Purple
eb0e6ef50d
Added glyph ranges manager for ImGuiPresenter, added ability to use glyph ranges for Inspector's font ( #1936 )
...
* Added glyph manager for ImGuiPresenter
* renamed glyph ranges constants
* for static code conduct
* for code of conduct 2
* removed some duplication and better format
* removed extra space
2024-05-29 23:56:03 +08:00
RH
ccf31892a0
Update documentation for axmol build commands when targetting the iOS simulator ( #1938 )
2024-05-29 22:25:42 +08:00
RH
b54775d11f
[Android] Calculate safe area inset values for devices with rounded corners ( #1934 )
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* [Android] Add support for factoring in device rounded corner inset values for Android API 31 or higher
* Check for null pointer return values from Java.
2024-05-28 20:06:15 +08:00
Purple
d826793cd0
Add ability to change Inspector's font size ( #1932 )
2024-05-27 08:55:35 +08:00
halx99
905fce52d0
Release 2.1.3 ( #1925 )
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* Update CHANGELOG.md
* Update publish.ps1
* Enable lua bit module for all lua versions supported by axmol
* Fixup
* Enable build lua-tests on gh ci
* Update ChangeLog
* Update CHANGELOG.md
* updUpdate 1kdist to v86
2024-05-26 12:53:08 +08:00
RH
741472398f
Do image processing to reverse premultiplied alpha in separate thread ( #1929 )
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* Add missing parameter names
* Move processing intensive operation to a separate thread
* FileUtils instance may not be thread safe
2024-05-26 09:26:06 +08:00
Paulo Coutinho
49ba0ddd67
Fix descriptor typo ( #1928 )
2024-05-25 14:39:18 +08:00
Paulo Coutinho
e49a28fba7
Fix sol problem in emplace method ( #1927 )
2024-05-25 13:29:46 +08:00
smilediver
7ca10e7f0c
Fix passing non null terminated strings for null terminated params ( #1924 )
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* Fix passing non null terminated strings for null terminated params
* Change stringWithUTF8String with initWithBytes
2024-05-25 08:07:31 +08:00
halx99
6b25f513e1
Update ChangeLog
2024-05-24 04:25:02 +08:00
halx99
3abf136a62
Fix emsdk 3.1.60 compile errors
2024-05-24 04:17:04 +08:00
halx99
76ce90c0b8
Update readme badges
2024-05-24 01:38:28 +08:00
halx99
a4e1c4cb1f
Update emsdk to 3.1.60
2024-05-24 01:28:55 +08:00
halx99
54cec14c10
Fix wasm ci
2024-05-24 01:26:58 +08:00
halx99
2d8bc32454
Improve 1k code style
2024-05-24 01:18:30 +08:00
smilediver
02bb17d867
Set AX_USE_METAL and AX_USE_GL to 1 if defined ( #1916 )
2024-05-23 01:27:26 +08:00
RH
db1b022128
Fix crash due to invalid pointer ( #1920 )
2024-05-23 01:25:59 +08:00
RH
6e321ae265
Update the CMake minimum version requirement to 3.23.0+ ( #1918 )
2024-05-23 01:23:56 +08:00
RH
93042d2ad9
[Android] Add x86_64 to example list of possible target architectures ( #1919 )
2024-05-23 01:22:18 +08:00
halx99
2f5bc186a5
Update ChangeLog
2024-05-22 21:42:04 +08:00
aismann
e1b3023010
Remove box2d-optimized ( #1913 )
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Removed Box2D-optimized
it's is now obsolete; Erin Catto has developed Box2D v3 with many performance improvements, so please use that instead
2024-05-22 20:32:05 +08:00
aismann
5b8a07413b
DrawNodeEx/DrawNodeExTest update ( #1914 )
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* Fix issue #1546 of UILayout(#1549 ) and small performance boost
* add test
* Update DrawPrimitivesTest.cpp (Smaller tester code)
* Update DrawNodeEx.h
AX_EX_DLL
* Update AXLinkHelpers.cmake
* Update Console.cpp (removed the '\n' which creates an second (empty) line)
* segment stuff
* .
* add some more tests
* Issue 1888
* .
* add all DrawNode cocos2dx
* .
* .
* .
* add feature for drawing in correct order
* .
* Update DrawNodeEx.cpp
* .
* Update DrawNodeEx.cpp
* DRAWNODE_TRIANGLE_ONLY
* DRAWNODE_DRAW_LINE_POINT
* .
* Update DrawNodeExTest.cpp
* Update DrawNodeExTest.cpp
* .
* .
* Add round brackets
* commendet this both lines (check it in next version)
* .
