walzer
|
d18eecf247
|
UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets
|
2012-09-27 10:28:00 +08:00 |
walzer
|
c9772c76ec
|
fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums
|
2012-09-27 00:44:40 +08:00 |
walzer
|
7088b19a1a
|
add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina)
|
2012-09-24 13:59:16 +08:00 |
walzer
|
ed936dcd48
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
|
2012-09-24 12:03:36 +08:00 |
walzer
|
c50a62be7a
|
issue #1482, fix typos, mehod -> method.
|
2012-09-24 10:54:03 +08:00 |
walzer
|
59a4b0460b
|
HelloCpp and SimpleGame teaches how to adapt on all iPhone/iPad multi-resolutions, especially for 4-inch retina screen.
|
2012-09-24 10:46:15 +08:00 |
Walzer
|
88b98faa88
|
fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
|
2012-09-23 20:24:51 +08:00 |
Walzer
|
7e4615cd7b
|
upgrade Cocos2dSimpleGame to v2.0.2 framework, add it into samples folder
|
2012-09-09 20:20:29 +08:00 |