Commit Graph

288 Commits

Author SHA1 Message Date
James Chen 2228614748 issue #2344: JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now. 2013-07-22 17:12:53 +08:00
samuele3hu 8447341896 issue #2377: Modify LuaWebScoket linux compile error 2013-07-17 16:40:31 +08:00
samuele3hu c9f0f09dac issue #2377:Del CallFunc and CallFuncN handler operation and Modify LuaWebScoket linux config 2013-07-17 14:44:28 +08:00
samuele3hu 3018f5b3d7 issue #2377:Adjust some function places. 2013-07-17 13:43:27 +08:00
samuele3hu 0f1ac9983f issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation. 2013-07-17 10:15:25 +08:00
samuele3hu 596eb9df3e issue #2377:Modify tojs/cocos2dx.ini and a function name 2013-07-16 16:45:57 +08:00
samuele3hu e593956c38 issue #2377:Modify solution config 2013-07-16 13:26:37 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
samuele3hu 80a6811f9f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-15 10:39:08 +08:00
samuele3hu 51c3ced4ba issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples 2013-07-15 10:38:16 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
James Chen c6b0882766 issue #2397: Updating Lua bindings. 2013-07-12 15:42:14 +08:00
James Chen 853a503d2f issue #2397: Updating bindings configuration. [Lua and JS]. 2013-07-12 13:48:31 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu 81ad976eed issue #2377:Remove registerNotificationHandler function 2013-07-11 16:42:11 +08:00
samuele3hu ff29d2b5d4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-11 13:40:16 +08:00
samuele3hu 9007b9feee issue #2377:Replace the CallFunc script Handler and repair Testlua Bug 2013-07-11 13:38:25 +08:00
samuele3hu 31d0e492c2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-10 15:05:02 +08:00
samuele3hu cf1cbe1bd6 issue #2377:add scriptHandlerMgr and modify ActionManager.lua 2013-07-10 15:04:00 +08:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Éloi Rivard d0c34cd2ae Removed warnings from external projects (libbox2D & liblua) 2013-07-09 15:23:19 +02:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
minggo b39e7e205f issue #2129:modify pkg files 2013-07-08 11:34:31 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
samuele3hu bb244edae6 issue #2244:Modify a function name to createCCBReader 2013-07-05 10:25:37 +08:00
samuele3hu c0e89a4ee9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-05 09:49:01 +08:00
minggo 7bcafb46a4 Merge pull request #3051 from samuele3hu/execDev
issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu b0e4757c24 issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader 2013-07-04 17:54:02 +08:00
James Chen 1755e7778f close #2371: Updating LuaCocos2d.cpp. 2013-07-04 17:15:48 +08:00
James Chen a67ac821f7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen 1d941f7c25 issue #2371: Adding scripting/lua/luajit/mac/libluajit.a 2013-07-04 17:11:13 +08:00
James Chen 686a1021b6 issue #2371: Updating luajit building script for Mac 64 bit. We need to build a 32bit, 64bit fat library. 2013-07-04 17:08:56 +08:00
James Chen 399a6a9a48 issue #2371: Updating LuaCocos2d.cpp. 2013-07-04 17:07:56 +08:00
samuele3hu 570f2663f4 issue #2244:Modify ScriptData struct and functions related with sendEvent 2013-07-04 15:44:42 +08:00
minggo c327bc7906 issue #2373:add const in pkg files 2013-07-04 12:50:17 +08:00
samuele3hu 9b08cee01f issue #22434:make some execute funs into one funs in ScriptEngineProtocol 2013-07-02 15:23:51 +08:00
samuele3hu fe8e30c3e0 issue #2243:Add a uniform fund in ScriptEngineProtocol 2013-07-01 15:04:14 +08:00
minggo 7e26a86e2e issue #2329:not bind CCFileUtils private function 2013-06-26 17:36:31 +08:00
samuele3hu 46bcf6ddba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle 2013-06-25 15:22:14 +08:00
samuele3hu 3b058fe019 issue #2276: Add OpenGL lua module 2013-06-25 14:55:57 +08:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
samuele3hu b9d79293cd issue #2276: Modify InitLuaScrollView to initLuaScrollView 2013-06-21 15:46:59 +08:00
samuele3hu a6d072e679 issue #2276: Modify LuaScrollView create method 2013-06-21 15:42:39 +08:00
samuele3hu 7d0c073215 issue #2276: Modify vs2012 solution config 2013-06-21 14:57:17 +08:00