halx99
ec72ebb697
Fix #873
2022-10-12 12:39:27 +08:00
aismann
eb5058e6d0
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00
CHP
4d54f44f62
Update CMakeLists.txt ( #922 )
...
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann
3ef8ac63f2
rename cocos2d to axmol ( #920 )
...
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
CHP
b3fa9381b5
Fix noisy message "Unable to resolve full path of PCH-header" ( #918 )
...
* Update CMakeLists.txt
fix noisy message "Unable to resolve full path of PCH-header"
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
CHP
9c7a876970
precompile_headers all platforms ( #901 )
2022-10-10 03:52:04 +08:00
涓€绾跨伒|Deal
e9e7de0cea
Improve AutoPolygon::generateTriangles performance ( #905 )
2022-10-09 18:06:15 +08:00
涓€绾跨伒|Deal
6f1c8d61d7
Add reasonable comment for performance code
2022-10-08 12:26:38 +08:00
aismann
49f7406f94
Improve MeshRenderer #879 thanks @solan-solan ( #904 )
...
* Update Physics3DTest.cpp
Improve #879 thanks @solan-solan
* Update CCMeshRenderer.cpp
#hope this is fixing #879
2022-10-08 06:15:03 +08:00
halx99
db1df2f98a
Improve code style
2022-10-07 21:48:07 +08:00
halx99
3f40f271d4
Improve performance
2022-10-07 21:36:38 +08:00
涓€绾跨伒|Deal
79925e07d6
Merge: 6cd36ab02e
c26ab44880
...
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support
RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
halx99
74ba83b711
Fix model render blend state, refer to: #879
2022-10-04 10:42:21 +08:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
tkzcfc
6ec826dfe0
Add macro definition AX_NO_DUP_SEARCH_PATH ( #874 )
2022-09-30 14:40:52 +08:00
tkzcfc
5870445c87
Improve FileUtils::addSearchPath( #872 )
...
Avoid duplicate search path
2022-09-29 23:10:30 +08:00
RH
eed2cde7d9
Fix to ensure Component::onEnter() is called ( #867 )
...
* Committing genbindings changes
* Ensure that Component::onEnter() is called if component is added after parent onEnter has been called.
* Code style
2022-09-27 17:32:04 +08:00
halx99
ad69ed003a
Remove unnecessary APIs
2022-09-26 23:20:54 +08:00
halx99
8f41f8355c
Change Program::getActiveAttributes retun type to reference
2022-09-24 11:38:41 +08:00
halx99
5c735619f9
Improve code style
2022-09-24 11:01:45 +08:00
halx99
82acade5b9
Improve code style
2022-09-24 10:42:11 +08:00
涓€绾跨伒|Deal
cae2dd7820
Fix ci
2022-09-23 23:25:01 +08:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal
c693e54265
Update CCAutoPolygon.cpp
2022-09-19 18:22:34 +08:00
aismann
e571e8242d
Clipper2 v1 04 ( #856 )
...
* Clipper2 v1.04 (and small fixes)
* Update README.md
2022-09-19 14:17:13 +08:00
halx99
ea1b70288d
Update thirdparty libs
...
fmt: 9.0.0 --> 9.1.0
llhttp: 6.0.7 --> 6.0.9
astc-encoder: 4.0.0 --> 4.1.0
webp: 1.2.2 --> 1.2.4
flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
Paulo Coutinho
f5aeb5a8c2
Add apple tvos support ( #846 )
...
* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
涓€绾跨伒|Deal
e0e083aa3b
Merge: 6df48e9f8b
baceccbb2f
...
