Clipper2 1.06

This commit is contained in:
aismann 2022-11-02 00:10:57 +01:00
parent 4f7ffa02fd
commit fefc7d831a
11 changed files with 2012 additions and 306 deletions

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@ -8,10 +8,13 @@ add_library(${target_name} STATIC
clipper.core.h
clipper.engine.cpp
clipper.engine.h
clipper_export.h
clipper.h
clipper.minkowski.h
clipper.offset.cpp
clipper.offset.h
clipper.rectclip.cpp
clipper.rectclip.h
)
target_include_directories(${target_name} PUBLIC .)

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@ -1,7 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.5 *
* Date : 2 October 2022 *
* Date : 26 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : Core Clipper Library structures and functions *
@ -17,6 +16,7 @@
#include <string>
#include <iostream>
#include <algorithm>
#include <limits>
namespace Clipper2Lib
{
@ -68,7 +68,6 @@ struct Point {
explicit Point<T>(const Point<T2>& p)
{
Init(p.x, p.y, p.z);
z = 0;
}
Point operator * (const double scale) const
@ -116,7 +115,7 @@ struct Point {
friend std::ostream& operator<<(std::ostream& os, const Point& point)
{
os << point.x << "," << point.y << " ";
os << point.x << "," << point.y;
return os;
}
#endif
@ -384,12 +383,12 @@ struct Rect {
return result;
}
bool Contains(const Point<T>& pt)
bool Contains(const Point<T>& pt) const
{
return pt.x > left && pt.x < right&& pt.y > top && pt.y < bottom;
}
bool Contains(const Rect<T>& rec)
bool Contains(const Rect<T>& rec) const
{
return rec.left >= left && rec.right <= right &&
rec.top >= top && rec.bottom <= bottom;
@ -404,6 +403,12 @@ struct Rect {
bool IsEmpty() const { return bottom <= top || right <= left; };
bool Intersects(const Rect<T>& rec) const
{
return (std::max(left, rec.left) < std::min(right, rec.right)) &&
(std::max(top, rec.top) < std::min(bottom, rec.bottom));
};
friend std::ostream &operator<<(std::ostream &os, const Rect<T> &rect) {
os << "("
<< rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom
@ -412,6 +417,29 @@ struct Rect {
}
};
template <typename T1, typename T2>
inline Rect<T1> ScaleRect(const Rect<T2>& rect, double scale)
{
Rect<T1> result;
if constexpr (std::numeric_limits<T1>::is_integer &&
!std::numeric_limits<T2>::is_integer)
{
result.left = static_cast<T1>(std::round(rect.left * scale));
result.top = static_cast<T1>(std::round(rect.top * scale));
result.right = static_cast<T1>(std::round(rect.right * scale));
result.bottom = static_cast<T1>(std::round(rect.bottom * scale));
}
else
{
result.left = rect.left * scale;
result.top = rect.top * scale;
result.right = rect.right * scale;
result.bottom = rect.bottom * scale;
}
return result;
}
// clipper2Exception ---------------------------------------------------------
class Clipper2Exception : public std::exception {
@ -510,6 +538,31 @@ inline bool IsPositive(const Path<T>& poly)
return Area<T>(poly) >= 0;
}
inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
const Point64& seg2a, const Point64& seg2b, bool inclusive = false)
{
if (inclusive)
{
double res1 = CrossProduct(seg1a, seg2a, seg2b);
double res2 = CrossProduct(seg1b, seg2a, seg2b);
if (res1 * res2 > 0) return false;
double res3 = CrossProduct(seg2a, seg1a, seg1b);
double res4 = CrossProduct(seg2b, seg1a, seg1b);
if (res3 * res4 > 0) return false;
return (res1 || res2 || res3 || res4); // ensures not collinear
}
else {
double dx1 = static_cast<double>(seg1a.x - seg1b.x);
double dy1 = static_cast<double>(seg1a.y - seg1b.y);
double dx2 = static_cast<double>(seg2a.x - seg2b.x);
double dy2 = static_cast<double>(seg2a.y - seg2b.y);
return (((dy1 * (seg2a.x - seg1a.x) - dx1 * (seg2a.y - seg1a.y)) *
(dy1 * (seg2b.x - seg1a.x) - dx1 * (seg2b.y - seg1a.y)) < 0) &&
((dy2 * (seg1a.x - seg2a.x) - dx2 * (seg1a.y - seg2a.y)) *
(dy2 * (seg1b.x - seg2a.x) - dx2 * (seg1b.y - seg2a.y)) < 0));
}
}
enum class PointInPolygonResult { IsOn, IsInside, IsOutside };

