涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
...
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
...
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DelinWorks
765d3f5332
Replace CC_ with AX_
2022-07-08 02:17:41 +03:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
halx99
e1757a275f
Merge: 3a070cd801
9d2ed962e6
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-07-05 15:53:50 +08:00
halx99
6aaff5cda8
Delete *.obj to avoid missing 3d model .obj
...
a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
2022-07-05 15:53:33 +08:00
halx99
36caefd1d0
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
...
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
...
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
...
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
a4be3feda6
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
halx99
e0e7b2a6c5
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
7ef1ab7eb0
Committing genbindings changes
2022-06-30 13:51:59 +00:00
涓€绾跨伒
6d2bc9bbf2
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
18f7def462
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
f48be5bf4a
Committing genbindings changes
2022-06-28 09:42:02 +00:00
涓€绾跨伒
6d1a2e70e7
Merge: 040a64b920
884a4c3b1d
...
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
halx99
0acbfdb35a
Committing genbindings changes
2022-06-28 08:51:45 +00:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
...
Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
...
Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99
6d9c4ea327
Fix ci
2022-06-28 14:53:39 +08:00
halx99
7591ed14cd
Committing genbindings changes
2022-06-25 07:30:20 +00:00
涓€绾跨伒
0e94f96b8a
Merge: 6431cd1256
e4b891e550
...
Merge pull request #667 from FireStorm2012/FireStorm2012-patch-1
Fix print log format
2022-06-24 15:46:45 +08:00
halx99
e6accc2f7e
Add extension Live2D support
...
Live2D sdk version: 4-r.4, reelase date: 2021/12/09
2022-06-24 15:18:08 +08:00
FireStorm2012
9de425666b
Update lua_xml_http_request.cpp
...
print log bugfix
2022-06-24 15:01:26 +08:00
halx99
52f6bcb989
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
1122db3ec8
Improve code style
2022-06-24 03:09:50 +08:00
halx99
6068b0389e
Committing genbindings changes
2022-06-19 17:57:08 +00:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
DelinWorks
2de02067d3
flag camera as Initialized in custom create functions.
2022-06-17 20:41:38 +03:00
涓€绾跨伒
19e96d53c8
Rename is64BitIOSDevice to is64BitMobileDevice
2022-06-17 22:54:52 +08:00
涓€绾跨伒
0c431fddf1
Fix ci
2022-06-17 22:50:29 +08:00
halx99
61956d8dd6
Refine enum `Platform` defination to avoid conflict with system macro
...
refer to: #661
2022-06-17 22:18:26 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
...
Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
Turky Mohammed
7c1c0a0f56
Merge: 610711a164
990531ecdc
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-16 19:41:56 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
halx99
482df4befc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
...
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
halx99
1e080a0f60
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
7943dce776
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
涓€绾跨伒
b6790e40e4
Merge: 1cdbf8c273
d2e96534d2
...
Merge pull request #645 from aismann/patch-1 [skip ci]
Update readme.md
2022-05-25 18:17:43 +08:00
DelinWorks
e6c13ac358
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
halx99
3123ede6b3
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
halx99
d84e14e290
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
dffaf9b8d7
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
涓€绾跨伒
1a626761a6
Fix include
2022-05-16 08:06:51 +08:00
halx99
a2fcc61a10
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
c3f40d2b36
Improvements and bug fixes
...
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
a6dbeb029e
Committing genbindings changes [skip ci]
2022-04-28 04:20:11 +00:00
halx99
cc5509f23a
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
c441e517ed
Committing genbindings changes [skip ci]
2022-04-25 01:43:44 +00:00
halx99
fad7ac3258
Improve LuaObjcBridge
2022-03-25 10:35:18 +08:00
halx99
a236e9481e
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
halx99
4a2cd4a4fb
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
55f656d9db
Committing genbindings changes [skip ci]
2022-02-24 11:08:25 +00:00
halx99
3452ab798d
Update project urls
2022-02-24 18:51:36 +08:00
halx99
5e893f3b4d
Update project urls
2022-02-24 18:45:25 +08:00
halx99
87c51c656c
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
9b3f4c3f71
Committing genbindings changes [skip ci]
2022-02-15 23:01:37 +00:00
deal
79c8ec3431
Fix #584
2022-02-12 19:56:00 +08:00
deal
de13c4bcba
Delete unused
2022-01-23 11:01:42 +08:00
halx99
5486d94646
Fix lua_xml_http_request dataSize incorrect
2022-01-18 18:39:58 +08:00
halx99
cd98e6c880
Fix #570
...
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99
2819d4f10d
Improve vec2, vec3, vec4 lua storage
...
a. store as fixed size array
b. use metatable access via: x, y, z, w
c. For vec2
- vec2[0] could be access via x or w(idth) or u
- vec2[1] could be access via y or h(eight) or v
2022-01-03 22:06:49 +08:00
halx99
74271f207b
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
8beea3967f
Fix ci
2021-12-31 16:29:11 +08:00
halx99
def5f9e2bc
Rename core folder name
2021-12-31 14:39:08 +08:00
deal
f32280ff42
Merge: 687d15f16e
369de31853
...
Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
2021-12-31 12:12:40 +08:00
halx99
64d7b55366
Update ci branch name
2021-12-31 11:00:35 +08:00
halx99
fa199da794
Improve string_view for some file
2021-12-30 09:48:39 +08:00
deal
a813aac10e
Merge: 6639f55c0f
bec2e07a00
...
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
2021-12-28 21:27:32 +08:00
halx99
13927aa1bc
Fix #559 , match number type for get CURLINFO_RESPONSE_CODE
...
a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
2021-12-28 21:00:45 +08:00
halx99
b0aee13b7f
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
4ea331fb20
string_view for lua bindings
2021-12-28 15:46:32 +08:00
halx99
6bba4ce24b
Merge: d397854ead
9eeeb151a1
...
Merge commit
2021-12-28 11:07:12 +08:00
halx99
c93849c6de
Commit chnages
2021-12-28 11:05:34 +08:00
halx99
f905bf5c23
Committing clang-format changes
2021-12-28 03:00:34 +00:00
halx99
5ba5049146
Huge changes for all string_view
2021-12-26 23:26:34 +08:00
halx99
8f83250ba4
Committing clang-format changes
2021-12-25 02:04:45 +00:00
halx99
6c30619021
Improve starter lua template HellLua
...
a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99
52de9ba400
[HttpClient] Use `byte_buffer` instead `std::vector<char>`
2021-12-10 19:15:48 +08:00
halx99
1ee106007a
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
halx99
12f1f5929d
Fix compile
2021-11-26 18:13:33 +08:00
halx99
41669f0a7f
Improve skipBOM
2021-11-22 13:58:41 +08:00
halx99
251c95ff2d
Fix cocos2dx_lua_loader
2021-11-17 20:59:12 +08:00
halx99
eb5dcb6cfc
Refine cocos2dx_lua_loader logic
2021-11-16 14:12:32 +08:00
halx99
f7128789a0
Fix lua state usage
2021-11-15 19:05:08 +08:00
halx99
4b9ae12a7c
Compatible lua getXXXSize API for get width,height from vec2
2021-11-12 19:12:29 +08:00
halx99
c6945c44e5
Add `CCValue` int64_t/uint64_t support
2021-11-09 14:29:15 +08:00
halx99
a49bba32ef
Merge: 846231e2f1
cc1d09d04d
...
Merge pull request #521 from adxeproject/refine-lua-loader
Refactor lua loader, reload lua with file name as-is
2021-10-12 14:18:02 +08:00
halx99
8d2dd47cc6
Fix #522
2021-10-12 13:16:27 +08:00
halx99
8d0725c6b1
Remove unused
2021-10-12 13:12:44 +08:00
halx99
20a399c28c
lua load, better code style
2021-10-12 13:07:05 +08:00
halx99
e7364964c4
lua loader, more better pefromance
2021-10-12 12:35:03 +08:00
halx99
ec275dce76
Remove unused
2021-10-12 12:18:38 +08:00
halx99
d8fdcc3be9
More standard
2021-10-12 12:11:48 +08:00
halx99
0b12c01019
Don't try different file ext, load as-is for lua load
2021-10-11 23:23:30 +08:00
halx99
dde1956e02
Reduce file exist check
2021-10-11 22:57:21 +08:00
halx99
ca7cc4f697
Refine lua loader
2021-10-11 22:34:41 +08:00
halx99
3474de5263
Fix ci
2021-10-11 13:44:28 +08:00
halx99
77404fd02a
Code style
2021-10-11 12:15:41 +08:00
halx99
efce326cd9
Use lua-5.4.3 as default plainlua version
...
see also: #332
2021-10-08 16:15:33 +08:00
halx99
01f34d1e74
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
...
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
764c17e86e
LayerMultiplex use Node* to store layers
...
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
e9fe5aa3a8
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
4e7db23d38
Remove getLong() method
...
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
eba8696d65
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
0cee74a4bf
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
0a4d3ee73d
Merge: cb81a61530
a762c94904
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
756ff065c8
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
be5eff1d5a
Refactor layer
...
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
73c5f887b5
Merge: 30625f2330
f5af50debd
...
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
2021-08-27 12:34:24 +08:00
aismann
147b4b7946
Update README.md
2021-08-27 06:25:18 +02:00
halx99
fa1f2f2d33
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
...
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
rh101
bd4d07b86e
Update LUA bindings
2021-08-18 01:01:56 +10:00
halx99
de54082c76
Update lua bindings
2021-08-14 13:22:03 +08:00
halx99
fd9422d36d
Update lua bindings
2021-08-13 20:36:10 +08:00
halx99
8a9b74fc4d
Fix ci
2021-07-19 08:10:37 +08:00
halx99
af027f0161
Update lua_xml_http_request.cpp
2021-07-19 01:29:08 +08:00
halx99
6acbbaf80f
Tidy thirdparty lua-cjson
2021-07-16 11:17:34 +08:00
halx99
4b7e098e65
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
4d6ece53f2
Sync lua bindings [ci build]
2021-06-27 21:47:15 +08:00
halx99
72d1ba9ea6
Merge: df58dd753c
2397d54daf
...
Merge branch 'dev' into Chipmunk2D
2021-06-24 17:04:04 +08:00
aismann
dbcb5816fe
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00