Commit Graph

2596 Commits

Author SHA1 Message Date
minggo 426a52447d issue #1405:correct touch coordinate when enable retina with retina supportted device 2012-08-01 18:44:10 +08:00
minggo 0b2396c54b issue #1405:support three type of resolution 2012-08-01 16:56:12 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer dc37896ed9 change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs 2012-08-01 13:24:23 +08:00
Walzer ba224cc283 add CCTouch.cpp into proj.win32, android.mk, xcode4 template. 2012-07-31 23:32:19 +08:00
Walzer 0431cb455b fixed #1413, add CCTouch::getLocation(), getDelta() method
return OpenGL coordinates directly, to make the usage more convenient.
2012-07-31 17:41:53 +08:00
mustime 1a55b7c5ba Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into bug1381 2012-07-27 18:29:57 +08:00
mustime 5bc130dee7 issue #1381: change the setContentSize interface in CCScrollView 2012-07-27 18:20:11 +08:00
mustime 9949a34669 issue 1381: change setContentSize(CCSize size) to setContentSize(const
CCsize & size) in CCNode
2012-07-27 16:57:56 +08:00
minggo 7bfc88c568 Merge pull request #1130 from mustime/bug1284
issue #1284: using OpenSL for playing effects on I9100
2012-07-26 20:31:51 -07:00
mustime bfc53e3453 issue #1284: using OpenSL for playing effects on I9100 2012-07-26 15:30:09 +08:00
James Chen 18b1d097c7 Merge pull request #1126 from dumganhar/gles20
fixed a compile error on win32.
2012-07-25 22:56:46 -07:00
minggo 16c469fa4e Merge pull request #1127 from mustime/bug1381
issue #1381: change the setContentSize interface in the subclasses of CCNode
2012-07-25 21:39:44 -07:00
mustime 9ad241c8f8 issue #1381: change the setContentSize interface in the subclasses of
CCNode
2012-07-26 12:03:37 +08:00
James Chen b716f4ff62 fixed a compile error on win32. 2012-07-26 11:42:31 +08:00
Nat Weiss 9f0be2de05 Added Mac cpp HelloWorld and Tests. 2012-07-24 19:07:31 -07:00
minggo ed6b396782 fixed #1403:support png8 2012-07-24 16:43:48 +08:00
minggo 0a2570fec7 fixed #1383:save UserDefault.xml to Library/caches 2012-07-24 11:34:20 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen 9a6729551c Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399 2012-07-23 11:59:47 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 7f6ffef8cf issue #1399: Set the flag 'LinkIncremental' value to false. 2012-07-23 11:47:27 +08:00
minggo ac70f8def5 Merge branch 'gles20-adjust-structure' into merge 2012-07-23 11:36:46 +08:00
minggo f38629fbfc Merge pull request #1109 from NatWeiss/addmac4
Adding Mac support!
2012-07-22 19:48:52 -07:00
Nat Weiss fcfea04bbc iPad detection is now where it belongs in CCApplication. 2012-07-21 11:46:42 -07:00
Nat Weiss a4760698ca Determines whether to use iPad graphics statically, so if the window is resized the graphics loaded are consistent. 2012-07-21 11:35:28 -07:00
Nat Weiss dc7ce1cd0f Improved mac file utils and event responsiveness. 2012-07-21 02:19:03 -07:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
Nat Weiss d4b6d1262b Adding Mac support! 2012-07-20 21:23:40 -07:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
minggo 7467d254d4 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399_adjust_structure 2012-07-19 17:26:39 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
Yasith Vidanaarachchi 59a3bd1a9a Fix the re-assigning of texture rectangle to consider sprite frame's orientation.
If the progress sprite is vertical, in the sprite sheet it's rendered incorrectly without this fix.
2012-07-17 15:56:58 -03:00
Walzer 5bec3b3ac3 CCTextureCache.cpp:L532, tex -> texture 2012-07-14 23:44:56 +08:00
Walzer a46c53421c consistent the variable name in different functions. 2012-07-14 15:21:42 +08:00
Walzer e6ae45e1b2 fixed issue #1395, which was reported at https://github.com/cocos2d/cocos2d-x/issues/1095 2012-07-14 15:06:11 +08:00
Luis Vallejo c9408b7b75 Fixed Spelling Error CCObject::isSingleRefrence to CCObject::isSingleReference 2012-07-14 09:56:07 +08:00
minggo fd04f2024b Merge pull request #1094 from NatWeiss/fixxcode42
Fixes a compilation error for Xcode 4.2
2012-07-10 21:08:32 -07:00
Nat Weiss d77d10a974 Fixes a compilation error for Xcode 4.2 and still maintains compatibility with Xcode 4.5. 2012-07-10 21:01:32 -07:00
mustime 50289655a5 fixed #1381: fixed different declaration on CCLayerColor::setContentSize 2012-07-10 09:13:49 +08:00
James Chen 502982fda7 Merge pull request #1091 from NatWeiss/fixwin32il
fixed #1390: Fixes Win32 error "The application failed to initalize properly".