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@ -1,7 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.5 *
* Date : 2 October 2022 *
* Date : 26 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : This is the main polygon clipping module *
@ -114,19 +113,16 @@ namespace Clipper2Lib {
return prev;
}
inline bool IsFront(const Active& e)
{
return (&e == e.outrec->front_edge);
}
inline bool IsInvalidPath(OutPt* op)
{
return (!op || op->next == op);
}
/*******************************************************************************
* Dx: 0(90deg) *
* | *
@ -149,7 +145,9 @@ namespace Clipper2Lib {
{
if ((currentY == ae.top.y) || (ae.top.x == ae.bot.x)) return ae.top.x;
else if (currentY == ae.bot.y) return ae.bot.x;
else return ae.bot.x + static_cast<int64_t>(std::round(ae.dx * (currentY - ae.bot.y)));
else return ae.bot.x + static_cast<int64_t>(std::nearbyint(ae.dx * (currentY - ae.bot.y)));
// nb: std::nearbyint (or std::round) substantially *improves* performance here
// as it greatly improves the likelihood of edge adjacency in ProcessIntersectList().
}
@ -605,10 +603,19 @@ namespace Clipper2Lib {
Clear();
}
void ClipperBase::DeleteEdges(Active*& e)
{
while (e)
{
Active* e2 = e;
e = e->next_in_ael;
delete e2;
}
}
void ClipperBase::CleanUp()
{
while (actives_) DeleteFromAEL(*actives_);
DeleteEdges(actives_);
scanline_list_ = std::priority_queue<int64_t>();
intersect_nodes_.clear();
DisposeAllOutRecs();
@ -1133,6 +1140,8 @@ namespace Clipper2Lib {
left_bound = new Active();
left_bound->bot = local_minima->vertex->pt;
left_bound->curr_x = left_bound->bot.x;
left_bound->wind_cnt = 0,
left_bound->wind_cnt2 = 0,
left_bound->wind_dx = -1,
left_bound->vertex_top = local_minima->vertex->prev; // ie descending
left_bound->top = left_bound->vertex_top->pt;
@ -1150,6 +1159,8 @@ namespace Clipper2Lib {
right_bound = new Active();
right_bound->bot = local_minima->vertex->pt;
right_bound->curr_x = right_bound->bot.x;
right_bound->wind_cnt = 0,
right_bound->wind_cnt2 = 0,
right_bound->wind_dx = 1,
right_bound->vertex_top = local_minima->vertex->next; // ie ascending
right_bound->top = right_bound->vertex_top->pt;
@ -1483,21 +1494,6 @@ namespace Clipper2Lib {
FixSelfIntersects(outrec);
}
inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
const Point64& seg2a, const Point64& seg2b)
{
double dx1 = static_cast<double>(seg1a.x - seg1b.x);
double dy1 = static_cast<double>(seg1a.y - seg1b.y);
double dx2 = static_cast<double>(seg2a.x - seg2b.x);
double dy2 = static_cast<double>(seg2a.y - seg2b.y);
return (((dy1 * (seg2a.x - seg1a.x) - dx1 * (seg2a.y - seg1a.y)) *
(dy1 * (seg2b.x - seg1a.x) - dx1 * (seg2b.y - seg1a.y)) < 0) &&
((dy2 * (seg1a.x - seg2a.x) - dx2 * (seg1a.y - seg2a.y)) *
(dy2 * (seg1b.x - seg2a.x) - dx2 * (seg1b.y - seg2a.y)) < 0));
}
OutPt* ClipperBase::DoSplitOp(OutPt* outRecOp, OutPt* splitOp)
{
OutPt* prevOp = splitOp->prev;
@ -2055,52 +2051,6 @@ namespace Clipper2Lib {
return succeeded_;
}
bool ClipperBase::Execute(ClipType clip_type,
FillRule fill_rule, Paths64& solution_closed)
{
solution_closed.clear();
if (ExecuteInternal(clip_type, fill_rule, false))
BuildPaths(solution_closed, nullptr);
CleanUp();
return succeeded_;
}
bool ClipperBase::Execute(ClipType clip_type, FillRule fill_rule,
Paths64& solution_closed, Paths64& solution_open)
{
solution_closed.clear();
solution_open.clear();
if (ExecuteInternal(clip_type, fill_rule, false))
BuildPaths(solution_closed, &solution_open);
CleanUp();
return succeeded_;
}
bool ClipperBase::Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree)
{
Paths64 dummy;
polytree.Clear();
if (ExecuteInternal(clip_type, fill_rule, true))
BuildTree(polytree, dummy);
CleanUp();
return succeeded_;
}
bool ClipperBase::Execute(ClipType clip_type,
FillRule fill_rule, PolyTree64& polytree, Paths64& solution_open)
{
polytree.Clear();
solution_open.clear();
if (ExecuteInternal(clip_type, fill_rule, true))
BuildTree(polytree, solution_open);
CleanUp();
return succeeded_;
}
void ClipperBase::DoIntersections(const int64_t top_y)
{
if (BuildIntersectList(top_y))
@ -3289,72 +3239,6 @@ namespace Clipper2Lib {
}
bool BuildPath(OutPt* op, bool reverse, bool isOpen, Path64& path)
{
if (op->next == op || (!isOpen && op->next == op->prev)) return false;
path.resize(0);
Point64 lastPt;
OutPt* op2;
if (reverse)
{
lastPt = op->pt;
op2 = op->prev;
}
else
{
op = op->next;
lastPt = op->pt;
op2 = op->next;
}
path.push_back(lastPt);
while (op2 != op)
{
if (op2->pt != lastPt)
{
lastPt = op2->pt;
path.push_back(lastPt);
}
if (reverse)
op2 = op2->prev;
else
op2 = op2->next;
}
return true;
}
void ClipperBase::BuildPaths(Paths64& solutionClosed, Paths64* solutionOpen)
{
solutionClosed.resize(0);
solutionClosed.reserve(outrec_list_.size());
if (solutionOpen)
{
solutionOpen->resize(0);
solutionOpen->reserve(outrec_list_.size());
}
for (OutRec* outrec : outrec_list_)
{
if (outrec->pts == nullptr) continue;
Path64 path;
if (solutionOpen && outrec->is_open)
{
if (BuildPath(outrec->pts, ReverseSolution, true, path))
solutionOpen->emplace_back(std::move(path));
}
else
{
//closed paths should always return a Positive orientation
if (BuildPath(outrec->pts, ReverseSolution, false, path))
solutionClosed.emplace_back(std::move(path));
}
}
}
inline bool Path1InsidePath2(const OutRec* or1, const OutRec* or2)
{
PointInPolygonResult result = PointInPolygonResult::IsOn;
@ -3385,7 +3269,40 @@ namespace Clipper2Lib {
return result;
}
bool BuildPath64(OutPt* op, bool reverse, bool isOpen, Path64& path)
{
if (op->next == op || (!isOpen && op->next == op->prev)) return false;
path.resize(0);
Point64 lastPt;
OutPt* op2;
if (reverse)
{
lastPt = op->pt;
op2 = op->prev;
}
else
{
op = op->next;
lastPt = op->pt;
op2 = op->next;
}
path.push_back(lastPt);
while (op2 != op)
{
if (op2->pt != lastPt)
{
lastPt = op2->pt;
path.push_back(lastPt);
}
if (reverse)
op2 = op2->prev;
else
op2 = op2->next;
}
return true;
}
bool ClipperBase::DeepCheckOwner(OutRec* outrec, OutRec* owner)
{
if (owner->bounds.IsEmpty()) owner->bounds = GetBounds(owner->path);
@ -3405,7 +3322,7 @@ namespace Clipper2Lib {
if (split->splits && DeepCheckOwner(outrec, split)) return true;
if (!split->path.size())
BuildPath(split->pts, ReverseSolution, false, split->path);
BuildPath64(split->pts, ReverseSolution, false, split->path);
if (split->bounds.IsEmpty()) split->bounds = GetBounds(split->path);
if (split->bounds.Contains(outrec->bounds) &&
@ -3431,8 +3348,36 @@ namespace Clipper2Lib {
}
}
void Clipper64::BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen)
{
solutionClosed.resize(0);
solutionClosed.reserve(outrec_list_.size());
if (solutionOpen)
{
solutionOpen->resize(0);
solutionOpen->reserve(outrec_list_.size());
}
void ClipperBase::BuildTree(PolyPath64& polytree, Paths64& open_paths)
for (OutRec* outrec : outrec_list_)
{
if (outrec->pts == nullptr) continue;
Path64 path;
if (solutionOpen && outrec->is_open)
{
if (BuildPath64(outrec->pts, ReverseSolution, true, path))
solutionOpen->emplace_back(std::move(path));
}
else
{
//closed paths should always return a Positive orientation
if (BuildPath64(outrec->pts, ReverseSolution, false, path))
solutionClosed.emplace_back(std::move(path));
}
}
}
void Clipper64::BuildTree64(PolyPath64& polytree, Paths64& open_paths)
{
polytree.Clear();
open_paths.resize(0);
@ -3445,13 +3390,13 @@ namespace Clipper2Lib {
if (outrec->is_open)
{
Path64 path;
if (BuildPath(outrec->pts, ReverseSolution, true, path))
if (BuildPath64(outrec->pts, ReverseSolution, true, path))
open_paths.push_back(path);
continue;
}
if (!BuildPath(outrec->pts, ReverseSolution, false, outrec->path))
continue;
if (!BuildPath64(outrec->pts, ReverseSolution, false, outrec->path))
continue;
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
outrec->owner = GetRealOutRec(outrec->owner);
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
@ -3468,12 +3413,12 @@ namespace Clipper2Lib {
tmp->idx = tmp_idx;
outrec = tmp;
outrec->owner = GetRealOutRec(outrec->owner);
BuildPath(outrec->pts, ReverseSolution, false, outrec->path);
BuildPath64(outrec->pts, ReverseSolution, false, outrec->path);
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
}
PolyPath64* owner_polypath;
PolyPath* owner_polypath;
if (outrec->owner && outrec->owner->polypath)
owner_polypath = outrec->owner->polypath;
else
@ -3482,20 +3427,117 @@ namespace Clipper2Lib {
}
}
static void PolyPath64ToPolyPathD(const PolyPath64& polypath, PolyPathD& result)
bool BuildPathD(OutPt* op, bool reverse, bool isOpen, PathD& path, double inv_scale)
{
for (auto child : polypath)
if (op->next == op || (!isOpen && op->next == op->prev)) return false;
path.resize(0);
Point64 lastPt;
OutPt* op2;
if (reverse)
{
PolyPathD* res_child = result.AddChild(
Path64ToPathD(child->Polygon()));
PolyPath64ToPolyPathD(*child, *res_child);
lastPt = op->pt;
op2 = op->prev;
}
else
{
op = op->next;
lastPt = op->pt;
op2 = op->next;
}
path.push_back(PointD(lastPt.x * inv_scale, lastPt.y * inv_scale));
while (op2 != op)
{
if (op2->pt != lastPt)
{
lastPt = op2->pt;
path.push_back(PointD(lastPt.x * inv_scale, lastPt.y * inv_scale));
}
if (reverse)
op2 = op2->prev;
else
op2 = op2->next;
}
return true;
}
void ClipperD::BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen)
{
solutionClosed.resize(0);
solutionClosed.reserve(outrec_list_.size());
if (solutionOpen)
{
solutionOpen->resize(0);
solutionOpen->reserve(outrec_list_.size());
}
for (OutRec* outrec : outrec_list_)
{
if (outrec->pts == nullptr) continue;
PathD path;
if (solutionOpen && outrec->is_open)
{
if (BuildPathD(outrec->pts, ReverseSolution, true, path, invScale_))
solutionOpen->emplace_back(std::move(path));
}
else
{
//closed paths should always return a Positive orientation
if (BuildPathD(outrec->pts, ReverseSolution, false, path, invScale_))
solutionClosed.emplace_back(std::move(path));
}
}
}
inline void Polytree64ToPolytreeD(const PolyPath64& polytree, PolyPathD& result)
void ClipperD::BuildTreeD(PolyPathD& polytree, PathsD& open_paths)
{
result.Clear();
PolyPath64ToPolyPathD(polytree, result);
polytree.Clear();
open_paths.resize(0);
if (has_open_paths_)
open_paths.reserve(outrec_list_.size());
for (OutRec* outrec : outrec_list_)
{
if (!outrec || !outrec->pts) continue;
if (outrec->is_open)
{
PathD path;
if (BuildPathD(outrec->pts, ReverseSolution, true, path, invScale_))
open_paths.push_back(path);
continue;
}
if (!BuildPath64(outrec->pts, ReverseSolution, false, outrec->path))
continue;
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
outrec->owner = GetRealOutRec(outrec->owner);
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
// swap the order when a child preceeds its owner
// (because owners must preceed children in polytrees)
if (outrec->owner && outrec->idx < outrec->owner->idx)
{
OutRec* tmp = outrec->owner;
outrec_list_[outrec->owner->idx] = outrec;
outrec_list_[outrec->idx] = tmp;
size_t tmp_idx = outrec->idx;
outrec->idx = tmp->idx;
tmp->idx = tmp_idx;
outrec = tmp;
outrec->owner = GetRealOutRec(outrec->owner);
BuildPath64(outrec->pts, ReverseSolution, false, outrec->path);
if (outrec->bounds.IsEmpty()) outrec->bounds = GetBounds(outrec->path);
if (outrec->owner) DeepCheckOwner(outrec, outrec->owner);
}
PolyPath* owner_polypath;
if (outrec->owner && outrec->owner->polypath)
owner_polypath = outrec->owner->polypath;
else
owner_polypath = &polytree;
outrec->polypath = owner_polypath->AddChild(outrec->path);
}
}
} // namespace clipper2lib

