dy1 * (seg2b.x - seg1a.x) - dx1 * (seg2b.y - seg1a.y)) < 0) &&
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((dy2 * (seg1a.x - seg2a.x) - dx2 * (seg1a.y - seg2a.y)) *
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(dy2 * (seg1b.x - seg2a.x) - dx2 * (seg1b.y - seg2a.y)) < 0));
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}
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OutPt* ClipperBase::DoSplitOp(OutPt* outRecOp, OutPt* splitOp)
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{
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OutPt* prevOp = splitOp->prev;
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@ -2055,52 +2051,6 @@ namespace Clipper2Lib {
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return succeeded_;
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}
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bool ClipperBase::Execute(ClipType clip_type,
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FillRule fill_rule, Paths64& solution_closed)
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{
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solution_closed.clear();
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if (ExecuteInternal(clip_type, fill_rule, false))
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BuildPaths(solution_closed, nullptr);
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CleanUp();
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return succeeded_;
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}
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bool ClipperBase::Execute(ClipType clip_type, FillRule fill_rule,
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Paths64& solution_closed, Paths64& solution_open)
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{
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solution_closed.clear();
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solution_open.clear();
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if (ExecuteInternal(clip_type, fill_rule, false))
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BuildPaths(solution_closed, &solution_open);
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CleanUp();
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return succeeded_;
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}
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bool ClipperBase::Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree)
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{
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Paths64 dummy;
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polytree.Clear();
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if (ExecuteInternal(clip_type, fill_rule, true))
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BuildTree(polytree, dummy);
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CleanUp();
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return succeeded_;
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}
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bool ClipperBase::Execute(ClipType clip_type,
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FillRule fill_rule, PolyTree64& polytree, Paths64& solution_open)
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{
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polytree.Clear();
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solution_open.clear();
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if (ExecuteInternal(clip_type, fill_rule, true))
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BuildTree(polytree, solution_open);
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CleanUp();
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return succeeded_;
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}
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void ClipperBase::DoIntersections(const int64_t top_y)
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{
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if (BuildIntersectList(top_y))
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@ -3289,72 +3239,6 @@ namespace Clipper2Lib {
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}
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bool BuildPath(OutPt* op, bool reverse, bool isOpen, Path64& path)
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{
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if (op->next == op || (!isOpen && op->next == op->prev)) return false;
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path.resize(0);
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Point64 lastPt;
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OutPt* op2;
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if (reverse)
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{
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lastPt = op->pt;
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op2 = op->prev;
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}
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else
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{
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op = op->next;
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lastPt = op->pt;
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op2 = op->next;
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}
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path.push_back(lastPt);
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while (op2 != op)
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{
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if (op2->pt != lastPt)
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{
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lastPt = op2->pt;
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path.push_back(lastPt);
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}
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if (reverse)
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op2 = op2->prev;
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else
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op2 = op2->next;
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}
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return true;
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}
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void ClipperBase::BuildPaths(Paths64& solutionClosed, Paths64* solutionOpen)
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{
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solutionClosed.resize(0);
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solutionClosed.reserve(outrec_list_.size());
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if (solutionOpen)
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{
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solutionOpen->resize(0);
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solutionOpen->reserve(outrec_list_.size());
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}
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for (OutRec* outrec : outrec_list_)
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{
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if (outrec->pts == nullptr) continue;
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Path64 path;
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if (solutionOpen && outrec->is_open)
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{
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if (BuildPath(outrec->pts, ReverseSolution, true, path))
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solutionOpen->emplace_back(std::move(path));
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}
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else
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{
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//closed paths should always return a Positive orientation
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if (BuildPath(outrec->pts, ReverseSolution, false, path))
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solutionClosed.emplace_back(std::move(path));
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}
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}
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}
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inline bool Path1InsidePath2(const OutRec* or1, const OutRec* or2)
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{
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PointInPolygonResult result = PointInPolygonResult::IsOn;
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@ -3385,7 +3269,40 @@ namespace Clipper2Lib {
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return result;
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}
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bool BuildPath64(OutPt* op, bool reverse, bool isOpen, Path64& path)
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{
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if (op->next == op || (!isOpen && op->next == op->prev)) return false;
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path.resize(0);
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Point64 lastPt;
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OutPt* op2;
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if (reverse)
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{
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lastPt = op->pt;
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op2 = op->prev;
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}
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else
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{
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op = op->next;
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lastPt = op->pt;
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op2 = op->next;
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}
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path.push_back(lastPt);
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while (op2 != op)
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{
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if (op2->pt != lastPt)
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{
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lastPt = op2->pt;
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path.push_back(lastPt);
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}
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if (reverse)
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op2 = op2->prev;
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else
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op2 = op2->next;
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}
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return true;
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}
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bool ClipperBase::DeepCheckOwner(OutRec* outrec, OutRec* owner)
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{
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if (owner->bounds.IsEmpty()) owner->bounds = GetBounds(owner->path);
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@ -3405,7 +3322,7 @@ namespace Clipper2Lib {
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if (split->splits && DeepCheckOwner(outrec, split)) return true;
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if (!split->path.size())
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BuildPath(split->pts, ReverseSolution, false, split->path);
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BuildPath64(split->pts, ReverseSolution, false, split->path);
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if (split->bounds.IsEmpty()) split->bounds = GetBounds(split->path);
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if (split->bounds.Contains(outrec->bounds) &&
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@ -3431,8 +3348,36 @@ namespace Clipper2Lib {
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}
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}
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void Clipper64::BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen)
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{
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solutionClosed.resize(0);
