andyque
9d5c2ba773
closed #5110 , add const specifier to getStringLength function
2014-05-14 16:25:30 +08:00
andyque
09fce798f0
closed #5110 , add const reference to typedef
2014-05-14 16:14:28 +08:00
andyque
437b30487c
issue #5110 , refactor UITextBMFont
2014-05-14 16:02:31 +08:00
andyque
76cefcaa3f
issue #5110 , refactor UITextAtlas
2014-05-14 15:51:50 +08:00
andyque
e6889dca36
issue #5110 , refactor UIText
2014-05-14 15:26:14 +08:00
yinkaile
e30e05ce92
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-14 15:13:38 +08:00
samuele3hu
ee4e5e4800
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-14 14:45:15 +08:00
andyque
578ff2735d
issue #5110 , fix VideoPlayer android compile error
2014-05-14 14:44:04 +08:00
samuele3hu
534ad2aafb
fix the compile error in Xcode 4.6 for mac platform which trigger by the Architectures’ value
2014-05-14 14:43:10 +08:00
minggo
f22804241a
Merge pull request #6725 from dumganhar/ref-tracker
...
Adds ref memory tracker to easily find out memory leak for instance of Ref or its subclasses
2014-05-14 13:44:22 +08:00
James Chen
4c23ff5b8c
trackRef and untrackRef are static function now.
2014-05-14 11:55:20 +08:00
pandamicro
a463a1630f
Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 11:49:09 +08:00
andyque
46cf6251b6
issue #5110 , rename a member variable and delete gui prefix in ui tests
2014-05-14 11:26:04 +08:00
vision
7b0cf3c860
replace std::function with const std::function&
2014-05-14 11:21:46 +08:00
andyque
e6a36fde18
issue #5110 , refactor VideoPlayer
2014-05-14 11:18:11 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
vision
e7df247d65
replace more tabs with spaces to uniform the code styles.
2014-05-14 10:40:56 +08:00
James Chen
54176b0267
Include <algorithm> for std::find
2014-05-14 10:31:09 +08:00
James Chen
c14482254d
Fixes wrong indention and whitespace cleanup
2014-05-14 10:25:45 +08:00
James Chen
ba3f5f8eee
Updates indention in CCRef.h
2014-05-14 10:17:08 +08:00
James Chen
72d29976c3
Disables memory tracker by default
2014-05-14 10:16:05 +08:00
James Chen
eb8f07370c
Remove a comment in CCRef.cpp
2014-05-14 10:12:49 +08:00
James Chen
d9d4d9d51a
Adds ref memory tracker to easily find out memory leak for instance of Ref or its subclasses
2014-05-14 10:07:03 +08:00
CocosRobot
20c50ef189
[AUTO]: updating luabinding automatically
2014-05-14 02:03:18 +00:00
minggo
0303e5d270
Merge pull request #6716 from andyque/issue4900
...
closed #4900 , add TTF font to UIText
2014-05-14 09:57:57 +08:00
andyque
ca4a7a7e53
issue #4900 , refactor
2014-05-14 09:55:55 +08:00
andyque
92d9120967
issue #4900 , refactor
2014-05-14 09:37:21 +08:00
andyque
df86b07f15
closed #5005 , refactor
2014-05-14 09:23:56 +08:00
vision
021be6ef9b
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-14 09:22:36 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
...
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter
249dffa346
getter always must be a const method.
2014-05-13 23:28:04 +03:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
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consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00
visiblelight
541d03d668
Now it shoudl run fine on iOS
2014-05-14 01:06:26 +08:00
visiblelight
4df8624a54
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-13 22:37:40 +08:00
andyque
a28bdb0ed5
closed #5005 , refactor
2014-05-13 18:41:38 +08:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
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closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
visiblelight
fe91f46882
The target filename shuld use a writable path.
