Commit Graph

42 Commits

Author SHA1 Message Date
pandamicro 350182c1aa Refactor BackGround to Background 2015-08-21 10:43:59 +08:00
yangxiao 3e2001bdb1 Add CCCameraBackgroundBrush
including Color, Depth, SkyBox brushes

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13490
2015-08-21 10:43:59 +08:00
fusijie ee5e64825a fix Sprite auto-culling bug. 2015-07-30 12:00:57 +08:00
Huabing.Xu 10352c40b2 Merge branch 'v3' into v3FrameBufferObject
# Conflicts:
#	cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Huabing.Xu ef4978f0cd move viewport to experimental namespace 2015-06-09 16:21:50 +08:00
Huabing.Xu 9acab65e4f rename FrameBufferObject->FrameBuffer
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
Ricardo Quesada 5f6f38616a Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms 2015-06-02 17:05:05 -07:00
Ricardo Quesada 87a3a1844a Adds support for Autobindings in Shader
...part of Material
2015-06-02 16:56:59 -07:00
Huabing.Xu 27d0f6328f origin code of viewport 2015-06-01 14:26:08 +08:00
Huabing.Xu 739923a4a3 Merge branch 'v3' into v3Viewport 2015-06-01 09:41:45 +08:00
Huabing.Xu 9bf15877e5 add applyViewport in camera. 2015-05-29 15:52:06 +08:00
Huabing.Xu 2f32fcabba Merge branch 'v3FrameBufferObject' into v3Viewport 2015-05-29 14:10:49 +08:00
Huabing.Xu b2579a754a refactor, use Camera::apply() to apply Rendertarget and Viewport 2015-05-29 14:08:20 +08:00
Huabing.Xu 1fb0ba112b init code for viewport 2015-05-29 13:47:29 +08:00
Vincent Yang b714dde0ea Add opengl version project/unproject function in camera. 2015-05-29 10:44:48 +08:00
Huabing.Xu 22ddf53539 Merge branch 'v3FrameBufferObject' into v3 2015-05-29 10:38:42 +08:00
Vincent Yang d7ad7221e4 ciskip add doc for camera::getnear/farplane(). 2015-05-26 18:14:37 +08:00
Vincent Yang 246913c092 Fix bug: skybox can't move to other position except origin point in world space. 2015-05-26 17:14:26 +08:00
Huabing.Xu f0acf7ee7b original version of frame buffer object 2015-05-12 16:43:17 +08:00
Huabing.Xu f064587ae5 refactor camera clear to immediate rendering 2015-05-07 18:32:32 +08:00
Huabing.Xu 67ec758d15 add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
minggo b03900bbbf fix doxygen comment 2015-03-27 17:09:54 +08:00
tangziwen 814490ab44 add 3D doc, fixed typo 2015-03-20 17:20:22 +08:00
yangxiao 437a59fb9a modify project & unproject api 2015-02-27 10:01:57 +08:00
yangxiao 6f395edf0e modify according to minggo 2015-02-26 17:37:45 +08:00
yangxiao f13237c013 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-02-26 17:27:42 +08:00
yangxiao 9a64eb18dd add project function 2015-02-26 15:20:20 +08:00
yangxiao 79a0c0152a add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
Nite Luo 8f539a0107 Make PositionZ independent from global Z 2015-01-27 15:41:58 -08:00
yangxiao 42c40d895f enable disable culling using macro 2015-01-14 14:41:10 +08:00
Nite Luo 8591609128 Implement 3D drawing support for Sprite, Label, Particle, BatchNode 2015-01-12 20:06:50 -08:00
Nite Luo e7480a7efb Enable tansparent queue and create camera rotation demo 2015-01-08 16:30:00 -08:00
lvlong a4a108f766 fix lua binding again!! 2014-12-25 14:04:41 +08:00
lvlong db9f4a23fe feedback commit. 2014-12-22 18:13:07 +08:00
lvlong 73a2a6385a add frustum culling. 2014-12-16 16:34:35 +08:00
yangxiao d50670af4b add comment to camera and scene 2014-11-13 17:30:49 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada f4c68e4eef More renames of description() to getDescription() 2013-12-12 14:38:12 -08:00
minggo 982a23af3d fix some hungarial 2013-11-16 21:08:00 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00