minggo
94e0b03d47
don't release autoreleased object
2014-01-06 16:28:15 +08:00
minggo
1d04b42947
Put "initxx" functions into protected.
2014-01-03 18:15:56 +08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
...
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
James Chen
f6676bd7ef
issue #2790 : [] -> getObjectAtIndex.
2013-12-04 16:02:51 +08:00
James Chen
8aef092005
issue #2790 : TestCpp with new Vector<>.
2013-12-04 16:01:54 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
Ricardo Quesada
7c2ed2743c
Menu + MenuItem
...
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Ricardo Quesada
dd68eb4796
ParticleSystem uses protected constructors
2013-11-14 16:21:49 -08:00
Huabing.Xu
bd7d62aee0
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder
2013-11-07 21:48:39 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
boyu0
70df1a6061
closed #2517 : Use LocalVarToAuto.py to change Samples src file
2013-08-16 16:05:27 +08:00
James Chen
b57d48b0d2
ParticleSystem::MODE_RADIUS --> ParticleSystem::Mode::RADIUS
2013-07-26 13:47:30 +08:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
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Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo
2293630335
issue #2430:move enum in ccTypes.h class
2013-07-25 18:46:43 +08:00
minggo
edcea3eb8d
issue #2430:move more Particle enum into class
2013-07-25 14:27:46 +08:00
minggo
4bfe6c2439
issue #2430:move Particle enum into class
2013-07-25 13:54:32 +08:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
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- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada
2013f841ad
Merge branch 'develop' into more_best_practices_fixes
2013-07-23 13:36:22 -07:00
James Chen
12bb640307
issue #2378 : ParticleTest: _emitter->getOpacityModifyRGB --> _emitter->isOpacityModifyRGB
2013-07-23 20:47:19 +08:00
Ricardo Quesada
c158cd5be6
More best practices fixes
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- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
James Chen
e28cf8d258
issue #2129 : Windows doesn't support 'initializer list', using constructor instead.
2013-07-07 21:08:14 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
Ricardo Quesada
8a6d33a212
Adds CC prefix to CALLBACK()
...
Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
Ricardo Quesada
83b43ab93e
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
...
Handy macros for callbacks.
Instead of:
std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
CALLBACK_1(func_ptr, instance)
And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Ricardo Quesada
80117afc82
Adds Base class to tests
...
Base class displays the Menu( <- O -> )
Improved in some tests the way to create entries.
Instead of defining the tests twice: the "create" method, and the entry
in the array, it is only needed in the array (ActionsTest, SpriteTest
and Texture2DTest)
2013-06-06 17:12:28 -07:00
minggo
dbd5a4069e
issue #1686:synchronized ParticleTest
2013-02-28 16:40:32 +08:00
PickleMan
c4d5bf8c85
Added test for rotation is dir in particle system
2013-01-21 12:35:59 -05:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00