2014-05-13 18:34:35 +08:00
andyque
2a25afbb76
closed #4900 . add comment
2014-05-13 18:15:53 +08:00
minggo
7d7d0b8251
Merge pull request #6712 from dumganhar/dont-using-cocos2d-namespace-in-header
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PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 18:07:18 +08:00
cocoscodeide
0b301d6602
Merge pull request #5 from cocos2d/v3
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update cocos2d-x
2014-05-13 17:59:18 +08:00
andyque
31a2194dcb
closed #4900 , add TTF font to UIText
2014-05-13 17:45:15 +08:00
visiblelight
0de27ad4f1
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-13 17:30:16 +08:00
James Chen
1ced31a2d3
issue #5160 : Don't use static variables, use member variables
2014-05-13 17:29:05 +08:00
visiblelight
5459b581b0
replace tab with spaces; remove the 'flipped' parameter;
2014-05-13 17:17:15 +08:00
andyque
41fe56ee70
closed #5005 , fix a null pointer exception
2014-05-13 17:12:48 +08:00
James Chen
0cd2196b88
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 17:08:30 +08:00
James Chen
d0c98d6269
Adds ValueVectorNull, ValueMapNull, ValueMapIntKeyNull global variables.
2014-05-13 17:03:48 +08:00
andyque
2d88c8ea92
closed #5005 , fix visible and enable issue
2014-05-13 16:37:41 +08:00
Dhilan007
1a7ca64be2
Merge branch 'reparentChildren' of https://github.com/darkdukey/cocos2d-x into v3_nodefix
2014-05-13 16:36:42 +08:00
visiblelight
47e4ee4ff2
add a new utility function to capture the screen
2014-05-13 16:23:35 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Ricardo Quesada
cd194cad9f
Merge pull request #6711 from ricardoquesada/indent_issues
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fixes more indentation issues
2014-05-13 00:10:30 -07:00
Ricardo Quesada
8aea6fe89f
fixes more indentation issues
2014-05-13 00:10:01 -07:00
CocosRobot
7ad48b632a
[AUTO]: updating luabinding automatically
2014-05-13 07:03:12 +00:00
Ricardo Quesada
f25de7869b
indentation issues
2014-05-12 23:57:46 -07:00
andyque
1c47c833c6
issue #5005 , fixed widget visit method
2014-05-13 14:56:44 +08:00
andyque
810c25b85e
Merge branch 'v3' into issue5005
2014-05-13 14:52:49 +08:00
andyque
1a319b3f12
issue #5005 , deprecated setTouchEnabled
2014-05-13 14:52:27 +08:00
Ricardo Quesada
cdac920b5f
Merge remote-tracking branch 'cocos2d/v3' into multitexturingsupport
2014-05-12 23:52:02 -07:00
Ricardo Quesada
71848aca93
Initial multitexturing support
2014-05-12 23:51:37 -07:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
minggo
75196d96ce
Merge pull request #6696 from andyque/issue5121
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issue 5121, fix loading bar init flicker and refator percentage
2014-05-13 13:45:01 +08:00
Dhilan007
a71ee9924e
closed issue:5020:The game still oriented in landscape mode when update the describes of orientation to Portrait in 'MainPage.xaml'.
2014-05-13 12:53:43 +08:00
andyque
7049fd253d
closed #5121 , add const to getPercent method
2014-05-13 12:06:28 +08:00
andyque
b2397f4059
issue #5005 , fix widget hittest problem
2014-05-13 12:04:43 +08:00
CocosRobot
bf6ed6eb8b
[AUTO]: updating luabinding automatically
2014-05-13 03:39:46 +00:00
minggo
ccb55448da
Merge pull request #6685 from andyque/refactor5118
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closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
andyque
7db02fc0e9
closed #5121 , change percentage from int to float
2014-05-13 10:34:08 +08:00
andyque
5e01c61d8b
closed #5118 , fix indent
2014-05-13 10:15:29 +08:00
andyque
9125673c1c
issue #5121 , fix LoadingBar percentage when initialize
2014-05-13 10:13:08 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque
c2f7c10f1c
closed #5118 , refactor, improving variable name
2014-05-13 09:56:10 +08:00
Ricardo Quesada
5d24b3d99a
Merge pull request #6693 from MSOpenTech/wp8-v3-fix2
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Fixes for WP8 V3 build recently broken by recent commits
2014-05-12 10:06:32 -07:00
Dale Stammen
78df412669
updated project files to latest version of cocos2d
2014-05-12 09:27:52 -07:00
Dale Stammen
34b0245cfe
updated WP8 precompiled shaders
2014-05-12 09:27:27 -07:00
Dale Stammen
bad71e38d0
fixed for ABSOLUTE and RELATIVE winrt compiler reserved words
2014-05-12 09:26:39 -07:00
Dale Stammen
50336dca40
updated to latest version of cocos2d
2014-05-12 09:25:37 -07:00
James Chen
602d89126f
Value: initialize Value with Type::None when its move and copy
...
contructor is called.