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@ -1,17 +1,16 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.4 *
* Date : 4 September 2022 *
* Date : 26 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : This is the main polygon clipping module *
* License : http://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
#ifndef clipper_engine_h
#define clipper_engine_h
#ifndef CLIPPER_ENGINE_H
#define CLIPPER_ENGINE_H
#define CLIPPER2_VERSION "1.0.0"
#define CLIPPER2_VERSION "1.0.6"
#include <cstdlib>
#include <queue>
@ -69,16 +68,11 @@ namespace Clipper2Lib {
}
};
template <typename T>
class PolyPath;
using PolyPath64 = PolyPath<int64_t>;
using PolyPathD = PolyPath<double>;
template <typename T>
using PolyTree = PolyPath<T>;
using PolyTree64 = PolyTree<int64_t>;
using PolyTreeD = PolyTree<double>;
class PolyPath64;
class PolyPathD;
using PolyTree64 = PolyPath64;
using PolyTreeD = PolyPathD;
struct OutRec;
typedef std::vector<OutRec*> OutRecList;
@ -92,7 +86,7 @@ namespace Clipper2Lib {
Active* front_edge = nullptr;
Active* back_edge = nullptr;
OutPt* pts = nullptr;
PolyPath64* polypath = nullptr;
PolyPath* polypath = nullptr;
Rect64 bounds = {};
Path64 path;
bool is_open = false;
@ -165,11 +159,9 @@ namespace Clipper2Lib {
FillRule fillrule_ = FillRule::EvenOdd;
FillRule fillpos = FillRule::Positive;
int64_t bot_y_ = 0;
bool has_open_paths_ = false;
bool minima_list_sorted_ = false;
bool using_polytree_ = false;
bool succeeded_ = true;
Active *actives_ = nullptr;
Active* actives_ = nullptr;
Active *sel_ = nullptr;
Joiner *horz_joiners_ = nullptr;
std::vector<LocalMinima*> minima_list_; //pointers in case of memory reallocs
@ -177,7 +169,6 @@ namespace Clipper2Lib {
std::vector<Vertex*> vertex_lists_;
std::priority_queue<int64_t> scanline_list_;
std::vector<IntersectNode> intersect_nodes_;
std::vector<OutRec*> outrec_list_; //pointers in case of memory reallocs
std::vector<Joiner*> joiner_list_; //pointers in case of memory reallocs
void Reset();
void InsertScanline(int64_t y);
@ -185,6 +176,7 @@ namespace Clipper2Lib {
bool PopLocalMinima(int64_t y, LocalMinima *&local_minima);
void DisposeAllOutRecs();
void DisposeVerticesAndLocalMinima();
void DeleteEdges(Active*& e);
void AddLocMin(Vertex &vert, PathType polytype, bool is_open);
bool IsContributingClosed(const Active &e) const;
inline bool IsContributingOpen(const Active &e) const;
@ -230,11 +222,12 @@ namespace Clipper2Lib {
void DeleteJoin(Joiner* joiner);
void ProcessJoinerList();
OutRec* ProcessJoin(Joiner* joiner);
protected:
bool has_open_paths_ = false;
bool succeeded_ = true;
std::vector<OutRec*> outrec_list_; //pointers in case list memory reallocated
bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees);
bool DeepCheckOwner(OutRec* outrec, OutRec* owner);
void BuildPaths(Paths64& solutionClosed, Paths64* solutionOpen);
void BuildTree(PolyPath64& polytree, Paths64& open_paths);
protected:
#ifdef USINGZ
ZCallback64 zCallback_ = nullptr;
void SetZ(const Active& e1, const Active& e2, Point64& pt);
@ -242,14 +235,6 @@ namespace Clipper2Lib {
void CleanUp(); // unlike Clear, CleanUp preserves added paths
void AddPath(const Path64& path, PathType polytype, bool is_open);
void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
bool Execute(ClipType clip_type,
FillRule fill_rule, Paths64& solution_closed);
bool Execute(ClipType clip_type,
FillRule fill_rule, Paths64& solution_closed, Paths64& solution_open);
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree);
bool Execute(ClipType clip_type,
FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths);
public:
virtual ~ClipperBase();
bool PreserveCollinear = true;
@ -264,55 +249,30 @@ namespace Clipper2Lib {
//alternative Paths structure, it does preserve path 'ownership' - ie those
//paths that contain (or own) other paths. This will be useful to some users.
template <typename T>
class PolyPath final {
private:
double scale_;
Path<T> polygon_;
std::vector<PolyPath*> childs_;
class PolyPath {
protected:
const PolyPath<T>* parent_;
PolyPath(const PolyPath<T>* parent,
const Path<T>& path) :
scale_(parent->scale_), polygon_(path), parent_(parent){}
PolyPath* parent_;
public:
explicit PolyPath(int precision = 0) // NB only for root node
{
scale_ = std::pow(10, precision);
parent_ = nullptr;
}
~PolyPath() { Clear(); };
PolyPath(PolyPath* parent = nullptr): parent_(parent){}
virtual ~PolyPath() { Clear(); };
//https://en.cppreference.com/w/cpp/language/rule_of_three
PolyPath(const PolyPath&) = delete;
PolyPath& operator=(const PolyPath&) = delete;
PolyPath<T>* operator [] (size_t index) { return childs_[index]; }
typename std::vector<PolyPath*>::const_iterator begin() const { return childs_.cbegin(); }
typename std::vector<PolyPath*>::const_iterator end() const { return childs_.cend(); }
void Clear() {
for (PolyPath<T>* child : childs_) delete child;
childs_.resize(0);
}
void reserve(size_t size)
unsigned Level() const
{
if (size > childs_.size()) childs_.reserve(size);
unsigned result = 0;
const PolyPath* p = parent_;
while (p) { ++result; p = p->parent_; }
return result;
}
PolyPath<T>* AddChild(const Path<T>& path)
{
childs_.push_back(new PolyPath<T>(this, path));
return childs_.back();
}
virtual PolyPath* AddChild(const Path64& path) = 0;
size_t Count() const { return childs_.size(); }
virtual void Clear() {};
virtual size_t Count() const { return 0; }
const PolyPath<T>* parent() const { return parent_; }
const PolyPath* Parent() const { return parent_; }
bool IsHole() const
{
@ -324,25 +284,134 @@ namespace Clipper2Lib {
}
return is_hole;
}
};
const Path<T>& Polygon() const { return polygon_; }
class PolyPath64 : public PolyPath {
private:
std::vector<PolyPath64*> childs_;
Path64 polygon_;
typedef typename std::vector<PolyPath64*>::const_iterator pp64_itor;
public:
PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
PolyPath64* operator [] (size_t index) { return static_cast<PolyPath64*>(childs_[index]); }
pp64_itor begin() const { return childs_.cbegin(); }
pp64_itor end() const { return childs_.cend(); }
PolyPath64* AddChild(const Path64& path) override
{
PolyPath64* result = new PolyPath64(this);
childs_.push_back(result);
result->polygon_ = path;
return result;
}
void Clear() override
{
for (const PolyPath64* child : childs_) delete child;
childs_.resize(0);
}
size_t Count() const override
{
return childs_.size();
}
const Path64 Polygon() const { return polygon_; };
double Area() const
{
double result = Clipper2Lib::Area<T>(polygon_);
for (const PolyPath<T>* child : childs_)
double result = Clipper2Lib::Area<int64_t>(polygon_);
for (const PolyPath64* child : childs_)
result += child->Area();
return result;
}
friend std::ostream& operator << (std::ostream& outstream, const PolyPath64& polypath)
{
const size_t level_indent = 4;
const size_t coords_per_line = 4;
const size_t last_on_line = coords_per_line - 1;
unsigned level = polypath.Level();
if (level > 0)
{
std::string level_padding;
level_padding.insert(0, (level - 1) * level_indent, ' ');
std::string caption = polypath.IsHole() ? "Hole " : "Outer Polygon ";
std::string childs = polypath.Count() == 1 ? " child" : " children";
outstream << level_padding.c_str() << caption << "with " << polypath.Count() << childs << std::endl;
outstream << level_padding;
size_t i = 0, highI = polypath.Polygon().size() - 1;
for (; i < highI; ++i)
{
outstream << polypath.Polygon()[i] << ' ';
if ((i % coords_per_line) == last_on_line)
outstream << std::endl << level_padding;
}
if (highI > 0) outstream << polypath.Polygon()[i];
outstream << std::endl;
}
for (auto child : polypath)
outstream << *child;
return outstream;
}
};
class PolyPathD : public PolyPath {
private:
std::vector<PolyPathD*> childs_;
double inv_scale_;
PathD polygon_;
typedef typename std::vector<PolyPathD*>::const_iterator ppD_itor;
public:
PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)
{
inv_scale_ = parent ? parent->inv_scale_ : 1.0;
}
PolyPathD* operator [] (size_t index)
{
return static_cast<PolyPathD*>(childs_[index]);
}
ppD_itor begin() const { return childs_.cbegin(); }
ppD_itor end() const { return childs_.cend(); }
void Polytree64ToPolytreeD(const PolyPath64& polytree, PolyPathD& result);
void SetInvScale(double value) { inv_scale_ = value; }
double InvScale() { return inv_scale_; }
PolyPathD* AddChild(const Path64& path) override
{
PolyPathD* result = new PolyPathD(this);
childs_.push_back(result);
result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_);
return result;
}
void Clear() override
{
for (const PolyPathD* child : childs_) delete child;
childs_.resize(0);
}
size_t Count() const override
{
return childs_.size();
}
const PathD Polygon() const { return polygon_; };
double Area() const
{
double result = Clipper2Lib::Area<double>(polygon_);
for (const PolyPathD* child : childs_)
result += child->Area();
return result;
}
};
class Clipper64 : public ClipperBase
{
private:
void BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen);
void BuildTree64(PolyPath64& polytree, Paths64& open_paths);
public:
#ifdef USINGZ
void SetZCallback(ZCallback64 cb) { zCallback_ = cb; }
@ -364,23 +433,38 @@ namespace Clipper2Lib {
bool Execute(ClipType clip_type,
FillRule fill_rule, Paths64& closed_paths)
{
return ClipperBase::Execute(clip_type, fill_rule, closed_paths);
Paths64 dummy;
return Execute(clip_type, fill_rule, closed_paths, dummy);
}
bool Execute(ClipType clip_type,
FillRule fill_rule, Paths64& closed_paths, Paths64& open_paths)
bool Execute(ClipType clip_type, FillRule fill_rule,
Paths64& closed_paths, Paths64& open_paths)
{
return ClipperBase::Execute(clip_type, fill_rule, closed_paths, open_paths);
closed_paths.clear();
open_paths.clear();
if (ExecuteInternal(clip_type, fill_rule, false))
BuildPaths64(closed_paths, &open_paths);
CleanUp();
return succeeded_;
}
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree)
{
return ClipperBase::Execute(clip_type, fill_rule, polytree);
Paths64 dummy;
return Execute(clip_type, fill_rule, polytree, dummy);
}
bool Execute(ClipType clip_type,
FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths)
{
return ClipperBase::Execute(clip_type, fill_rule, polytree, open_paths);
if (ExecuteInternal(clip_type, fill_rule, true))
{
open_paths.clear();
polytree.Clear();
BuildTree64(polytree, open_paths);
}
CleanUp();
return succeeded_;
}
};
@ -390,6 +474,8 @@ namespace Clipper2Lib {
#ifdef USINGZ
ZCallbackD zCallback_ = nullptr;
#endif
void BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen);
void BuildTreeD(PolyPathD& polytree, PathsD& open_paths);
public:
explicit ClipperD(int precision = 2) : ClipperBase()
{
@ -448,13 +534,8 @@ namespace Clipper2Lib {
bool Execute(ClipType clip_type, FillRule fill_rule, PathsD& closed_paths)
{
#ifdef USINGZ
CheckCallback();
#endif
Paths64 closed_paths64;
if (!ClipperBase::Execute(clip_type, fill_rule, closed_paths64)) return false;
closed_paths = ScalePaths<double, int64_t>(closed_paths64, invScale_);
return true;
PathsD dummy;
return Execute(clip_type, fill_rule, closed_paths, dummy);
}
bool Execute(ClipType clip_type,
@ -463,40 +544,39 @@ namespace Clipper2Lib {
#ifdef USINGZ
CheckCallback();
#endif
Paths64 closed_paths64;
Paths64 open_paths64;
if (!ClipperBase::Execute(clip_type,
fill_rule, closed_paths64, open_paths64)) return false;
closed_paths = ScalePaths<double, int64_t>(closed_paths64, invScale_);
open_paths = ScalePaths<double, int64_t>(open_paths64, invScale_);
return true;
if (ExecuteInternal(clip_type, fill_rule, false))
{
BuildPathsD(closed_paths, &open_paths);
}
CleanUp();
return succeeded_;
}
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTreeD& polytree)
{
#ifdef USINGZ
CheckCallback();
#endif
PolyTree64 tree_result;
if (!ClipperBase::Execute(clip_type, fill_rule, tree_result)) return false;;
Polytree64ToPolytreeD(tree_result, polytree);
return true;
PathsD dummy;
return Execute(clip_type, fill_rule, polytree, dummy);
}
bool Execute(ClipType clip_type,
FillRule fill_rule, PolyTreeD& polytree, Paths64& open_paths)
FillRule fill_rule, PolyTreeD& polytree, PathsD& open_paths)
{
#ifdef USINGZ
CheckCallback();
#endif
PolyTree64 tree_result;
if (!ClipperBase::Execute(clip_type, fill_rule, tree_result, open_paths)) return false;;
Polytree64ToPolytreeD(tree_result, polytree);
return true;
if (ExecuteInternal(clip_type, fill_rule, true))
{
polytree.Clear();
polytree.SetInvScale(invScale_);
open_paths.clear();
BuildTreeD(polytree, open_paths);
}
CleanUp();
return succeeded_;
}
};
} // namespace
#endif // clipper_engine_h
#endif // CLIPPER_ENGINE_H