Merge pull request #837 from aismann/ISSUE_#825
#825
2022-09-02 11:59:46 +08:00
halx99
ec1a06afe8
Fix typo
2022-09-02 10:36:25 +08:00
aismann
68f8a2b0c7
#825
2022-09-01 13:51:19 +02:00
halx99
5298ed90cb
Fix #817
2022-08-31 13:45:06 +08:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
aismann
9cecc6341c
Update CCAutoPolygon.cpp
2022-08-27 18:30:22 +02:00
aismann
c58b31d382
cleanup2
2022-08-27 17:41:12 +02:00
aismann
ae349db909
cleanup
2022-08-27 17:40:03 +02:00
aismann
3bbbb0b2bf
Replace Clipper1 (all stuff)
2022-08-27 17:00:10 +02:00
涓€绾跨伒
101afaa855
[CMake] Mark engine pch as private
2022-08-19 12:15:49 +08:00
涓€绾跨伒
c6fc93abbc
Update README.md
2022-08-18 09:13:09 +08:00
unknown
9a9025aede
Add empty check
2022-08-16 15:12:45 +05:30
halx99
a9933f877c
Improve code style
2022-08-16 17:15:56 +08:00
halx99
6d5e50ded9
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
unknown
9968a7ddcb
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
DESKTOP-16GC0B8\813658
ff899d5511
Fixed get writable path for android
2022-08-13 23:53:40 +03:00
涓€绾跨伒
31289482d3
Revert "Support for Apple Silicon / M1"
2022-08-12 16:39:06 +08:00
unknown
d71ad17f52
RichElementImage - Add support for scaling
2022-08-12 03:58:36 +05:30
halx99
1cd4bd42d3
Fix ci
2022-08-11 22:05:23 +08:00
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
8a348b8342
Fix #791 really
2022-08-11 10:52:38 +08:00
DelinWorks
72ec15f3ae
Remove assign dups and simplify function naming.
2022-08-11 01:52:04 +03:00
Turky Mohammed
8d1cb27616
Update CCCamera.h [skip ci]
2022-08-10 21:10:34 +03:00
DelinWorks
895d2887fb
Add initialize member function.
2022-08-10 21:09:10 +03:00
DelinWorks
bc11f9f5fc
Update CCCamera.cpp [skip ci]
2022-08-10 20:38:59 +03:00
DelinWorks
2e22040118
Fix camera view calculation and tidy up system
2022-08-10 20:14:18 +03:00
halx99
65b0690e55
Improve code style
...
Refer to: https://github.com/cocos2d/cocos2d-x/pull/20743
2022-08-10 21:08:51 +08:00
aismann
5d64474cfb
rename push_back vs emplace_back (fine tuning and remove on Live2D (too much))
2022-08-09 05:51:07 +02:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
...
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99
9ce38e060b
Improve android gradle utils
2022-08-07 09:26:56 +08:00
halx99
93550405bc
Improve android gradle cmake & ndk setup
2022-08-06 23:09:16 +08:00
halx99
714d814288
Improve android setup tools
...
- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
涓€绾跨伒
c6ff51e3be
Fix #771
2022-08-02 21:48:16 +08:00
涓€绾跨伒
4dc1c53da8
Merge: df2cfe1490
797a41b469
...
Merge pull request #769 from askamn/dev
Crashfix in UserDefault
2022-08-02 21:11:33 +08:00
halx99
ce2494ea35
Fix android ci
2022-08-02 18:49:19 +08:00
unknown
8610fe4b7e
Missed edge case when resizing the memorymapped file in UserDefault that could cause a crash
2022-08-02 16:13:12 +05:30
halx99
5a2ac3d34b
Improve gradle script
2022-08-02 17:55:00 +08:00
unknown
85a4433395
closeKeyboard() method for EditBox
2022-08-02 03:02:35 +05:30
halx99
325fc583e9
Add more compatible macros to cocos2d.h [skip ci]
2022-07-26 22:50:51 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
DelinWorks
09bc97110b
Add primitive type support for mesh materials.
2022-07-20 02:33:45 +03:00
DelinWorks
881d3e722c
Fix quad vertex shader compilation.
