Wenhai Lin
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4fa58602a8
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Adds `std::nothrow` to the `new` statements
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2015-12-16 14:02:55 +08:00 |
XiaoFeng
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17a5d07183
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Fix 3d particle can not show in simulator
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2015-08-03 09:53:16 +08:00 |
Liam
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51993d5733
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update for reader
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2015-07-06 16:14:41 +08:00 |
XiaoFeng
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375e80bd70
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Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
Update easing default speed
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2015-06-23 11:31:16 +08:00 |
minggo
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1f5e5b5058
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Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
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2015-04-22 10:25:49 +08:00 |
pipu
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fcd48ce2c3
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Reset method purge() definition.
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2015-04-21 18:16:38 +08:00 |
pipu
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04cde1c52c
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Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:05:46 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
|
2015-04-20 12:56:43 +03:00 |
pipu
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388e4b3a93
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Modify that parse position for Node3DReader.
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2015-04-20 15:56:36 +08:00 |
pipu
|
bb110449be
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Reset method purge() definition for some Reader.
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2015-03-31 14:56:24 +08:00 |
pipu
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6f20da4444
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Add destroyCocosStudio()
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2015-03-30 16:46:33 +08:00 |
Ray
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2f4fbbf4e8
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fix the define problem
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2015-02-25 14:28:39 +08:00 |
Dale Stammen
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b39b078593
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fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms
|
2015-02-24 14:39:21 -08:00 |
Ray
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73e40f1c4b
|
Node3DReader Test
|
2015-02-19 16:18:54 +08:00 |
Ray
|
2f01deee89
|
3D Editor Reader
Node3DReader
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2015-02-19 12:08:09 +08:00 |