tangziwen
1a93f87a15
update terrain
2015-03-30 18:25:22 +08:00
lvlong
4bc44c207d
modify config-example.plist
2015-03-30 18:07:32 +08:00
lvlong
ccb5039411
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
...
Conflicts:
cocos/base/CCConfiguration.h
2015-03-30 11:50:01 +08:00
minggo
59441adc2c
Merge pull request #11213 from super626/texturecube
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Texturecube bug fix
2015-03-30 10:48:10 +08:00
yangxiao
b469cfa928
merge cocos
2015-03-30 10:28:14 +08:00
zhukaixy
8a1637e3de
Update cube_map.frag
2015-03-27 16:50:59 +08:00
yangxiao
a45f0d1a76
merge cocos
2015-03-27 16:50:40 +08:00
yangxiao
7af9957e1c
reset submodule
2015-03-26 12:56:38 +08:00
yangxiao
84535feb0c
merge cocos
2015-03-26 11:59:26 +08:00
lvlong
c999307150
add different animate quality.
2015-03-26 11:30:22 +08:00
lvlong
f93dffdeb0
node frame animation test and resource
2015-03-26 09:25:37 +08:00
pipu
0bdfe99731
Update resources of Test TestTimelineProjectNode.
2015-03-20 17:08:15 +08:00
yangxiao
0106c1184e
add pu for performance test
2015-03-19 15:00:07 +08:00
yangxiao
e6770909f2
reset expolosion
2015-03-17 17:47:53 +08:00
yangxiao
dced8004e1
reset explosion and fix bug of event handler
2015-03-17 17:44:52 +08:00
songchengjiang
7e5af41817
replace mp_fire_02_2x2.dds with mp_fire_02_2x2.png
2015-03-13 16:34:21 +08:00
songchengjiang
444dbfdf9e
replace .mesh with .c3b
...
modify ParticleUniverse file structure
2015-03-05 14:54:32 +08:00
yangxiao
68eaadaffb
merge cocos
2015-03-04 09:57:42 +08:00
yangxiao
36723fcb68
reset submodule
2015-03-03 18:34:51 +08:00
songchengjiang
5c460ebb2d
add/update particle files
2015-03-02 13:07:32 +08:00
yangxiao
d5bde9e536
add missing material
2015-02-28 12:57:15 +08:00
yangxiao
218de84cc5
remove expolosion particle
2015-02-28 11:31:15 +08:00
Ray
0f8f0322c8
fix ccs-res
2015-02-26 10:10:32 +08:00
Ray
ff07f62e83
fix CocosStudio 3DReader test resource
2015-02-25 15:49:04 +08:00
Ray
71f90306f7
update ccs-res submodule
2015-02-25 15:40:46 +08:00
Ray
c66a4f28bc
Add CocosStudio UserCameraReader
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fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray
35e3e8d62d
Sprite3D Reader and tests
2015-02-23 00:34:30 +08:00
Ray
73e40f1c4b
Node3DReader Test
2015-02-19 16:18:54 +08:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
tangziwen
10eced8b98
bug fix upload new sample texture
2015-01-30 15:46:39 +08:00
zhukaixy
f3536056d8
Simpilify skybox
2015-01-29 19:01:10 +08:00
zhukaixy
ee99700ec1
add test case TextureCube
2015-01-29 09:28:14 +08:00
geron-cn
3268dbc9fd
add cpp-test for animation list and projected
2015-01-28 02:12:09 +08:00
minggo
880abfe814
Merge pull request #10209 from andyque/fixLoadingBarReloadTexture
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Fix loading bar reload texture issue
2015-01-27 13:50:38 +08:00
andyque
691e1925ca
udpate test resource submodule
2015-01-26 15:05:41 +08:00
yangxiao
5e1d7449f7
complete use case 1
2015-01-26 14:58:16 +08:00
yusheng.lu
304f28a58a
Update the csb resources for current Cocos2d-x
2015-01-21 17:08:16 +08:00
yusheng.lu
a35be8977a
Submodule ccs-res go forward.