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solutionClosed.reserve(outrec_list_.size());
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if (solutionOpen)
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{
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solutionOpen->resize(0);
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solutionOpen->reserve(outrec_list_.size());
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}
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void ClipperBase::BuildTree(PolyPath64& polytree, Paths64& open_paths)
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for (OutRec* outrec : outrec_list_)
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{
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if (outrec->pts == nullptr) continue;
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Path64 path;
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if (solutionOpen && outrec->is_open)
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{
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if (BuildPath64(outrec->pts, ReverseSolution, true, path))
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solutionOpen->emplace_back(std::move(path));
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}
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else
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{
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//closed paths should always return a Positive orientation
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if (BuildPath64(outrec->pts, ReverseSolution, false, path))
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solutionClosed.emplace_back(std::move(path));
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}
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}
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}
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void Clipper64::BuildTree64(PolyPath64& polytree, Paths64& open_paths)
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{
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polytree.Clear();
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open_paths.resize(0);
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@ -3445,13 +3390,13 @@ namespace Clipper2Lib {
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if (outrec->is_open)
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{
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Path64 path;
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if (BuildPath(outrec->pts, ReverseSolution, true, path))
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if (BuildPath64(outrec->pts, ReverseSolution, true, path))
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open_paths.push_back(path);
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continue;
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}
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if (!BuildPath(outrec->pts, ReverseSolution, false, outrec->path))
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continue;
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if (!BuildPath64(outrec->pts, ReverseSolution, false, outrec->path))
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continue;
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if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
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outrec->owner = GetRealOutRec(outrec->owner);
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||||
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
|
||||
|
@ -3468,12 +3413,12 @@ namespace Clipper2Lib {
|
|||
tmp->idx = tmp_idx;
|
||||
outrec = tmp;
|
||||
outrec->owner = GetRealOutRec(outrec->owner);
|
||||
BuildPath(outrec->pts, ReverseSolution, false, outrec->path);
|
||||
BuildPath64(outrec->pts, ReverseSolution, false, outrec->path);
|
||||
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
|
||||
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
|
||||
}
|
||||
|
||||
PolyPath64* owner_polypath;
|
||||
PolyPath* owner_polypath;
|
||||
if (outrec->owner && outrec->owner->polypath)
|
||||
owner_polypath = outrec->owner->polypath;
|
||||
else
|
||||
|
@ -3482,20 +3427,117 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
static void PolyPath64ToPolyPathD(const PolyPath64& polypath, PolyPathD& result)
|
||||
bool BuildPathD(OutPt* op, bool reverse, bool isOpen, PathD& path, double inv_scale)
|
||||
{
|
||||
for (auto child : polypath)
|
||||
if (op->next == op || (!isOpen && op->next == op->prev)) return false;
|
||||
path.resize(0);
|
||||
Point64 lastPt;
|
||||
OutPt* op2;
|
||||
if (reverse)
|
||||
{
|
||||
PolyPathD* res_child = result.AddChild(
|
||||
Path64ToPathD(child->Polygon()));
|
||||
PolyPath64ToPolyPathD(*child, *res_child);
|
||||
lastPt = op->pt;
|
||||
op2 = op->prev;
|
||||
}
|
||||
else
|
||||
{
|
||||
op = op->next;
|
||||
lastPt = op->pt;
|
||||
op2 = op->next;
|
||||
}
|
||||
path.push_back(PointD(lastPt.x * inv_scale, lastPt.y * inv_scale));
|
||||
|
||||
while (op2 != op)
|
||||
{
|
||||
if (op2->pt != lastPt)
|
||||
{
|
||||
lastPt = op2->pt;
|
||||
path.push_back(PointD(lastPt.x * inv_scale, lastPt.y * inv_scale));
|
||||
}
|
||||
if (reverse)
|
||||
op2 = op2->prev;
|
||||
else
|
||||
op2 = op2->next;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ClipperD::BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen)
|
||||
{
|
||||
solutionClosed.resize(0);
|
||||
solutionClosed.reserve(outrec_list_.size());
|
||||
if (solutionOpen)
|
||||
{
|
||||
solutionOpen->resize(0);
|
||||
solutionOpen->reserve(outrec_list_.size());
|
||||
}
|
||||
|
||||
for (OutRec* outrec : outrec_list_)
|
||||
{
|
||||
if (outrec->pts == nullptr) continue;
|
||||
|
||||
PathD path;
|
||||
if (solutionOpen && outrec->is_open)
|
||||
{
|
||||
if (BuildPathD(outrec->pts, ReverseSolution, true, path, invScale_))
|
||||
solutionOpen->emplace_back(std::move(path));
|
||||
}
|
||||
else
|
||||
{
|
||||
//closed paths should always return a Positive orientation
|
||||
if (BuildPathD(outrec->pts, ReverseSolution, false, path, invScale_))
|
||||
solutionClosed.emplace_back(std::move(path));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline void Polytree64ToPolytreeD(const PolyPath64& polytree, PolyPathD& result)
|
||||
void ClipperD::BuildTreeD(PolyPathD& polytree, PathsD& open_paths)
|
||||
{
|
||||
result.Clear();
|
||||
PolyPath64ToPolyPathD(polytree, result);
|
||||
polytree.Clear();
|
||||
open_paths.resize(0);
|
||||
if (has_open_paths_)
|
||||
open_paths.reserve(outrec_list_.size());
|
||||
|
||||
for (OutRec* outrec : outrec_list_)
|
||||
{
|
||||
if (!outrec || !outrec->pts) continue;
|
||||
if (outrec->is_open)
|
||||
{
|
||||
PathD path;
|
||||
if (BuildPathD(outrec->pts, ReverseSolution, true, path, invScale_))
|
||||
open_paths.push_back(path);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!BuildPath64(outrec->pts, ReverseSolution, false, outrec->path))
|
||||
continue;
|
||||
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
|
||||
outrec->owner = GetRealOutRec(outrec->owner);
|
||||
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
|
||||
|
||||
// swap the order when a child preceeds its owner
|
||||
// (because owners must preceed children in polytrees)
|
||||
if (outrec->owner && outrec->idx < outrec->owner->idx)
|
||||
{
|
||||
OutRec* tmp = outrec->owner;
|
||||
outrec_list_[outrec->owner->idx] = outrec;
|
||||
outrec_list_[outrec->idx] = tmp;
|
||||
size_t tmp_idx = outrec->idx;
|
||||
outrec->idx = tmp->idx;
|
||||
tmp->idx = tmp_idx;
|
||||
outrec = tmp;
|
||||
outrec->owner = GetRealOutRec(outrec->owner);
|
||||
BuildPath64(outrec->pts, ReverseSolution, false, outrec->path);
|
||||
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
|
||||
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
|
||||
}
|
||||
|
||||
PolyPath* owner_polypath;
|
||||
if (outrec->owner && outrec->owner->polypath)
|
||||
owner_polypath = outrec->owner->polypath;
|
||||
else
|
||||
owner_polypath = &polytree;
|
||||
outrec->polypath = owner_polypath->AddChild(outrec->path);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace clipper2lib
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Version : Clipper2 - ver.1.0.4 *
|
||||
* Date : 4 September 2022 *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : This is the main polygon clipping module *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef clipper_engine_h
|
||||
#define clipper_engine_h
|
||||
#ifndef CLIPPER_ENGINE_H
|
||||
#define CLIPPER_ENGINE_H
|
||||
|
||||
#define CLIPPER2_VERSION "1.0.0"
|
||||
#define CLIPPER2_VERSION "1.0.6"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <queue>
|
||||
|
@ -69,16 +68,11 @@ namespace Clipper2Lib {
|
|||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class PolyPath;
|
||||
|
||||
using PolyPath64 = PolyPath<int64_t>;
|
||||
using PolyPathD = PolyPath<double>;
|
||||
|
||||
template <typename T>
|
||||
using PolyTree = PolyPath<T>;
|
||||
using PolyTree64 = PolyTree<int64_t>;
|
||||
using PolyTreeD = PolyTree<double>;
|
||||
class PolyPath64;
|
||||
class PolyPathD;
|
||||
using PolyTree64 = PolyPath64;
|
||||
using PolyTreeD = PolyPathD;
|
||||
|
||||
struct OutRec;
|
||||
typedef std::vector<OutRec*> OutRecList;
|
||||
|
@ -92,7 +86,7 @@ namespace Clipper2Lib {
|
|||
Active* front_edge = nullptr;
|
||||
Active* back_edge = nullptr;
|
||||
OutPt* pts = nullptr;
|
||||
PolyPath64* polypath = nullptr;
|
||||
PolyPath* polypath = nullptr;
|
||||
Rect64 bounds = {};
|
||||
Path64 path;
|
||||
bool is_open = false;
|
||||
|
@ -165,11 +159,9 @@ namespace Clipper2Lib {
|
|||
FillRule fillrule_ = FillRule::EvenOdd;
|
||||
FillRule fillpos = FillRule::Positive;
|
||||
int64_t bot_y_ = 0;
|
||||
bool has_open_paths_ = false;
|
||||
bool minima_list_sorted_ = false;
|
||||
bool using_polytree_ = false;
|
||||
bool succeeded_ = true;
|
||||
Active *actives_ = nullptr;
|
||||
Active* actives_ = nullptr;
|
||||
Active *sel_ = nullptr;
|
||||
Joiner *horz_joiners_ = nullptr;
|
||||
std::vector<LocalMinima*> minima_list_; //pointers in case of memory reallocs
|
||||
|
@ -177,7 +169,6 @@ namespace Clipper2Lib {
|
|||
std::vector<Vertex*> vertex_lists_;
|
||||
std::priority_queue<int64_t> scanline_list_;
|
||||
std::vector<IntersectNode> intersect_nodes_;
|
||||
std::vector<OutRec*> outrec_list_; //pointers in case of memory reallocs
|
||||
std::vector<Joiner*> joiner_list_; //pointers in case of memory reallocs
|
||||
void Reset();
|
||||
void InsertScanline(int64_t y);
|
||||
|
@ -185,6 +176,7 @@ namespace Clipper2Lib {
|
|||
bool PopLocalMinima(int64_t y, LocalMinima *&local_minima);
|
||||
void DisposeAllOutRecs();
|
||||
void DisposeVerticesAndLocalMinima();
|
||||
void DeleteEdges(Active*& e);
|
||||
void AddLocMin(Vertex &vert, PathType polytype, bool is_open);
|
||||
bool IsContributingClosed(const Active &e) const;
|
||||
inline bool IsContributingOpen(const Active &e) const;
|
||||
|
@ -230,11 +222,12 @@ namespace Clipper2Lib {
|
|||
void DeleteJoin(Joiner* joiner);
|
||||
void ProcessJoinerList();
|
||||
OutRec* ProcessJoin(Joiner* joiner);
|
||||
protected:
|
||||
bool has_open_paths_ = false;
|
||||
bool succeeded_ = true;
|
||||
std::vector<OutRec*> outrec_list_; //pointers in case list memory reallocated
|
||||
bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees);
|
||||
bool DeepCheckOwner(OutRec* outrec, OutRec* owner);
|
||||
void BuildPaths(Paths64& solutionClosed, Paths64* solutionOpen);
|
||||
void BuildTree(PolyPath64& polytree, Paths64& open_paths);
|
||||
protected:
|
||||
#ifdef USINGZ
|
||||
ZCallback64 zCallback_ = nullptr;
|
||||
void SetZ(const Active& e1, const Active& e2, Point64& pt);
|
||||
|
@ -242,14 +235,6 @@ namespace Clipper2Lib {
|
|||
void CleanUp(); // unlike Clear, CleanUp preserves added paths
|
||||
void AddPath(const Path64& path, PathType polytype, bool is_open);
|
||||
void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, Paths64& solution_closed);
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, Paths64& solution_closed, Paths64& solution_open);
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree);
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths);
|
||||
public:
|
||||
virtual ~ClipperBase();
|
||||
bool PreserveCollinear = true;
|
||||
|
@ -264,55 +249,30 @@ namespace Clipper2Lib {
|
|||
//alternative Paths structure, it does preserve path 'ownership' - ie those
|
||||
//paths that contain (or own) other paths. This will be useful to some users.
