minggo
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82e9024e94
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Merge pull request #19814 from PatriceJiang/fix_obb_collision_test
[lua-tests] extend buffer size of Draw3DNode
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2019-06-09 18:55:19 -07:00 |
minggo
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261cf5b82a
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Merge pull request #19810 from minggo/change-version
change version to beta
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2019-06-09 18:31:11 -07:00 |
minggo
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07959475de
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Merge pull request #19808 from minggo/fix-warnings
fix warnings
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2019-06-09 18:30:24 -07:00 |
Arnold
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a826515bbe
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extend buffer size
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2019-06-10 01:33:20 +08:00 |
minggo
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b3f7f8922c
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Merge pull request #19807 from PatriceJiang/lua_fix_proguard
[lua-tests] update proguard configuration
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2019-06-06 03:31:51 -07:00 |
minggo
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c1f90ada4d
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Merge pull request #19809 from PatriceJiang/fix_gl_consnts
[lua-tests] replace `gl.` constant variables
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2019-06-06 03:28:17 -07:00 |
minggo
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e1a10faa9c
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change version to beta
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2019-06-06 18:16:55 +08:00 |
minggo
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0a85432d02
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remove unneeded codes
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2019-06-06 18:00:45 +08:00 |
minggo
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d6cbaa44e0
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fix warnings
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2019-06-06 17:53:16 +08:00 |
minggo
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a0a4e08674
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[lua-tests] replace cc.LabelTTF:create with cc.Label:createWithTTF (#19806)
* remove in FileUtilsTest
* fix label
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2019-06-06 02:51:01 -07:00 |
Arnold
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60deaa60ca
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run genbindings.py (#19805)
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2019-06-06 02:49:33 -07:00 |
patricejiang
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6706c4dd04
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save
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2019-06-06 17:15:17 +08:00 |
Arnold
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c616fdce85
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[lua tests] update Scene3DTest programState usage (#19803)
* fix title of DrawPrivmitivesTests
* fix program state in Scene3DTests
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2019-06-05 23:45:45 -07:00 |
Arnold
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f5a479d20c
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update
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2019-06-06 10:12:18 +08:00 |
Arnold
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58269d2ce2
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update consts
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2019-06-06 10:02:12 +08:00 |
Arnold
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39113c0a73
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remove in FileUtilsTest
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2019-06-06 09:32:50 +08:00 |
Arnold
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ed364476d3
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fix label
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2019-06-06 16:16:20 +08:00 |
coulsonwang
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9dc04bf228
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remove opengl codes (#19797)
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2019-06-05 02:58:33 -07:00 |
coulsonwang
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9bea7a3255
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fix crash when using compressed pixel format (#19794)
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2019-06-04 18:30:16 -07:00 |
minggo
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46ffa8e03d
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remove PROP_BUILD_TYPE (#19795)
since only support cmake now
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2019-06-04 18:29:58 -07:00 |
coulsonwang
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655d0d3404
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[TileMapTest] Depth write state setting should not depended on the depth test flag (#19792)
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2019-06-04 03:09:47 -07:00 |
coulsonwang
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59d5f97d30
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fix compile error (#19788)
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2019-06-03 19:52:16 -07:00 |
coulsonwang
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7c29811c81
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vertex shader does not need header define (#19785)
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2019-06-03 19:43:19 -07:00 |
coulsonwang
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bf93892ec9
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bind texture target (#19786)
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2019-06-03 18:25:32 -07:00 |
coulsonwang
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89ba801628
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add compressed format for metal (#19762)
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2019-06-03 03:34:28 -07:00 |
coulsonwang
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10b2799051
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Feature/fix mipmap issues (#19753)
* fix mipmap
* fix mipmap issues
* remove unneeded code
* fix
* remove Texture2D::PixelFormat, add backend::PixelFormat
* fix lua compile error
* reset *.tps files
* fix compile error
* fix compile error
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2019-06-02 18:39:51 -07:00 |
