James Chen
0468a1234b
A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY.
2014-01-20 14:22:30 +08:00
James Chen
87c3f533ea
Update CHANGELOG [ci skip]
2014-01-20 12:05:06 +08:00
James Chen
a0c0954063
Merge pull request #5128 from dumganhar/iss2789-perf-container
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closed #2789 : Adds a macro ‘’USE_STD_UNORDERED_MAP” for switching the implementation of Map<K, V> between using std::unordered_map and std::map.
2014-01-19 20:03:23 -08:00
James Chen
f97b40187c
closed #2789 : Adds a macro ‘’USE_STD_UNORDERED_MAP” for switching the implementation of Map<K, V> between using std::unordered_map and std::map.
2014-01-20 12:01:40 +08:00
minggo
a6ec66c340
Merge pull request #5126 from liang8305/use_multiple_build_process
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get number of cpu, using multiple concurrent job processes;
2014-01-19 19:50:48 -08:00
James Chen
ba57a9dec5
Merge pull request #5127 from dumganhar/iss2789-perf-container
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issue #2789 : Adds performance test for Map<K, V> and Dictionary.
2014-01-19 19:32:22 -08:00
James Chen
b116a11c3c
issue #2789 : Adds performance test for Map<K, V> and Dictionary.
2014-01-20 11:13:30 +08:00
James Chen
0d4d4c53f4
issue #2789 : Improves performance for Map<K,V>::keys.
2014-01-20 11:13:29 +08:00
James Chen
5018c9ba6c
Removes unused cast in CCTMXTiledMap.cpp.
2014-01-20 11:13:29 +08:00
James Chen
b11ef3069f
issue #2789 : Adds Map, Dictionary perf test, not yet finished.
2014-01-20 11:13:29 +08:00
liang8305
bf99e10c10
get number of cpu, using multiple concurrent job processes;
2014-01-20 10:37:01 +08:00
minggo
a328579238
[ci skip]
2014-01-20 09:43:45 +08:00
minggo
3ba0e1418b
Merge pull request #5121 from liang8305/use_multiple_build_process
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When android project build native, using multiple concurrent job process...
2014-01-19 17:38:05 -08:00
Ricardo Quesada
52d1816828
Merge pull request #5124 from CocosRobot/updategeneratedsubmodule_1390074821
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[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-18 11:56:04 -08:00
CocosRobot
47c8243812
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-18 19:53:43 +00:00
Ricardo Quesada
d2b3a3e2ca
Merge pull request #5123 from ricardoquesada/global_z_order
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GlobalZOrder is used for render priority...
2014-01-18 11:43:32 -08:00
Ricardo Quesada
d5858806dd
Merge branch 'global_z_order' of github.com:ricardoquesada/cocos2d-x into global_z_order
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Conflicts:
CHANGELOG
2014-01-18 11:38:40 -08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
b32ff0ed49
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:35:27 -08:00
liang8305
ac50e3f792
When android project build native, using multiple concurrent job processes;
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android项目编译时,默认利用"-j"参数,启用跟cpu数相同的多进程编译
2014-01-18 15:27:59 +08:00
Ricardo Quesada
b23dfeed5d
Merge pull request #5120 from ricardoquesada/renderer_no_sort_z_0
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Renderer: Don't sort z=0 Commands
2014-01-17 23:11:16 -08:00
Ricardo Quesada
069a4fb170
Renderer: Don't sort z=0 Commands
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If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
James Chen
ca58cc06b7
Merge pull request #5119 from edwardzhou/updateSpineLuaNamespaceManual
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fix namespace in spine lua manual binding
2014-01-17 19:01:41 -08:00
edwardzhou
86e102ab16
fix namespace in spine lua manual binding
2014-01-18 10:58:17 +08:00
James Chen
08bb3b1060
Update CHANGELOG [ci skip]
2014-01-18 10:55:15 +08:00
James Chen
3c74044929
Merge pull request #5117 from samuele3hu/test-rebase
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close #3626:Add the “override “ keyword
2014-01-17 18:49:33 -08:00
Ricardo Quesada
cedda81baa
Merge pull request #5118 from ricardoquesada/renderer_float_key
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Renderer uses a float as a key
2014-01-17 16:10:19 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
James Chen
24130b2fed
Merge pull request #5116 from CocosRobot/updategeneratedsubmodule_1389968060
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[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 06:31:44 -08:00
samuele3hu
9d040ff09c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into test-rebase
2014-01-17 22:23:57 +08:00
samuele3hu
85539e7548
issue #3626:Add the “override “ keyword
2014-01-17 22:20:21 +08:00
CocosRobot
d485ade977
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 14:14:30 +00:00
James Chen
8eca8e25cb
Merge pull request #5099 from samuele3hu/test-rebase
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close #3626:Make lua bindings-generator support the namespace binding
2014-01-17 06:07:45 -08:00
James Chen
0b39829b36
Merge pull request #5114 from lmskater/develop
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[jenkins] decode 'payload' to utf-8 and ignore invalid bytes
2014-01-17 02:18:58 -08:00
lm
38e7f01ee8
decode 'payload' to utf-8 and ignore invalid bytes
2014-01-17 17:13:33 +08:00
James Chen
0a6316a2f3
Merge pull request #5105 from Dhilan007/develop_label
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close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
James Chen
805e2ad2ba
Merge pull request #5107 from CocosRobot/updategeneratedsubmodule_1389939079
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[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-16 22:34:53 -08:00
Ricardo Quesada
b948671905
Merge pull request #5109 from ricardoquesada/renderer_sane_checks
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Adds some Asserts in the renderer
2014-01-16 22:31:03 -08:00
Ricardo Quesada
feec6a1e8a
Adds some Asserts in the renderer
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Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
CocosRobot
0c777b0d85
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 06:11:22 +00:00
Dhilan007
db4dc28c1a
close #3678:fix incorrect spacing between characters
2014-01-17 14:04:52 +08:00
Ricardo Quesada
f4572e8cac
Merge pull request #5104 from ricardoquesada/android_compile_fixes
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compiles on Android
2014-01-16 21:59:09 -08:00
Ricardo Quesada
1b5b9da102
compiles on Android
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compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
2b8107d817
Merge pull request #5102 from ricardoquesada/compile_fixes
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Fixes compilation issues on Linux
2014-01-16 21:49:56 -08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
d6719470ad
Merge pull request #5101 from ricardoquesada/header_dependency_fixes
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Header dependency fixes
2014-01-16 21:37:40 -08:00
Ricardo Quesada
a74a524eaa
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes
2014-01-16 21:36:22 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
James Chen
54d587153b
Update CHANGELOG [ci skip]
2014-01-17 11:55:20 +08:00
James Chen
9413c6e042
Merge pull request #5086 from Dhilan007/develop_label
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closed #3628:Integrate LabelAtlas with new Label
2014-01-16 19:52:05 -08:00