753
thirdparty/clipper2/clipper.export.h vendored Normal file
View File

@ -0,0 +1,753 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 28 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : This module exports the Clipper2 Library (ie DLL/so) *
* License : http://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
// The exported functions below refer to simple structures that
// can be understood across multiple languages. Consequently
// Path64, PathD, Polytree64 etc are converted from classes
// (std::vector<> etc) into the following data structures:
//
// CPath64 (int64_t*) & CPathD (double_t*):
// Path64 and PathD are converted into arrays of x,y coordinates.
// However in these arrays the first x,y coordinate pair is a
// counter with 'x' containing the number of following coordinate
// pairs. ('y' must always be 0.)
//__________________________________
// |counter|coord1|coord2|...|coordN|
// |N ,0 |x1, y1|x2, y2|...|xN, yN|
// __________________________________
//
// CPaths64 (int64_t**) & CPathsD (double_t**):
// These are arrays of pointers to CPath64 and CPathD where
// the first pointer is to a 'counter path'. This 'counter
// path' has a single x,y coord pair where 'y' contains
// the number of paths that follow (and with 'x' always 0).
// _______________________________
// |counter|path1|path2|...|pathN|
// |addr0 |addr1|addr2|...|addrN| (*addr0[0]=0; *addr0[1]=N)
// _______________________________
//
// The structures of CPolytree64 and CPolytreeD are defined
// below and they don't need to be repeated or explained here.
//
// Finally, the pointer structures created and exported through
// these functions can't safely be destroyed externally, so
// a number of 'dispose functions are also exported.
#ifndef CLIPPER2_EXPORT_H
#define CLIPPER2_EXPORT_H
#include <cstdlib>
#include <vector>
#include "clipper2/clipper.core.h"
#include "clipper2/clipper.engine.h"
#include "clipper2/clipper.offset.h"
#include "clipper2/clipper.rectclip.h"
namespace Clipper2Lib {
typedef int64_t* CPath64;
typedef int64_t** CPaths64;
typedef double* CPathD;
typedef double** CPathsD;
typedef struct CPolyPath64 {
CPath64 polygon;
uint32_t is_hole;
uint32_t child_count;
CPolyPath64* childs;
}
CPolyTree64;
typedef struct CPolyPathD {
CPathD polygon;
uint32_t is_hole;
uint32_t child_count;
CPolyPathD* childs;
}
CPolyTreeD;
template <typename T>
struct CRect {
T left;
T top;
T right;
T bottom;
};
typedef CRect<int64_t> CRect64;
typedef CRect<double> CRectD;
template <typename T>
inline bool CRectIsEmpty(const CRect<T>& rect)
{
return (rect.right <= rect.left) || (rect.bottom <= rect.top);
}
template <typename T>
inline Rect<T> CRectToRect(const CRect<T>& rect)
{
Rect<T> result;
result.left = rect.left;
result.top = rect.top;
result.right = rect.right;
result.bottom = rect.bottom;
return result;
}
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2);
inline CPath64 CreateCPath64(const Path64& p);
inline CPaths64 CreateCPaths64(const Paths64& pp);
inline Path64 ConvertCPath64(const CPath64& p);
inline Paths64 ConvertCPaths64(const CPaths64& pp);
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2);
inline CPathD CreateCPathD(const PathD& p);
inline CPathsD CreateCPathsD(const PathsD& pp);
inline PathD ConvertCPathD(const CPathD& p);
inline PathsD ConvertCPathsD(const CPathsD& pp);
// the following function avoid multiple conversions
inline Path64 ConvertCPathD(const CPathD& p, double scale);
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale);
inline CPathD CreateCPathD(const Path64& p, double scale);
inline CPathsD CreateCPathsD(const Paths64& pp, double scale);
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt);
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale);
#define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport)
EXTERN_DLL_EXPORT const char* Version()
{
return CLIPPER2_VERSION;
}
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p)
{
if (p) delete[] p;
}
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp)
{
if (!pp) return;
CPaths64 v = pp;
CPath64 cnts = *v;
const size_t cnt = static_cast<size_t>(cnts[1]);
for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
DisposeExportedCPath64(*v++);
delete[] pp;
pp = nullptr;
}
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p)
{
if (p) delete[] p;
}
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp)
{
if (!pp) return;
CPathsD v = pp;
CPathD cnts = *v;
size_t cnt = static_cast<size_t>(cnts[1]);
for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
DisposeExportedCPathD(*v++);
delete[] pp;
pp = nullptr;
}
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
uint8_t fillrule, const CPaths64 subjects,
const CPaths64 subjects_open, const CPaths64 clips,
CPaths64& solution, CPaths64& solution_open,
bool preserve_collinear = true, bool reverse_solution = false)
{
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
Paths64 sub, sub_open, clp, sol, sol_open;
sub = ConvertCPaths64(subjects);
sub_open = ConvertCPaths64(subjects_open);
clp = ConvertCPaths64(clips);
Clipper64 clipper;
clipper.PreserveCollinear = preserve_collinear;
clipper.ReverseSolution = reverse_solution;
if (sub.size() > 0) clipper.AddSubject(sub);
if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
if (clp.size() > 0) clipper.AddClip(clp);
if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), sol, sol_open))
return -1; // clipping bug - should never happen :)
solution = CreateCPaths64(sol);
solution_open = CreateCPaths64(sol_open);
return 0; //success !!
}
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
uint8_t fillrule, const CPaths64 subjects,
const CPaths64 subjects_open, const CPaths64 clips,
CPolyTree64*& solution, CPaths64& solution_open,
bool preserve_collinear = true, bool reverse_solution = false)
{
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
Paths64 sub, sub_open, clp, sol_open;
sub = ConvertCPaths64(subjects);
sub_open = ConvertCPaths64(subjects_open);
clp = ConvertCPaths64(clips);
PolyTree64 pt;
Clipper64 clipper;
clipper.PreserveCollinear = preserve_collinear;
clipper.ReverseSolution = reverse_solution;
if (sub.size() > 0) clipper.AddSubject(sub);
if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
if (clp.size() > 0) clipper.AddClip(clp);
if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), pt, sol_open))
return -1; // clipping bug - should never happen :)
solution = CreateCPolyTree64(pt);
solution_open = CreateCPaths64(sol_open);
return 0; //success !!
}
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
uint8_t fillrule, const CPathsD subjects,
const CPathsD subjects_open, const CPathsD clips,
CPathsD& solution, CPathsD& solution_open, int precision = 2,
bool preserve_collinear = true, bool reverse_solution = false)
{
if (precision < -8 || precision > 8) return -5;
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
const double scale = std::pow(10, precision);
Paths64 sub, sub_open, clp, sol, sol_open;
sub = ConvertCPathsD(subjects, scale);
sub_open = ConvertCPathsD(subjects_open, scale);
clp = ConvertCPathsD(clips, scale);
Clipper64 clipper;
clipper.PreserveCollinear = preserve_collinear;
clipper.ReverseSolution = reverse_solution;
if (sub.size() > 0) clipper.AddSubject(sub);
if (sub_open.size() > 0)
clipper.AddOpenSubject(sub_open);
if (clp.size() > 0) clipper.AddClip(clp);
if (!clipper.Execute(ClipType(cliptype),
FillRule(fillrule), sol, sol_open)) return -1;
if (sol.size() > 0) solution = CreateCPathsD(sol, 1 / scale);
if (sol_open.size() > 0)
solution_open = CreateCPathsD(sol_open, 1 / scale);
return 0;
}
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
uint8_t fillrule, const CPathsD subjects,
const CPathsD subjects_open, const CPathsD clips,
CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2,
bool preserve_collinear = true, bool reverse_solution = false)
{
if (precision < -8 || precision > 8) return -5;
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
const double scale = std::pow(10, precision);
Paths64 sub, sub_open, clp, sol_open;
sub = ConvertCPathsD(subjects, scale);
sub_open = ConvertCPathsD(subjects_open, scale);
clp = ConvertCPathsD(clips, scale);
PolyTree64 sol;
Clipper64 clipper;
clipper.PreserveCollinear = preserve_collinear;
clipper.ReverseSolution = reverse_solution;
if (sub.size() > 0) clipper.AddSubject(sub);
if (sub_open.size() > 0)
clipper.AddOpenSubject(sub_open);
if (clp.size() > 0) clipper.AddClip(clp);
if (!clipper.Execute(ClipType(cliptype),
FillRule(fillrule), sol, sol_open)) return -1;
solution = CreateCPolyTreeD(sol, 1 / scale);
if (sol_open.size() > 0)
solution_open = CreateCPathsD(sol_open, 1 / scale);
return 0;
}
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
double delta, uint8_t jt, uint8_t et, double miter_limit = 2.0,
double arc_tolerance = 0.0, bool reverse_solution = false)
{
Paths64 pp;
pp = ConvertCPaths64(paths);
ClipperOffset clip_offset( miter_limit,
arc_tolerance, reverse_solution);
clip_offset.AddPaths(pp, JoinType(jt), EndType(et));
Paths64 result = clip_offset.Execute(delta);
return CreateCPaths64(result);
}
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
double delta, uint8_t jt, uint8_t et,
double precision = 2, double miter_limit = 2.0,
double arc_tolerance = 0.0, bool reverse_solution = false)
{
if (precision < -8 || precision > 8 || !paths) return nullptr;
const double scale = std::pow(10, precision);
ClipperOffset clip_offset(miter_limit, arc_tolerance, reverse_solution);
Paths64 pp = ConvertCPathsD(paths, scale);
clip_offset.AddPaths(pp, JoinType(jt), EndType(et));
Paths64 result = clip_offset.Execute(delta * scale);
return CreateCPathsD(result, 1/scale);