2012-07-09 01:37:20 -07:00
Nat Weiss ee12785c6a Fixes Win32 error "The application failed to initalize properly 0xc000000d" 2012-07-08 23:54:29 -07:00
mustime e289ce628c fixed #1379: Fixed typing error in CCNode.cpp line74 2012-07-09 14:45:04 +08:00
Nat Weiss 43d40bd5a0 Fixes a few Xcode 4.5-specific error messages. 2012-07-08 22:37:19 -07:00
James Chen cc718ea406 Merge pull request #1087 from ngocdaothanh/patch-4
fixed #1372: Fix compilation error: platform/android/CCEGLView.h:30.
2012-07-08 18:57:16 -07:00
Ngoc Dao 14a23ced56 Fix compilation error: platform/android/CCEGLView.h:30:39: error: platform/CCPlatFormMacros.h: No such file or directory 2012-07-06 10:32:54 +09:00
simdm d3d42f12c4 fixed #1081 cocosbuilder , error when loading CCControlButton from ccbi 2012-07-05 00:49:51 +08:00
James Chen fa1f8fe8f6 fixed #1371: Particle crashes if setAutoRemoveOnFinish(true).
Scheduler: removeUpdateFromHash calls [target release] at the very end to prevent a possible crash.
2012-07-01 21:17:44 +08:00
minggo 7348fa12c3 update CHANGELOG and delete some unneeded files 2012-06-28 11:47:54 +08:00
James Chen a20a80323b fixed #1367: using CCString::createWithContentOfFile in CCBMFontConfiguration::parseConfigFile. 2012-06-27 17:04:54 +08:00
James Chen bde351dda7 fixed a bug in CCSpriteFrame::getTexture.
if( m_strTextureFilename.length() <= 0 ) // logic error, must be > 0
    {
        return CCTextureCache::sharedTextureCache()->addImage(m_strTextureFilename.c_str());
    }
2012-06-27 15:04:42 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
minggo 4f5d1d06e5 modify cocos2d-x version 2012-06-26 15:37:47 +08:00
minggo 16310cb544 fixed #1364:add paused state 2012-06-26 11:02:19 +08:00
James Chen 5274fc378d fixed a typo in CCScene.h. 2012-06-21 13:48:57 +08:00
Ngoc Dao 28cc77008d "node" -> "create" 2012-06-21 14:33:27 +09:00
Walzer 9eab0c19f8 add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
Walzer d7162fcfc5 Add groups in all classes for doxygen. Upgrade doxygen to 0.8.1 2012-06-20 18:07:27 +08:00
James Chen f8ebbccb98 fixed #1292: Renamed CCFileUtils::popupNotify to CCFileUtils::setPopupNotify 2012-06-20 14:38:13 +08:00
James Chen 24e3ec7499 fixed #1336: Updated comment information for deprecated apis. 2012-06-20 14:31:36 +08:00
James Chen d3d3288e09 fixed #1336: Updated CCScene.h. 2012-06-20 12:03:50 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen 591566b43a fixed #1335: Memory leaks in cocos2dx and CCBReader. 2012-06-19 16:31:26 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 2666df9472 issue #1269:mrege latest code and fix conflict 2012-06-19 13:57:33 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen c1883c1237 fixed #1334: Updated CCScrollView.h 2012-06-19 10:55:52 +08:00
James Chen da85a36cd1 Merge branch 'gles20-ccbi' of https://github.com/nicolasgramlich/cocos2d-x into gles20-ccbi
Conflicts:
	cocos2dx/extensions/CCScrollView/CCScrollView.h
2012-06-19 10:51:40 +08:00
James Chen 9fa74721a7 fixed #1334: Add ScrollViewTest to CocosBuilderTest. 2012-06-19 10:34:15 +08:00
Nicolas Gramlich ac4a56a38c Fixed CCScrollView (since it was behaving differently compared to the cocos2d-iphone version). 2012-06-18 18:43:53 -07:00
Nicolas Gramlich 6f26ea7a56 Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest. 2012-06-18 13:59:45 -07:00
Nicolas Gramlich fea4401681 CCBReader: Named a whole bunch of parameters in the CCNodeLoader headers. 2012-06-18 13:41:48 -07:00
Nicolas Gramlich 227683bfa4 Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files. 2012-06-18 13:33:19 -07:00
Nicolas Gramlich aa83408ba7 Addded virtual destructors to all classes in the CCBReader extension. CCBReader: named some parameters in the header. 2012-06-18 12:03:06 -07:00
Nicolas Gramlich 2f3fed2562 CCNodeLoader: Replaced manual deletes with 'safe' Macros. 2012-06-18 11:43:46 -07:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen c3653f651a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20-ccbi 2012-06-18 19:02:02 +08:00
James Chen f346d09449 issue #1333: Added CCScrollViewLoader. Not implement. 2012-06-18 19:00:26 +08:00