2015-01-20 19:18:23 +08:00
tangziwen
25cd1f4c02
update test
2015-01-20 10:34:30 +08:00
pipu
34402b75c9
Merge branch 'v3' into parse_inneractionframe
2015-01-12 13:38:30 +08:00
pipu
82be4701b5
Update resource DemoPlayer.csb in path tests/cpp-tests/Resources/ActionTimeline
2015-01-12 11:12:38 +08:00
songmiao
dfa6137ce9
modify arcball and fog shader
2015-01-07 17:58:10 +08:00
songmiao
41cd946e27
modify fog shader format and notes
2015-01-07 15:47:27 +08:00
songmiao
c522a72f66
modify fog shader for ios device
2015-01-07 14:56:34 +08:00
songmiao
d1845f89fe
add fog test and arcball camera test
2015-01-07 11:47:34 +08:00
minggo
3c1978fcc3
Merge pull request #9611 from super626/quaternion
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Rotation With Quaternion
2014-12-30 10:09:08 +08:00
Thomas Hou
cfa9f039ec
change light direct for good look.
2014-12-29 16:43:48 +08:00
andyque
13032be21d
fix hd png file warning
2014-12-27 20:59:37 +08:00
andyque
9c974eebd0
fix libpng warning
2014-12-27 20:47:59 +08:00
yusheng.lu
a781c974de
submodule ccs-res go forward to newest
2014-12-23 15:35:20 +08:00
yusheng.lu
58ba057228
revert submodule ccs-res
2014-12-23 15:27:21 +08:00
Liam
e4360b7616
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout
2014-12-23 14:15:55 +08:00
yusheng.lu
7eedef71e6
armature node test completed
2014-12-23 11:13:05 +08:00
Liam
2991b57ec6
update lay out reader and samples
2014-12-22 18:24:06 +08:00
yusheng.lu
6de7fae114
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader
2014-12-22 18:00:08 +08:00
yusheng.lu
62c5df2d9d
armature node reader done (projs incompleted)
2014-12-22 17:35:39 +08:00
minggo
6195d260c1
Merge pull request #9574 from super626/v3
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Add new test
2014-12-22 15:25:14 +08:00
yangxiao
7a332aef04
ios work
2014-12-22 14:17:48 +08:00
tangziwen
95bcfaaa3e
update test 15:29
2014-12-19 15:31:06 +08:00
tangziwen
086bca399f
add three samples -- toonshader fakeshadow lightmap
2014-12-18 16:09:29 +08:00
yusheng.lu
c6ba594c72
listview resources added
2014-12-10 09:59:28 +08:00
pipu
06a0026632
Update ActionTimelineTestScene
2014-12-02 16:00:30 +08:00
pipu
4d0950d828
Update submodule that are plugin, ccd-res bindings-generator, cocos2d-console
2014-12-02 15:56:32 +08:00
tangziwen
3381400eec
trim uv_test texture's size
2014-11-13 12:06:52 +08:00
tangziwen
85f0b0ec29
fix resource miss
2014-11-12 17:44:19 +08:00
lvlong
bdf10426e2
new axe.c3b (ver 0.4)
2014-10-27 16:12:15 +08:00
minggo
8a76be13e4
Merge pull request #8865 from huangshiwu/v3_fixbug
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add two missing image files for TexturePerfermancTest
2014-10-20 15:27:12 +08:00
huanghsiwu
8e6000ef56
add two missing image files for TexturePerfermancTest
2014-10-20 15:03:30 +08:00
Huabing.Xu
86fedffd56
change asset manager to use a new resource, which will not affect other test cases
2014-10-20 11:03:13 +08:00
andyque
0dc7bbe861
fix long file path on WP8
2014-10-18 14:48:27 +08:00
samuele3hu
14f91ea9f6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine
2014-10-17 14:38:07 +08:00
samuele3hu
dfd2077648
Update the related manifests files for assetsmanager tests
2014-10-17 14:35:52 +08:00
andyque
e76b605aeb
update css submodule