|
||||
|
||||
template <typename T>
|
||||
class PolyPath final {
|
||||
private:
|
||||
double scale_;
|
||||
Path<T> polygon_;
|
||||
std::vector<PolyPath*> childs_;
|
||||
class PolyPath {
|
||||
protected:
|
||||
const PolyPath<T>* parent_;
|
||||
PolyPath(const PolyPath<T>* parent,
|
||||
const Path<T>& path) :
|
||||
scale_(parent->scale_), polygon_(path), parent_(parent){}
|
||||
PolyPath* parent_;
|
||||
public:
|
||||
|
||||
explicit PolyPath(int precision = 0) // NB only for root node
|
||||
{
|
||||
scale_ = std::pow(10, precision);
|
||||
parent_ = nullptr;
|
||||
}
|
||||
|
||||
~PolyPath() { Clear(); };
|
||||
|
||||
PolyPath(PolyPath* parent = nullptr): parent_(parent){}
|
||||
virtual ~PolyPath() { Clear(); };
|
||||
//https://en.cppreference.com/w/cpp/language/rule_of_three
|
||||
PolyPath(const PolyPath&) = delete;
|
||||
PolyPath& operator=(const PolyPath&) = delete;
|
||||
|
||||
PolyPath<T>* operator [] (size_t index) { return childs_[index]; }
|
||||
|
||||
typename std::vector<PolyPath*>::const_iterator begin() const { return childs_.cbegin(); }
|
||||
typename std::vector<PolyPath*>::const_iterator end() const { return childs_.cend(); }
|
||||
|
||||
void Clear() {
|
||||
for (PolyPath<T>* child : childs_) delete child;
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
void reserve(size_t size)
|
||||
unsigned Level() const
|
||||
{
|
||||
if (size > childs_.size()) childs_.reserve(size);
|
||||
unsigned result = 0;
|
||||
const PolyPath* p = parent_;
|
||||
while (p) { ++result; p = p->parent_; }
|
||||
return result;
|
||||
}
|
||||
|
||||
PolyPath<T>* AddChild(const Path<T>& path)
|
||||
{
|
||||
childs_.push_back(new PolyPath<T>(this, path));
|
||||
return childs_.back();
|
||||
}
|
||||
virtual PolyPath* AddChild(const Path64& path) = 0;
|
||||
|
||||
size_t Count() const { return childs_.size(); }
|
||||
virtual void Clear() {};
|
||||
virtual size_t Count() const { return 0; }
|
||||
|
||||
const PolyPath<T>* parent() const { return parent_; }
|
||||
const PolyPath* Parent() const { return parent_; }
|
||||
|
||||
bool IsHole() const
|
||||
{
|
||||
|
@ -324,25 +284,134 @@ namespace Clipper2Lib {
|
|||
}
|
||||
return is_hole;
|
||||
}
|
||||
};
|
||||
|
||||
const Path<T>& Polygon() const { return polygon_; }
|
||||
class PolyPath64 : public PolyPath {
|
||||
private:
|
||||
std::vector<PolyPath64*> childs_;
|
||||
Path64 polygon_;
|
||||
typedef typename std::vector<PolyPath64*>::const_iterator pp64_itor;
|
||||
public:
|
||||
PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
|
||||
PolyPath64* operator [] (size_t index) { return static_cast<PolyPath64*>(childs_[index]); }
|
||||
pp64_itor begin() const { return childs_.cbegin(); }
|
||||
pp64_itor end() const { return childs_.cend(); }
|
||||
|
||||
PolyPath64* AddChild(const Path64& path) override
|
||||
{
|
||||
PolyPath64* result = new PolyPath64(this);
|
||||
childs_.push_back(result);
|
||||
result->polygon_ = path;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Clear() override
|
||||
{
|
||||
for (const PolyPath64* child : childs_) delete child;
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
size_t Count() const override
|
||||
{
|
||||
return childs_.size();
|
||||
}
|
||||
|
||||
const Path64 Polygon() const { return polygon_; };
|
||||
|
||||
double Area() const
|
||||
{
|
||||
double result = Clipper2Lib::Area<T>(polygon_);
|
||||
for (const PolyPath<T>* child : childs_)
|
||||
double result = Clipper2Lib::Area<int64_t>(polygon_);
|
||||
for (const PolyPath64* child : childs_)
|
||||
result += child->Area();
|
||||
return result;
|
||||
}
|
||||
|
||||
friend std::ostream& operator << (std::ostream& outstream, const PolyPath64& polypath)
|
||||
{
|
||||
const size_t level_indent = 4;
|
||||
const size_t coords_per_line = 4;
|
||||
const size_t last_on_line = coords_per_line - 1;
|
||||
unsigned level = polypath.Level();
|
||||
if (level > 0)
|
||||
{
|
||||
std::string level_padding;
|
||||
level_padding.insert(0, (level - 1) * level_indent, ' ');
|
||||
std::string caption = polypath.IsHole() ? "Hole " : "Outer Polygon ";
|
||||
std::string childs = polypath.Count() == 1 ? " child" : " children";
|
||||
outstream << level_padding.c_str() << caption << "with " << polypath.Count() << childs << std::endl;
|
||||
outstream << level_padding;
|
||||
size_t i = 0, highI = polypath.Polygon().size() - 1;
|
||||
for (; i < highI; ++i)
|
||||
{
|
||||
outstream << polypath.Polygon()[i] << ' ';
|
||||
if ((i % coords_per_line) == last_on_line)
|
||||
outstream << std::endl << level_padding;
|
||||
}
|
||||
if (highI > 0) outstream << polypath.Polygon()[i];
|
||||
outstream << std::endl;
|
||||
}
|
||||
for (auto child : polypath)
|
||||
outstream << *child;
|
||||
return outstream;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
class PolyPathD : public PolyPath {
|
||||
private:
|
||||
std::vector<PolyPathD*> childs_;
|
||||
double inv_scale_;
|
||||
PathD polygon_;
|
||||
typedef typename std::vector<PolyPathD*>::const_iterator ppD_itor;
|
||||
public:
|
||||
PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)
|
||||
{
|
||||
inv_scale_ = parent ? parent->inv_scale_ : 1.0;
|
||||
}
|
||||
PolyPathD* operator [] (size_t index)
|
||||
{
|
||||
return static_cast<PolyPathD*>(childs_[index]);
|
||||
}
|
||||
ppD_itor begin() const { return childs_.cbegin(); }
|
||||
ppD_itor end() const { return childs_.cend(); }
|
||||
|
||||
void Polytree64ToPolytreeD(const PolyPath64& polytree, PolyPathD& result);
|
||||
void SetInvScale(double value) { inv_scale_ = value; }
|
||||
double InvScale() { return inv_scale_; }
|
||||
PolyPathD* AddChild(const Path64& path) override
|
||||
{
|
||||
PolyPathD* result = new PolyPathD(this);
|
||||
childs_.push_back(result);
|
||||
result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_);
|
||||
return result;
|
||||
}
|
||||
|
||||
void Clear() override
|
||||
{
|
||||
for (const PolyPathD* child : childs_) delete child;
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
size_t Count() const override
|
||||
{
|
||||
return childs_.size();
|
||||
}
|
||||
|
||||
const PathD Polygon() const { return polygon_; };
|
||||
|
||||
double Area() const
|
||||
{
|
||||
double result = Clipper2Lib::Area<double>(polygon_);
|
||||
for (const PolyPathD* child : childs_)
|
||||
result += child->Area();
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
class Clipper64 : public ClipperBase
|
||||
{
|
||||
private:
|
||||
void BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen);
|
||||
void BuildTree64(PolyPath64& polytree, Paths64& open_paths);
|
||||
public:
|
||||
#ifdef USINGZ
|
||||
void SetZCallback(ZCallback64 cb) { zCallback_ = cb; }
|
||||
|
@ -364,23 +433,38 @@ namespace Clipper2Lib {
|
|||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, Paths64& closed_paths)
|
||||
{
|
||||
return ClipperBase::Execute(clip_type, fill_rule, closed_paths);
|
||||
Paths64 dummy;
|
||||
return Execute(clip_type, fill_rule, closed_paths, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, Paths64& closed_paths, Paths64& open_paths)
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule,
|
||||
Paths64& closed_paths, Paths64& open_paths)
|
||||
{
|
||||
return ClipperBase::Execute(clip_type, fill_rule, closed_paths, open_paths);
|
||||
closed_paths.clear();
|
||||
open_paths.clear();
|
||||
if (ExecuteInternal(clip_type, fill_rule, false))
|
||||
BuildPaths64(closed_paths, &open_paths);
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree)
|
||||
{
|
||||
return ClipperBase::Execute(clip_type, fill_rule, polytree);
|
||||
Paths64 dummy;
|
||||
return Execute(clip_type, fill_rule, polytree, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths)
|
||||
{
|
||||
return ClipperBase::Execute(clip_type, fill_rule, polytree, open_paths);
|
||||
if (ExecuteInternal(clip_type, fill_rule, true))
|
||||
{
|
||||
open_paths.clear();
|
||||
polytree.Clear();
|
||||
BuildTree64(polytree, open_paths);
|
||||
}
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -390,6 +474,8 @@ namespace Clipper2Lib {
|
|||
#ifdef USINGZ
|
||||
ZCallbackD zCallback_ = nullptr;
|
||||
#endif
|
||||
void BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen);
|
||||
void BuildTreeD(PolyPathD& polytree, PathsD& open_paths);
|
||||
public:
|
||||
explicit ClipperD(int precision = 2) : ClipperBase()
|
||||
{
|
||||
|
@ -448,13 +534,8 @@ namespace Clipper2Lib {
|
|||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PathsD& closed_paths)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
CheckCallback();
|
||||
#endif
|
||||
Paths64 closed_paths64;
|
||||
if (!ClipperBase::Execute(clip_type, fill_rule, closed_paths64)) return false;
|
||||
closed_paths = ScalePaths<double, int64_t>(closed_paths64, invScale_);
|
||||
return true;
|
||||
PathsD dummy;
|
||||
return Execute(clip_type, fill_rule, closed_paths, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
|
@ -463,40 +544,39 @@ namespace Clipper2Lib {
|
|||
#ifdef USINGZ
|
||||
CheckCallback();
|
||||
#endif
|
||||
Paths64 closed_paths64;
|
||||
Paths64 open_paths64;
|
||||
if (!ClipperBase::Execute(clip_type,
|
||||
fill_rule, closed_paths64, open_paths64)) return false;
|
||||
closed_paths = ScalePaths<double, int64_t>(closed_paths64, invScale_);
|
||||
open_paths = ScalePaths<double, int64_t>(open_paths64, invScale_);
|
||||
return true;
|
||||
if (ExecuteInternal(clip_type, fill_rule, false))
|
||||
{
|
||||
BuildPathsD(closed_paths, &open_paths);
|
||||
}
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTreeD& polytree)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
CheckCallback();
|
||||
#endif
|
||||
PolyTree64 tree_result;
|
||||
if (!ClipperBase::Execute(clip_type, fill_rule, tree_result)) return false;;
|
||||
Polytree64ToPolytreeD(tree_result, polytree);
|
||||
return true;
|
||||
PathsD dummy;
|
||||
return Execute(clip_type, fill_rule, polytree, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, PolyTreeD& polytree, Paths64& open_paths)
|
||||
FillRule fill_rule, PolyTreeD& polytree, PathsD& open_paths)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
CheckCallback();
|
||||
#endif
|
||||
PolyTree64 tree_result;
|
||||
if (!ClipperBase::Execute(clip_type, fill_rule, tree_result, open_paths)) return false;;
|
||||
Polytree64ToPolytreeD(tree_result, polytree);
|
||||
return true;
|
||||
if (ExecuteInternal(clip_type, fill_rule, true))
|
||||
{
|
||||
polytree.Clear();
|
||||
polytree.SetInvScale(invScale_);
|
||||
open_paths.clear();
|
||||
BuildTreeD(polytree, open_paths);
|
||||
}
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // clipper_engine_h
|
||||
#endif // CLIPPER_ENGINE_H
|
||||
|
|
|
@ -0,0 +1,753 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 28 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : This module exports the Clipper2 Library (ie DLL/so) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
// The exported functions below refer to simple structures that
|
||||
// can be understood across multiple languages. Consequently
|
||||
// Path64, PathD, Polytree64 etc are converted from classes
|
||||
// (std::vector<> etc) into the following data structures:
|
||||
//
|
||||
// CPath64 (int64_t*) & CPathD (double_t*):
|
||||
// Path64 and PathD are converted into arrays of x,y coordinates.
