Commit Graph

268 Commits

Author SHA1 Message Date
yangws 60329478fa modify .user files 2010-11-05 03:39:55 +00:00
Walzer fb477f47f5 cleanup the heap when CCXEGLView::create failed 2010-10-29 09:27:15 +00:00
Walzer d2d9375376 add ccdirector::pause for helloworld 2010-10-29 06:48:00 +00:00
natural-law c774653018 change the comment from Chinese to English. 2010-10-29 03:49:54 +00:00
natural-law 2d650eeb73 Pause the game when the application is unactived,and resume when the game is active again. 2010-10-27 08:25:02 +00:00
natural-law 6d476cf120 debug 2010-10-22 07:58:56 +00:00
natural-law 9a94cded6f debug 2010-10-22 07:51:51 +00:00
natural-law 7be5cca13a issue #185
Let cocos2d-uphone support WVGA
2010-10-19 09:12:16 +00:00
Walzer bfe06e2502 commit vcproj.user files 2010-10-18 08:03:16 +00:00
Ming 17134293ad update Makefile.ARM and cocosTemplate_Arm.TMK3 2010-10-18 05:51:04 +00:00
natural-law 31c069777d issue #182 2010-10-12 03:52:11 +00:00
natural-law 05bea6a707 issue #182 2010-10-11 07:28:58 +00:00
Walzer b7e2a85384 issue #155, use static 'node' method, instead of new + init + autorelease in invoker 2010-10-08 13:15:43 +00:00
Walzer 8088513c3d issue #155, use LAYER_NODE_FUNC to implemenet static node() method 2010-10-08 04:00:28 +00:00
Walzer d509280bf5 issue #155, it's ok on emu, but not ready for linux 2010-10-02 01:14:30 +00:00
Walzer 45162616f2 cocos2dSimpleGame 2010-10-01 15:06:32 +00:00
Walzer 61ccb9f59e issue #157 Cocos2dSimpleGame, ninjia is coming! 2010-10-01 14:52:15 +00:00
Walzer b50f19e56b issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00