Commit Graph

115 Commits

Author SHA1 Message Date
Rohan Kuruvilla c47d9d4e7c Adding Touch callbacks and capability to pass this around 2012-08-27 08:43:38 -07:00
Rolando Abarca a114502929 removes OBJECT_TYPE thing 2012-08-27 08:43:38 -07:00
Rohan Kuruvilla 0e9ba1173a Callbacks 2012-08-27 08:43:37 -07:00
Rolando Abarca 4e640ecb35 uses new ADD_OBJECT_TYPE macro 2012-08-27 08:43:37 -07:00
Rolando Abarca 701f5e9dfc roots & unroots jsobject 2012-08-27 08:43:37 -07:00
mustime be116f5352 issue #1425: update TestLua project 2012-08-27 11:43:47 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer 0431cb455b fixed #1413, add CCTouch::getLocation(), getDelta() method
return OpenGL coordinates directly, to make the usage more convenient.
2012-07-31 17:41:53 +08:00
mustime 1a55b7c5ba Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into bug1381 2012-07-27 18:29:57 +08:00
mustime 5bc130dee7 issue #1381: change the setContentSize interface in CCScrollView 2012-07-27 18:20:11 +08:00
mustime 9949a34669 issue 1381: change setContentSize(CCSize size) to setContentSize(const
CCsize & size) in CCNode
2012-07-27 16:57:56 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
mustime e289ce628c fixed #1379: Fixed typing error in CCNode.cpp line74 2012-07-09 14:45:04 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
James Chen b66be55156 issue #1333: Use CC_PROPERTY instead of CC_PROPERTY_PASS_BY_REF for m_tContenSize 2012-06-18 18:31:29 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
minggo 9a600c6221 issue #1310: syncronize base_nodes 2012-06-08 14:17:39 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
James Chen 931c42a621 Updated some files. 2012-04-04 21:58:04 +08:00
James Chen d7aed75942 issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode. 2012-03-29 14:30:13 +08:00
James Chen 0ef65d1ed5 issue #1056: Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp 2012-03-23 10:26:36 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
minggo 645d561276 fixed #737: remove view id 2012-03-08 12:40:27 +08:00
minggo ed68855e19 fixed #1009: fix a typo error 2012-03-06 09:35:36 +08:00
YuLei Liao 6ebdf9cb4b * add CCScriptSupport 2012-02-09 14:07:11 +08:00
YuLei Liao 7a96d13fb6 rename all FuncID to Handler 2012-02-07 11:43:29 +08:00
YuLei Liao 9164e90515 * fix some issues 2012-02-02 15:58:10 +08:00
YuLei Liao 003fa1f1a0 * add some methods for fast read/write position
* add CCNode::getChildrenCount() for Lua
2012-02-02 10:39:19 +08:00
dumganhar d61f87ba92 modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void) 2012-01-09 23:21:31 +08:00
minggo 3bf11dba7e issue #892: modify pkg for lua 2011-12-07 15:24:03 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Leon 70a4942ea6 fix some warning 2011-10-19 15:24:19 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
Eli Yukelzon 9c5fa51e6b usuful macros for defining scene() and node() methods with params 2011-07-30 11:55:38 +03:00
minggo 3dc1967f6c fixed #579: change zorder to int 2011-07-06 20:48:56 +08:00
natural-law 0378a6a36d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
Conflicts:
	cocos2dx/include/CCNode.h
2011-07-01 16:24:23 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
minggo 16f79cb0be fixed #554: upgrade base_nodes to 1.0.0-rc3 2011-07-01 15:48:05 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00