2014-10-17 14:22:48 +08:00
minggo
34cfcb0b54
Merge pull request #8690 from dabingnn/v3_spriteLamp
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sprite lamp
2014-10-16 19:33:57 +08:00
Huabing.Xu
644aa19b2d
Merge branch 'v3' into v3_updateSpine
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-10-16 16:48:16 +08:00
samuele3hu
064e159c70
Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCFileUtils.cpp
tests/lua-tests/project/CMakeLists.txt
tests/lua-tests/project/Classes/AppDelegate.cpp
tests/lua-tests/project/proj.android/jni/Android.mk
tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
Huabing.Xu
93158a1cfb
update spine runtime and test case
2014-10-15 11:23:02 +08:00
Huabing.Xu
a20b8d671c
sprite lamp (works on iOS mac and android)
2014-10-14 16:54:52 +08:00
minggo
0ab3017094
Merge pull request #8658 from pipu/v3_pipu
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V3 pipu
2014-10-14 14:25:46 +08:00
pipu
86aee1e548
Modifying cocos2d_lib.xcodeproj, cocos/Android.mk, cocos/editor-support/cocostudio/Android.mk
2014-10-12 15:39:22 +08:00
Huabing.Xu
55431d6a83
add tile map staggered test
2014-10-11 15:09:58 +08:00
pipu
ee624e47cc
1. Modifying UIScale9Sprite
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2. Updating UI Test
3. Updatding resource of ActionTimeline
2014-10-10 10:44:16 +08:00
pandamicro
a26e91f839
no message
2014-10-09 18:30:39 +08:00
minggo
44aba5b2af
Merge pull request #8185 from newnon/v3_Scale9Sprite_improvements
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Scale9Sprite improvements
2014-09-30 17:09:02 +08:00
Sergey Perepelitsa
d9204b009e
scale9Sprite without scale9enabled scale fix
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scale9Sprite crop > border tile bug fix
2014-09-30 10:59:20 +04:00
Sergey Perepelitsa
094716a500
Scale9Sprite cropped frames tests
2014-09-28 01:58:26 +04:00
yangxiao
fd35d43510
remove unused resource
2014-09-26 15:57:18 +08:00
yangxiao
567c632d98
config max support light number in shader
2014-09-25 15:29:32 +08:00
yangxiao
56313aa895
merge cocos
2014-09-25 11:05:02 +08:00
Dhilan007
ed4e800d70
Add audio resource.
2014-09-23 15:38:40 +08:00
yangxiao
06c0adcf6d
remove unused resource
2014-09-19 14:52:25 +08:00
yangxiao
3cfc36591c
merge cocos
2014-09-11 10:13:57 +08:00
yangxiao
74f98b36d6
merge cocos
2014-08-28 09:22:57 +08:00
andyque
84c5542a0e
Merge branch 'v3' into addWebView
2014-08-26 22:11:35 +08:00
andyque
9449152caf
finish WebView Tests
2014-08-26 22:03:55 +08:00
yangxiao
03390a4f46
merge cocos
2014-08-26 14:05:59 +08:00
yangxiao
dd93439c4b
replace model
2014-08-25 19:25:51 +08:00
songchengjiang
00085c157f
Added skeleton Model
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Light On/Off
2014-08-25 16:32:15 +08:00
yangxiao
2d5431353a
engine adjust
2014-08-22 13:25:26 +08:00
liuliang
a27a420a91
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
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Conflicts:
cocos/3d/CCSprite3D.cpp
2014-08-20 11:45:48 +08:00
songchengjiang
d9bf2c2b7e
Finished Light And Test
2014-08-19 15:51:30 +08:00
songchengjiang
10afb9b9af
Finished Point Light
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Finished Directional Light
Finished Spot Light
2014-08-18 17:10:07 +08:00
Huabing.Xu
a9a403013c