James Chen 579e6a1100 issue #1333: export CCTouch class. 2012-06-18 18:32:17 +08:00
James Chen b66be55156 issue #1333: Use CC_PROPERTY instead of CC_PROPERTY_PASS_BY_REF for m_tContenSize 2012-06-18 18:31:29 +08:00
James Chen 85ff705415 fixed #1333: added CCScrollView to extension. 2012-06-18 18:30:07 +08:00
minggo c1f5d173ef fixed #1332: add cocos2d version 2012-06-18 16:16:09 +08:00
James Chen 453a7c63d3 issue #1330: Some memory leaks fixes. 2012-06-16 14:31:57 +08:00
James Chen ec75695a4f issue #1330: Added virtual destructor for interfaces. 2012-06-16 13:04:23 +08:00
James Chen 73c9707d5d CCBIReader fixes + building and running flawless on iOS and Android.
Made it works on win32.
2012-06-16 12:48:20 +08:00
James Chen ab3dd66167 Merge branch 'gles20-ccbi' of https://github.com/nicolasgramlich/cocos2d-x into gles20-ccbi 2012-06-16 11:05:28 +08:00
Nicolas Gramlich 13bcf2180c Merge with gles20. 2012-06-15 16:26:10 -07:00
Nicolas Gramlich 54944ab1f9 Fixed a comment. 2012-06-15 16:06:54 -07:00
Nicolas Gramlich f0c1a4001c Removed CC_FONT_LABEL_SUPPORT since it wasn't defined anywhere and now custom TTF fonts work. 2012-06-15 14:06:01 -07:00
Nicolas Gramlich 420d9ef41b Fixed fntFile and fontTTF properties not having the full path prexifed, if they are non system fonts. 2012-06-15 14:01:57 -07:00
folecr 90a6a65404 Modify source.dir to match updated directory name 2012-06-15 09:24:10 -07:00
James Chen cc572ab8e7 fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them. 2012-06-15 18:15:43 +08:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
minggo 899022d107 fixed #1292:fix some bugs that caused by modify function name 2012-06-15 17:39:13 +08:00
James Chen 1d0fa4a9aa fixed #1292: Updated lua bindings. 2012-06-15 17:26:11 +08:00
James Chen 61719d813e fixed #1292:make some function names more readable. 2012-06-15 16:47:54 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
James Chen e7628de857 fixed a warning in CCScale9Sprite::initWithBatchNode. 2012-06-15 15:36:36 +08:00
James Chen 0afdfe33da Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-15 15:25:37 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
minggo 266a5e5e66 Merge pull request #1028 from minggo/iss1292_moidify_function_name
issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr 4e5a64fd9e Minimal layout directives in XML 2012-06-14 19:52:45 -07:00
James Chen 3a5ba4a24c Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-15 10:52:31 +08:00
James Chen 4c1ca36aa8 fixed #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2. 2012-06-15 10:51:53 +08:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
folecr b6164c7590 Create a library named cocos2dandroid
* Based on sources from HelloWorld that should be common across all cocos2d-x android projects
 * Rename, use prefix cocos2dx_default_ for items in layout
 * Project files for android library, targeted to android-8
2012-06-14 19:21:02 -07:00
Nicolas Gramlich 8d7dce0999 Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest. 2012-06-14 18:16:54 -07:00
Nicolas Gramlich a7ad34864f CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff. 2012-06-14 14:23:53 -07:00
Nicolas Gramlich c7daca43d0 CCNodeLoaderLibrary: Now free from direct std::string usage. 2012-06-14 13:51:32 -07:00
Nicolas Gramlich 2554f25cd8 CCString: Added CCStringCompare operator (can be used i.e. in stl containers). 2012-06-14 13:50:47 -07:00
minggo 221be759c6 issue #1324: merge James Chen's codes 2012-06-14 18:54:05 +08:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 052d8ea931 fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008. 2012-06-14 18:32:44 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 740e28dbc1 issue #1324: Uncommented old interfaces. 2012-06-14 17:29:23 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
Nicolas Gramlich 4c6bf89167 Cleaned up public interface of CCNodeLoaderLibrary (now takes either const char * or CCString, instead of std::string). 2012-06-14 01:16:54 -07:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich cdd1fb50ac Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY* 2012-06-14 00:01:01 -07:00