}
EXTERN_DLL_EXPORT CPaths64 RectClip64(const CRect64& rect,
const CPaths64 paths)
{
log(rect.left);
log(rect.right);
if (CRectIsEmpty(rect) || !paths) return nullptr;
Rect64 r64 = CRectToRect(rect);
class RectClip rc(r64);
Paths64 pp = ConvertCPaths64(paths);
Paths64 result;
result.reserve(pp.size());
for (const Path64& p : pp)
{
Rect64 pathRec = Bounds(p);
if (!r64.Intersects(pathRec)) continue;
if (r64.Contains(pathRec))
result.push_back(p);
else
{
Path64 p2 = rc.Execute(p);
if (!p2.empty()) result.push_back(std::move(p2));
}
}
return CreateCPaths64(result);
}
EXTERN_DLL_EXPORT CPathsD RectClipD(const CRectD& rect,
const CPathsD paths, int precision = 2)
{
if (CRectIsEmpty(rect) || !paths) return nullptr;
if (precision < -8 || precision > 8) return nullptr;
const double scale = std::pow(10, precision);
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
Paths64 pp = ConvertCPathsD(paths, scale);
class RectClip rc(r);
Paths64 result;
result.reserve(pp.size());
for (const Path64& p : pp)
{
Rect64 pathRec = Bounds(p);
if (!r.Intersects(pathRec)) continue;
if (r.Contains(pathRec))
result.push_back(p);
else
{
Path64 p2 = rc.Execute(p);
if (!p2.empty()) result.push_back(std::move(p2));
}
}
return CreateCPathsD(result, 1/scale);
}
EXTERN_DLL_EXPORT CPaths64 RectClipLines64(const CRect64& rect,
const CPaths64 paths)
{
if (CRectIsEmpty(rect) || !paths) return nullptr;
Rect64 r = CRectToRect(rect);
class RectClipLines rcl (r);
Paths64 pp = ConvertCPaths64(paths);
Paths64 result;
result.reserve(pp.size());
for (const Path64& p : pp)
{
Rect64 pathRec = Bounds(p);
if (!r.Intersects(pathRec)) continue;
if (r.Contains(pathRec))
result.push_back(p);
else
{
Paths64 pp2 = rcl.Execute(p);
if (!pp2.empty())
result.insert(result.end(), pp2.begin(), pp2.end());
}
}
return CreateCPaths64(result);
}
EXTERN_DLL_EXPORT CPathsD RectClipLinesD(const CRectD& rect,
const CPathsD paths, int precision = 2)
{
Paths64 result;
if (CRectIsEmpty(rect) || !paths) return nullptr;
if (precision < -8 || precision > 8) return nullptr;
const double scale = std::pow(10, precision);
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
class RectClipLines rcl(r);
Paths64 pp = ConvertCPathsD(paths, scale);
result.reserve(pp.size());
for (const Path64& p : pp)
{
Rect64 pathRec = Bounds(p);
if (!r.Intersects(pathRec)) continue;
if (r.Contains(pathRec))
result.push_back(p);
else
{
Paths64 pp2 = rcl.Execute(p);
if (pp2.empty()) continue;
result.insert(result.end(), pp2.begin(), pp2.end());
}
}
return CreateCPathsD(result, 1/scale);
}
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2)
{
// create a dummy counter path
CPath64 result = new int64_t[2 + cnt1 *2];
result[0] = cnt1;
result[1] = cnt2;
return result;
}
inline CPath64 CreateCPath64(const Path64& p)
{
size_t cnt = p.size();
if (!cnt) return nullptr;
CPath64 result = CreateCPath64(cnt, 0);
CPath64 v = result;
v += 2; // skip counters
for (const Point64& pt : p)
{
*v++ = pt.x;
*v++ = pt.y;
}
return result;
}
inline Path64 ConvertCPath64(const CPath64& p)
{
Path64 result;
if (p && *p)
{
CPath64 v = p;
const size_t cnt = static_cast<size_t>(p[0]);
v += 2; // skip counters
result.reserve(cnt);
for (size_t i = 0; i < cnt; ++i)
{
// x,y here avoids right to left function evaluation
// result.push_back(Point64(*v++, *v++));
int64_t x = *v++;
int64_t y = *v++;
result.push_back(Point64(x, y));
}
}
return result;
}
inline CPaths64 CreateCPaths64(const Paths64& pp)
{
size_t cnt = pp.size(), cnt2 = cnt;
// don't allocate space for empty paths
for (size_t i = 0; i < cnt; ++i)
if (!pp[i].size()) --cnt2;
if (!cnt2) return nullptr;
CPaths64 result = new int64_t* [cnt2 + 1];
CPaths64 v = result;
*v++ = CreateCPath64(0, cnt2); // assign a counter path
for (const Path64& p : pp)
{
*v = CreateCPath64(p);
if (*v) ++v;
}
return result;
}
inline Paths64 ConvertCPaths64(const CPaths64& pp)
{
Paths64 result;
if (pp)
{
CPaths64 v = pp;
CPath64 cnts = pp[0];
const size_t cnt = static_cast<size_t>(cnts[1]); // nb 2nd cnt
++v; // skip cnts
result.reserve(cnt);
for (size_t i = 0; i < cnt; ++i)
result.push_back(ConvertCPath64(*v++));
}
return result;
}
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2)
{
// create a dummy path counter
CPathD result = new double[2 + cnt1 * 2];
result[0] = static_cast<double>(cnt1);
result[1] = static_cast<double>(cnt2);
return result;
}
inline CPathD CreateCPathD(const PathD& p)
{
size_t cnt = p.size();
if (!cnt) return nullptr;
CPathD result = CreateCPathD(cnt, 0);
CPathD v = result;
v += 2; // skip counters
for (const PointD& pt : p)
{
*v++ = pt.x;
*v++ = pt.y;
}
return result;
}
inline PathD ConvertCPathD(const CPathD& p)
{
PathD result;
if (p)
{
CPathD v = p;
size_t cnt = static_cast<size_t>(v[0]);
v += 2; // skip counters
result.reserve(cnt);
for (size_t i = 0; i < cnt; ++i)
{
// x,y here avoids right to left function evaluation
// result.push_back(PointD(*v++, *v++));
double x = *v++;
double y = *v++;
result.push_back(PointD(x, y));
}
}
return result;
}
inline CPathsD CreateCPathsD(const PathsD& pp)
{
size_t cnt = pp.size(), cnt2 = cnt;
// don't allocate space for empty paths
for (size_t i = 0; i < cnt; ++i)
if (!pp[i].size()) --cnt2;
if (!cnt2) return nullptr;
CPathsD result = new double * [cnt2 + 1];
CPathsD v = result;
*v++ = CreateCPathD(0, cnt2); // assign counter path
for (const PathD& p : pp)
{
*v = CreateCPathD(p);
if (*v) { ++v; }
}
return result;
}
inline PathsD ConvertCPathsD(const CPathsD& pp)
{
PathsD result;
if (pp)
{
CPathsD v = pp;
CPathD cnts = v[0];
size_t cnt = static_cast<size_t>(cnts[1]);
++v; // skip cnts path
result.reserve(cnt);
for (size_t i = 0; i < cnt; ++i)
result.push_back(ConvertCPathD(*v++));
}
return result;
}
inline Path64 ConvertCPathD(const CPathD& p, double scale)
{
Path64 result;
if (p)
{
CPathD v = p;
size_t cnt = static_cast<size_t>(*v);
v += 2; // skip counters
result.reserve(cnt);
for (size_t i = 0; i < cnt; ++i)
{
// x,y here avoids right to left function evaluation
// result.push_back(PointD(*v++, *v++));
double x = *v++ * scale;
double y = *v++ * scale;
result.push_back(Point64(x, y));
}
}
return result;
}
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale)
{
Paths64 result;
if (pp)
{
CPathsD v = pp;
CPathD cnts = v[0];
size_t cnt = static_cast<size_t>(cnts[1]);
result.reserve(cnt);
++v; // skip cnts path
for (size_t i = 0; i < cnt; ++i)
result.push_back(ConvertCPathD(*v++, scale));
}
return result;
}
inline CPathD CreateCPathD(const Path64& p, double scale)
{
size_t cnt = p.size();
if (!cnt) return nullptr;
CPathD result = CreateCPathD(cnt, 0);
CPathD v = result;
v += 2; // skip cnts
for (const Point64& pt : p)
{
*v++ = pt.x * scale;
*v++ = pt.y * scale;
}
return result;
}
inline CPathsD CreateCPathsD(const Paths64& pp, double scale)
{
size_t cnt = pp.size(), cnt2 = cnt;
// don't allocate space for empty paths
for (size_t i = 0; i < cnt; ++i)
if (!pp[i].size()) --cnt2;
if (!cnt2) return nullptr;
CPathsD result = new double* [cnt2 + 1];
CPathsD v = result;
*v++ = CreateCPathD(0, cnt2);
for (const Path64& p : pp)
{
*v = CreateCPathD(p, scale);
if (*v) ++v;
}
return result;
}
inline void InitCPolyPath64(CPolyTree64* cpt,
bool is_hole, const PolyPath64* pp)
{
cpt->polygon = CreateCPath64(pp->Polygon());
cpt->is_hole = is_hole;
size_t child_cnt = pp->Count();
cpt->child_count = child_cnt;
cpt->childs = nullptr;
if (!child_cnt) return;
cpt->childs = new CPolyPath64[child_cnt];
CPolyPath64* child = cpt->childs;
for (const PolyPath64* pp_child : *pp)
InitCPolyPath64(child++, !is_hole, pp_child);
}
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt)
{
CPolyTree64* result = new CPolyTree64();
result->polygon = nullptr;
result->is_hole = false;
size_t child_cnt = pt.Count();
result->childs = nullptr;
result->child_count = child_cnt;
if (!child_cnt) return result;
result->childs = new CPolyPath64[child_cnt];
CPolyPath64* child = result->childs;
for (const PolyPath64* pp : pt)
InitCPolyPath64(child++, true, pp);
return result;
}
inline void DisposeCPolyPath64(CPolyPath64* cpp)
{
if (!cpp->child_count) return;
CPolyPath64* child = cpp->childs;
for (size_t i = 0; i < cpp->child_count; ++i)
DisposeCPolyPath64(child);
delete[] cpp->childs;
}
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt)
{
if (!cpt) return;
DisposeCPolyPath64(cpt);
delete cpt;
cpt = nullptr;
}
inline void InitCPolyPathD(CPolyTreeD* cpt,
bool is_hole, const PolyPath64* pp, double scale)
{
cpt->polygon = CreateCPathD(pp->Polygon(), scale);
cpt->is_hole = is_hole;
size_t child_cnt = pp->Count();
cpt->child_count = child_cnt;
cpt->childs = nullptr;
if (!child_cnt) return;
cpt->childs = new CPolyPathD[child_cnt];
CPolyPathD* child = cpt->childs;
for (const PolyPath64* pp_child : *pp)
InitCPolyPathD(child++, !is_hole, pp_child, scale);
}
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale)
{
CPolyTreeD* result = new CPolyTreeD();
result->polygon = nullptr;
result->is_hole = false;
size_t child_cnt = pt.Count();
result->child_count = static_cast<uint32_t>(child_cnt);
result->childs = nullptr;
if (!child_cnt) return result;
result->childs = new CPolyPathD[child_cnt];
CPolyPathD* child = result->childs;
for (const PolyPath64* pp : pt)
InitCPolyPathD(child++, true, pp, scale);
return result;
}
inline void DisposeCPolyPathD(CPolyPathD* cpp)
{
if (!cpp->child_count) return;
CPolyPathD* child = cpp->childs;
for (size_t i = 0; i < cpp->child_count; ++i)
DisposeCPolyPathD(child++);
delete[] cpp->childs;
}
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt)
{
if (!cpt) return;
DisposeCPolyPathD(cpt);
delete cpt;
cpt = nullptr;
}
} // end Clipper2Lib namespace
#endif // CLIPPER2_EXPORT_H