|
||||
// However in these arrays the first x,y coordinate pair is a
|
||||
// counter with 'x' containing the number of following coordinate
|
||||
// pairs. ('y' must always be 0.)
|
||||
//__________________________________
|
||||
// |counter|coord1|coord2|...|coordN|
|
||||
// |N ,0 |x1, y1|x2, y2|...|xN, yN|
|
||||
// __________________________________
|
||||
//
|
||||
// CPaths64 (int64_t**) & CPathsD (double_t**):
|
||||
// These are arrays of pointers to CPath64 and CPathD where
|
||||
// the first pointer is to a 'counter path'. This 'counter
|
||||
// path' has a single x,y coord pair where 'y' contains
|
||||
// the number of paths that follow (and with 'x' always 0).
|
||||
// _______________________________
|
||||
// |counter|path1|path2|...|pathN|
|
||||
// |addr0 |addr1|addr2|...|addrN| (*addr0[0]=0; *addr0[1]=N)
|
||||
// _______________________________
|
||||
//
|
||||
// The structures of CPolytree64 and CPolytreeD are defined
|
||||
// below and they don't need to be repeated or explained here.
|
||||
//
|
||||
// Finally, the pointer structures created and exported through
|
||||
// these functions can't safely be destroyed externally, so
|
||||
// a number of 'dispose functions are also exported.
|
||||
|
||||
#ifndef CLIPPER2_EXPORT_H
|
||||
#define CLIPPER2_EXPORT_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
|
||||
#include "clipper2/clipper.core.h"
|
||||
#include "clipper2/clipper.engine.h"
|
||||
#include "clipper2/clipper.offset.h"
|
||||
#include "clipper2/clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
typedef int64_t* CPath64;
|
||||
typedef int64_t** CPaths64;
|
||||
typedef double* CPathD;
|
||||
typedef double** CPathsD;
|
||||
|
||||
typedef struct CPolyPath64 {
|
||||
CPath64 polygon;
|
||||
uint32_t is_hole;
|
||||
uint32_t child_count;
|
||||
CPolyPath64* childs;
|
||||
}
|
||||
CPolyTree64;
|
||||
|
||||
typedef struct CPolyPathD {
|
||||
CPathD polygon;
|
||||
uint32_t is_hole;
|
||||
uint32_t child_count;
|
||||
CPolyPathD* childs;
|
||||
}
|
||||
CPolyTreeD;
|
||||
|
||||
template <typename T>
|
||||
struct CRect {
|
||||
T left;
|
||||
T top;
|
||||
T right;
|
||||
T bottom;
|
||||
};
|
||||
|
||||
typedef CRect<int64_t> CRect64;
|
||||
typedef CRect<double> CRectD;
|
||||
|
||||
template <typename T>
|
||||
inline bool CRectIsEmpty(const CRect<T>& rect)
|
||||
{
|
||||
return (rect.right <= rect.left) || (rect.bottom <= rect.top);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Rect<T> CRectToRect(const CRect<T>& rect)
|
||||
{
|
||||
Rect<T> result;
|
||||
result.left = rect.left;
|
||||
result.top = rect.top;
|
||||
result.right = rect.right;
|
||||
result.bottom = rect.bottom;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2);
|
||||
inline CPath64 CreateCPath64(const Path64& p);
|
||||
inline CPaths64 CreateCPaths64(const Paths64& pp);
|
||||
inline Path64 ConvertCPath64(const CPath64& p);
|
||||
inline Paths64 ConvertCPaths64(const CPaths64& pp);
|
||||
|
||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2);
|
||||
inline CPathD CreateCPathD(const PathD& p);
|
||||
inline CPathsD CreateCPathsD(const PathsD& pp);
|
||||
inline PathD ConvertCPathD(const CPathD& p);
|
||||
inline PathsD ConvertCPathsD(const CPathsD& pp);
|
||||
|
||||
// the following function avoid multiple conversions
|
||||
inline Path64 ConvertCPathD(const CPathD& p, double scale);
|
||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale);
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale);
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale);
|
||||
|
||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt);
|
||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale);
|
||||
|
||||
#define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport)
|
||||
|
||||
|
||||
EXTERN_DLL_EXPORT const char* Version()
|
||||
{
|
||||
return CLIPPER2_VERSION;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p)
|
||||
{
|
||||
if (p) delete[] p;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp)
|
||||
{
|
||||
if (!pp) return;
|
||||
CPaths64 v = pp;
|
||||
CPath64 cnts = *v;
|
||||
const size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
|
||||
DisposeExportedCPath64(*v++);
|
||||
delete[] pp;
|
||||
pp = nullptr;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p)
|
||||
{
|
||||
if (p) delete[] p;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp)
|
||||
{
|
||||
if (!pp) return;
|
||||
CPathsD v = pp;
|
||||
CPathD cnts = *v;
|
||||
size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
|
||||
DisposeExportedCPathD(*v++);
|
||||
delete[] pp;
|
||||
pp = nullptr;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPaths64& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
|
||||
Paths64 sub, sub_open, clp, sol, sol_open;
|
||||
sub = ConvertCPaths64(subjects);
|
||||
sub_open = ConvertCPaths64(subjects_open);
|
||||
clp = ConvertCPaths64(clips);
|
||||
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), sol, sol_open))
|
||||
return -1; // clipping bug - should never happen :)
|
||||
solution = CreateCPaths64(sol);
|
||||
solution_open = CreateCPaths64(sol_open);
|
||||
return 0; //success !!
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPolyTree64*& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
Paths64 sub, sub_open, clp, sol_open;
|
||||
sub = ConvertCPaths64(subjects);
|
||||
sub_open = ConvertCPaths64(subjects_open);
|
||||
clp = ConvertCPaths64(clips);
|
||||
|
||||
PolyTree64 pt;
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), pt, sol_open))
|
||||
return -1; // clipping bug - should never happen :)
|
||||
|
||||
solution = CreateCPolyTree64(pt);
|
||||
solution_open = CreateCPaths64(sol_open);
|
||||
return 0; //success !!
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPathsD& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (precision < -8 || precision > 8) return -5;
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
const double scale = std::pow(10, precision);
|
||||
|
||||
Paths64 sub, sub_open, clp, sol, sol_open;
|
||||
sub = ConvertCPathsD(subjects, scale);
|
||||
sub_open = ConvertCPathsD(subjects_open, scale);
|
||||
clp = ConvertCPathsD(clips, scale);
|
||||
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0)
|
||||
clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype),
|
||||
FillRule(fillrule), sol, sol_open)) return -1;
|
||||
|
||||
if (sol.size() > 0) solution = CreateCPathsD(sol, 1 / scale);
|
||||
if (sol_open.size() > 0)
|
||||
solution_open = CreateCPathsD(sol_open, 1 / scale);
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false)
|
||||
{
|
||||
if (precision < -8 || precision > 8) return -5;
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
|
||||
const double scale = std::pow(10, precision);
|
||||
Paths64 sub, sub_open, clp, sol_open;
|
||||
sub = ConvertCPathsD(subjects, scale);
|
||||
sub_open = ConvertCPathsD(subjects_open, scale);
|
||||
clp = ConvertCPathsD(clips, scale);
|
||||
|
||||
PolyTree64 sol;
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0)
|
||||
clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype),
|
||||
FillRule(fillrule), sol, sol_open)) return -1;
|
||||
|
||||
solution = CreateCPolyTreeD(sol, 1 / scale);
|
||||
if (sol_open.size() > 0)
|
||||
solution_open = CreateCPathsD(sol_open, 1 / scale);
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
|
||||
double delta, uint8_t jt, uint8_t et, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0, bool reverse_solution = false)
|
||||
{
|
||||
Paths64 pp;
|
||||
pp = ConvertCPaths64(paths);
|
||||
|
||||
ClipperOffset clip_offset( miter_limit,
|
||||
arc_tolerance, reverse_solution);
|
||||
clip_offset.AddPaths(pp, JoinType(jt), EndType(et));
|
||||
Paths64 result = clip_offset.Execute(delta);
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
|
||||
double delta, uint8_t jt, uint8_t et,
|
||||
double precision = 2, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0, bool reverse_solution = false)
|
||||
{
|
||||
if (precision < -8 || precision > 8 || !paths) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance, reverse_solution);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
clip_offset.AddPaths(pp, JoinType(jt), EndType(et));
|
||||
Paths64 result = clip_offset.Execute(delta * scale);
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect,
|
||||
const CPaths64 paths)
|
||||
{
|
||||
log(rect.left);
|
||||
log(rect.right);
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
Rect64 r64 = CRectToRect(rect);
|
||||
class RectClip rc(r64);
|
||||
Paths64 pp = ConvertCPaths64(paths);
|
||||
Paths64 result;
|
||||
result.reserve(pp.size());
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r64.Intersects(pathRec)) continue;
|
||||
|
||||
if (r64.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Path64 p2 = rc.Execute(p);
|
||||
if (!p2.empty()) result.push_back(std::move(p2));
|
||||
}
|
||||
}
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect,
|
||||
const CPathsD paths, int precision = 2)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
if (precision < -8 || precision > 8) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
class RectClip rc(r);
|
||||
Paths64 result;
|
||||
result.reserve(pp.size());
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r.Intersects(pathRec)) continue;
