Commit Graph

627 Commits

Author SHA1 Message Date
minggo 18a19d5168 issue #2430:move Layer enum into class 2013-07-25 20:12:55 +08:00
minggo 77afae124b issue #2430:move Texture2D enum into class 2013-07-25 19:52:44 +08:00
minggo 2293630335 issue #2430:move enum in ccTypes.h class 2013-07-25 18:46:43 +08:00
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
minggo 3d6f3bf8b2 issue #2430:move ProgressTimer enum into class 2013-07-25 15:11:36 +08:00
minggo 658bffbb69 issue #2430:use upper letter for enum item in ccGLStateCache.h 2013-07-25 15:04:13 +08:00
James Chen 477dd6c3c7 issue #2404: cocos-ext include WebSocket.h and SocketIO.h now. WebSocket.h doesn't depend on <libwebsockets.h> now. 2013-07-25 10:33:19 +08:00
James Chen 762b987ae7 issue #2404: [Extensions] Updating the file for deprecated methods. 2013-07-24 18:00:40 +08:00
James Chen fb1b510557 issue #2404: Deprecated some methods in NodeLoaderLibrary.h/.cpp. 2013-07-24 18:00:02 +08:00
James Chen 00999b464e issue #2404: Reverting callback interface for CCBReader. 2013-07-24 17:59:21 +08:00
James Chen debd1965c9 Merge branch 'deprecation' of https://github.com/azmeuk/cocos2d-x into iss2404-ext-deprecated
Conflicts:
	cocos2dx/include/CCDeprecated.h
2013-07-24 16:53:14 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Éloi Rivard 2875284882 emscripten bugfix 2013-07-23 08:58:43 +02:00
Éloi Rivard 36065400bc Created CCDeprecated-ext 2013-07-23 08:58:43 +02:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
James Chen 2228614748 issue #2344: JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now. 2013-07-22 17:12:53 +08:00
James Chen b58d18e20a More unsinged int -> int in some places where it could be difficult to find underflow bugs. And some warnings fix. 2013-07-22 14:28:19 +08:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
James Chen 4043ca7e23 Merge pull request #3197 from dumganhar/ricardoquesada-more_more_best_practices_fixes
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3192
2013-07-19 08:15:39 -07:00
Lee, Jae-Hong 980a053e50 [Tizen] Fix compile error.
- Tizen SDK doesn't support override keyword yet.
- add class keyword before friend keyword.
2013-07-19 15:16:05 +09:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
James Chen 80590dcfc1 Merge pull request #3132 from samuele3hu/ScriptHandler
issue 2377:Add scriptHandlerMgr to manager lua script handler
2013-07-16 02:40:50 -07:00
James Chen b71e9d83e1 Merge pull request #3165 from sunzhuoshi/master
Fixed bad js constant names and added config macro for "spine" extension
2013-07-16 02:36:49 -07:00
sunzhuoshi ec7456a43c Removed config macro for "spine" extension 2013-07-16 16:19:20 +08:00
sunzhuoshi 6d0f7dfe88 Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x 2013-07-16 15:04:51 +08:00
samuele3hu 241c01bec3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-16 14:47:46 +08:00
James Chen 13e939b55e Merge pull request #3157 from ricardoquesada/override_love
closed 2407: Adds more readability to the class internals.
2013-07-15 22:05:33 -07:00
samuele3hu 1761669832 issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr 2013-07-16 12:47:40 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
pktangyue 652f679d50 override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class 2013-07-15 20:13:30 +08:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
James Chen 93bb7bcb31 friend SIOClientImpl --> friend class SIOClientImpl, that will be clearer. 2013-07-13 19:26:46 +08:00
James Chen 4b2165e648 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio 2013-07-13 19:24:41 +08:00
James Chen 8409e2942f Fixing warning in SocketIO.cpp 2013-07-13 19:20:11 +08:00
Chris Hannon 8791c8119e task: hiding non-interface methods in the SsocketIO and SIOClient classes, adding SIOClientImpl as friend to access 2013-07-12 13:05:15 -04:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 58fe3c7563 closed #2393: fixed conflicts 2013-07-12 15:07:44 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen 6038d69183 issue #2397: sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance. 2013-07-12 14:12:58 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon 126ebb888c Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git

Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
James Chen 093d9a507c closed #2396: indentation fix. 2013-07-11 17:07:41 +08:00