View File

@ -1,7 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.5 *
* Date : 2 October 2022 *
* Date : 26 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : This module provides a simple interface to the Clipper Library *
@ -18,9 +17,12 @@
#include "clipper.engine.h"
#include "clipper.offset.h"
#include "clipper.minkowski.h"
#include "clipper.rectclip.h"
namespace Clipper2Lib
{
namespace Clipper2Lib {
static const char* precision_error =
"Precision exceeds the permitted range";
static const Rect64 MaxInvalidRect64 = Rect64(
(std::numeric_limits<int64_t>::max)(),
@ -36,7 +38,7 @@ namespace Clipper2Lib
inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule,
const Paths64& subjects, const Paths64& clips)
{
{
Paths64 result;
Clipper64 clipper;
clipper.AddSubject(subjects);
@ -59,7 +61,7 @@ namespace Clipper2Lib
const PathsD& subjects, const PathsD& clips, int decimal_prec = 2)
{
if (decimal_prec > 8 || decimal_prec < -8)
throw Clipper2Exception("invalid decimal precision");
throw Clipper2Exception(precision_error);
PathsD result;
ClipperD clipper(decimal_prec);
clipper.AddSubject(subjects);
@ -68,6 +70,19 @@ namespace Clipper2Lib
return result;
}
inline void BooleanOp(ClipType cliptype, FillRule fillrule,
const PathsD& subjects, const PathsD& clips,
PolyTreeD& polytree, int decimal_prec = 2)
{
if (decimal_prec > 8 || decimal_prec < -8)
throw Clipper2Exception(precision_error);
PathsD result;
ClipperD clipper(decimal_prec);
clipper.AddSubject(subjects);
clipper.AddClip(clips);
clipper.Execute(cliptype, fillrule, polytree);
}
inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
{
return BooleanOp(ClipType::Intersection, fillrule, subjects, clips);
@ -100,7 +115,7 @@ namespace Clipper2Lib
inline PathsD Union(const PathsD& subjects, FillRule fillrule, int decimal_prec = 2)
{
if (decimal_prec > 8 || decimal_prec < -8)
throw Clipper2Exception("invalid decimal precision");
throw Clipper2Exception(precision_error);
PathsD result;
ClipperD clipper(decimal_prec);
clipper.AddSubject(subjects);
@ -128,11 +143,6 @@ namespace Clipper2Lib
return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec);
}
inline bool IsFullOpenEndType(EndType et)
{
return (et != EndType::Polygon) && (et != EndType::Joined);
}
inline Paths64 InflatePaths(const Paths64& paths, double delta,
JoinType jt, EndType et, double miter_limit = 2.0)
{
@ -145,7 +155,7 @@ namespace Clipper2Lib
JoinType jt, EndType et, double miter_limit = 2.0, double precision = 2)
{
if (precision < -8 || precision > 8)
throw new Clipper2Exception("Error: Precision exceeds the allowed range.");
throw Clipper2Exception(precision_error);
const double scale = std::pow(10, precision);
ClipperOffset clip_offset(miter_limit);
clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale), jt, et);
@ -247,25 +257,185 @@ namespace Clipper2Lib
return rec;
}
inline Path64 RectClip(const Rect64& rect, const Path64& path)
{
if (rect.IsEmpty() || path.empty()) return Path64();
Rect64 pathRec = Bounds(path);
if (!rect.Intersects(pathRec)) return Path64();
if (rect.Contains(pathRec)) return path;
class RectClip rc(rect);
return rc.Execute(path);
}
inline Paths64 RectClip(const Rect64& rect, const Paths64& paths)
{
if (rect.IsEmpty() || paths.empty()) return Paths64();
class RectClip rc(rect);
Paths64 result;
result.reserve(paths.size());
for (const Path64& p : paths)
{
Rect64 pathRec = Bounds(p);
if (!rect.Intersects(pathRec))
continue;
else if (rect.Contains(pathRec))
result.push_back(p);
else
{
Path64 p2 = rc.Execute(p);
if (!p2.empty()) result.push_back(std::move(p2));
}
}
return result;
}
inline PathD RectClip(const RectD& rect, const PathD& path, int precision = 2)
{
if (rect.IsEmpty() || path.empty() ||
!rect.Contains(Bounds(path))) return PathD();
if (precision < -8 || precision > 8)
throw Clipper2Exception(precision_error);
const double scale = std::pow(10, precision);
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
class RectClip rc(r);
Path64 p = ScalePath<int64_t, double>(path, scale);
return ScalePath<double, int64_t>(rc.Execute(p), 1 / scale);
}
inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2)
{
if (rect.IsEmpty() || paths.empty()) return PathsD();
if (precision < -8 || precision > 8)
throw Clipper2Exception(precision_error);
const double scale = std::pow(10, precision);
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
class RectClip rc(r);
PathsD result;
result.reserve(paths.size());
for (const PathD& path : paths)
{
RectD pathRec = Bounds(path);
if (!rect.Intersects(pathRec))
continue;
else if (rect.Contains(pathRec))
result.push_back(path);
else
{
Path64 p = ScalePath<int64_t, double>(path, scale);
p = rc.Execute(p);
if (!p.empty())
result.push_back(ScalePath<double, int64_t>(p, 1 / scale));
}
}
return result;
}
inline Paths64 RectClipLines(const Rect64& rect, const Path64& path)
{
Paths64 result;
if (rect.IsEmpty() || path.empty()) return result;
Rect64 pathRec = Bounds(path);
if (!rect.Intersects(pathRec)) return result;
if (rect.Contains(pathRec))
{
result.push_back(path);
return result;
}
class RectClipLines rcl(rect);
return rcl.Execute(path);
}
inline Paths64 RectClipLines(const Rect64& rect, const Paths64& paths)
{
Paths64 result;
if (rect.IsEmpty() || paths.empty()) return result;
class RectClipLines rcl(rect);
for (const Path64& p : paths)
{
Rect64 pathRec = Bounds(p);
if (!rect.Intersects(pathRec))
continue;
else if (rect.Contains(pathRec))
result.push_back(p);
else
{
Paths64 pp = rcl.Execute(p);
if (!pp.empty())
result.insert(result.end(), pp.begin(), pp.end());
}
}
return result;
}
inline PathsD RectClipLines(const RectD& rect, const PathD& path, int precision = 2)
{
if (rect.IsEmpty() || path.empty() ||
!rect.Contains(Bounds(path))) return PathsD();
if (precision < -8 || precision > 8)
throw Clipper2Exception(precision_error);
const double scale = std::pow(10, precision);
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
class RectClipLines rcl(r);
Path64 p = ScalePath<int64_t, double>(path, scale);
return ScalePaths<double, int64_t>(rcl.Execute(p), 1 / scale);
}
inline PathsD RectClipLines(const RectD& rect, const PathsD& paths, int precision = 2)
{
PathsD result;
if (rect.IsEmpty() || paths.empty()) return result;
if (precision < -8 || precision > 8)
throw Clipper2Exception(precision_error);
const double scale = std::pow(10, precision);
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
class RectClipLines rcl(r);
result.reserve(paths.size());
for (const PathD& path : paths)
{
RectD pathRec = Bounds(path);
if (!rect.Intersects(pathRec))
continue;
else if (rect.Contains(pathRec))
result.push_back(path);
else
{
Path64 p = ScalePath<int64_t, double>(path, scale);
Paths64 pp = rcl.Execute(p);
if (pp.empty()) continue;
PathsD ppd = ScalePaths<double, int64_t>(pp, 1 / scale);
result.insert(result.end(), ppd.begin(), ppd.end());
}
}
return result;
}
namespace details
{
template <typename T>
inline void InternalPolyNodeToPaths(const PolyPath<T>& polypath, Paths<T>& paths)
inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths)
{
paths.push_back(polypath.Polygon());
for (auto child : polypath)
InternalPolyNodeToPaths(*child, paths);
for (const PolyPath* child : polypath)
PolyPathToPaths64(*(PolyPath64*)(child), paths);
}
inline bool InternalPolyPathContainsChildren(const PolyPath64& pp)
inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths)
{
for (auto child : pp)
paths.push_back(polypath.Polygon());
for (const PolyPath* child : polypath)
PolyPathToPathsD(*(PolyPathD*)(child), paths);
}
inline bool PolyPath64ContainsChildren(const PolyPath64& pp)
{
for (auto ch : pp)
{
PolyPath64* child = (PolyPath64*)ch;
for (const Point64& pt : child->Polygon())
if (PointInPolygon(pt, pp.Polygon()) == PointInPolygonResult::IsOutside)
return false;
if (child->Count() > 0 && !InternalPolyPathContainsChildren(*child))
if (child->Count() > 0 && !PolyPath64ContainsChildren(*child))
return false;
}
return true;
@ -361,20 +531,28 @@ namespace Clipper2Lib
} // end details namespace
template <typename T>
inline Paths<T> PolyTreeToPaths(const PolyTree<T>& polytree)
inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree)
{
Paths<T> result;
Paths64 result;
for (auto child : polytree)
details::InternalPolyNodeToPaths(*child, result);
details::PolyPathToPaths64(*(PolyPath64*)(child), result);
return result;
}
inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree)
{
PathsD result;
for (auto child : polytree)
details::PolyPathToPathsD(*(PolyPathD*)(child), result);
return result;
}
inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree)
{
for (auto child : polytree)
if (child->Count() > 0 && !details::InternalPolyPathContainsChildren(*child))
return false;
if (child->Count() > 0 &&
!details::PolyPath64ContainsChildren(*(PolyPath64*)(child)))
return false;
return true;
}
@ -464,7 +642,7 @@ namespace Clipper2Lib
inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false)
{
if (precision > 8 || precision < -8)
throw new Clipper2Exception("Error: Precision exceeds the allowed range.");
throw Clipper2Exception(precision_error);
const double scale = std::pow(10, precision);
Path64 p = ScalePath<int64_t, double>(path, scale);
p = TrimCollinear(p, is_open_path);