|
||||
|
||||
if (r.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Path64 p2 = rc.Execute(p);
|
||||
if (!p2.empty()) result.push_back(std::move(p2));
|
||||
}
|
||||
}
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect,
|
||||
const CPaths64 paths)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
Rect64 r = CRectToRect(rect);
|
||||
class RectClipLines rcl (r);
|
||||
Paths64 pp = ConvertCPaths64(paths);
|
||||
Paths64 result;
|
||||
result.reserve(pp.size());
|
||||
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r.Intersects(pathRec)) continue;
|
||||
|
||||
if (r.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Paths64 pp2 = rcl.Execute(p);
|
||||
if (!pp2.empty())
|
||||
result.insert(result.end(), pp2.begin(), pp2.end());
|
||||
}
|
||||
}
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect,
|
||||
const CPathsD paths, int precision = 2)
|
||||
{
|
||||
Paths64 result;
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
if (precision < -8 || precision > 8) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
|
||||
class RectClipLines rcl(r);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
|
||||
result.reserve(pp.size());
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!r.Intersects(pathRec)) continue;
|
||||
|
||||
if (r.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Paths64 pp2 = rcl.Execute(p);
|
||||
if (pp2.empty()) continue;
|
||||
result.insert(result.end(), pp2.begin(), pp2.end());
|
||||
}
|
||||
}
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2)
|
||||
{
|
||||
// create a dummy counter path
|
||||
CPath64 result = new int64_t[2 + cnt1 *2];
|
||||
result[0] = cnt1;
|
||||
result[1] = cnt2;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPath64 CreateCPath64(const Path64& p)
|
||||
{
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPath64 result = CreateCPath64(cnt, 0);
|
||||
CPath64 v = result;
|
||||
v += 2; // skip counters
|
||||
for (const Point64& pt : p)
|
||||
{
|
||||
*v++ = pt.x;
|
||||
*v++ = pt.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Path64 ConvertCPath64(const CPath64& p)
|
||||
{
|
||||
Path64 result;
|
||||
if (p && *p)
|
||||
{
|
||||
CPath64 v = p;
|
||||
const size_t cnt = static_cast<size_t>(p[0]);
|
||||
v += 2; // skip counters
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
{
|
||||
// x,y here avoids right to left function evaluation
|
||||
// result.push_back(Point64(*v++, *v++));
|
||||
int64_t x = *v++;
|
||||
int64_t y = *v++;
|
||||
result.push_back(Point64(x, y));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPaths64 CreateCPaths64(const Paths64& pp)
|
||||
{
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
if (!pp[i].size()) --cnt2;
|
||||
if (!cnt2) return nullptr;
|
||||
|
||||
CPaths64 result = new int64_t* [cnt2 + 1];
|
||||
CPaths64 v = result;
|
||||
*v++ = CreateCPath64(0, cnt2); // assign a counter path
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
*v = CreateCPath64(p);
|
||||
if (*v) ++v;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 ConvertCPaths64(const CPaths64& pp)
|
||||
{
|
||||
Paths64 result;
|
||||
if (pp)
|
||||
{
|
||||
CPaths64 v = pp;
|
||||
CPath64 cnts = pp[0];
|
||||
const size_t cnt = static_cast<size_t>(cnts[1]); // nb 2nd cnt
|
||||
++v; // skip cnts
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
result.push_back(ConvertCPath64(*v++));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2)
|
||||
{
|
||||
// create a dummy path counter
|
||||
CPathD result = new double[2 + cnt1 * 2];
|
||||
result[0] = static_cast<double>(cnt1);
|
||||
result[1] = static_cast<double>(cnt2);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathD CreateCPathD(const PathD& p)
|
||||
{
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPathD result = CreateCPathD(cnt, 0);
|
||||
CPathD v = result;
|
||||
v += 2; // skip counters
|
||||
for (const PointD& pt : p)
|
||||
{
|
||||
*v++ = pt.x;
|
||||
*v++ = pt.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathD ConvertCPathD(const CPathD& p)
|
||||
{
|
||||
PathD result;
|
||||
if (p)
|
||||
{
|
||||
CPathD v = p;
|
||||
size_t cnt = static_cast<size_t>(v[0]);
|
||||
v += 2; // skip counters
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
{
|
||||
// x,y here avoids right to left function evaluation
|
||||
// result.push_back(PointD(*v++, *v++));
|
||||
double x = *v++;
|
||||
double y = *v++;
|
||||
result.push_back(PointD(x, y));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathsD CreateCPathsD(const PathsD& pp)
|
||||
{
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
if (!pp[i].size()) --cnt2;
|
||||
if (!cnt2) return nullptr;
|
||||
CPathsD result = new double * [cnt2 + 1];
|
||||
CPathsD v = result;
|
||||
*v++ = CreateCPathD(0, cnt2); // assign counter path
|
||||
for (const PathD& p : pp)
|
||||
{
|
||||
*v = CreateCPathD(p);
|
||||
if (*v) { ++v; }
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD ConvertCPathsD(const CPathsD& pp)
|
||||
{
|
||||
PathsD result;
|
||||
if (pp)
|
||||
{
|
||||
CPathsD v = pp;
|
||||
CPathD cnts = v[0];
|
||||
size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
++v; // skip cnts path
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
result.push_back(ConvertCPathD(*v++));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Path64 ConvertCPathD(const CPathD& p, double scale)
|
||||
{
|
||||
Path64 result;
|
||||
if (p)
|
||||
{
|
||||
CPathD v = p;
|
||||
size_t cnt = static_cast<size_t>(*v);
|
||||
v += 2; // skip counters
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
{
|
||||
// x,y here avoids right to left function evaluation
|
||||
// result.push_back(PointD(*v++, *v++));
|
||||
double x = *v++ * scale;
|
||||
double y = *v++ * scale;
|
||||
result.push_back(Point64(x, y));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale)
|
||||
{
|
||||
Paths64 result;
|
||||
if (pp)
|
||||
{
|
||||
CPathsD v = pp;
|
||||
CPathD cnts = v[0];
|
||||
size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
result.reserve(cnt);
|
||||
++v; // skip cnts path
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
result.push_back(ConvertCPathD(*v++, scale));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale)
|
||||
{
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPathD result = CreateCPathD(cnt, 0);
|
||||
CPathD v = result;
|
||||
v += 2; // skip cnts
|
||||
for (const Point64& pt : p)
|
||||
{
|
||||
*v++ = pt.x * scale;
|
||||
*v++ = pt.y * scale;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale)
|
||||
{
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
if (!pp[i].size()) --cnt2;
|
||||
if (!cnt2) return nullptr;
|
||||
CPathsD result = new double* [cnt2 + 1];
|
||||
CPathsD v = result;
|
||||
*v++ = CreateCPathD(0, cnt2);
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
*v = CreateCPathD(p, scale);
|
||||
if (*v) ++v;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void InitCPolyPath64(CPolyTree64* cpt,
|
||||
bool is_hole, const PolyPath64* pp)
|
||||
{
|
||||
cpt->polygon = CreateCPath64(pp->Polygon());
|
||||
cpt->is_hole = is_hole;
|
||||
size_t child_cnt = pp->Count();
|
||||
cpt->child_count = child_cnt;
|
||||
cpt->childs = nullptr;
|
||||
if (!child_cnt) return;
|
||||
cpt->childs = new CPolyPath64[child_cnt];
|
||||
CPolyPath64* child = cpt->childs;
|
||||
for (const PolyPath64* pp_child : *pp)
|
||||
InitCPolyPath64(child++, !is_hole, pp_child);
|
||||
}
|
||||
|
||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt)
|
||||
{
|
||||
CPolyTree64* result = new CPolyTree64();
|
||||
result->polygon = nullptr;
|
||||
result->is_hole = false;
|
||||
size_t child_cnt = pt.Count();
|
||||
result->childs = nullptr;
|
||||
result->child_count = child_cnt;
|
||||
if (!child_cnt) return result;
|
||||
result->childs = new CPolyPath64[child_cnt];
|
||||
CPolyPath64* child = result->childs;
|
||||
for (const PolyPath64* pp : pt)
|
||||
InitCPolyPath64(child++, true, pp);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void DisposeCPolyPath64(CPolyPath64* cpp)
|
||||
{
|
||||
if (!cpp->child_count) return;
|
||||
CPolyPath64* child = cpp->childs;
|
||||
for (size_t i = 0; i < cpp->child_count; ++i)
|
||||
DisposeCPolyPath64(child);
|
||||
delete[] cpp->childs;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt)
|
||||
{
|
||||
if (!cpt) return;
|
||||
DisposeCPolyPath64(cpt);
|
||||
delete cpt;
|
||||
cpt = nullptr;
|
||||
}
|
||||
|
||||
inline void InitCPolyPathD(CPolyTreeD* cpt,
|
||||
bool is_hole, const PolyPath64* pp, double scale)
|
||||
{
|
||||
cpt->polygon = CreateCPathD(pp->Polygon(), scale);
|
||||
cpt->is_hole = is_hole;
|
||||
size_t child_cnt = pp->Count();
|
||||
cpt->child_count = child_cnt;
|
||||
cpt->childs = nullptr;
|
||||
if (!child_cnt) return;
|
||||
cpt->childs = new CPolyPathD[child_cnt];
|
||||
CPolyPathD* child = cpt->childs;
|
||||
for (const PolyPath64* pp_child : *pp)
|
||||
InitCPolyPathD(child++, !is_hole, pp_child, scale);
|
||||
}
|
||||
|
||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale)
|
||||
{
|
||||
CPolyTreeD* result = new CPolyTreeD();
|
||||
result->polygon = nullptr;
|
||||
result->is_hole = false;
|
||||
size_t child_cnt = pt.Count();
|
||||
result->child_count = static_cast<uint32_t>(child_cnt);
|
||||
result->childs = nullptr;
|
||||