coulsonwang
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a67f729610
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fix drawNode (#19773)
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2019-05-29 19:06:43 -07:00 |
coulsonwang
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8faf4a758f
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get supported depthStencil pixel format (#19774)
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2019-05-28 19:46:55 -07:00 |
coulsonwang
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9b0d36c6a9
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[Node::Light] fix no light effects on iPhone6 and iPhone6s (#19751)
* [Node::Light] fix no light effects on iPhone6 and iPhone6s
* add TODO
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2019-05-27 22:59:37 -07:00 |
coulsonwang
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000a5e124b
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fix location (#19764)
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2019-05-27 19:14:55 -07:00 |
minggo
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23a21ef298
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Remove jsb related (#19729)
* remove jsb related codes
* update 3rd party
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2019-05-24 00:00:51 -07:00 |
coulsonwang
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254c57a347
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add test cases (#19741)
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2019-05-21 19:00:05 -07:00 |
coulsonwang
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a61e408189
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set render target flag correcttly (#19730)
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2019-05-21 18:53:15 -07:00 |
coulsonwang
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a066ac729f
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add subTitle (#19731)
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2019-05-21 18:52:40 -07:00 |
coulsonwang
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97431b1197
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[ParticleSpriteFrameTest] remove getName() in Texture2D (#19740)
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2019-05-21 18:49:11 -07:00 |
minggo
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9cb539e0d0
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fix base/CMakeLists.txt (#19575) (#19728)
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2019-05-17 01:34:49 -07:00 |
minggo
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39a051a58d
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use CC_SAFE_DELETE_ARRAY instead of CC_SAFE_DELETE (#19580) (#19727)
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2019-05-17 00:42:51 -07:00 |
coulsonwang
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9c0033e1e7
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Feature/draw in rect (#19664)
* Texture2D draw in point and draw in rectangle tests work
* optimize code
* fix compile error
* make initProgam() private
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2019-05-16 18:14:14 -07:00 |
minggo
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65fda3df81
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Merge pull request #19721 from Mee-gu/feature/ClippingNode
fix scissor rectangle setting
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2019-05-16 01:38:56 -07:00 |
coulsonwang
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2deea28f49
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fix scissor rectangle setting
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2019-05-16 13:48:44 +08:00 |
coulsonwang
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2d02e23fbd
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Feature/update device info (#19712)
* update DeviceInfo
* remove unneeded code
* fix indentation
* add FeatureSet enum for metal
* revert code
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2019-05-15 18:26:00 -07:00 |
coulsonwang
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2a0ded38a2
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[Texture2D Test17/18] add methods to convert BGRA8888 format (#19716)
* [Texture2D Test17/18] add methods to convert BGRA8888 format
* use size_t and ssize_t when necessary
* fix compile error
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2019-05-15 18:17:26 -07:00 |
minggo
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a572d088d1
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check metal support (#19710)
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2019-05-14 01:38:14 -07:00 |
coulsonwang
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833ab9bb81
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need specify font path when use as system font (#19692)
* need specify font path when use as system font
* set custom fonts
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2019-05-13 18:31:46 -07:00 |
Arnold
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825c4aa3f7
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remove bad test case (#19704)
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2019-05-13 18:01:04 -07:00 |
Arnold
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e52a35708e
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enable tests (#19702)
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2019-05-13 18:00:27 -07:00 |
Arnold
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3d314f29ea
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rename Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.* to Cocos2dxLuaJavaBridge.* (#19695)
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2019-05-13 17:59:29 -07:00 |
Arnold
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bd76e891d5
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[cpp-tests] SpritePolygonTest invoke `UISlide::setPercent` after initialization (#19676)
* delay onProgressChange event when setProgress
* Revert "delay onProgressChange event when setProgress"
This reverts commit a9ad090f513f08e1103a0fd793d02f26600e52b3.
* setPercent after initialization
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2019-05-09 20:31:10 -07:00 |
coulsonwang
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ac0f9286bf
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fix lineColor.vert shader (#19684)
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2019-05-09 20:30:37 -07:00 |
coulsonwang
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cacdc4f140
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fix buffer usage (#19685)
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2019-05-09 20:30:06 -07:00 |