View File

@ -1,7 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.0 *
* Date : 3 August 2022 *
* Date : 15 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : Minkowski Sum and Difference *
@ -31,21 +30,21 @@ namespace Clipper2Lib
if (isSum)
{
for (Point64 pt : path)
for (const Point64& p : path)
{
Path64 path2(pattern.size());
std::transform(pattern.cbegin(), pattern.cend(),
path2.begin(), [pt](const Point64& pt2) {return pt + pt2; });
path2.begin(), [p](const Point64& pt2) {return p + pt2; });
tmp.push_back(path2);
}
}
else
{
for (Point64 pt : path)
for (const Point64& p : path)
{
Path64 path2(pattern.size());
std::transform(pattern.cbegin(), pattern.cend(),
path2.begin(), [pt](const Point64& pt2) {return pt - pt2; });
path2.begin(), [p](const Point64& pt2) {return p - pt2; });
tmp.push_back(path2);
}
}

View File

@ -1,7 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.5 *
* Date : 2 October 2022 *
* Date : 15 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : Path Offset (Inflate/Shrink) *
@ -271,15 +270,18 @@ void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
{
if (join_type_ == JoinType::Round)
DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
// else miter when the angle isn't too acute (and hence exceed ML)
else if (join_type_ == JoinType::Miter && cos_a > temp_lim_ - 1)
DoMiter(group, path, j, k, cos_a);
// else only square angles that deviate > 90 degrees
else if (cos_a < -0.001)
DoSquare(group, path, j, k);
else if (join_type_ == JoinType::Miter)
{
// miter unless the angle is so acute the miter would exceeds ML
if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a);
else DoSquare(group, path, j, k);
}
// don't bother squaring angles that deviate < ~20 degrees because
// squaring will be indistinguishable from mitering and just be a lot slower
else if (cos_a > 0.9)
DoMiter(group, path, j, k, cos_a);
else
// don't square shallow angles that are safe to miter
DoMiter(group, path, j, k, cos_a);
DoSquare(group, path, j, k);
}
k = j;
}

View File

@ -1,7 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Version : Clipper2 - ver.1.0.4 *
* Date : 14 August 2022 *
* Date : 15 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : Path Offset (Inflate/Shrink) *