Nicolas Gramlich 8e67d3e2d6 Enhanced CCString with two 'constructors' and a compare function. 2012-06-13 23:56:21 -07:00
minggo e3a84c70e9 Merge pull request #1020 from minggo/iss1257_CCGrabber
fixed #1257: make CCGrabber the same logic with iphone version
2012-06-13 23:42:37 -07:00
minggo f742de1de3 fixed #1257: make CCGrabber the same logic with iphone version 2012-06-14 14:41:02 +08:00
minggo b3fb5e6d4c fixed #1293:rename getFrames to getTotalFrames and return correct value 2012-06-14 10:49:53 +08:00
Nicolas Gramlich 0c4a6be8ff Added missiong cpp files in Android.mk. Android build now successful. 2012-06-13 16:05:31 -07:00
Nicolas Gramlich d4a19f4296 CCNodeLoader.h: Added parameter names. 2012-06-13 15:57:59 -07:00
Nicolas Gramlich 67ab3a1bcc CCSpriteLoader: Fixed a bug calling the wrong superclass method. 2012-06-13 15:57:33 -07:00
Nicolas Gramlich 5550d9f2b0 Merge with gles20. 2012-06-13 15:56:52 -07:00
Nicolas Gramlich 3e61e1f014 Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android. 2012-06-13 15:25:59 -07:00
Nicolas Gramlich de95e2c1ed Applied changes/fixes brough up by minggo. 2012-06-13 14:33:39 -07:00
Nicolas Gramlich e2a1a246a0 Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
minggo 15ad463fbe issue #1322: vertical alignment ok on iOS 2012-06-13 16:20:58 +08:00
minggo 2460a9f41e Merge pull request #1016 from minggo/gles20
issue #1310: modify some format
2012-06-12 20:24:34 -07:00
minggo ec4a21eaf4 issue #1310: modify some format 2012-06-13 11:23:43 +08:00
minggo 2f17e131e6 Merge pull request #979 from icewind/gles20
Override setOpacity to affect a background sprites
2012-06-12 19:49:40 -07:00
Nicolas Gramlich 895604f42e Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector. 2012-06-12 11:59:49 -07:00
Nicolas Gramlich 26d470f411 CCLabelTTFLoader: Now applying vertical alignment. 2012-06-12 11:30:36 -07:00
James Chen 08fc714a7f issue #1310: Reverted floatr to CCTimer. 2012-06-12 17:07:54 +08:00
James Chen 94a389ad06 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-12 14:34:17 +08:00
James Chen b770010c41 issue #1310: Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
minggo 916b276607 issue #1310: synchronize CCTexturePVR 2012-06-12 12:02:15 +08:00
minggo 36455a90e1 Merge pull request #998 from minggo/gles20
set font size when changed
2012-06-11 18:44:20 -07:00
minggo 9c58f13abb set font size when changed 2012-06-12 09:43:27 +08:00
Nicolas Gramlich e52d5ae223 CCSpriteFrameCache: Minor optimization. 2012-06-11 18:31:36 -07:00
Nicolas Gramlich 1f2652a8d7 Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.) 2012-06-11 18:31:11 -07:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 9c52fce5d2 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-06-11 10:43:27 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
James Chen be362bef9b issue #1310: Some typo fixes. Updated CCTexture2D.h/.cpp. 2012-06-11 21:58:04 +08:00
James Chen 62f87c18a2 issue #1310: Exported CCCatmullRomTo class and ccCardinalSplineAt function. 2012-06-11 20:02:40 +08:00
minggo ccbfd24c21 issue #1310: synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest 2012-06-11 18:25:57 +08:00
James Chen b61ad6cdba Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-11 14:45:09 +08:00
James Chen 2ce7c86c50 fixed #1315: TileMapTest can't be shown correctly in retina mode. 2012-06-11 14:44:32 +08:00
minggo 55ee220245 Merge pull request #993 from minggo/gles20
issue #1310: synchronize CCLabelTTF
2012-06-10 23:37:31 -07:00
minggo b4899ae46d issue #1310: synchronize CCLabelTTF 2012-06-11 14:36:25 +08:00
James Chen bd535c3c1c issue #1310: Fixed a bug that 3d effect can't be displayed correctly in retina mode. 2012-06-11 11:53:17 +08:00
James Chen 33ea7905a5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen c95cbb1774 issue #1310: Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo 94235d3602 issue #1310: make tests and HelloWorld work ok 2012-06-11 10:41:52 +08:00
minggo c8c696a2df Merge pull request #989 from NatWeiss/gles20
Fixed a few release-mode Xcode warnings about unused parameters.