2022-07-19 08:20:13 +03:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
...
refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
86149489b0
Fix warning format
2022-07-12 22:57:45 +08:00
涓€绾跨伒
bbe5566dec
[Gradle] Fix findNDK
2022-07-12 21:51:44 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
halx99
5f04e88dc7
Improve android gradle script axistools.gradle
2022-07-12 13:07:27 +08:00
halx99
68e1f86168
Avoid unexpected frame refs increase
2022-07-11 19:34:31 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
cb45692a0d
Update byte_buffer to fix #741
2022-07-11 09:12:40 +08:00
涓€绾跨伒
3533d574f8
Fix logic
2022-07-10 21:22:08 +08:00
涓€绾跨伒
762a208d12
Fix ci
2022-07-10 20:47:50 +08:00
halx99
611eafba7e
Fix #741
2022-07-10 20:23:48 +08:00
DelinWorks
7c9b31bbb9
Update FastRNG.h
2022-07-10 10:00:02 +03:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
...
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
...
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658
07bffb5df1
operator[] changed for better usage
2022-07-09 02:07:01 +03:00
涓€绾跨伒
754d068720
Merge: 8517d0ee7f
21f928c4a0
...
Merge pull request #734 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-09 01:23:36 +08:00
Turky Mohammed
59c6611e71
Replace everything under `core` ( #735 )
...
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99
c10fb9a94f
Add pull request template
2022-07-08 22:56:49 +08:00
DESKTOP-16GC0B8\813658
234fc8c01b
Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
...
Added uint16_t as default template parameter for IndexArray::push_back(...)
2022-07-08 17:08:39 +03:00
涓€绾跨伒
3896db6ab2
Update version [skip ci]
2022-07-08 16:02:51 +08:00
涓€绾跨伒
20900f2065
Merge: f02410f81b
f15dc098e6
...
Merge pull request #730 from DelinWorks/migrate-engine-name
Fix engine setup files.
2022-07-08 15:34:23 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
955c42c7a2
[skip ci]
2022-07-08 07:36:32 +03:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
DelinWorks
455be5d2ac
Fix python setup file.
2022-07-07 14:37:59 +03:00
halx99
f11930eb08
Auto ignore all *.md files for ci
2022-07-07 17:42:45 +08:00
DelinWorks
9dae9ddaff
Improve Readme title.
2022-07-07 12:05:04 +03:00
涓€绾跨伒
439aff8dcf
Merge: df27706ad2
698b84d7b2
...
Merge pull request #720 from axis-project/improve-index-array
Improve IndexArray
2022-07-07 16:53:18 +08:00
DelinWorks
cd5f676e6f
Update README.md
2022-07-07 11:21:42 +03:00
halx99
d2768b9fe8
Delete unused comments
2022-07-07 15:41:32 +08:00
halx99
de2c1e576d
The `operator[]` not good for template use, always use at instead.
2022-07-07 15:40:16 +08:00
halx99
cdd00c4bc5
Improve IndexArray implementation
2022-07-07 14:49:26 +08:00
DelinWorks
6ead71b72c
Fix shader matrix multiplication.
2022-07-07 05:38:28 +03:00
halx99
d422dace65
Merge: fca740889d
8ff01d47c4
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array
2022-07-07 10:06:21 +08:00
涓€绾跨伒
3cd56529fb
Fix ci
2022-07-07 09:59:21 +08:00
涓€绾跨伒
269b7317e1
Update CCBundle3DData.h
2022-07-07 09:52:11 +08:00
halx99
0f5b0ec7c2
Improve IndexArray
2022-07-07 09:31:34 +08:00
halx99
222769bf59
Improve code style
2022-07-07 09:30:48 +08:00
涓€绾跨伒
3c5d1f468f
Merge: f4897fe14c
043207e9c1
...
Merge pull request #717 from aismann/ImprovePhysicsTest
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann
415c03362f
Update README.md
2022-07-06 16:52:23 +02:00
aismann
4fd3d16dc7
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
...
Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒
cb2b15896f
Merge: 2457f80090
b28e6d5aa6
...
Merge pull request #715 from aismann/dev
Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
涓€绾跨伒
94673d72ce
Merge: 1c02999878
9951bbe820
...
