Commit Graph

11 Commits

Author SHA1 Message Date
Ricardo Quesada 8aea6fe89f fixes more indentation issues 2014-05-13 00:10:01 -07:00
Ricardo Quesada f25de7869b indentation issues 2014-05-12 23:57:46 -07:00
Ricardo Quesada 71848aca93 Initial multitexturing support 2014-05-12 23:51:37 -07:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
James Chen 14b6a046a3 Warning fix in CCDeprecated.cpp and CCGLProgramState.h 2014-05-11 12:14:17 +08:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
yangxiao 879958855b UniformValue use union array 2014-05-09 14:38:36 -07:00
Ricardo Quesada 739af170ad compiles and runs on Windows!!! 2014-05-09 13:24:56 -07:00
yangxiao a986455e63 store useCache in GLProgramState 2014-05-09 10:23:24 -07:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00