konopka
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0387b13bb6
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Adding missing virtual keywords
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2015-03-16 16:39:43 +01:00 |
Martin Konopka
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2c80b6ae3a
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Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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2015-03-15 00:10:08 +01:00 |
yangxiao
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79a0c0152a
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add 3d particle (Particle Universe)
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2015-02-11 18:14:22 +08:00 |
Nite Luo
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be6ca1b6d2
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add force depth write
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2015-01-27 17:05:51 -08:00 |
Nite Luo
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4335328e3d
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Add support for creating empty sprite3D
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2015-01-13 16:41:24 -08:00 |
Nite Luo
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45562f3203
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optimize based on review commends
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2015-01-12 22:52:20 -08:00 |
Nite Luo
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8591609128
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Implement 3D drawing support for Sprite, Label, Particle, BatchNode
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2015-01-12 20:06:50 -08:00 |
yangxiao
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1ba826ea17
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modify code style
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2014-12-22 17:40:02 +08:00 |
songchengjiang
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f5f95c5693
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fix errors on Windows
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2014-12-19 11:30:51 +08:00 |
yangxiao
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2a445ef1d9
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correct unsuitable word
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2014-12-05 16:44:49 +08:00 |
yangxiao
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11d9f27c00
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createAsync comment
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2014-12-05 16:11:14 +08:00 |
yangxiao
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c99185b755
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add async load test
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2014-12-05 15:01:30 +08:00 |
yangxiao
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bc57e47ddb
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add async task callback dipatcher, call it in the main thread
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2014-12-04 18:31:10 +08:00 |
yangxiao
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f17df4b0bc
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add createAsync
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2014-12-03 17:40:27 +08:00 |
yangxiao
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0696041ea9
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add getMeshArrayByName method
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2014-10-25 12:27:03 +08:00 |
yangxiao
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4d08a08809
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add getMeshCount method
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2014-10-24 15:57:47 +08:00 |
yangxiao
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d81e4d7a92
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fix light uniform array errors, and using shader without light by default fix #8612
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2014-10-13 15:17:22 +08:00 |
Ricardo Quesada
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d326db427f
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
yangxiao
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db2ff49f26
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adjust according to minggo
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2014-09-26 14:13:26 +08:00 |
yangxiao
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8f3f37c2bb
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auto switch shader according to light status
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2014-09-25 17:13:46 +08:00 |
yangxiao
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56313aa895
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merge cocos
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2014-09-25 11:05:02 +08:00 |
yangxiao
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61def04ca6
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add light mask
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2014-09-22 11:14:30 +08:00 |
yangxiao
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5b61e569f5
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light mask
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2014-09-19 14:50:20 +08:00 |
yangxiao
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c5f6f8de5b
|
share glprogramstate
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2014-09-17 13:42:08 +08:00 |
minggo
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3679d66c8e
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
yangxiao
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39cc03173b
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remove unused variable
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2014-08-22 14:43:48 +08:00 |
yangxiao
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d90572fc10
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engine refactor hide concept of submesh
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2014-08-22 13:52:03 +08:00 |
yangxiao
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2d5431353a
|
engine adjust
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2014-08-22 13:25:26 +08:00 |
liuliang
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082689971d
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Modify the model resolution
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2014-08-21 11:23:31 +08:00 |
yangxiao
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fcf4d79b06
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setGLProgramState support
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2014-08-20 19:01:04 +08:00 |
yangxiao
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bd4aec4bcd
|
support multi-attribs
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2014-08-20 18:20:19 +08:00 |
yangxiao
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289b04a2ae
|
merge cocos2d
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2014-08-19 13:19:42 +08:00 |
yangxiao
|
f2729c7ef2
|
cache work
|
2014-08-19 11:56:09 +08:00 |
yangxiao
|
01c1691a4f
|
deal aabb
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2014-08-18 17:02:13 +08:00 |
yangxiao
|
30ce92f677
|
obj work, make code clean
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2014-08-18 14:16:34 +08:00 |
yangxiao
|
cd4da73beb
|
merge, obj not work now
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2014-08-18 11:28:57 +08:00 |
yangxiao
|
79a55286ce
|
refactor to new model
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2014-08-18 11:13:08 +08:00 |
liuliang
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2f816aea2c
|
Modified load static model
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2014-08-18 10:32:23 +08:00 |
samuele3hu
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6259aebdab
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
yangxiao
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7159914248
|
old model work
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2014-08-16 16:56:04 +08:00 |
liuliang
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1b92409d78
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Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
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2014-08-16 09:59:25 +08:00 |
liuliang
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f35dd346eb
|
Modify Analytic
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2014-08-16 09:59:08 +08:00 |
yangxiao
|
3ab7c6b952
|
create from bundle data
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2014-08-15 20:52:45 +08:00 |
liuliang
|
0db924d7cd
|
Parse the data file
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2014-08-15 18:20:37 +08:00 |
liuliang
|
c533f66b9f
|
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
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2014-08-15 17:46:40 +08:00 |
liuliang
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ab80c5026d
|
Modify the binary parsing
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2014-08-15 17:45:37 +08:00 |
yangxiao
|
6f0fc48e8e
|
merge cocos2d
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2014-08-15 16:36:17 +08:00 |
yangxiao
|
88bb1482e3
|
newmodel
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2014-08-15 14:58:30 +08:00 |
yangxiao
|
84bb22780a
|
merge cocos2d
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2014-08-14 17:16:20 +08:00 |
yangxiao
|
ab783d2702
|
merge cocos2d
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2014-08-14 17:12:39 +08:00 |