Merge pull request #714 from DelinWorks/improve-engine-types
[IMPROVMENT] Fix & improve `FastRNG.h`
2022-07-06 13:23:44 +08:00
aismann
cabf2086e4
Rename internal variable '_displayStats' to '_statsDisplay'
...
fix #709
2022-07-06 06:58:24 +02:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
...
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
涓€绾跨伒
a4fdc85c8b
Merge: 71539ffd89
b8676ef52a
...
Merge pull request #710 from DelinWorks/improve-engine-types
[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99
fce00ee71d
Compatible cocos2d.h
2022-07-05 23:03:22 +08:00
DelinWorks
76ba9bf760
Improve RngSeed.
2022-07-05 17:21:21 +03:00
halx99
f4e524f7a2
Merge: fb4e263b8b
4f1212e655
...
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
845a1d9bd5
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:15:11 +03:00
DelinWorks
4a7466e1bb
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:14:33 +03:00
DelinWorks
f3bfe170c1
Update quad.frag [skip ci]
2022-07-04 21:13:29 +03:00
Turky Mohammed
2a1d28f9da
Update quad.frag [skip ci]
...
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 21:12:17 +03:00
DelinWorks
92785c4c2c
Update CCBundle3DData.h [skip ci]
2022-07-04 21:09:54 +03:00
DelinWorks
3874d05be8
Update CCBundle3DData.h [skip ci]
2022-07-04 21:07:06 +03:00
DelinWorks
3b0a7aed79
Update CCBundle3DData.h
2022-07-04 21:05:27 +03:00
DelinWorks
e842aabe1a
Expose stride conversion functions.
2022-07-04 20:54:56 +03:00
DelinWorks
09be9b3aa7
Update CCBundle3DData.h [skip ci]
2022-07-04 20:42:44 +03:00
DelinWorks
8a403bdb6a
Update CCBundle3DData.h
2022-07-04 20:41:53 +03:00
DelinWorks
bee8294040
Update CCBundle3DData.h
2022-07-04 20:35:31 +03:00
DelinWorks
f8a82ad192
Use integral_constant rathar than bool_contant.
2022-07-04 20:32:29 +03:00
DelinWorks
bd570ed054
Update CCBundle3DData.h [skip ci]
2022-07-04 20:29:50 +03:00
DelinWorks
fb93005502
Update CCBundle3DData.h
2022-07-04 20:25:16 +03:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
Turky Mohammed
106e545f1c
Merge: d56731a158
b51e50a498
...
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-04 19:40:56 +03:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
...
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
cc611afbb1
Update CCBundle3D.cpp [skip ci]
2022-07-04 19:38:46 +03:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
...
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
Turky Mohammed
782e29881f
Update CCBundle3D.cpp
...
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed
527fb8968d
Update CCMeshVertexIndexData.cpp [skip ci]
...
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed
9f9a0352c3
Update CCBundle3DData.h
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed
32ff9a9df4
Update CCBundle3DData.h
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks
1c427c2199
Update CCBundle3DData.h
2022-07-04 07:36:42 +03:00
DelinWorks
b1f7ab7e5d
Update CCBundle3DData.h
2022-07-04 07:30:16 +03:00
DelinWorks
ecb06265aa
Update CCBundle3DData.h
2022-07-04 07:27:35 +03:00
DelinWorks
0180e8828f
Update CCBundle3D.cpp
2022-07-04 07:25:04 +03:00
DelinWorks
ee6c8f60bd
Update CCBundle3DData.h
2022-07-04 07:23:02 +03:00
DelinWorks
69fc9490b9
Add safety checks.
2022-07-04 06:34:44 +03:00
DelinWorks
449e330b2f
Improve function naming.
2022-07-04 06:23:49 +03:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
a95fbd3fe0
Revert "Update CCDirector.h"
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This reverts commit 11200dfac0
.
2022-07-04 05:12:54 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
c529c01b9e
Revert "Update CCBundle3D.cpp [skip ci]"
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This reverts commit 07bbe4e06c
.
