Thomas Perl
0557eb9674
Import local copy of libwebp to external/
2013-07-24 19:39:26 +00:00
Thomas Perl
6e1c9b24f3
Qt 5: Add support for changing animation interval at runtime
2013-07-24 20:23:10 +02:00
Thomas Perl
97c4e4898a
Qt 5: Fix language mapping in CCApplication
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Reorder language mappings as listed in the enum
definition and remove comment after checking all
available languages are added to the mapping.
2013-07-24 20:23:09 +02:00
Thomas Perl
539f71c814
Qt 5: Implement input method showing/hiding
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[nemo] Integration of QInputMethod
2013-07-24 20:23:09 +02:00
Thomas Perl
bcee05d471
Qt 5: Add CCAccelerometer implementation
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[nemo] Add QtSensors-based Accelerometer implementation
2013-07-24 20:23:08 +02:00
Thomas Perl
7f0a05d8c0
Initial RPM packaging for Qt5
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[nemo] Initial packaging
2013-07-24 20:23:08 +02:00
Thomas Perl
6f4f8c0e38
Qt 5: System-wide installation of targets
2013-07-24 20:23:08 +02:00
Thomas Perl
366dbeda31
Qt 5: Build test application (Cpp/TestCpp)
2013-07-24 20:23:07 +02:00
Thomas Perl
8044c52d6d
Qt 5: Add support for building libextension
2013-07-24 20:23:07 +02:00
Thomas Perl
db230a3d2b
Do not include Qt headers in CCApplication.h
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This avoids name collisions with the extensions sub-project
where "slots" is used as attribute of a class ("slots" is
redefined in Qt headers).
2013-07-24 20:23:07 +02:00
Thomas Perl
485d973e24
Implement CocosDenshion backend using QMediaPlayer
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Music and effect playback works, effect playback is not
totally low-latency; we could implement our own decoding
and mixing using QAudioDecoder and QAudioOutput to get
buffering, preloading, looping and latency working well.
2013-07-24 20:19:50 +02:00
Thomas Perl
4b52754dd3
CocosDenshion build setup for Qt 5 (no-op implementation)
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Right now, all operations are implemented as no-op, but
libcocosdenshion can now be built as shared library and used.
2013-07-24 20:19:50 +02:00
Thomas Perl
15e3a7825c
Re-enable use of CocosDenshion in SimpleGame
2013-07-24 20:19:49 +02:00
Thomas Perl
e1baba5407
Build SimpleGame example
2013-07-24 20:19:20 +02:00
Thomas Perl
b64c0a0e87
Platform abstraction implementation with Qt 5
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Based partially on the Linux platform abstraction, therefore
this right now works only with Qt 5 on Linux.
2013-07-24 20:18:43 +02:00
Thomas Perl
4860e3551c
Add new platform: CC_PLATFORM_QT5
2013-07-24 20:18:43 +02:00
Thomas Perl
309269e8e2
Fix building of chipmunk on Linux
2013-07-24 20:18:42 +02:00
Thomas Perl
62958c8321
Qt5 build support (initial work)
2013-07-24 20:18:42 +02:00
James Chen
ea3858fdf2
Merge pull request #3267 from CocosRobot/updategeneratedsubmodule_1374820049
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[ci skip][AUTO] : updating submodule reference to latest autogenerated bindings
2013-07-25 23:30:14 -07:00
CocosRobot
97f17913a6
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-07-26 06:27:41 +00:00
James Chen
7839f769f2
Merge pull request #3265 from dumganhar/constants_fixes
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Merge PR https://github.com/cocos2d/cocos2d-x/pull/3261 and updating bindings-generator. It supports 'enum class' type now.
2013-07-25 23:21:29 -07:00
James Chen
00c2173009
Warning fix in CocosDenshion.vcxproj
2013-07-26 14:16:26 +08:00
James Chen
6c00a51517
RELATIVE was defined on windows, un-define it.
2013-07-26 14:16:12 +08:00
James Chen
2abd61b967
Warning fix in CCRenderTexture.h.
2013-07-26 14:15:19 +08:00
James Chen
9ae7bd33e2
typedef enum Director::Projection ccDirectorProjection; can't work on Windows, since Director::Projection is already a type, no need to add enum.
2013-07-26 14:14:55 +08:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
James Chen
5dca03c061
Fixing compilation errors in CCImageCommon_cpp.h.
2013-07-26 13:59:27 +08:00
James Chen
df8273d960
Fixing an issue that wrong implementation in 'ccGLDeleteTextureN'.
2013-07-26 13:58:59 +08:00
James Chen
241cf022a4
Fixing Luabinding errors.
2013-07-26 13:50:10 +08:00
James Chen
8459376f3d
More deprecated definitions.
2013-07-26 13:49:49 +08:00
James Chen
4f9d0672aa
Fixing errors when disabling VAO.
2013-07-26 13:49:24 +08:00
James Chen
37f6685894
MODE_GRAVITY --> Mode::GRAVITY, POSITION_TYPE_XXX --> PositionType::XXX
2013-07-26 13:48:32 +08:00
James Chen
b57d48b0d2
ParticleSystem::MODE_RADIUS --> ParticleSystem::Mode::RADIUS
2013-07-26 13:47:30 +08:00
minggo
a16fd40a1b
Merge pull request #3266 from timothyqiu/docfix
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Documentation fix: use \p to reference a parameter
2013-07-25 21:46:09 -07:00
Timothy Qiu
d1e46940ab
Documentation fix: use \p to reference a parameter
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The orginal @param is meant to describe a parameter, resulting in a
strange doc output.
2013-07-26 12:04:03 +08:00
minggo
e0e9a6f796
Merge pull request #3264 from minggo/releasing
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use one template for multi-platforms
2013-07-25 20:24:18 -07:00
James Chen
cda727843a
Updating bindings-generator. It supports 'enum class' type now.
2013-07-26 11:14:48 +08:00
James Chen
d882fc3ef0
Merge pull request #3263 from 2youyouo2/Fix_3.0
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Fix armature supper fast
2013-07-25 19:58:22 -07:00
minggo
5479dbe0b9
remove xcode template
2013-07-26 10:54:20 +08:00
minggo
7f3627ea00
remove android template
2013-07-26 10:52:39 +08:00
minggo
c79f4b8595
add creating project script in root
2013-07-26 10:50:37 +08:00
minggo
10a8c3f23b
tools/project-creator -> tools/project_creator
2013-07-26 10:46:18 +08:00
2youyou2
7c4460f9e0
Fix armature supper fast
2013-07-26 10:19:19 +08:00
Ricardo Quesada
4772674ff4
Removes Layer::TouchesDispatchMode...
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...since it is declared in Touch::DispatchMode
2013-07-25 19:06:32 -07:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
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Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
James Chen
43f9ebafac
Merge pull request #3262 from natural-law/develop
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[ci skip]Update the JS binding for plugin.
2013-07-25 18:41:07 -07:00
Ricardo Quesada
191aaebe2a
More const fixes
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`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada
07c6c904cc
Removes more Hungarian notation and more
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Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada
d683e10808
More constant fixes
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Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00