2012-06-09 03:13:22 -07:00
Nat Weiss 70fa2ec3cb Fixed a few release-mode Xcode warnings about unused parameters. 2012-06-08 13:52:40 -07:00
Nicolas Gramlich 1e9656854b Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-06-08 10:22:25 -07:00
James Chen c9dc60b0f7 issue #1310: fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project. 2012-06-08 17:58:21 +08:00
James Chen 371b3f9938 issue #1310: Tests project updated!. 2012-06-08 17:34:15 +08:00
James Chen a40dfa427a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-08 17:15:32 +08:00
James Chen 9ff7dcd96d issue #1310: Removed some functions. 2012-06-08 17:15:00 +08:00
minggo 913707f259 Merge pull request #983 from NatWeiss/gles20
Allows Cocos2D-X to be built for iOS including all cpp files
2012-06-08 01:55:19 -07:00
James Chen 12a9d13443 issue #1310: Synchronize to RC2, HelloWorld works ok on win32. 2012-06-08 16:54:38 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen 35e9e44e39 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-08 15:31:23 +08:00
minggo 6b7a59f007 issue #1310:synchronize CCLableAtlas and CCLabelBMFont 2012-06-08 15:29:47 +08:00
James Chen 6cf608effd issue #1310: deleted some functions which can't be implemented in C++. Moved arrayMakeObjectsPerformSelector to CCArray.h. 2012-06-08 15:17:15 +08:00
James Chen 4a887ac598 issue #1310: Updated CCScene.h. 2012-06-08 15:03:18 +08:00
Nat Weiss 6ee3db827c Allows Cocos2D-X to be built for iOS including all cpp files. 2012-06-07 23:52:15 -07:00
James Chen fd2d9a8aa6 issue #1310: Finished 'menu_nodes' and 'layers_scenes_transitions_nodes'. 2012-06-08 14:50:41 +08:00
James Chen c8dfe7f92b issue #1310: Finished CCRenderTexture.h(.cpp). 2012-06-08 14:30:55 +08:00
minggo 9a600c6221 issue #1310: syncronize base_nodes 2012-06-08 14:17:39 +08:00
James Chen 26cf81e42e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/CCScheduler.h
	cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
Nat Weiss ed43e6a90b Allows Cocos2D-X to be built for iOS including all cpp files. 2012-06-07 21:16:24 -07:00
icewind b87e932b9f Override setOpacity to affect a background sprites
Calling button->setOpacity was affecting only to label. Now opacity
value applies also to a background sprites
2012-06-07 13:20:30 +04:00
minggo 2b55a76970 Merge pull request #978 from minggo/iss1202_remove_CCFileData
fixed #1202:remove CCFileData
2012-06-06 23:15:05 -07:00
minggo 49d8ac72f6 fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
James Chen f466b081c9 fixed #1308: Used std::sort to sort the touchHandler array. 2012-06-07 11:38:59 +08:00
Nicolas Gramlich 45d9fc9686 Making use of the new SEL_CCControlHandler in the CCControlExtension. 2012-06-06 14:32:15 -07:00
Nicolas Gramlich df571e9cbb CCControlExtension: Added support for SEL_CCControlHandler (as opposed to SEL_MenuHandler), which also passes the CCControlEvent parameter. 2012-06-06 14:31:14 -07:00
Nicolas Gramlich aefc1e1370 CCBMemberVariableAssigner and CCBSelectorResolver: now using const char * instead of std::string. 2012-06-06 11:43:33 -07:00
Nicolas Gramlich 671a0ef5b4 Removed zombie file: CCBMemberVariableAssigner.cpp. 2012-06-06 11:06:28 -07:00
James Chen c64c4a74bf fixed #1308: Strange TouchDispatcher behavior. 2012-06-06 22:49:28 +08:00
James Chen 4b7f9f582f fixed #1297: fixed a bug in CCRenderTexture::begin. The parameters of glViewPort should not multiply CC_CONTENT_SCALE_FACTOR(). 2012-06-06 15:56:55 +08:00
James Chen 734ea54aba fixed #1302: The parameter of CCMenu::setHandlerPriority should be signed int. 2012-06-06 15:16:02 +08:00
James Chen 2238db301b fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points. 2012-06-06 14:13:40 +08:00