fix skinned outline effect
2014-08-14 10:44:03 +08:00
minggo
cc37780861
Merge pull request #7736 from dabingnn/v3_addSkinnedOutline
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V3 add skinned outline
2014-08-12 15:07:21 +08:00
Huabing.Xu
e66d1f6f69
add skinned outline effect
2014-08-11 18:11:15 +08:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
yangxiao
11a13ce9e2
Merge branch 'newcode' into v3
2014-08-04 15:41:21 +08:00
andyque
5af4657fbb
fix windows utf8 source code file can not compile erorr
2014-08-01 21:20:27 +08:00
yangxiao
cd379ab412
add axe model
2014-07-31 11:26:27 +08:00
yangxiao
da4ba95806
SubMesh and Attachment
2014-07-29 10:49:06 +08:00
Sergey
92ac809bfe
Mac fonts tests
2014-07-24 12:27:17 +04:00
geron-cn
5b7852c5f6
update ccs-res hd csbs
2014-07-10 11:17:01 +08:00
geron-cn
2a64bd8945
udpate ccs-res
2014-07-09 18:35:10 +08:00
geron-cn
cd84081c37
udpate ccs-res
2014-07-09 18:02:17 +08:00
lvlong
70b9d9b9ac
delete cube_anim
2014-07-07 17:11:37 +08:00
zhangcheng
1551854c30
revert submodule res-ccs
2014-07-02 17:00:30 +08:00
Huabing.Xu
395e61f977
fix outline bug
2014-06-30 17:21:04 +08:00
yangxiao
4685a8654e
Animate3D transition
2014-06-27 17:02:08 +08:00
yangxiao
2a6ce26335
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-27 16:36:36 +08:00
yangxiao
343ef9ae55
update sprite3d test
2014-06-27 16:36:01 +08:00
lvlong
a497cc0ed2
wrong suffix name
2014-06-27 15:53:25 +08:00
lvlong
fac17097a0
add a new model and change girl model to it
2014-06-27 11:44:44 +08:00
yangxiao
392a769c8f
merge cocos2d v3
2014-06-26 22:48:42 +08:00
yangxiao
ccb39e51b2
animation3d transition not finished
2014-06-26 18:35:12 +08:00
lvlong
8cc4520deb
add boss.c3b
2014-06-25 13:22:04 +08:00
lvlong
658a955e36
modify skindata binary reading
2014-06-25 13:20:42 +08:00
andyque
808c4bd763
remove unused override method
2014-06-23 15:46:07 +08:00
lvlong
dfd68f128a
c3b file
2014-06-23 09:03:53 +08:00
minggo
0d07e19cd1
Merge pull request #7054 from 2youyouo2/v3
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add TimelineAction
2014-06-19 21:05:15 +08:00
2youyou2
719fdb712d
add frame event test
2014-06-18 11:22:38 +08:00
Huabing.Xu
2c8c9dea01
use a small texture for sprite3D
2014-06-17 22:31:56 +08:00
lvlong
32cc5b12d6
ready
2014-06-16 19:30:45 +08:00
lvlong
4b7f6a6185
static Sprite3D is ok
2014-06-16 19:08:43 +08:00
yangxiao
bc31d6b082
merge lv
2014-06-16 16:45:43 +08:00
lvlong
920b358764
new girl.c3t
2014-06-16 16:23:24 +08:00
lvlong
2282c98f2e
do some test
2014-06-16 15:38:03 +08:00
lvlong
2840409933
for tony test
2014-06-16 14:09:41 +08:00
lvlong
0fa4e921f0
delete girl - 副本.c3t
2014-06-16 09:25:12 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
yangxiao
9dd7241176
load c3t animation work 90%
2014-06-15 22:45:56 +08:00
lvlong
4ae01d148f
11
2014-06-13 19:26:46 +08:00
2youyou2
369ed3e6d3
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-13 18:00:01 +08:00
2youyou2
2031e0e92d
change TimelineAction to ActionTimeline
2014-06-13 16:03:03 +08:00
2youyou2
1c5d9ba212
remove resource to use armature resource
2014-06-13 14:41:28 +08:00
lvlong
3af0bdfef6
texture
2014-06-13 09:18:25 +08:00
2youyou2
b36741865c
add hd resource
2014-06-12 19:38:08 +08:00
lvlong
14f4b6430f
modify 3dloader, you can run animation.
