Commit Graph

10876 Commits

Author SHA1 Message Date
Thomas Perl 0557eb9674 Import local copy of libwebp to external/ 2013-07-24 19:39:26 +00:00
Thomas Perl 6e1c9b24f3 Qt 5: Add support for changing animation interval at runtime 2013-07-24 20:23:10 +02:00
Thomas Perl 97c4e4898a Qt 5: Fix language mapping in CCApplication
Reorder language mappings as listed in the enum
definition and remove comment after checking all
available languages are added to the mapping.
2013-07-24 20:23:09 +02:00
Thomas Perl 539f71c814 Qt 5: Implement input method showing/hiding
[nemo] Integration of QInputMethod
2013-07-24 20:23:09 +02:00
Thomas Perl bcee05d471 Qt 5: Add CCAccelerometer implementation
[nemo] Add QtSensors-based Accelerometer implementation
2013-07-24 20:23:08 +02:00
Thomas Perl 7f0a05d8c0 Initial RPM packaging for Qt5
[nemo] Initial packaging
2013-07-24 20:23:08 +02:00
Thomas Perl 6f4f8c0e38 Qt 5: System-wide installation of targets 2013-07-24 20:23:08 +02:00
Thomas Perl 366dbeda31 Qt 5: Build test application (Cpp/TestCpp) 2013-07-24 20:23:07 +02:00
Thomas Perl 8044c52d6d Qt 5: Add support for building libextension 2013-07-24 20:23:07 +02:00
Thomas Perl db230a3d2b Do not include Qt headers in CCApplication.h
This avoids name collisions with the extensions sub-project
where "slots" is used as attribute of a class ("slots" is
redefined in Qt headers).
2013-07-24 20:23:07 +02:00
Thomas Perl 485d973e24 Implement CocosDenshion backend using QMediaPlayer
Music and effect playback works, effect playback is not
totally low-latency; we could implement our own decoding
and mixing using QAudioDecoder and QAudioOutput to get
buffering, preloading, looping and latency working well.
2013-07-24 20:19:50 +02:00
Thomas Perl 4b52754dd3 CocosDenshion build setup for Qt 5 (no-op implementation)
Right now, all operations are implemented as no-op, but
libcocosdenshion can now be built as shared library and used.
2013-07-24 20:19:50 +02:00
Thomas Perl 15e3a7825c Re-enable use of CocosDenshion in SimpleGame 2013-07-24 20:19:49 +02:00
Thomas Perl e1baba5407 Build SimpleGame example 2013-07-24 20:19:20 +02:00
Thomas Perl b64c0a0e87 Platform abstraction implementation with Qt 5
Based partially on the Linux platform abstraction, therefore
this right now works only with Qt 5 on Linux.
2013-07-24 20:18:43 +02:00
Thomas Perl 4860e3551c Add new platform: CC_PLATFORM_QT5 2013-07-24 20:18:43 +02:00
Thomas Perl 309269e8e2 Fix building of chipmunk on Linux 2013-07-24 20:18:42 +02:00
Thomas Perl 62958c8321 Qt5 build support (initial work) 2013-07-24 20:18:42 +02:00
James Chen ea3858fdf2 Merge pull request #3267 from CocosRobot/updategeneratedsubmodule_1374820049
[ci skip][AUTO] : updating submodule reference to latest autogenerated bindings
2013-07-25 23:30:14 -07:00
CocosRobot 97f17913a6 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-07-26 06:27:41 +00:00
James Chen 7839f769f2 Merge pull request #3265 from dumganhar/constants_fixes
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3261 and updating bindings-generator. It supports 'enum class' type now.
2013-07-25 23:21:29 -07:00
James Chen 00c2173009 Warning fix in CocosDenshion.vcxproj 2013-07-26 14:16:26 +08:00
James Chen 6c00a51517 RELATIVE was defined on windows, un-define it. 2013-07-26 14:16:12 +08:00
James Chen 2abd61b967 Warning fix in CCRenderTexture.h. 2013-07-26 14:15:19 +08:00
James Chen 9ae7bd33e2 typedef enum Director::Projection ccDirectorProjection; can't work on Windows, since Director::Projection is already a type, no need to add enum. 2013-07-26 14:14:55 +08:00
James Chen d345ac7f3f [Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache(); 2013-07-26 14:00:10 +08:00
James Chen 5dca03c061 Fixing compilation errors in CCImageCommon_cpp.h. 2013-07-26 13:59:27 +08:00
James Chen df8273d960 Fixing an issue that wrong implementation in 'ccGLDeleteTextureN'. 2013-07-26 13:58:59 +08:00
James Chen 241cf022a4 Fixing Luabinding errors. 2013-07-26 13:50:10 +08:00
James Chen 8459376f3d More deprecated definitions. 2013-07-26 13:49:49 +08:00
James Chen 4f9d0672aa Fixing errors when disabling VAO. 2013-07-26 13:49:24 +08:00
James Chen 37f6685894 MODE_GRAVITY --> Mode::GRAVITY, POSITION_TYPE_XXX --> PositionType::XXX 2013-07-26 13:48:32 +08:00
James Chen b57d48b0d2 ParticleSystem::MODE_RADIUS --> ParticleSystem::Mode::RADIUS 2013-07-26 13:47:30 +08:00
minggo a16fd40a1b Merge pull request #3266 from timothyqiu/docfix
Documentation fix: use \p to reference a parameter
2013-07-25 21:46:09 -07:00
Timothy Qiu d1e46940ab Documentation fix: use \p to reference a parameter
The orginal @param is meant to describe a parameter, resulting in a
strange doc output.
2013-07-26 12:04:03 +08:00
minggo e0e9a6f796 Merge pull request #3264 from minggo/releasing
use one template for multi-platforms
2013-07-25 20:24:18 -07:00
James Chen cda727843a Updating bindings-generator. It supports 'enum class' type now. 2013-07-26 11:14:48 +08:00
James Chen d882fc3ef0 Merge pull request #3263 from 2youyouo2/Fix_3.0
Fix armature supper fast
2013-07-25 19:58:22 -07:00
minggo 5479dbe0b9 remove xcode template 2013-07-26 10:54:20 +08:00
minggo 7f3627ea00 remove android template 2013-07-26 10:52:39 +08:00
minggo c79f4b8595 add creating project script in root 2013-07-26 10:50:37 +08:00
minggo 10a8c3f23b tools/project-creator -> tools/project_creator 2013-07-26 10:46:18 +08:00
2youyou2 7c4460f9e0 Fix armature supper fast 2013-07-26 10:19:19 +08:00
Ricardo Quesada 4772674ff4 Removes Layer::TouchesDispatchMode...
...since it is declared in Touch::DispatchMode
2013-07-25 19:06:32 -07:00
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
James Chen 43f9ebafac Merge pull request #3262 from natural-law/develop
[ci skip]Update the JS binding for plugin.
2013-07-25 18:41:07 -07:00
Ricardo Quesada 191aaebe2a More const fixes
`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada 07c6c904cc Removes more Hungarian notation and more
Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada 058935aa8d Removes Hungarian notation
Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada d683e10808 More constant fixes
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()

And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00