2022-07-03 23:25:36 +03:00
DelinWorks
36bfd2b12b
Update CCBundle3D.cpp [skip ci]
2022-07-03 23:25:05 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
3d8b597967
Fix platforms compilation.
2022-07-03 21:01:21 +03:00
DelinWorks
25283190f4
Use enum class instead.
2022-07-03 20:55:40 +03:00
DelinWorks
419435a27f
[skip ci]
2022-07-03 20:50:02 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
db36b998d2
Improve class IndexArray
2022-07-03 21:17:49 +08:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
aismann
6209d8db4c
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
addfea9ec1
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
halx99
508836ed44
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
DelinWorks
686b74df86
Improve type naming.
2022-07-02 19:46:41 +03:00
DelinWorks
b0e8017972
Update CCDirector.cpp [skip ci]
2022-07-02 18:26:17 +03:00
DelinWorks
2043e4734f
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
2c96541bef
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
5b43f6883e
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
375449cd72
fix typo
2022-07-02 06:19:47 +02:00
aismann
cd7743f627
add 'no change' check.
2022-07-02 06:02:22 +02:00
aismann
684fb3dcee
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
DelinWorks
d65f9cc931
Fix mesh index formatting.
2022-07-01 14:40:09 +03:00
DelinWorks
3c548943d3
Change shorts to ints
2022-07-01 14:11:00 +03:00
Turky Mohammed
8b22650ac9
Merge: 24c2550a09
8806d7bdf7
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Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-01 13:46:04 +03:00
halx99
2ed8c71eb5
Setup vsync for all PC platforms
2022-07-01 17:55:54 +08:00
halx99
7f9511358f
Fix warnings
2022-07-01 13:47:47 +08:00
涓€绾跨伒
5f2225662d
Merge: 9b1edadb2f
6d8aa5e6c1
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Merge pull request #690 from DelinWorks/engine-bug-fixes
[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99
5d86a92813
Fix #689
2022-07-01 12:14:44 +08:00
halx99
f0758b7993
Improve mac fps limit
2022-07-01 11:02:31 +08:00
DelinWorks
89e4fb4b59
Update CCCamera.cpp [skip ci]
2022-07-01 05:59:45 +03:00
DelinWorks
ec3fa15af7
Fix overriding position when applying custom properties. [skip ci]
2022-07-01 05:58:42 +03:00
DelinWorks
7b829e6cff
Use CCASSERT instead.
2022-07-01 05:54:20 +03:00
DelinWorks
8cfbbd75f1
Update CCRenderer.cpp
2022-07-01 04:06:26 +03:00
DelinWorks
5d4b78f9b4
[skip ci]
2022-07-01 03:39:27 +03:00
DelinWorks
b6a80ab5b6
Fix get default camera nullptr on scene initialization.
2022-07-01 03:34:37 +03:00
DelinWorks
28125465d0
Fix typos. [skip ci]
2022-06-30 23:21:21 +03:00
DelinWorks
8485ece883
Update BufferGL.h
2022-06-30 22:43:56 +03:00
DelinWorks
f506e43c67
Update BufferGL.h
2022-06-30 22:26:02 +03:00
DelinWorks
35bd10e707
Add UINT mesh index format support.
2022-06-30 21:44:37 +03:00
halx99
0707b47256
Try fix fps
2022-07-01 01:00:18 +08:00
涓€绾跨伒
b0504b4dd3
Update CCDirector.cpp
2022-06-30 21:06:39 +08:00
涓€绾跨伒
6d2bc9bbf2
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
涓€绾跨伒
5ef42d4e39
Merge: 42fc96bdac
3d1690cc25
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Merge pull request #681 from adxeproject/refactor-layer-new
Use sprite to implement layer color for auto batch draw
2022-06-30 20:13:30 +08:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
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Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99
adb0a67ba8
Add missing autorelease call
2022-06-30 18:18:24 +08:00
halx99
32f3777128
Fix ci
2022-06-30 18:15:43 +08:00
aismann
9f060fbd99
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
502d80ede1
Use sprite to implement layer color for auto batch draw
2022-06-30 18:01:29 +08:00
halx99
8314777449
Improve code style
2022-06-30 12:05:28 +08:00
halx99
644f09d5a3
Improve frame rate control
2022-06-29 17:26:22 +08:00
涓€绾跨伒
6d1a2e70e7
Merge: 040a64b920
884a4c3b1d
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Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
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Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
75d1bf196a
Ensure the render target is released if it is already set, since the initWithWidthAndHeight method may be called multiple times.