if (!child_cnt) return result;
|
||||
result->childs = new CPolyPathD[child_cnt];
|
||||
CPolyPathD* child = result->childs;
|
||||
for (const PolyPath64* pp : pt)
|
||||
InitCPolyPathD(child++, true, pp, scale);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void DisposeCPolyPathD(CPolyPathD* cpp)
|
||||
{
|
||||
if (!cpp->child_count) return;
|
||||
CPolyPathD* child = cpp->childs;
|
||||
for (size_t i = 0; i < cpp->child_count; ++i)
|
||||
DisposeCPolyPathD(child++);
|
||||
delete[] cpp->childs;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt)
|
||||
{
|
||||
if (!cpt) return;
|
||||
DisposeCPolyPathD(cpt);
|
||||
delete cpt;
|
||||
cpt = nullptr;
|
||||
}
|
||||
|
||||
} // end Clipper2Lib namespace
|
||||
|
||||
#endif // CLIPPER2_EXPORT_H
|
|
@ -1,7 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Version : Clipper2 - ver.1.0.5 *
|
||||
* Date : 2 October 2022 *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : This module provides a simple interface to the Clipper Library *
|
||||
|
@ -18,9 +17,12 @@
|
|||
#include "clipper.engine.h"
|
||||
#include "clipper.offset.h"
|
||||
#include "clipper.minkowski.h"
|
||||
#include "clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
namespace Clipper2Lib {
|
||||
|
||||
static const char* precision_error =
|
||||
"Precision exceeds the permitted range";
|
||||
|
||||
static const Rect64 MaxInvalidRect64 = Rect64(
|
||||
(std::numeric_limits<int64_t>::max)(),
|
||||
|
@ -36,7 +38,7 @@ namespace Clipper2Lib
|
|||
|
||||
inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const Paths64& subjects, const Paths64& clips)
|
||||
{
|
||||
{
|
||||
Paths64 result;
|
||||
Clipper64 clipper;
|
||||
clipper.AddSubject(subjects);
|
||||
|
@ -59,7 +61,7 @@ namespace Clipper2Lib
|
|||
const PathsD& subjects, const PathsD& clips, int decimal_prec = 2)
|
||||
{
|
||||
if (decimal_prec > 8 || decimal_prec < -8)
|
||||
throw Clipper2Exception("invalid decimal precision");
|
||||
throw Clipper2Exception(precision_error);
|
||||
PathsD result;
|
||||
ClipperD clipper(decimal_prec);
|
||||
clipper.AddSubject(subjects);
|
||||
|
@ -68,6 +70,19 @@ namespace Clipper2Lib
|
|||
return result;
|
||||
}
|
||||
|
||||
inline void BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const PathsD& subjects, const PathsD& clips,
|
||||
PolyTreeD& polytree, int decimal_prec = 2)
|
||||
{
|
||||
if (decimal_prec > 8 || decimal_prec < -8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
PathsD result;
|
||||
ClipperD clipper(decimal_prec);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, polytree);
|
||||
}
|
||||
|
||||
inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
|
||||
{
|
||||
return BooleanOp(ClipType::Intersection, fillrule, subjects, clips);
|
||||
|
@ -100,7 +115,7 @@ namespace Clipper2Lib
|
|||
inline PathsD Union(const PathsD& subjects, FillRule fillrule, int decimal_prec = 2)
|
||||
{
|
||||
if (decimal_prec > 8 || decimal_prec < -8)
|
||||
throw Clipper2Exception("invalid decimal precision");
|
||||
throw Clipper2Exception(precision_error);
|
||||
PathsD result;
|
||||
ClipperD clipper(decimal_prec);
|
||||
clipper.AddSubject(subjects);
|
||||
|
@ -128,11 +143,6 @@ namespace Clipper2Lib
|
|||
return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec);
|
||||
}
|
||||
|
||||
inline bool IsFullOpenEndType(EndType et)
|
||||
{
|
||||
return (et != EndType::Polygon) && (et != EndType::Joined);
|
||||
}
|
||||
|
||||
inline Paths64 InflatePaths(const Paths64& paths, double delta,
|
||||
JoinType jt, EndType et, double miter_limit = 2.0)
|
||||
{
|
||||
|
@ -145,7 +155,7 @@ namespace Clipper2Lib
|
|||
JoinType jt, EndType et, double miter_limit = 2.0, double precision = 2)
|
||||
{
|
||||
if (precision < -8 || precision > 8)
|
||||
throw new Clipper2Exception("Error: Precision exceeds the allowed range.");
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
ClipperOffset clip_offset(miter_limit);
|
||||
clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale), jt, et);
|
||||
|
@ -247,25 +257,185 @@ namespace Clipper2Lib
|
|||
return rec;
|
||||
}
|
||||
|
||||
inline Path64 RectClip(const Rect64& rect, const Path64& path)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty()) return Path64();
|
||||
Rect64 pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec)) return Path64();
|
||||
if (rect.Contains(pathRec)) return path;
|
||||
class RectClip rc(rect);
|
||||
return rc.Execute(path);
|
||||
}
|
||||
|
||||
inline Paths64 RectClip(const Rect64& rect, const Paths64& paths)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return Paths64();
|
||||
class RectClip rc(rect);
|
||||
Paths64 result;
|
||||
result.reserve(paths.size());
|
||||
|
||||
for (const Path64& p : paths)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Path64 p2 = rc.Execute(p);
|
||||
if (!p2.empty()) result.push_back(std::move(p2));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathD RectClip(const RectD& rect, const PathD& path, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty() ||
|
||||
!rect.Contains(Bounds(path))) return PathD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClip rc(r);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
return ScalePath<double, int64_t>(rc.Execute(p), 1 / scale);
|
||||
}
|
||||
|
||||
inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return PathsD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClip rc(r);
|
||||
PathsD result;
|
||||
result.reserve(paths.size());
|
||||
for (const PathD& path : paths)
|
||||
{
|
||||
RectD pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(path);
|
||||
else
|
||||
{
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
p = rc.Execute(p);
|
||||
if (!p.empty())
|
||||
result.push_back(ScalePath<double, int64_t>(p, 1 / scale));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 RectClipLines(const Rect64& rect, const Path64& path)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect.IsEmpty() || path.empty()) return result;
|
||||
Rect64 pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec)) return result;
|
||||
if (rect.Contains(pathRec))
|
||||
{
|
||||
result.push_back(path);
|
||||
return result;
|
||||
}
|
||||
class RectClipLines rcl(rect);
|
||||
return rcl.Execute(path);
|
||||
}
|
||||
|
||||
inline Paths64 RectClipLines(const Rect64& rect, const Paths64& paths)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect.IsEmpty() || paths.empty()) return result;
|
||||
class RectClipLines rcl(rect);
|
||||
for (const Path64& p : paths)
|
||||
{
|
||||
Rect64 pathRec = Bounds(p);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(p);
|
||||
else
|
||||
{
|
||||
Paths64 pp = rcl.Execute(p);
|
||||
if (!pp.empty())
|
||||
result.insert(result.end(), pp.begin(), pp.end());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD RectClipLines(const RectD& rect, const PathD& path, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty() ||
|
||||
!rect.Contains(Bounds(path))) return PathsD();
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClipLines rcl(r);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
return ScalePaths<double, int64_t>(rcl.Execute(p), 1 / scale);
|
||||
}
|
||||
|
||||
inline PathsD RectClipLines(const RectD& rect, const PathsD& paths, int precision = 2)
|
||||
{
|
||||
PathsD result;
|
||||
if (rect.IsEmpty() || paths.empty()) return result;
|
||||
if (precision < -8 || precision > 8)
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
class RectClipLines rcl(r);
|
||||
result.reserve(paths.size());
|
||||
for (const PathD& path : paths)
|
||||
{
|
||||
RectD pathRec = Bounds(path);
|
||||
if (!rect.Intersects(pathRec))
|
||||
continue;
|
||||
else if (rect.Contains(pathRec))
|
||||
result.push_back(path);
|
||||
else
|
||||
{
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
Paths64 pp = rcl.Execute(p);
|
||||
if (pp.empty()) continue;
|
||||
PathsD ppd = ScalePaths<double, int64_t>(pp, 1 / scale);
|
||||
result.insert(result.end(), ppd.begin(), ppd.end());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
namespace details
|
||||
{
|
||||
|
||||
template <typename T>
|
||||
inline void InternalPolyNodeToPaths(const PolyPath<T>& polypath, Paths<T>& paths)
|
||||
inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths)
|
||||
{
|
||||
paths.push_back(polypath.Polygon());
|
||||
for (auto child : polypath)
|
||||
InternalPolyNodeToPaths(*child, paths);
|
||||
for (const PolyPath* child : polypath)
|
||||
PolyPathToPaths64(*(PolyPath64*)(child), paths);
|
||||
}
|
||||
|
||||
inline bool InternalPolyPathContainsChildren(const PolyPath64& pp)
|
||||
inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths)
|
||||
{
|
||||
for (auto child : pp)
|
||||
paths.push_back(polypath.Polygon());
|
||||
for (const PolyPath* child : polypath)
|
||||
PolyPathToPathsD(*(PolyPathD*)(child), paths);
|
||||
}
|
||||
|
||||
inline bool PolyPath64ContainsChildren(const PolyPath64& pp)
|
||||
{
|
||||
for (auto ch : pp)
|
||||
{
|
||||
PolyPath64* child = (PolyPath64*)ch;
|
||||
for (const Point64& pt : child->Polygon())
|
||||
if (PointInPolygon(pt, pp.Polygon()) == PointInPolygonResult::IsOutside)
|
||||
return false;
|
||||
if (child->Count() > 0 && !InternalPolyPathContainsChildren(*child))
|
||||
