Commit Graph

12 Commits

Author SHA1 Message Date
walzer d18eecf247 UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets 2012-09-27 10:28:00 +08:00
walzer c9772c76ec fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums 2012-09-27 00:44:40 +08:00
walzer 609c4b12f9 revert back SimpleGame to enableRetinaDisplay approach. Update background image of HelloCpp to 640x1136. 2012-09-24 21:14:08 +08:00
walzer 7088b19a1a add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina) 2012-09-24 13:59:16 +08:00
walzer ed936dcd48 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5 2012-09-24 12:03:36 +08:00
walzer 5b3bb2a087 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts fixed:
	cocos2dx/platform/ios/FontLabel/FontLabel.m
	cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
	template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
walzer c50a62be7a issue #1482, fix typos, mehod -> method. 2012-09-24 10:54:03 +08:00
walzer 59a4b0460b HelloCpp and SimpleGame teaches how to adapt on all iPhone/iPad multi-resolutions, especially for 4-inch retina screen. 2012-09-24 10:46:15 +08:00
Walzer 88b98faa88 fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
minggo 0a1f0369e6 fixed #1481: merge Nicolas's pull request and do some bug fixes 2012-09-21 17:01:19 +08:00
Walzer 11b5ae5cef add proj.android to samples/SimpleGame, use getVisibleSize & getVisibleOrigin instead of getWinSize 2012-09-09 21:41:48 +08:00
Walzer 7e4615cd7b upgrade Cocos2dSimpleGame to v2.0.2 framework, add it into samples folder 2012-09-09 20:20:29 +08:00