2024-05-22 18:48:36 +08:00
halx99
1a15620f4e
Fix #1906
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The tools/ci/genbindings.ps1 now support windows,linux,mac
2024-05-22 08:50:32 +08:00
smilediver
ddeb14c160
Fix shaders not copying to final build on macOS for non Xcode builds (2) ( #1908 )
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* Fix shaders not copying to final build on macOS for non Xcode builds
* Fix macOS build after adding minimum CMake 3.20 requirement
* Refactor "Fix macOS build after adding minimum CMake 3.20 requirement"
2024-05-22 01:51:09 +08:00
halx99
cb142c6c4e
Fix #1911 [skip ci]
2024-05-22 01:23:28 +08:00
RH
2f8579f189
Allow media controls to be rotated left or right by 90 degrees ( #1910 )
2024-05-21 23:41:02 +08:00
halx99
fcc282d116
Improve ci [skip ci]
2024-05-21 23:40:01 +08:00
Turky Mohammed
ef3f14c2d7
[BUG] Fix system font blurring ( #1907 )
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* Update Label.cpp
* Update core/2d/Label.cpp
---------
Co-authored-by: halx99 <halx99@live.com>
2024-05-21 21:49:06 +08:00
halx99
1e40692a6d
Fix typo [skip ci]
2024-05-20 23:52:19 +08:00
halx99
d9563d1741
Fix docs menu_versions
2024-05-20 23:46:48 +08:00
halx99
c07139544b
Update imgui to 1.90.6
2024-05-19 01:42:48 +08:00
halx99
b550d569a9
Update prebuilt tool `glslcc` to 1.9.5
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- macos-arm64 support and built for macos-10.15+
2024-05-19 01:15:02 +08:00
halx99
53e2fbad14
Rename 1k/build.ps1 ==> 1k/1kiss.ps1
2024-05-18 23:30:26 +08:00
halx99
52288a2f14
Fix build-site.ps1 [skip ci]
2024-05-18 17:33:40 +08:00
halx99
5b70bf82c9
Update build site [skip ci]
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Due to appveyor limit 1 hours build time and always failed with timeout, so we migrate ci:wasm to github action
2024-05-18 17:25:31 +08:00
halx99
c9b4d3caff
Try enable wasm on github action ( #1903 )
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* Update build.yml
* Upload artifacts for wasm ci
* Fixup
* Improve tools/cmdline/build.ps1
- Improve unhandled args forward
- Fix parse unexpected arg with differrent args order
* Fixup
2024-05-18 14:22:46 +08:00
halx99
9bb13ac8a6
Prepare release 2.1.3
2024-05-17 23:56:54 +08:00
halx99
fda69b3391
Add build optimize flag: O0: Debug, O1: MinSizeRel, O2: RelWithDebInfo, O3: Release
2024-05-17 00:15:59 +08:00
axmol-bot
beb873ea2a
Committing luabindings for commit 49bd2bc
( #1900 )
2024-05-16 21:49:22 +08:00
RH
49bd2bc7de
Add support for ensuring sprite content size does not change on new texture ( #1897 )
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* Add support for ensuring sprite content size does not change on new texture
* Use better method name for enabling sprite dynamic sizing
2024-05-16 19:33:09 +08:00
Tyelor D. Klein
99866d9462
Retain _debugDrawNode in Label ( #1890 )
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* Retain _debugDrawNode in Label
This fixes a memory corruption bug and resulting crash in the TextFieldTTF (and likely other TextField classes) where the _debugDrawNode wasn't being retained, and the label isn't added to the scene for a TextField, but is maintained by the TextField. This caused _debugDrawNode in the Label class to get cleaned up, even though Label still thought it had a valid reference to a DrawNode.
* Added missing Axmol copyright
* Changed Label to use visit for _debugDrawNode
2024-05-16 19:32:53 +08:00
halx99
1baf5cde3b
Fixup
2024-05-11 01:22:27 +08:00
halx99
a50eb06322
Update astcenc: 4.7.0 ==> 4.8.0, libwebp: 1.3.2 ==> 1.4.0
2024-05-11 00:37:56 +08:00
halx99
893ccab0bb
Update simdjson to 3.9.2
2024-05-11 00:27:08 +08:00
halx99
f0c24eee34
Improve UITextFieldEx
2024-05-11 00:21:38 +08:00
aismann
90586f8a76
Bring the latest extension::DrawNodeEx to axmol ( #1883 )
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* latest version 0.91
* renamed all ensureCapacityGL* to ensureCapacity*
* replace v2ToTex2F ->Tex2F
2024-05-07 23:07:04 +08:00
RH
5ee1c8e74f
[FairyGUI] Use content scale factor to correctly set up a scale 9 sprite ( #1884 )
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* Ensure that the content scale factor is used to correctly set up a scale 9 sprite
* Insets defined in FairyGUI editor should be scaled too, which simplifies the fix.
* Update copyright for Axmol related modifications
2024-05-06 20:39:26 +08:00
halx99
1d8233d3ad
Add AXLOGD,AXLOGI,... functions for lua
2024-05-06 09:10:26 +08:00
halx99
10d3e81329
Update emsdk to 3.1.59
2024-05-05 23:25:52 +08:00
axmol-bot
ded98f57dd
Committing luabindings for commit 33c328e
( #1879 )
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Co-authored-by: halx99 <6977319+halx99@users.noreply.github.com>
2024-05-05 00:56:36 +08:00