Memory leak fix in `operator =(Value&&)` move assignment.
2014-05-12 23:32:51 +08:00
James Chen
b24f742c92
Null ptr check in value assignment
2014-05-12 18:45:36 +08:00
andyque
ebffc66a83
closed #5118 , fix CCSGUIReader setAnchorPoint
2014-05-12 18:07:13 +08:00
andyque
a0a4df5ac5
closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-12 18:00:54 +08:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
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issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
CocosRobot
16b31e3157
[AUTO]: updating luabinding automatically
2014-05-12 08:14:14 +00:00
minggo
f290d4d3ff
Merge pull request #6632 from andyque/refactor5057
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issue #5057 . add UIDeprecated.h and refactor FocusDirection to inner class of
2014-05-12 16:10:21 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
Dhilan007
64b2562e1f
fixed compile fail on android.
2014-05-12 15:22:57 +08:00
minggo
1053cacc16
don't trigger onExitTransitionDidStart
2014-05-12 15:05:21 +08:00
andyque
da3e794631
issue #5057 , convert const char* to std::string&
2014-05-12 14:59:00 +08:00
Dhilan007
fc72dc040d
Label:fixed wrong logic of alignment.
2014-05-12 14:34:25 +08:00
andyque
56f417c520
issue #5057 , fix windows compile error
2014-05-12 14:11:44 +08:00
minggo
94f50b1856
Merge pull request #6535 from dumganhar/value-optimize
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closed #5099 : Optimization for Value
2014-05-12 13:57:50 +08:00
andyque
8232b98525
issue #5057 , fix android compile error
2014-05-12 13:54:30 +08:00
CocosRobot
5c735e5277
[AUTO]: updating luabinding automatically
2014-05-12 05:44:32 +00:00
minggo
b23056537b
Merge pull request #6602 from minggo/remove-unneeded-codes
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remove unneeded codes
2014-05-12 13:41:12 +08:00
andyque
b735ce3ffc
issue #5057 , fix andriod and linux compile
2014-05-12 11:55:00 +08:00
andyque
9d7d06a1f8
issue #5047 , refactor UIVideoPlayer
2014-05-12 11:35:57 +08:00
andyque
4f3c128c4f
issue #5057 , refator UITextField
2014-05-12 11:29:22 +08:00
andyque
eeaf48d3e5
issue #5047 , refactor UISlider
2014-05-12 11:17:06 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
ba802e1308
issue #5057 , refactor UIRichText
2014-05-12 10:39:30 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
yinkaile
3f83367b61
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-11 17:25:39 +08:00
James Chen
5b14338d1f
Update Android.mk
2014-05-11 13:22:42 +08:00
James Chen
449d1af7a8
Merge pull request #6672 from dumganhar/linux-android-fix
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Linux android build fix
2014-05-11 12:51:27 +08:00
James Chen
292c1a5aa4
Linux android build fix
2014-05-11 12:50:51 +08:00
James Chen
14b6a046a3
Warning fix in CCDeprecated.cpp and CCGLProgramState.h
2014-05-11 12:14:17 +08:00
James Chen
3d22c30933
issue #4660 : Warning fix in CCLabel.cpp and ConvertUTF.c
2014-05-11 11:24:01 +08:00
James Chen
602fa28577
issue #4660 : Updates comments and doc for deprecated ccutf8 api
2014-05-10 21:51:42 +08:00
James Chen
448c1ad352
issue #4660 : Removes unused function in ccUTF8.cpp
2014-05-10 19:34:49 +08:00
Dhilan007
4692c67b78
issue #4660:remove unnecessary API.
2014-05-10 19:33:05 +08:00
James Chen
645a9761c8
issue #4660 : CCTweenFunction.h/.cpp must be in 'action' filter
2014-05-10 19:33:05 +08:00
James Chen
f0cf415228
issue #4660 : Fix windows include path doesn't contain `external/ConvertUTF`
2014-05-10 19:33:05 +08:00
James Chen
3a30adde0f
issue #4660 : A warning fix in CCFontAtlas.cpp
2014-05-10 19:33:05 +08:00
James Chen
07204a0602
issue #4660 : Updates win32 project
2014-05-10 19:33:05 +08:00
James Chen
e693a51c6e
issue #4660 : Linux build ok
2014-05-10 19:24:04 +08:00
James Chen
20adf418fd
Updates 2d/CMakeLists.txt
2014-05-10 19:24:04 +08:00
James Chen
e003a09a2c
Updates CMakeLists.txt
2014-05-10 19:24:04 +08:00
James Chen
dd3ed008b9
issue #4660 : Updates Android.mk
2014-05-10 19:24:04 +08:00
James Chen
b003ba5eb0
issue #4660 : Oops, utf16 is 2 bytes.
