Michael Contento
fe180078f0
Android: add xlargeScreens="true" to supports-screens
2013-10-28 23:12:51 +01:00
minggo
e81efb24c9
issue #2905 : android samples run ok
2013-10-23 16:49:50 +08:00
Dhilan007
f11dba586a
issue #2905:modification vs-project for folder structure change
2013-10-21 22:09:21 +08:00
minggo
4d28d0ab8b
issue #2509:make lua android template build ok
2013-10-17 17:46:09 +08:00
James Chen
edcf9fecb4
[Win32] Fixing compilation errors after renaming CocosDenshion to 'audio'.
2013-10-11 21:52:28 +08:00
minggo
6e62be5443
issue #2905 : modify makefile to include correct header files
2013-10-10 17:39:53 +08:00
minggo
866906fd58
issue #2905:modify project settings to include correct audio path
2013-10-10 15:40:06 +08:00
Dhilan007
8dc55b3773
issues #2677:Use CoreMotion's API to replace UIAccelerometer.
2013-10-08 11:08:45 +08:00
Dhilan007
9727436a5d
issues #2834:Use Android standalone toolchain on windows to remove the dependence of cygwin
2013-09-27 21:54:48 +08:00
Ricardo Quesada
cd557a11bf
Adds missing icons to templates and samples
2013-09-20 14:06:44 -07:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
Ricardo Quesada
3696703db4
forces 64-bit arch
2013-09-19 18:46:07 -07:00
Ricardo Quesada
51834e5291
Xcode template projects fixes
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Updats the xcode project with recommended fixes from Xcode 5.0
2013-09-19 18:27:11 -07:00
Ricardo Quesada
2ab1b2ff04
Lua template: ios and mac projects in one Xcode file
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Merged iOS and Mac projects into one single Xcode.proj file
2013-09-19 17:05:00 -07:00
Huabing.Xu
a2dee37b0e
glfw EGLView set alloc on the stack to prevent memory leak
2013-09-18 17:00:21 +08:00
minggo
40d91f0afa
disable compressing png when deploying for iOS device
2013-09-18 11:16:28 +08:00
minggo
38b618bc4f
Merge pull request #3661 from samuele3hu/developTest
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Modify AppDelegate.cpp file of multi-platform-lua for Design Resolution Size
2013-09-17 18:36:21 -07:00
samuele3hu
423e7adf93
Modify AppDelegate.cpp file of multi-platform-lua
2013-09-17 21:01:43 +08:00
minggo
ddaff9cce6
make cocos2dx depend chipmunk
2013-09-17 19:24:30 +08:00
samuele3hu
cf5e04ad63
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
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Conflicts:
samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
2013-09-16 16:58:30 +08:00
samuele3hu
b563c52e10
Issue:Resolve the carsh of the simple game test sample and modify the main.cpps in the template for the android projects
2013-09-16 16:55:16 +08:00
minggo
27381fc83f
Merge pull request #3562 from bassarisse/develop
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Win32 icons on template
2013-09-15 23:44:11 -07:00
Dhilan007
b827162113
issue #2800:Can not hide status bar on iOS 7
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fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:18:58 +08:00
Bruno Assarisse
71c1e10fd8
Win32 icons on template
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Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
minggo
249b4d79a3
Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
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Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
Huabing.Xu
4c12f4029a
issue #2460 : project template for glfw
2013-09-02 13:48:39 +08:00
samuele3hu
564a77edf6
issue #2433:Modify template/multi_platform_lua/Resources/hello.lua
2013-08-30 17:18:47 +08:00
samuele3hu
f56c6f7087
issue #2433:Modify platform config and some test samples
2013-08-30 11:56:35 +08:00
James Chen
0e1770ca82
issue #2732 : [iOS] Adding 'Cocos2d.lua".
2013-08-27 16:57:10 +08:00
James Chen
64ab842a74
issue #2732 : [iOS]Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:53:41 +08:00
James Chen
a7f4e82799
issue #2732 : Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:46:31 +08:00
folecr
cbd7796438
Update nojava.txt with readme.
2013-08-07 12:29:58 -07:00
folecr
5295b85d8e
Update templates for Android
2013-08-05 19:14:47 -07:00
minggo
1d2b1c79c2
closed #2438:remove mac 32-bit support
2013-07-30 18:02:35 +08:00
samuele3hu
38a23890ff
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestDevelop
2013-07-30 09:55:28 +08:00
samuele3hu
3499aafd27
issue #2435:Lua template supports mac port
2013-07-30 09:51:15 +08:00
James Chen
5aab0cab7b
[Android] Fixing build errors for ndk-r9.
2013-07-29 14:54:00 +08:00
samuele3hu
3c953a934e
issue #2404:Add more deprecated function and Modify template vs11 solution
2013-07-28 00:16:16 +08:00
minggo
b6b56a252c
make iOS template work ok on armv7s devices
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build only active architecture only
2013-07-27 21:20:25 +08:00
James Chen
8721951cee
Lua Template Fix.
2013-07-27 15:16:09 +08:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
minggo
99949331b1
fix error and compilings error in templates
2013-07-24 17:27:29 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
33c37f5f9d
issue #2397 : CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
2013-07-12 14:44:24 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00