Commit Graph

45 Commits

Author SHA1 Message Date
James Chen 00999b464e issue #2404: Reverting callback interface for CCBReader. 2013-07-24 17:59:21 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
James Chen cb67ed0227 issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
samuele3hu 6dd077b8bd issue #2103 add cocosbuilder lua test sample 2013-06-05 15:17:00 +08:00
Jaroslaw Lewandowski 3f7c506638 Ability to save/retrieve CCData into/from CCUserDefault 2013-05-29 01:06:41 +01:00
Rohan Kuruvilla b7aa71dcfc Fixing crash while trying to load sprite frame when the file is missing. Reports error instead 2013-05-07 14:53:41 -07:00
Rohan Kuruvilla 19b66049b3 Fixing issues with rotationX, rotationY in CCBuilderReader 2013-03-19 23:43:00 -07:00
James Chen e5ef579cb3 Fixing compilation errors for linux. 2013-03-20 10:41:20 +08:00
James Chen 8b466f12a2 fixed #1838: Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder. 2013-03-19 16:33:23 +08:00
Rohan Kuruvilla 9acaaa289a Making the changes to support Sound, Callbacks and skew property in CCBReader 2013-03-18 16:06:46 -07:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen 6a31f4edaf Fixed a logical error in CCNodeLoader.cpp. 2013-01-25 11:04:41 +08:00
James Chen 0187bb6504 Merge pull request #1876 from dumganhar/iss1639-custom-property
fixed #1639: Added custom property support for CCBReader.
2013-01-21 23:03:53 -08:00
James Chen c0d568da9b fixed #1639: Added custom property support for CCBReader. 2013-01-21 18:37:17 +08:00
James Chen 4a68e4ab89 fixed #1670: Fixed memory leak in CCBReader. 2013-01-21 14:40:29 +08:00
James Chen 478791a472 Added CCBReader::setCCBRootPath. 2012-12-03 18:27:50 +08:00
James Chen d27ab38be9 fixed some warning and make win32 release version compiled ok. 2012-11-29 18:04:33 +08:00
James Chen de8be8561e minor fix for a comment. 2012-11-27 11:05:52 +08:00
James Chen 8d55abd432 fix touch event lost on Win32, the reason is that:
Cocos2d-x is using touch event callback for all platforms, it's different from cocos2d-iphone which uses mouse event for Mac port. So we just need to touch event by using kCCBPlatformIOS.
2012-11-27 11:03:12 +08:00
James Chen 9bd3014137 Fixed CocosBuilderTest/AnimationTest crash, fixed some memory leaks in CCBReader.cpp. 2012-11-27 10:26:40 +08:00
James Chen e0948a4817 fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes. 2012-11-26 21:51:05 +08:00
Rohan Kuruvilla 36bbd80b68 Adding changes to CCBreader 2012-11-23 15:08:55 +08:00
Rohan Kuruvilla 09248f3667 Updating CCBReader to latest version from cocos2d-iphone. Includes support for script callbacks 2012-11-01 17:52:07 -07:00
Rohan Kuruvilla dc51a78981 Updating bindings for CCBReader. It is now very similar to cocos2d-iphone CCBReader bindings 2012-11-01 00:06:24 -07:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
Rohan Kuruvilla 0fc7feb3f0 Updating CCBReader to support Scripting Owners 2012-09-20 14:45:34 -07:00
M.W. Park b4b9a1be2b fixed log output. 2012-09-20 12:32:37 +09:00
minggo 4bc5e9e415 issue #1470:fix more logical errors 2012-09-18 17:55:03 +08:00
minggo a0feb5f289 issue #1470:fix some logical errors 2012-09-18 17:04:10 +08:00
minggo 4b969e35c8 issue #1470:implement animation 2012-09-17 18:49:05 +08:00
minggo 0845e08fd3 issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0 2012-09-17 14:27:17 +08:00
James Chen d9cc8fa346 issue #1458: Adding CCTableView support. Updated win32 project configuration. 2012-09-09 22:34:32 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00