547
thirdparty/clipper2/clipper.rectclip.cpp vendored Normal file
View File

@ -0,0 +1,547 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 26 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : FAST rectangular clipping *
* License : http://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
#include <cmath>
#include "clipper.h"
#include "clipper.rectclip.h"
namespace Clipper2Lib {
//------------------------------------------------------------------------------
// Miscellaneous methods
//------------------------------------------------------------------------------
inline PointInPolygonResult Path1ContainsPath2(Path64 path1, Path64 path2)
{
PointInPolygonResult result = PointInPolygonResult::IsOn;
for(const Point64& pt : path2)
{
result = PointInPolygon(pt, path1);
if (result != PointInPolygonResult::IsOn) break;
}
return result;
}
inline bool GetLocation(const Rect64& rec,
const Point64& pt, Location& loc)
{
if (pt.x == rec.left && pt.y >= rec.top && pt.y <= rec.bottom)
{
loc = Location::Left;
return false;
}
else if (pt.x == rec.right && pt.y >= rec.top && pt.y <= rec.bottom)
{
loc = Location::Right;
return false;
}
else if (pt.y == rec.top && pt.x >= rec.left && pt.x <= rec.right)
{
loc = Location::Top;
return false;
}
else if (pt.y == rec.bottom && pt.x >= rec.left && pt.x <= rec.right)
{
loc = Location::Bottom;
return false;
}
else if (pt.x < rec.left) loc = Location::Left;
else if (pt.x > rec.right) loc = Location::Right;
else if (pt.y < rec.top) loc = Location::Top;
else if (pt.y > rec.bottom) loc = Location::Bottom;
else loc = Location::Inside;
return true;
}
Point64 GetIntersectPoint64(const Point64& ln1a, const Point64& ln1b,
const Point64& ln2a, const Point64& ln2b)
{
// see http://astronomy.swin.edu.au/~pbourke/geometry/lineline2d/
if (ln1b.x == ln1a.x)
{
if (ln2b.x == ln2a.x) return Point64(); // parallel lines
double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
double b2 = ln2a.y - m2 * ln2a.x;
return Point64(ln1a.x, static_cast<int64_t>(std::round(m2 * ln1a.x + b2)));
}
else if (ln2b.x == ln2a.x)
{
double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
double b1 = ln1a.y - m1 * ln1a.x;
return Point64(ln2a.x, static_cast<int64_t>(std::round(m1 * ln2a.x + b1)));
}
else
{
double m1 = static_cast<double>(ln1b.y - ln1a.y) / (ln1b.x - ln1a.x);
double b1 = ln1a.y - m1 * ln1a.x;
double m2 = static_cast<double>(ln2b.y - ln2a.y) / (ln2b.x - ln2a.x);
double b2 = ln2a.y - m2 * ln2a.x;
if (std::fabs(m1 - m2) > 1.0E-15)
{
double x = (b2 - b1) / (m1 - m2);
return Point64(x, m1 * x + b1);
}
else
return Point64((ln1a.x + ln1b.x) * 0.5, (ln1a.y + ln1b.y) * 0.5);
}
}
inline bool GetIntersection(const Path64& rectPath,
const Point64& p, const Point64& p2, Location& loc, Point64& ip)
{
// gets the intersection closest to 'p'
// when Result = false, loc will remain unchanged
switch (loc)
{
case Location::Left:
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
else if (p.y < rectPath[0].y &&
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
loc = Location::Top;
}
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
loc = Location::Bottom;
}
else return false;
break;
case Location::Top:
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
else if (p.x < rectPath[0].x &&
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
loc = Location::Left;
}
else if (p.x > rectPath[1].x &&
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
loc = Location::Right;
}
else return false;
break;
case Location::Right:
if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
else if (p.y < rectPath[0].y &&
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
loc = Location::Top;
}
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
loc = Location::Bottom;
}
else return false;
break;
case Location::Bottom:
if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
else if (p.x < rectPath[3].x &&
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
loc = Location::Left;
}
else if (p.x > rectPath[2].x &&
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
loc = Location::Right;
}
else return false;
break;
default: // loc == rInside
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[3]);
loc = Location::Left;
}
else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[0], rectPath[1]);
loc = Location::Top;
}
else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[1], rectPath[2]);
loc = Location::Right;
}
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
{
ip = GetIntersectPoint64(p, p2, rectPath[2], rectPath[3]);
loc = Location::Bottom;
}
else return false;
break;
}
return true;
}
inline Location GetAdjacentLocation(Location loc, bool isClockwise)
{
int delta = (isClockwise) ? 1 : 3;
return static_cast<Location>((static_cast<int>(loc) + delta) % 4);
}
inline bool HeadingClockwise(Location prev, Location curr)
{
return (static_cast<int>(prev) + 1) % 4 == static_cast<int>(curr);
}
inline bool AreOpposites(Location prev, Location curr)
{
return abs(static_cast<int>(prev) - static_cast<int>(curr)) == 2;
}
inline bool IsClockwise(Location prev, Location curr,
Point64 prev_pt, Point64 curr_pt, Point64 rect_mp)
{
if (AreOpposites(prev, curr))
return CrossProduct(prev_pt, rect_mp, curr_pt) < 0;
else
return HeadingClockwise(prev, curr);
}
//----------------------------------------------------------------------------
// RectClip64
//----------------------------------------------------------------------------
void RectClip::AddCorner(Location prev, Location curr)
{
if (HeadingClockwise(prev, curr))
result_.push_back(rectPath_[static_cast<int>(prev)]);
else
result_.push_back(rectPath_[static_cast<int>(curr)]);
}
void RectClip::AddCorner(Location& loc, bool isClockwise)
{
if (isClockwise)
{
result_.push_back(rectPath_[static_cast<int>(loc)]);
loc = GetAdjacentLocation(loc, true);
}
else
{
loc = GetAdjacentLocation(loc, false);
result_.push_back(rectPath_[static_cast<int>(loc)]);
}
}
void RectClip::GetNextLocation(const Path64& path,
Location& loc, int& i, int highI)
{
switch (loc)
{
case Location::Left:
while (i <= highI && path[i].x <= rect_.left) ++i;
if (i > highI) break;
else if (path[i].x >= rect_.right) loc = Location::Right;
else if (path[i].y <= rect_.top) loc = Location::Top;
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
else loc = Location::Inside;
break;
case Location::Top:
while (i <= highI && path[i].y <= rect_.top) ++i;
if (i > highI) break;
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
else if (path[i].x <= rect_.left) loc = Location::Left;
else if (path[i].x >= rect_.right) loc = Location::Right;
else loc = Location::Inside;
break;
case Location::Right:
while (i <= highI && path[i].x >= rect_.right) ++i;
if (i > highI) break;
else if (path[i].x <= rect_.left) loc = Location::Left;
else if (path[i].y <= rect_.top) loc = Location::Top;
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
else loc = Location::Inside;
break;
case Location::Bottom:
while (i <= highI && path[i].y >= rect_.bottom) ++i;
if (i > highI) break;
else if (path[i].y <= rect_.top) loc = Location::Top;
else if (path[i].x <= rect_.left) loc = Location::Left;
else if (path[i].x >= rect_.right) loc = Location::Right;
else loc = Location::Inside;
break;
case Location::Inside:
while (i <= highI)
{
if (path[i].x < rect_.left) loc = Location::Left;
else if (path[i].x > rect_.right) loc = Location::Right;
else if (path[i].y > rect_.bottom) loc = Location::Bottom;
else if (path[i].y < rect_.top) loc = Location::Top;
else { result_.push_back(path[i]); ++i; continue; }
break; //inner loop
}
break;
} //switch
}
Path64 RectClip::Execute(const Path64& path)
{
if (rect_.IsEmpty() || path.size() < 3) return Path64();
result_.clear();
start_locs_.clear();
int i = 0, highI = static_cast<int>(path.size()) - 1;
Location prev = Location::Inside, loc;
Location crossing_loc = Location::Inside;
Location first_cross_ = Location::Inside;
if (!GetLocation(rect_, path[highI], loc))
{
i = highI - 1;
while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i;
if (i < 0) return path;
if (prev == Location::Inside) loc = Location::Inside;
i = 0;
}
Location starting_loc = loc;
///////////////////////////////////////////////////
while (i <= highI)
{
prev = loc;
Location crossing_prev = crossing_loc;
GetNextLocation(path, loc, i, highI);
if (i > highI) break;
Point64 ip, ip2;
Point64 prev_pt = (i) ? path[static_cast<size_t>(i - 1)] : path[highI];
crossing_loc = loc;
if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
{
// ie remaining outside
if (crossing_prev == Location::Inside)
{
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
do {
start_locs_.push_back(prev);
prev = GetAdjacentLocation(prev, isClockw);
} while (prev != loc);
crossing_loc = crossing_prev; // still not crossed
}
else if (prev != Location::Inside && prev != loc)
{
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], mp_);
do {
AddCorner(prev, isClockw);
} while (prev != loc);
}
++i;
continue;
}
////////////////////////////////////////////////////
// we must be crossing the rect boundary to get here
////////////////////////////////////////////////////
if (loc == Location::Inside) // path must be entering rect
{
if (first_cross_ == Location::Inside)
{
first_cross_ = crossing_loc;
start_locs_.push_back(prev);
}
else if (prev != crossing_loc)
{
bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], mp_);
do {
AddCorner(prev, isClockw);
} while (prev != crossing_loc);
}
}
else if (prev != Location::Inside)
{
// passing right through rect. 'ip' here will be the second
// intersect pt but we'll also need the first intersect pt (ip2)
loc = prev;
GetIntersection(rectPath_, prev_pt, path[i], loc, ip2);
if (crossing_prev != Location::Inside)
AddCorner(crossing_prev, loc);
if (first_cross_ == Location::Inside)
{
first_cross_ = loc;
start_locs_.push_back(prev);
}
loc = crossing_loc;
result_.push_back(ip2);
if (ip == ip2)
{
// it's very likely that path[i] is on rect
GetLocation(rect_, path[i], loc);
AddCorner(crossing_loc, loc);
crossing_loc = loc;
continue;
}
}
else // path must be exiting rect
{
loc = crossing_loc;
if (first_cross_ == Location::Inside)
first_cross_ = crossing_loc;
}
result_.push_back(ip);
} //while i <= highI
///////////////////////////////////////////////////
if (first_cross_ == Location::Inside)
{
if (starting_loc == Location::Inside) return path;
Rect64 tmp_rect = Bounds(path);
if (tmp_rect.Contains(rect_) &&
Path1ContainsPath2(path, rectPath_) !=
PointInPolygonResult::IsOutside) return rectPath_;
else
return Path64();
}
if (loc != Location::Inside &&
(loc != first_cross_ || start_locs_.size() > 2))
{
if (start_locs_.size() > 0)
{
prev = loc;
for (auto loc2 : start_locs_)
{
if (prev == loc2) continue;
AddCorner(prev, HeadingClockwise(prev, loc2));
prev = loc2;
}
loc = prev;
}
if (loc != first_cross_)
AddCorner(loc, HeadingClockwise(loc, first_cross_));
}
if (result_.size() < 3) return Path64();
// tidy up duplicates and collinear segments
Path64 res;
res.reserve(result_.size());
size_t k = 0; highI = static_cast<int>(result_.size()) - 1;
Point64 prev_pt = result_[highI];
res.push_back(result_[0]);
Path64::const_iterator cit;
for (cit = result_.cbegin() + 1; cit != result_.cend(); ++cit)
{
if (CrossProduct(prev_pt, res[k], *cit))
{
prev_pt = res[k++];
res.push_back(*cit);
}
else
res[k] = *cit;
}
if (k < 2) return Path64();
// and a final check for collinearity
else if (!CrossProduct(res[0], res[k - 1], res[k])) res.pop_back();
return res;
}
Paths64 RectClipLines::Execute(const Path64& path)
{
result_.clear();
Paths64 result;
if (rect_.IsEmpty() || path.size() == 0) return result;
int i = 1, highI = static_cast<int>(path.size()) - 1;
Location prev = Location::Inside, loc;
Location crossing_loc = Location::Inside;
if (!GetLocation(rect_, path[0], loc))
{
while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i;
if (i > highI) {
result.push_back(path);
return result;
}
if (prev == Location::Inside) loc = Location::Inside;
i = 1;
}
if (loc == Location::Inside) result_.push_back(path[0]);
///////////////////////////////////////////////////
while (i <= highI)
{
prev = loc;
GetNextLocation(path, loc, i, highI);
if (i > highI) break;
Point64 ip, ip2;
Point64 prev_pt = path[static_cast<size_t>(i - 1)];
crossing_loc = loc;
if (!GetIntersection(rectPath_, path[i], prev_pt, crossing_loc, ip))
{
// ie remaining outside
++i;
continue;
}
////////////////////////////////////////////////////
// we must be crossing the rect boundary to get here
////////////////////////////////////////////////////
if (loc == Location::Inside) // path must be entering rect
{
result_.push_back(ip);
}
else if (prev != Location::Inside)
{
// passing right through rect. 'ip' here will be the second
// intersect pt but we'll also need the first intersect pt (ip2)
crossing_loc = prev;
GetIntersection(rectPath_, prev_pt, path[i], crossing_loc, ip2);
result_.push_back(ip2);
result_.push_back(ip);
result.push_back(result_);
result_.clear();
}
else // path must be exiting rect
{
result_.push_back(ip);
result.push_back(result_);
result_.clear();
}
} //while i <= highI
///////////////////////////////////////////////////
if (result_.size() > 1)
result.push_back(result_);
return result;
}
} // namespace

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/*******************************************************************************
* Author : Angus Johnson *
* Date : 26 October 2022 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2022 *
* Purpose : FAST rectangular clipping *
* License : http://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
#ifndef CLIPPER_RECTCLIP_H
#define CLIPPER_RECTCLIP_H
#include <cstdlib>
#include <vector>
#include "clipper.h"
#include "clipper.core.h"
namespace Clipper2Lib
{
enum class Location { Left, Top, Right, Bottom, Inside };
class RectClip {
protected:
const Rect64 rect_;
const Point64 mp_;
const Path64 rectPath_;
Path64 result_;
std::vector<Location> start_locs_;
void GetNextLocation(const Path64& path,
Location& loc, int& i, int highI);
void AddCorner(Location prev, Location curr);
void AddCorner(Location& loc, bool isClockwise);
public:
RectClip(const Rect64& rect) :
rect_(rect),
mp_(rect.MidPoint()),
rectPath_(rect.AsPath()) {}
Path64 Execute(const Path64& path);
};
class RectClipLines : public RectClip {
public:
RectClipLines(const Rect64& rect) : RectClip(rect) {};
Paths64 Execute(const Path64& path);
};
} // Clipper2Lib namespace
#endif // CLIPPER_RECTCLIP_H