if (child->Count() > 0 && !PolyPath64ContainsChildren(*child))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -361,20 +531,28 @@ namespace Clipper2Lib
|
|||
|
||||
} // end details namespace
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> PolyTreeToPaths(const PolyTree<T>& polytree)
|
||||
inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree)
|
||||
{
|
||||
Paths<T> result;
|
||||
Paths64 result;
|
||||
for (auto child : polytree)
|
||||
details::InternalPolyNodeToPaths(*child, result);
|
||||
details::PolyPathToPaths64(*(PolyPath64*)(child), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree)
|
||||
{
|
||||
PathsD result;
|
||||
for (auto child : polytree)
|
||||
details::PolyPathToPathsD(*(PolyPathD*)(child), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree)
|
||||
{
|
||||
for (auto child : polytree)
|
||||
if (child->Count() > 0 && !details::InternalPolyPathContainsChildren(*child))
|
||||
return false;
|
||||
if (child->Count() > 0 &&
|
||||
!details::PolyPath64ContainsChildren(*(PolyPath64*)(child)))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -464,7 +642,7 @@ namespace Clipper2Lib
|
|||
inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false)
|
||||
{
|
||||
if (precision > 8 || precision < -8)
|
||||
throw new Clipper2Exception("Error: Precision exceeds the allowed range.");
|
||||
throw Clipper2Exception(precision_error);
|
||||
const double scale = std::pow(10, precision);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale);
|
||||
p = TrimCollinear(p, is_open_path);
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Version : Clipper2 - ver.1.0.0 *
|
||||
* Date : 3 August 2022 *
|
||||
* Date : 15 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : Minkowski Sum and Difference *
|
||||
|
@ -31,21 +30,21 @@ namespace Clipper2Lib
|
|||
|
||||
if (isSum)
|
||||
{
|
||||
for (Point64 pt : path)
|
||||
for (const Point64& p : path)
|
||||
{
|
||||
Path64 path2(pattern.size());
|
||||
std::transform(pattern.cbegin(), pattern.cend(),
|
||||
path2.begin(), [pt](const Point64& pt2) {return pt + pt2; });
|
||||
path2.begin(), [p](const Point64& pt2) {return p + pt2; });
|
||||
tmp.push_back(path2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Point64 pt : path)
|
||||
for (const Point64& p : path)
|
||||
{
|
||||
Path64 path2(pattern.size());
|
||||
std::transform(pattern.cbegin(), pattern.cend(),
|
||||
path2.begin(), [pt](const Point64& pt2) {return pt - pt2; });
|
||||
path2.begin(), [p](const Point64& pt2) {return p - pt2; });
|
||||
tmp.push_back(path2);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Version : Clipper2 - ver.1.0.5 *
|
||||
* Date : 2 October 2022 *
|
||||
* Date : 15 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
|
@ -271,15 +270,18 @@ void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
|||
{
|
||||
if (join_type_ == JoinType::Round)
|
||||
DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
|
||||
// else miter when the angle isn't too acute (and hence exceed ML)
|
||||
else if (join_type_ == JoinType::Miter && cos_a > temp_lim_ - 1)
|
||||
DoMiter(group, path, j, k, cos_a);
|
||||
// else only square angles that deviate > 90 degrees
|
||||
else if (cos_a < -0.001)
|
||||
DoSquare(group, path, j, k);
|
||||
else if (join_type_ == JoinType::Miter)
|
||||
{
|
||||
// miter unless the angle is so acute the miter would exceeds ML
|
||||
if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a);
|
||||
else DoSquare(group, path, j, k);
|
||||
}
|
||||
// don't bother squaring angles that deviate < ~20 degrees because
|
||||
// squaring will be indistinguishable from mitering and just be a lot slower
|
||||
else if (cos_a > 0.9)
|
||||
DoMiter(group, path, j, k, cos_a);
|
||||
else
|
||||
// don't square shallow angles that are safe to miter
|
||||
DoMiter(group, path, j, k, cos_a);
|
||||
DoSquare(group, path, j, k);
|
||||
}
|
||||
k = j;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Version : Clipper2 - ver.1.0.4 *
|
||||
* Date : 14 August 2022 *
|
||||
* Date : 15 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
|
|
|
@ -0,0 +1,547 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#include <cmath>
|
||||
#include "clipper.h"
|
||||
#include "clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
inline PointInPolygonResult Path1ContainsPath2(Path64 path1, Path64 path2)
|
||||
{
|
||||
PointInPolygonResult result = PointInPolygonResult::IsOn;
|
||||
for(const Point64& pt : path2)
|
||||
{
|
||||
result = PointInPolygon(pt, path1);
|
||||
if (result != PointInPolygonResult::IsOn) break;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool GetLocation(const Rect64& rec,
|
||||
const Point64& pt, Location& loc)
|
||||
{
|
||||
if (pt.x == rec.left && pt.y >= rec.top && pt.y <= rec.bottom)
|
||||
{
|
||||
loc = Location::Left;
|
||||
return false;
|
||||
}
|
||||
else if (pt.x == rec.right && pt.y >= rec.top && pt.y <= rec.bottom)
|
||||
{
|
||||
loc = Location::Right;
|
||||
return false;
|
||||
}
|
||||
else if (pt.y == rec.top && pt.x >= rec.left && pt.x <= rec.right)
|
||||
{
|
||||
loc = Location::Top;
|
||||
return false;
|
||||
}
|
||||
else if (pt.y == rec.bottom && pt.x >= rec.left && pt.x <= rec.right)
|
||||
{
|
||||
loc = Location::Bottom;
|
||||
return false;
|
||||
}
|
||||
else if (pt.x < rec.left) loc = Location::Left;
|
||||
else if (pt.x > rec.right) loc = Location::Right;
|
||||
else if (pt.y < rec.top) loc = Location::Top;
|
||||
else if (pt.y > rec.bottom) loc = Location::Bottom;
|
||||
else loc = Location::Inside;
|
||||
return true;
|
||||
}
|
||||
|
||||
Point64 GetIntersectPoint64(const Point64& ln1a, const Point64& ln1b,
|
||||
const Point64& ln2a, const Point64& ln2b)
|
||||
{
|
||||
// see http://astronomy.swin.edu.au/~pbourke/geometry/lineline2d/
|
||||
if (ln1b.x == ln1a.x)
|
||||
{
|
||||
if (ln2b.x == ln2a.x) return Point64(); // parallel lines
|
||||
double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
|
||||
double b2 = ln2a.y - m2 * ln2a.x;
|
||||
return Point64(ln1a.x, static_cast<int64_t>(std::round(m2 * ln1a.x + b2)));
|
||||
}
|
||||
else if (ln2b.x == ln2a.x)
|
||||
{
|
||||
double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
|
||||
double b1 = ln1a.y - m1 * ln1a.x;
|
||||
return Point64(ln2a.x, static_cast<int64_t>(std::round(m1 * ln2a.x + b1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
|
||||
double b1 = ln1a.y - m1 * ln1a.x;
|
||||
double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
|
||||
double b2 = ln2a.y - m2 * ln2a.x;
|
||||
if (std::fabs(m1 - m2) > 1.0E-15)
|
||||
{
|
||||
double x = (b2 - b1) / (m1 - m2);
|
||||
return Point64(x, m1 * x + b1);
|
||||
}
|
||||
else
|
||||
return Point64((ln1a.x + ln1b.x) * 0.5, (ln1a.y + ln1b.y) * 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
inline bool GetIntersection(const Path64& rectPath,
|
||||
const Point64& p, const Point64& p2, Location& loc, Point64& ip)
|
||||
{
|
||||
// gets the intersection closest to 'p'
|
||||
// when Result = false, loc will remain unchanged
|
||||
switch (loc)
|
||||
{
|
||||
case Location::Left:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Top:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
else if (p.x < rectPath[0].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (p.x > rectPath[1].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Right:
|
||||
if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Bottom:
|
||||
if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
else if (p.x < rectPath[3].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (p.x > rectPath[2].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
default: // loc == rInside
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline Location GetAdjacentLocation(Location loc, bool isClockwise)
|
||||
{
|
||||
int delta = (isClockwise) ? 1 : 3;
|
||||
return static_cast<Location>((static_cast<int>(loc) + delta) % 4);
|
||||
}
|
||||
|
||||
inline bool HeadingClockwise(Location prev, Location curr)
|
||||
{
|
||||
return (static_cast<int>(prev) + 1) % 4 == static_cast<int>(curr);
|
||||
}
|
||||
|
||||
inline bool AreOpposites(Location prev, Location curr)
|
||||
{
|
||||
return abs(static_cast<int>(prev) - static_cast<int>(curr)) == 2;
|
||||
}
|
||||
|
||||
inline bool IsClockwise(Location prev, Location curr,
|
||||
Point64 prev_pt, Point64 curr_pt, Point64 rect_mp)
|
||||
{
|
||||
if (AreOpposites(prev, curr))
|
||||
return CrossProduct(prev_pt, rect_mp, curr_pt) < 0;
|
||||
else
|
||||
return HeadingClockwise(prev, curr);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// RectClip64
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void RectClip::AddCorner(Location prev, Location curr)
|
||||
{
|
||||
if (HeadingClockwise(prev, curr))
|
||||
result_.push_back(rectPath_[static_cast<int>(prev)]);
|
||||
else
|
||||
result_.push_back(rectPath_[static_cast<int>(curr)]);
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location& loc, bool isClockwise)
|
||||
{
|
||||
if (isClockwise)
|
||||
{
|
||||
result_.push_back(rectPath_[static_cast<int>(loc)]);
|
||||
loc = GetAdjacentLocation(loc, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
loc = GetAdjacentLocation(loc, false);
|
||||
result_.push_back(rectPath_[static_cast<int>(loc)]);
|
||||
}
|
||||
}
|
||||
|
||||
void RectClip::GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI)
|
||||
{
|
||||