2014-06-12 18:26:42 +08:00
2youyou2
e4f1ac6126
add hd resource
2014-06-12 17:38:26 +08:00
2youyou2
f536020d26
remove unused files
2014-06-12 16:21:41 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
vision
dc4cdc9c0f
remove the comments
2014-06-12 10:19:08 +08:00
vision
97b578185d
new parameter for setting blur shader effect
2014-06-12 09:49:48 +08:00
2youyou2
aa06fab776
support relative path for reading json
2014-06-11 21:11:22 +08:00
vision
e2c75c1f11
New shader for the blur effect, the old one is ineffecient and difficult to maintain.
2014-06-11 14:54:14 +08:00
Dhilan007
791737befa
update test cast of label.
2014-06-09 13:41:32 +08:00
boyu0
80e184312a
Roll back test_image_ar.pvr
2014-05-23 17:19:39 +08:00
andyque
b89a073b90
replace texture resources
2014-05-19 12:09:55 +08:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
Ricardo Quesada
9d1ab1ba07
uniform sampler CC_Texture0 MUST NOT be defined on shaders
...
since it is a built-in.
Built-in uniforms MUST NOT be defined on shaders.
Basically all CC_ uniforms must be defined by cocos2d-x
2014-05-15 16:47:54 -07:00
Ricardo Quesada
1c13f901ae
Even better shader test
2014-05-14 16:55:57 -07:00
minggo
048d6c09d3
Merge pull request #6701 from heliclei/autotest-autorun
...
support auto start cpp-tests
2014-05-14 18:16:58 +08:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
heliclei
13f3c9705a
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 14:24:00 +08:00
heliclei
8cc224dcef
change default auto-run config to false
2014-05-13 14:17:43 +08:00
heliclei
45d8547622
add config item
2014-05-13 14:16:06 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Huabing.Xu
e84d96234b
add two shaderTest case for Trace
...
comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada
4a49668940
plist are not executable files
2014-05-09 20:11:36 -07:00
Huabing.Xu
168ff78e18
add test case for y flipped coord
2014-05-09 11:49:51 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dhilan007
972f9447dd
issue #4876:Add test case to play video
2014-05-08 18:14:32 +08:00
James Chen
88b0eb3baa
Adds missing 'fps_images.png', our test case needs them
2014-05-08 15:09:02 +08:00
yangxiao
5190fb27c8
use proposed vertex attribute api
2014-05-07 09:27:44 -07:00
Trace
69fd841b30
fix the include error
2014-05-06 11:19:51 -07:00
James Chen
399f5cf721
Adds submodule for CocoStudio resources (70MB)
2014-05-05 15:11:35 +08:00
James Chen
e16d6fa63f
Re-adds resources in cpp-tests and lua-tests, but removes some large
...
files. We need to reuse some resources when doing some tests.
2014-05-05 13:27:47 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
andyque
10cca8674a
closed #4783 . remove unused comments in shader file
2014-04-14 12:06:42 +08:00
andyque
2c1f5da69c
issue #4783 , add outline shader files
2014-04-14 11:52:17 +08:00
koowolf
ce78b6369a
add background.wav to wp8 to play
2014-03-31 11:46:39 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00
andyque
d806274f98
change gui to ui
2014-03-12 10:12:02 +08:00
andyque
469bee1e87
delete samples
2014-03-12 10:10:14 +08:00
James Chen
b88de91a15
Renames 'samples' folder to 'tests', ouch....
2014-03-11 19:10:34 +08:00