Commit Graph

1462 Commits

Author SHA1 Message Date
James Chen 33c37f5f9d issue #2397: CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance. 2013-07-12 14:44:24 +08:00
James Chen 4a7e884de8 issue #2397: UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance(); 2013-07-12 14:34:57 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 6038d69183 issue #2397: sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance. 2013-07-12 14:12:58 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
James Chen 41957f06c9 issue #2397: sharedAnimationCache --> getInstance. 2013-07-12 13:54:56 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen a678d12615 issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms 2013-07-12 12:03:39 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon 126ebb888c Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git

Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
James Chen 3c64bc8972 issue #2396: Updating Scale9SpriteTest.cpp. 2013-07-11 17:08:09 +08:00
samuele3hu ea0a19e7a2 issue #2377:Adjust tab and space 2013-07-11 16:49:29 +08:00
samuele3hu c4de89870a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-11 16:43:25 +08:00
samuele3hu 81ad976eed issue #2377:Remove registerNotificationHandler function 2013-07-11 16:42:11 +08:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
pktangyue 5e8de73061 add S9FrameNameSpriteSheetRotatedSetCapInsetLater test 2013-07-11 16:09:07 +08:00
James Chen 227afc37b9 Merge branch 'iss2395-s9sprite-test' of https://github.com/dumganhar/cocos2d-x into iss2395-s9sprite-test 2013-07-11 15:10:27 +08:00
James Chen 1527c1b4c3 issue #2395: Updating TestCpp/Android.mk 2013-07-11 15:09:13 +08:00
James Chen ab4e9749b6 issue #2395: [Win32] Updating TestCpp project configuration 2013-07-11 14:17:43 +08:00
James Chen 9946bc4f00 issue #2395: Adding Scale9SpriteTest for other platforms. 2013-07-11 14:13:01 +08:00
James Chen ad95ba4894 closed #2395: Adding Scale9SpriteTest for TestCpp 2013-07-11 14:07:14 +08:00
James Chen 2e9d727466 issue #2395: Removing unused codes in ActionTest.h. 2013-07-11 14:00:26 +08:00
samuele3hu ff29d2b5d4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-11 13:40:16 +08:00
samuele3hu 9007b9feee issue #2377:Replace the CallFunc script Handler and repair Testlua Bug 2013-07-11 13:38:25 +08:00
samuele3hu 31d0e492c2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-10 15:05:02 +08:00
samuele3hu cf1cbe1bd6 issue #2377:add scriptHandlerMgr and modify ActionManager.lua 2013-07-10 15:04:00 +08:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Jaroslaw Lewandowski 626ba2686f Solving 'black screen' on android 2013-07-09 21:21:43 +01:00
Éloi Rivard 05ae6f8518 Fixed some warnings 2013-07-09 16:33:21 +02:00
Éloi Rivard e6354bbf0a Various linux eclipse projects compilation fixes 2013-07-09 15:23:19 +02:00
Éloi Rivard b8242cfe97 Removed unused include in eclipse HelloLua project 2013-07-09 15:23:19 +02:00
Éloi Rivard d853934f1b Added -std=c++0x flag in C++ eclipse projects 2013-07-09 15:23:19 +02:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
minggo 6d7b9ca236 Merge pull request #3108 from minggo/pitch_7platforms
Pitch 7platforms
2013-07-08 20:24:15 -07:00
minggo e5a80eed91 fixed conflict 2013-07-09 10:39:16 +08:00
James Chen 85ef6b3b98 closed #2384: Using static_cast instead of C cast in ExtensionsTest.cpp. 2013-07-09 10:18:15 +08:00
James Chen 3c394bba87 Merge branch 'iss3102-extensionstest-menuscroll' of https://github.com/hannon235/cocos2d-x into hannon235-iss3102-extensionstest-menuscroll 2013-07-09 10:16:31 +08:00
James Chen 976d4ad11e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	cocos2dx/actions/CCActionInterval.cpp
	cocos2dx/cocoa/CCDictionary.cpp
	samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada c7bf2ead10 More static_cast<> 2013-07-08 14:42:08 -07:00
Ricardo Quesada 9fe9341646 From C++ best practices
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
Chris Hannon bba9722faa iss3102: make extension test submenu in TestCpp scrollable to access all entries 2013-07-08 16:20:24 -04:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 5ff7baf126 update to latest branch 2013-07-05 17:53:39 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
James Chen a996b878cd issue #2368: Updating JS-test. 2013-07-05 15:30:33 +08:00
James Chen fcc02d476c Updating AppDelegate.cpp 2013-07-05 15:24:29 +08:00
James Chen d2746bbe90 issue #2373: Removing inline for virtual function. Adding more const getter functions. 2013-07-05 15:08:52 +08:00
minggo 12bc534475 Merge pull request #3079 from dabingnn/Issue-2367-ClippingNodes-Bug
issue #2367: Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-04 22:42:03 -07:00
Huabing.Xu 7a61ead598 issue #2367: Fix Bug "ClippingNodes work different in Android and IOS" 2013-07-05 11:59:46 +08:00
James Chen 3138281cab issue #2371: [Lua] Only 64bit target needs the linking flag '-pagezero_size 1000 -image_base ' 2013-07-04 17:53:23 +08:00
James Chen 6ed014ab00 issue #2371: Removing unused file. 2013-07-04 17:25:52 +08:00
James Chen dca0874ee3 issue #2371: Removed unused projects. 2013-07-04 17:24:34 +08:00
James Chen a67ac821f7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen 7d3a63bb23 issue #2371: Adding HelloLua and TestLua projects for MAC. 2013-07-04 17:10:47 +08:00
James Chen 83b23c67fd issue #2371: Set design resolution for TestLua. 2013-07-04 17:07:34 +08:00
James Chen 808ce2e208 close #2371: Adding Lua projects for Mac. 2013-07-04 16:29:06 +08:00
minggo f019700b91 Merge pull request #3072 from minggo/const_love
Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
James Chen 397b698f07 [iOS] Adding lua projects. 2013-07-04 13:50:09 +08:00
Ricardo Quesada 1d011510af setTexParams() is passed as a const reference
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada d88a4244b9 Obfuscated Test JS added on iOS and Mac
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
Ricardo Quesada d399a044a9 Adds JS tests for iOS 2013-07-03 14:05:02 -07:00
Ricardo Quesada 22b42bfe7d SimpleGame and HelloCpp works as expected
their Info.plist was broken
2013-07-03 13:24:39 -07:00
Ricardo Quesada 77dbe995d4 Merge branch 'develop' into ios_mac_one_project 2013-07-03 11:39:00 -07:00
James Chen 7892f1ac9d Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Ricardo Quesada 2b73d0cb5f ios and mac projects unified in one simple xcode project
Not finished yet:
 - iOS only includes Test Cpp (Simple Game not working yet on iOS)

