halx99
e84982f86d
Fix ci
2022-11-01 16:02:13 +08:00
halx99
9c7c80aafa
Migrate [skip ci]
2022-10-18 19:13:40 +08:00
halx99
1d01e163e9
🔨 Fix #887
2022-10-12 19:44:31 +08:00
一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
halx99
c312a9c157
Change Program::getActiveAttributes retun type to reference
2022-09-24 11:38:41 +08:00
halx99
72e6061557
Fix #861
2022-09-23 22:41:30 +08:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
Turky Mohammed
399dac7478
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
一线灵
5f099c56ac
Fix #771
2022-08-02 21:48:16 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
Turky Mohammed
8517d0ee7f
Replace everything under `core` ( #735 )
...
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99
768a8bd5e1
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
halx99
1889180a75
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
fbde97c360
Rename source file name match with class name
2022-04-27 18:24:33 +08:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
2a6e749ad4
Fix ci & update project url in sources
2022-01-04 12:36:20 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00