2014-05-10 19:24:03 +08:00
James Chen
a61b1097db
issue #4660 : Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String
2014-05-10 19:24:03 +08:00
James Chen
5fda13639d
issue #4660 : Uses new utf api for Label.
2014-05-10 19:24:03 +08:00
James Chen
ed8633141f
issue #4660 : Updates android.mk
2014-05-10 19:24:03 +08:00
James Chen
9f4d2acaee
issue #4660 : StringUtils is a namespace now
2014-05-10 19:24:03 +08:00
James Chen
20a8808b78
issue #4660 : Refactors utf8 api, make it safer and easier to use.
2014-05-10 19:24:03 +08:00
Huabing.Xu
bbac0be9a6
add deprecated alias cc.VERTEX_ATTRIB_TEX_COORDS
2014-05-09 22:04:19 -07:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
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V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
605fe8e4f3
fixes double free crash on GLProgramStateCache
2014-05-09 21:06:02 -07:00
CocosRobot
f0c240f885
[AUTO]: updating luabinding automatically
2014-05-10 03:47:56 +00:00
Ricardo Quesada
32d96ca9ad
Compiles on Windows Phone 8
...
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada
488a8deae9
Shader fixes for windows
2014-05-09 19:13:12 -07:00
Ricardo Quesada
e8d2cf7871
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 19:08:08 -07:00
Ricardo Quesada
8f71e65482
Compiles on windows, sort of
2014-05-09 19:07:22 -07:00
yangxiao
d46729862c
android rename ShaderCahe to GLProgramCache
2014-05-09 19:05:39 -07:00
Ricardo Quesada
b62f4e51a4
Updates Linux project
2014-05-09 18:40:53 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
Ricardo Quesada
b5fdbf2d49
it is v3.1-alpha1
2014-05-09 17:03:34 -07:00
Ricardo Quesada
faf617bc37
fixes for Linux
2014-05-09 16:57:11 -07:00
Ricardo Quesada
f511b1f8a1
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 16:46:35 -07:00
Ricardo Quesada
fec1b82c0a
Shader files use STRINGIFY
2014-05-09 16:45:42 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
9cad6cf027
removes some unused directories from the propery sheet
...
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada
4c623f1f5e
compiles and runs on Windows Phone 8
...
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
yangxiao
879958855b
UniformValue use union array
2014-05-09 14:38:36 -07:00
Ricardo Quesada
739af170ad
compiles and runs on Windows!!!
2014-05-09 13:24:56 -07:00
Ricardo Quesada
9ffaeec515
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 12:00:33 -07:00
Ricardo Quesada
16c6b2163d
More VisualStudio fixes
2014-05-09 11:59:52 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Huabing.Xu
a8b27de799
fix bug for y flipped coord (particle system)
2014-05-09 11:50:37 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada
8565e899f9
adds missing files to VisualStudio
2014-05-09 11:38:43 -07:00
Ricardo Quesada
dec753f0c4
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 11:36:02 -07:00
Ricardo Quesada
34a87f8332
Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram
2014-05-09 11:28:16 -07:00
Ricardo Quesada
00834b1d6e
adds missing files for Windows
2014-05-09 11:28:06 -07:00
yangxiao
a986455e63
store useCache in GLProgramState
2014-05-09 10:23:24 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
0c0f18e7f3
issue #5047 , refactor LayoutParameterType
2014-05-09 17:38:05 +08:00
andyque
d12a71f738
issue #5057 , refactor UILayoutDefine
2014-05-09 17:16:11 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
305f052344
issue #5057 , refactor LayoutClippingType
2014-05-09 16:31:22 +08:00
andyque
451b7a1b6b
issue #5057 , refactor UICheckBox event callback
2014-05-09 16:04:55 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
...
Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
d799ffce40
issue #5057 , remove include dependency
2014-05-09 15:32:51 +08:00
andyque
f070fc335f
issue #5057 , refactor BrightStyle to strong typed enum
2014-05-09 15:23:34 +08:00
andyque
762e8d9249
issue #5057 , refactor WidgetType to strong typed enum
2014-05-09 15:16:33 +08:00
andyque
6a7277c38f
issue #5057 , refactor TextureResType to strong typed enum
2014-05-09 14:56:05 +08:00
andyque
57ce0ee2cf
issue #5057 , refactor addTouchEventListener to std::function<>
2014-05-09 14:30:39 +08:00
chuanweizhang2013
d502e41af4
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into codeidev3
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Conflicts:
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
2014-05-09 14:28:14 +08:00
yangxiao
95e036dd1b
GLProgramStateCache
2014-05-08 21:54:49 -07:00
Dhilan007
06f264e87d
rename VideoWidget to VideoPlayer.
2014-05-09 11:30:07 +08:00
andyque
21e4d05e6e
issue #5057 , refactor SEL_TouchEvent to std::function
2014-05-09 11:28:36 +08:00
andyque
a699230e75
issue #5057 , replace license
2014-05-09 09:39:18 +08:00
andyque
1d7726133c
issue #5057 , refactor enum SizeType to strong typed enum
2014-05-09 09:37:51 +08:00
andyque
3ef1facfb0
issue #5057 , replace deprecated enum with strong typed enum
2014-05-09 09:29:07 +08:00
Ricardo Quesada
7fee9cc266
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-08 18:02:27 -07:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Huabing.Xu
1d5bfb5a10
roll back _yCoordFlipped changes
2014-05-08 16:45:08 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
453b670ad2
Removes CCVertexAttribBind
2014-05-08 14:01:26 -07:00
Ricardo Quesada
9ea4aa1e16
Simplified VertexAttrib
2014-05-08 14:01:03 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
a2361b30de
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-08 10:16:49 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao
815f0b7bd9
useCallback to false
2014-05-08 10:12:12 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
cocoscodeide
6efaa2fe8f
Merge pull request #2 from chuanweizhang2013/v3luaruntime
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modify luadebug and adjust code file
2014-05-08 22:09:06 +08:00
minggo
56622dc765
Merge pull request #6555 from Dhilan007/v3_video
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issue #4859:Add a widget to play video
2014-05-08 18:33:51 +08:00
andyque
fd362d2ace
issue #5057 . deprcated PositionType and make a new enum class instead
2014-05-08 18:25:49 +08:00
Dhilan007
af26fb9b07
issue #4870:Add a ui widget of playing video
2014-05-08 18:13:50 +08:00
Dhilan007
bda73bc7b3
issue #4868:Use system widget to play video on iOS
2014-05-08 18:12:53 +08:00
Dhilan007
bda8a73ae5
issue #4867:Use system widget to play video on Android
2014-05-08 18:12:03 +08:00
andyque
0c2fd977ea
issue #5057 . add UIDeprecated.h and refactor FocusDirection to inner class of
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Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo
f12bdeca9a
Merge pull request #6627 from nutty898/v3_nutty_fixedreaderbug
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Fixed bug of guireader
2014-05-08 18:06:21 +08:00
minggo
c886bf21a8
Merge pull request #6631 from Dhilan007/v3_labelhotfixed
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closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo
d84e26c7b4
Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
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sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee
80103487fe
rename variable
2014-05-08 16:53:24 +08:00
chuanweizhang2013
8f7cb74dd1
fixed debug
2014-05-08 16:02:55 +08:00
CaiWenzhi
0a46b3c8d2
Merge branch 'v3' into v3_nutty_fixedreaderbug
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2014-05-08 15:56:34 +08:00
Dhilan007
966e7e2b20
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 15:47:37 +08:00
minggo
a8d728ffc9
Merge pull request #6610 from zawasp/vs2013project
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upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
CaiWenzhi
a562f19880
Fixed bug of guireader
2014-05-08 15:15:09 +08:00
Ryeeeeee
eec96e9e96
sounds pause automatically when switching background
2014-05-08 14:44:47 +08:00
CocosRobot
119ef29a87
[AUTO]: updating luabinding automatically
2014-05-08 06:03:37 +00:00
minggo
e9caee282f
Merge pull request #6574 from andyque/focus3861
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issue #3861 , add focus functionality to ui framework
2014-05-08 13:44:01 +08:00
Ricardo Quesada
4b15b884e7
Uniform is a struct
2014-05-07 20:38:15 -07:00
andyque
f6d0135b9b
Merge branch 'v3' into focus3861
2014-05-08 11:27:57 +08:00
andyque
238ffcc545
issue #4861 , fix pass focus to child
2014-05-08 11:24:09 +08:00
Ricardo Quesada
90ec7dd9ec
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-07 20:21:03 -07:00
Ricardo Quesada
b401f6adc1
Lots of new code
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Adds GLProgramState
2014-05-07 20:20:19 -07:00
CocosRobot
7aff750381
[AUTO]: updating luabinding automatically
2014-05-08 03:19:36 +00:00
Jason Xu
5b09ef9b63
just unschedule, no need release here.
