beichen.liu
0489fd76e8
1.Change the interface in LocalizationManager.
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2.Add new args of localization in simulator.
2016-03-03 15:49:50 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
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easy jni
2016-01-12 11:50:16 +08:00
GuoLunHao
5872745593
fix compile error and link error on ios/Mac platform
2015-12-10 16:43:01 +08:00
XiaoFeng
b435f1df86
Fix wrong #endif statement
2015-12-07 10:44:52 +08:00
XiaoFeng
76bd37e109
Add missing export declaration.
2015-12-04 19:40:09 +08:00
fnz
c4b995fe59
updates to JniHelper, refactoring of existing JNI calls
2015-11-27 12:00:33 +03:00
XiaoFeng
5a2a343152
update code as comment
2015-11-26 17:38:32 +08:00
XiaoFeng
9811d6efcf
Combine studio change for LuaBinding, jsb and simulator
2015-11-25 21:52:44 +08:00
XiaoFeng
83a48ee501
Fix simulator run time only check screen direction flag, but won't check if size setting need swap
2015-10-19 19:43:10 +08:00
pandamicro
be45e0bc50
Merge pull request #14174 from noshbar/v3
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CPPCheck fixes, correct deallocation, array size.
2015-10-19 10:05:01 +08:00
pandamicro
784dbc4c88
Merge pull request #14158 from cocos2d/revert-14144-v3
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Revert "Remove screen direction check in simulator"
2015-10-18 22:49:09 +08:00
Dirk de la Hunt
88bcaad518
General fixes:
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- changed some delete operations to be deletions of arrays where applicable
- changed some "free" operations to "delete" where memory was allocated with "new"
CCPUScriptCompiler.cpp:
- added checks to see if temp1 and temp2 are non-null before dereferencing them
FileServer.cpp:
- changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
pandamicro
8915fc6cb9
Revert "Remove screen direction check in simulator to avoid render error"
2015-10-16 11:36:20 +08:00
zhangcheng
3edbf0f4a3
Fix#22934
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Node, Skeleton needs to show at the middle of the simulator.
2015-10-15 19:35:06 +08:00
XiaoFeng
ca8977b6f8
Remove screen direction check in simulator to avoid render error
2015-10-15 10:11:26 +08:00
zhangcheng
613a6f48a9
Node, Skeleton needs to show at the middle of the simulator.
2015-08-04 15:41:12 +08:00
yinjimmy
b1e40a98b0
fix simulator compile error
2015-06-03 22:58:25 +08:00
andyque
81d562803b
upgrade rapidjson to 1.0.2
2015-05-25 11:43:03 +08:00
andyque
73902a4063
fix simulator vs2015 support
2015-05-22 17:47:48 +08:00
WenhaiLin
158181d4eb
Console:Fixed crash
2015-05-21 18:14:21 +08:00
WenhaiLin
80367e978d
Console:Fixed crash
2015-05-19 18:33:06 +08:00
yinjimmy
d78d8b2c1f
move menu bar to system menu
2015-05-14 13:43:17 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
yinjimmy
2c0f1c1a50
add lua runtime template
2015-04-21 01:25:44 +08:00
Jimmy Yin
185435a388
Add missing file for win32
2015-04-19 00:09:52 +08:00
Jimmy Yin
a9542813f4
Add missing file for android
2015-04-18 23:20:41 +08:00
yinjimmy
1e32322350
revert runtime files
2015-04-17 18:26:47 +08:00
yinjimmy
587ee21e4b
revert lua runtime
2015-04-02 18:27:53 +08:00
SunLightJuly
6c2eb01213
cleanup proj.android
2015-03-10 23:33:09 +08:00
SunLightJuly
b77801a99b
cleanup proj.win32
2015-03-10 22:56:03 +08:00
SunLightJuly
ba55f14fbf
removed runtime in libsimulator
2015-03-10 18:28:59 +08:00
yinjimmy
2042633294
update runtime to 2.0
2015-02-27 14:49:04 +08:00
SunLightJuly
aaf6ad03c8
called initGLContextAttrs() before create glview
2015-02-13 13:45:15 +08:00
yusheng.lu
7fde1d0e0d
When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
2015-01-19 18:10:30 +08:00
dualface
bc75849ac7
update template/runtime version
2015-01-16 23:22:03 +08:00
zhangbin
b1f9fb4b8e
Rename the Xcode target of libsimulator.
2015-01-16 14:29:48 +08:00
yinjimmy
ccdf723d20
Optimize OutDir and IntDir for libsimulator
2015-01-15 14:39:56 +08:00
yinjimmy
f652e1359a
1. Compatible vs2012 for libsimulator
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2. Adjust output directory for simulator
2015-01-15 11:10:32 +08:00
yinjimmy
cf331c3abd
update lua-template-default
2015-01-12 23:42:37 +08:00
yinjimmy
43c4f563d8
enable debug for iOS / Android platform
2015-01-12 22:59:46 +08:00
yinjimmy
e700d47dbd
Fix compile error on Windows
2015-01-12 20:55:36 +08:00
yinjimmy
0978a88b7f
Merge branch 'v3' into combine
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy
53cc07a2f6
Add setEventTrackingEnable for event tracking
2015-01-12 15:18:30 +08:00
yinjimmy
dea3cf9863
move runtime source to libsimulator project
2015-01-12 12:52:44 +08:00
yinjimmy
650b398419
move files
2015-01-08 21:12:44 +08:00
yinjimmy
82f37fcf72
add libsimulator
2015-01-08 14:10:28 +08:00
yinjimmy
dee536def2
support win32
2015-01-08 13:36:59 +08:00
yinjimmy
197ab05a99
cleanup
2015-01-08 08:56:31 +08:00
yinjimmy
4fee8a5926
support iOS
2015-01-07 22:18:27 +08:00
yinjimmy
9122e15f2c
move simulator
2015-01-07 17:50:15 +08:00