2022-06-28 17:56:17 +10:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
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Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99
7417447fc7
Fix ci
2022-06-28 15:03:35 +08:00
halx99
5db31e4125
Unify fps control logical to director mainLoop
2022-06-28 12:39:05 +08:00
halx99
cb8123e7a7
Improve GPUTextureFormat info enums
2022-06-27 15:37:55 +08:00
涓€绾跨伒
9593275451
Merge: 5ffae45e2d
aa372510a4
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Merge pull request #653 from DelinWorks/camera-2d-zoom-feature
[PROPOSAL] Add camera zoom, near, far, fov, aspect features & fix camera anchoring.
2022-06-25 10:15:31 +08:00
halx99
c25552c1b7
Improve code style
2022-06-25 00:36:50 +08:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
涓€绾跨伒
767126e854
glGetTexImage only supported by Natvie GL
2022-06-22 19:09:45 +08:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
DelinWorks
e37d8f9cfd
Use the simple version of create orthographic.
2022-06-17 21:33:06 +03:00
DelinWorks
4b2285353e
Modify orthographic projection rather than scale.
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Modify the orthographic projection of the camera rather than the scale of the Node when in 2D projection.
2022-06-17 21:25:33 +03:00
DelinWorks
2de02067d3
flag camera as Initialized in custom create functions.
2022-06-17 20:41:38 +03:00
halx99
61956d8dd6
Refine enum `Platform` defination to avoid conflict with system macro
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refer to: #661
2022-06-17 22:18:26 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
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Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
DelinWorks
6f34e1d96f
GitHub being frustrating as always :/
2022-06-16 19:42:37 +03:00
Turky Mohammed
7c1c0a0f56
Merge: 610711a164
990531ecdc
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-16 19:41:56 +03:00
DelinWorks
b1b67564f1
Revert "Fix things..."
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This reverts commit 038fca48e1
.
2022-06-16 19:39:58 +03:00
DelinWorks
1be0a1c99b
Fix things...
2022-06-16 19:38:44 +03:00
DelinWorks
44feb1d398
Revert "Revert! dumb idea."
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This reverts commit 7969deb02a
.
2022-06-16 19:32:52 +03:00
DelinWorks
5816529d9a
Revert! dumb idea.
2022-06-16 19:31:17 +03:00
DelinWorks
ae5d45a9c3
Fix enum class confliction & clean up types.
2022-06-16 18:48:53 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
涓€绾跨伒
c49442229e
Merge: 7fd2fd6dac
2e3c84252d
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Merge pull request #639 from DelinWorks/partical-system-animation
[PROPOSAL] Add Particle System Animations And Improvements
2022-06-16 21:18:57 +08:00
halx99
4301448ba4
Set default encoding to UTF-8 [skip ci]
2022-06-16 21:18:31 +08:00
DelinWorks
5491ca8e6e
Remove useless functions.
2022-06-16 16:16:19 +03:00
DelinWorks
ee6d7d374e
Add fourccId support.
2022-06-16 15:25:43 +03:00
Turky Mohammed
fc2ff5003f
Update CCParticleSystem.h
2022-06-16 14:13:59 +03:00
涓€绾跨伒
3f09748e03
Update version [skip ci]
2022-06-16 19:00:51 +08:00
halx99
51b6e5391f
Fix ci, astc only support sse2 for x86 target
2022-06-16 12:22:39 +08:00