It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Darragh Coy e247b5d960 Add ccDrawSolidCircle
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
James Chen 54736814fa issue #2285: New JS-test MotionStreak. 2013-07-02 17:57:48 +08:00
James Chen 53884d8238 issue #2285: Adding MotionStreak test for TestJavascript. 2013-07-02 17:47:33 +08:00
minggo 55202b978a Merge pull request #3048 from dabingnn/iss2328-refractor-etc
Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Huabing.Xu dded008909 issue #2328 refractor etc support:remove comments 2013-07-02 15:46:17 +08:00
Huabing.Xu 041bef148a Merge branch 'origin/develop'
Conflicts:
	cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
	cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen eeff9b3d75 issue #2325: [MAC] Adding missing resources for TestCpp. 2013-07-02 10:43:21 +08:00
James Chen ec5edeb8f6 issue #2325: Updating title for Mac projects. 2013-07-02 10:42:50 +08:00
Ricardo Quesada c38e932fe8 Adds SimpleGame and HelloCpp to the mac samples project 2013-07-01 17:31:03 -07:00
Ricardo Quesada 9e13cb91a5 Adds xcworspace data 2013-07-01 16:33:17 -07:00
Ricardo Quesada 92469a635c CrystalCraze and CocosDragon added 2013-07-01 16:24:41 -07:00
Ricardo Quesada 1e6a7f6bbc MoonWarriors works on Mac 2013-07-01 16:02:36 -07:00
Ricardo Quesada 631ea4ef1d restore js shared 2013-07-01 15:26:03 -07:00
Ricardo Quesada 527d209ca8 Tries to compile WaterMelonWithMe 2013-07-01 15:20:31 -07:00
Ricardo Quesada f83383b86c removes unused projects 2013-07-01 14:43:47 -07:00
Ricardo Quesada 87fc7d4d62 cocos2d mac project redesigned 2013-07-01 14:41:39 -07:00
Huabing.Xu ae47e94db9 change test case, all platform not can read pkm file 2013-07-01 18:15:59 +08:00
Sergey Shambir 0a2207f531 Fixed coding style, rearranged CocosDenshionTest UI, changed
rewindBackgroundMusic to work with paused music.
2013-06-29 13:46:19 +04:00
Sergey Shambir 1c52517770 CocosDenshion: added effects customization for 7 platforms.
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.

Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
James Chen 9bac943040 issue #2325: [MAC] Removing libxml2.dylib, adding libcurl.dylib and updating dependence for TestCpp. 2013-06-29 12:25:44 +08:00
James Chen 7dd6218344 issue #2325: [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests. 2013-06-29 12:12:26 +08:00
James Chen e2b9863bf7 issue #2325: [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT. 2013-06-29 11:44:14 +08:00
Ricardo Quesada b846a3060e cocos2d-x in Mac:
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada 9b1684b666 Merge remote-tracking branch 'cocos2d/develop' into js_mac 2013-06-27 22:15:03 -07:00
Ricardo Quesada b0de6d0e8c Project fixes
In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
James Chen 89ccd9240e issue #2340: Using 800x450 as design resolution for TestJavascript. 2013-06-27 16:10:42 +08:00
Ricardo Quesada ccd9cb486c JS Tests compiles and links in Mac
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
Ricardo Quesada 398c6593f0 JS Tests: Almost working on Mac 2013-06-26 23:45:08 -07:00