Commit Graph

20315 Commits

Author SHA1 Message Date
James Chen 36e699faa2 Merge pull request #6662 from CocosRobot/update_cocosfiles_1399694120
[AUTO][ci skip]: updating cocos2dx_files.json
2014-05-10 11:57:54 +08:00
Ricardo Quesada 029c38a789 Merge pull request #6660 from CocosRobot/update_lua_bindings_1399693609
[AUTO]: updating luabinding automatically
2014-05-09 20:56:03 -07:00
CocosRobot b1ff6bfd1f [AUTO][ci skip]: updating cocos2dx_files.json 2014-05-10 03:55:21 +00:00
Ricardo Quesada 36074f7bbe Merge pull request #6661 from ricardoquesada/fix_shader_test
10 tests
2014-05-09 20:52:52 -07:00
Ricardo Quesada 1a0ab4bf92 10 tests 2014-05-09 20:51:46 -07:00
CocosRobot f0c240f885 [AUTO]: updating luabinding automatically 2014-05-10 03:47:56 +00:00
Ricardo Quesada 2664904b08 Merge pull request #6593 from super626/improved_glprogram
Improves GLProgram
2014-05-09 20:44:32 -07:00
Huabing.Xu e84d96234b add two shaderTest case for Trace
comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada 4a49668940 plist are not executable files 2014-05-09 20:11:36 -07:00
Huabing.Xu c3a255e2d0 do not generate backupFile if it is not needed for convert particle file yCoordFlipped 2014-05-09 20:07:46 -07:00
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada 488a8deae9 Shader fixes for windows 2014-05-09 19:13:12 -07:00
Ricardo Quesada e8d2cf7871 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 19:08:08 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
yangxiao d46729862c android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
Ricardo Quesada 63c7c6a05c Updates template files 2014-05-09 18:41:12 -07:00
Ricardo Quesada b62f4e51a4 Updates Linux project 2014-05-09 18:40:53 -07:00
Ricardo Quesada 764a7b5108 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 18:40:08 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
AlexV 556eab4a61 fixed tabs space issues. fixed problem with ndk detection. simplified code for androidsdk detection. 2014-05-10 10:27:14 +09:00
AlexV 2e461182b0 removed duplicated check on deteted values from system 2014-05-10 10:27:13 +09:00
AlexV 9b84a21f52 fixing handling of error when trying to detect android tools 2014-05-10 10:27:13 +09:00
AlexV 06de5d7991 added detection of android tools path 2014-05-10 10:27:12 +09:00
AlexV d7f1af876a fixed network link library curl in win32 case : libcurl_imp 2014-05-10 10:07:57 +09:00
AlexV 722a4d264e basic fixes for win32 builds 2014-05-10 10:07:29 +09:00
AlexV 83018eb69a adding headers in src files so they appear in IDE 2014-05-10 10:03:46 +09:00
zifter fa45f3f4e0 Fixed bug with cascade opacity for control button. 2014-05-10 04:02:24 +03:00
Huabing.Xu c16d072491 added conversion script for convert yCoordFlipped 2014-05-09 17:28:12 -07:00
Ricardo Quesada b5fdbf2d49 it is v3.1-alpha1 2014-05-09 17:03:34 -07:00
Ricardo Quesada faf617bc37 fixes for Linux 2014-05-09 16:57:11 -07:00
Ricardo Quesada f511b1f8a1 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 16:46:35 -07:00
Ricardo Quesada fec1b82c0a Shader files use STRINGIFY 2014-05-09 16:45:42 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 808561705a new files for template 2014-05-09 15:40:48 -07:00
Ricardo Quesada 9cad6cf027 removes some unused directories from the propery sheet
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada 4c623f1f5e compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada da0c581d44 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 14:43:36 -07:00
Ricardo Quesada 47f6f8871f compiles on windows 2014-05-09 14:43:20 -07:00
yangxiao 879958855b UniformValue use union array 2014-05-09 14:38:36 -07:00
Ricardo Quesada 9538c20a3e Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 13:25:27 -07:00
Ricardo Quesada 739af170ad compiles and runs on Windows!!! 2014-05-09 13:24:56 -07:00
Trace 4c4a974287 use STRINGGIFY(A) instead R"" 2014-05-09 12:03:09 -07:00
Trace 4bcdccd302 Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-09 12:01:18 -07:00
Ricardo Quesada 9ffaeec515 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 12:00:33 -07:00
Ricardo Quesada 16c6b2163d More VisualStudio fixes 2014-05-09 11:59:52 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Trace 0b8aed3536 Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-09 11:51:00 -07:00
Huabing.Xu a8b27de799 fix bug for y flipped coord (particle system) 2014-05-09 11:50:37 -07:00
Huabing.Xu 168ff78e18 add test case for y flipped coord 2014-05-09 11:49:51 -07:00