switch (loc)
|
||||
{
|
||||
case Location::Left:
|
||||
while (i <= highI && path[i].x <= rect_.left) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].x >= rect_.right) loc = Location::Right;
|
||||
else if (path[i].y <= rect_.top) loc = Location::Top;
|
||||
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Top:
|
||||
while (i <= highI && path[i].y <= rect_.top) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
|
||||
else if (path[i].x <= rect_.left) loc = Location::Left;
|
||||
else if (path[i].x >= rect_.right) loc = Location::Right;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Right:
|
||||
while (i <= highI && path[i].x >= rect_.right) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].x <= rect_.left) loc = Location::Left;
|
||||
else if (path[i].y <= rect_.top) loc = Location::Top;
|
||||
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Bottom:
|
||||
while (i <= highI && path[i].y >= rect_.bottom) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].y <= rect_.top) loc = Location::Top;
|
||||
else if (path[i].x <= rect_.left) loc = Location::Left;
|
||||
else if (path[i].x >= rect_.right) loc = Location::Right;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Inside:
|
||||
while (i <= highI)
|
||||
{
|
||||
if (path[i].x < rect_.left) loc = Location::Left;
|
||||
else if (path[i].x > rect_.right) loc = Location::Right;
|
||||
else if (path[i].y > rect_.bottom) loc = Location::Bottom;
|
||||
else if (path[i].y < rect_.top) loc = Location::Top;
|
||||
else { result_.push_back(path[i]); ++i; continue; }
|
||||
break; //inner loop
|
||||
}
|
||||
break;
|
||||
} //switch
|
||||
}
|
||||
|
||||
Path64 RectClip::Execute(const Path64& path)
|
||||
{
|
||||
if (rect_.IsEmpty() || path.size() < 3) return Path64();
|
||||
|
||||
result_.clear();
|
||||
start_locs_.clear();
|
||||
int i = 0, highI = static_cast<int>(path.size()) - 1;
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc = Location::Inside;
|
||||
Location first_cross_ = Location::Inside;
|
||||
if (!GetLocation(rect_, path[highI], loc))
|
||||
{
|
||||
i = highI - 1;
|
||||
while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i;
|
||||
if (i < 0) return path;
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 0;
|
||||
}
|
||||
Location starting_loc = loc;
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
while (i <= highI)
|
||||
{
|
||||
prev = loc;
|
||||
Location crossing_prev = crossing_loc;
|
||||
|
||||
GetNextLocation(path, loc, i, highI);
|
||||
|
||||
if (i > highI) break;
|
||||
Point64 ip, ip2;
|
||||
Point64 prev_pt = (i) ? path[static_cast<size_t>(i - 1)] : path[highI];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
|
||||
if (crossing_prev == Location::Inside)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
|
||||
do {
|
||||
start_locs_.push_back(prev);
|
||||
prev = GetAdjacentLocation(prev, isClockw);
|
||||
} while (prev != loc);
|
||||
crossing_loc = crossing_prev; // still not crossed
|
||||
}
|
||||
else if (prev != Location::Inside && prev != loc)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
|
||||
do {
|
||||
AddCorner(prev, isClockw);
|
||||
} while (prev != loc);
|
||||
}
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// we must be crossing the rect boundary to get here
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
if (loc == Location::Inside) // path must be entering rect
|
||||
{
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
first_cross_ = crossing_loc;
|
||||
start_locs_.push_back(prev);
|
||||
}
|
||||
else if (prev != crossing_loc)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], mp_);
|
||||
do {
|
||||
AddCorner(prev, isClockw);
|
||||
} while (prev != crossing_loc);
|
||||
}
|
||||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
loc = prev;
|
||||
GetIntersection(rectPath_, prev_pt, path[i], loc, ip2);
|
||||
if (crossing_prev != Location::Inside)
|
||||
AddCorner(crossing_prev, loc);
|
||||
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
first_cross_ = loc;
|
||||
start_locs_.push_back(prev);
|
||||
}
|
||||
|
||||
loc = crossing_loc;
|
||||
result_.push_back(ip2);
|
||||
if (ip == ip2)
|
||||
{
|
||||
// it's very likely that path[i] is on rect
|
||||
GetLocation(rect_, path[i], loc);
|
||||
AddCorner(crossing_loc, loc);
|
||||
crossing_loc = loc;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else // path must be exiting rect
|
||||
{
|
||||
loc = crossing_loc;
|
||||
if (first_cross_ == Location::Inside)
|
||||
first_cross_ = crossing_loc;
|
||||
}
|
||||
|
||||
result_.push_back(ip);
|
||||
|
||||
} //while i <= highI
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
if (starting_loc == Location::Inside) return path;
|
||||
Rect64 tmp_rect = Bounds(path);
|
||||
if (tmp_rect.Contains(rect_) &&
|
||||
Path1ContainsPath2(path, rectPath_) !=
|
||||
PointInPolygonResult::IsOutside) return rectPath_;
|
||||
else
|
||||
return Path64();
|
||||
}
|
||||
|
||||
if (loc != Location::Inside &&
|
||||
(loc != first_cross_ || start_locs_.size() > 2))
|
||||
{
|
||||
if (start_locs_.size() > 0)
|
||||
{
|
||||
prev = loc;
|
||||
for (auto loc2 : start_locs_)
|
||||
{
|
||||
if (prev == loc2) continue;
|
||||
AddCorner(prev, HeadingClockwise(prev, loc2));
|
||||
prev = loc2;
|
||||
}
|
||||
loc = prev;
|
||||
}
|
||||
if (loc != first_cross_)
|
||||
AddCorner(loc, HeadingClockwise(loc, first_cross_));
|
||||
}
|
||||
|
||||
if (result_.size() < 3) return Path64();
|
||||
|
||||
// tidy up duplicates and collinear segments
|
||||
Path64 res;
|
||||
res.reserve(result_.size());
|
||||
size_t k = 0; highI = static_cast<int>(result_.size()) - 1;
|
||||
Point64 prev_pt = result_[highI];
|
||||
res.push_back(result_[0]);
|
||||
Path64::const_iterator cit;
|
||||
for (cit = result_.cbegin() + 1; cit != result_.cend(); ++cit)
|
||||
{
|
||||
if (CrossProduct(prev_pt, res[k], *cit))
|
||||
{
|
||||
prev_pt = res[k++];
|
||||
res.push_back(*cit);
|
||||
}
|
||||
else
|
||||
res[k] = *cit;
|
||||
}
|
||||
|
||||
if (k < 2) return Path64();
|
||||
// and a final check for collinearity
|
||||
else if (!CrossProduct(res[0], res[k - 1], res[k])) res.pop_back();
|
||||
return res;
|
||||
}
|
||||
|
||||
Paths64 RectClipLines::Execute(const Path64& path)
|
||||
{
|
||||
result_.clear();
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty() || path.size() == 0) return result;
|
||||
|
||||
int i = 1, highI = static_cast<int>(path.size()) - 1;
|
||||
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc = Location::Inside;
|
||||
if (!GetLocation(rect_, path[0], loc))
|
||||
{
|
||||
while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i;
|
||||
if (i > highI) {
|
||||
result.push_back(path);
|
||||
return result;
|
||||
}
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 1;
|
||||
}
|
||||
if (loc == Location::Inside) result_.push_back(path[0]);
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
while (i <= highI)
|
||||
{
|
||||
prev = loc;
|
||||
GetNextLocation(path, loc, i, highI);
|
||||
if (i > highI) break;
|
||||
Point64 ip, ip2;
|
||||
Point64 prev_pt = path[static_cast<size_t>(i - 1)];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// we must be crossing the rect boundary to get here
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
if (loc == Location::Inside) // path must be entering rect
|
||||
{
|
||||
result_.push_back(ip);
|
||||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
crossing_loc = prev;
|
||||
GetIntersection(rectPath_, prev_pt, path[i], crossing_loc, ip2);
|
||||
result_.push_back(ip2);
|
||||
result_.push_back(ip);
|
||||
result.push_back(result_);
|
||||
result_.clear();
|
||||
}
|
||||
else // path must be exiting rect
|
||||
{
|
||||
result_.push_back(ip);
|
||||
result.push_back(result_);
|
||||
result_.clear();
|
||||
}
|
||||
} //while i <= highI
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
if (result_.size() > 1)
|
||||
result.push_back(result_);
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
|
@ -0,0 +1,50 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 26 October 2022 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2022 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef CLIPPER_RECTCLIP_H
|
||||
#define CLIPPER_RECTCLIP_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include "clipper.h"
|
||||
#include "clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
||||
enum class Location { Left, Top, Right, Bottom, Inside };
|
||||
|
||||
class RectClip {
|
||||
protected:
|
||||
const Rect64 rect_;
|
||||
const Point64 mp_;
|
||||
const Path64 rectPath_;
|
||||
Path64 result_;
|
||||
std::vector<Location> start_locs_;
|
||||
|
||||
void GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI);
|
||||
void AddCorner(Location prev, Location curr);
|
||||
void AddCorner(Location& loc, bool isClockwise);
|
||||
public:
|
||||
RectClip(const Rect64& rect) :
|
||||
rect_(rect),
|
||||
mp_(rect.MidPoint()),
|
||||
rectPath_(rect.AsPath()) {}
|
||||
Path64 Execute(const Path64& path);
|
||||
};
|
||||
|
||||
class RectClipLines : public RectClip {
|
||||
public:
|
||||
RectClipLines(const Rect64& rect) : RectClip(rect) {};
|
||||
Paths64 Execute(const Path64& path);
|
||||
};
|
||||
|
||||
} // Clipper2Lib namespace
|
||||
#endif // CLIPPER_RECTCLIP_H
|
Loading…
Reference in New Issue