2014-05-08 10:56:59 +08:00
Jason Xu
2b581aba18
Fix crash: use cocostudio gui editor, create a action in editor, when you play like:
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auto _action = getActionByName("action_name");
_action->play(CallFunc::create([](){
CCLOG("done.");
}));
It'll crash.
2014-05-08 10:52:31 +08:00
andyque
b5f1f7455b
issue #4861 , fix a problem when layout focus loops
2014-05-08 10:46:05 +08:00
Jason Xu
8507fd7f8d
FIx: correct TotalTime of ActionObject.
2014-05-08 10:28:41 +08:00
Dhilan007
7495f22708
closed #4906:Fixed the label continue to appear when its opacity is set to 0.
2014-05-08 10:12:29 +08:00
yinkaile
7d937f1c79
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-08 09:30:55 +08:00
Huabing.Xu
41f48e7fa9
Merge branch 'v3' into tony_improved_glprogram
2014-05-07 15:30:04 -07:00
Ricardo Quesada
98454eeb69
Adds GLProgram::createXXX()
2014-05-07 14:38:41 -07:00
Ricardo Quesada
02405a8efe
Improved samples
2014-05-07 12:41:04 -07:00
Ricardo Quesada
a2c4ddf028
beautify Uniform and VertexAttrib
2014-05-07 11:26:26 -07:00
Ricardo Quesada
b1ed7178fe
Improved API for Uniforms
2014-05-07 10:44:45 -07:00
yangxiao
5190fb27c8
use proposed vertex attribute api
2014-05-07 09:27:44 -07:00
Mircea Rila
b66b4c6f1d
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
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remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
andyque
05b7d274c8
issue #4861 . fix distance calculation
2014-05-07 18:27:05 +08:00
minggo
1cbe29071b
remove unneeded codes
2014-05-07 16:49:32 +08:00
James Chen
edcef656cc
Merge pull request #6599 from CocosRobot/update_lua_bindings_1399451378
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[AUTO]: updating luabinding automatically
2014-05-07 16:39:41 +08:00
James Chen
9862fab58f
Comments fix in CCRenderTexture.h
2014-05-07 16:37:21 +08:00
CocosRobot
36843196c5
[AUTO]: updating luabinding automatically
2014-05-07 08:30:46 +00:00
James Chen
9fb38cb332
Merge pull request #6595 from samuele3hu/v3_lua_fix
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close #5032 : A potential crash bug of Lua binding for sp.SkeletonAnimation.setAnimation
2014-05-07 16:26:13 +08:00
yinkaile
ba5544b63d
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-07 15:47:37 +08:00
andyque
def0505ba7
closed #4861 , refactor
2014-05-07 14:26:41 +08:00
andyque
1282252c25
closed #4861 , refactor
2014-05-07 14:06:44 +08:00
andyque
8baa88e2e1
closed #4861 , fixed temparory variable issue
2014-05-07 11:55:00 +08:00
andyque
657720e509
Merge remote-tracking branch 'upstream/v3' into focus3861
2014-05-07 11:42:09 +08:00
cocoscodeide
04600227ae
Merge pull request #1 from chuanweizhang2013/v3luaruntime
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V3luaruntime
2014-05-07 11:34:35 +08:00
zhangbin
9966d83c02
Export the `2d` include directory of engine on android.
2014-05-07 10:43:42 +08:00
andyque
ef70c684de
issue #4861 , add requestFocus method and the layout current can get focus
2014-05-07 10:23:57 +08:00
samuele3hu
fb60b9f65a
issue #5032:A potential crash bug of Lua binding
2014-05-07 10:09:54 +08:00
andyque
62a66872aa
issue #4861 , fixed some boundary conditions
2014-05-07 10:05:20 +08:00
Ricardo Quesada
db759005e0
Improvements for Attributes and Uniform API
2014-05-06 17:58:14 -07:00