hobogenized
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33f642c298
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into my_fix_branch
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2015-04-21 01:51:52 -04:00 |
hobogenized
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9b34e60896
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Renamed another shadowed variable since ii was already taken
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2015-04-21 00:12:51 -04:00 |
zhangbin
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8abd2269bd
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Update js bindings.
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2015-04-21 11:46:00 +08:00 |
hobogenized
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b7b6307703
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Using ii instead of currIndex for brevity
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2015-04-20 23:13:53 -04:00 |
hobogenized
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22df7df76a
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Renamed shadowed variables to reduce confusion when reading source code
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2015-04-20 22:57:55 -04:00 |
minggo
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f6276dd4b3
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Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
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2015-04-21 09:50:54 +08:00 |
Dale Stammen
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83b68ef693
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added comment on how back button event is handled
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2015-04-20 18:36:58 -07:00 |
minggo
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7a1a021974
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Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
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2015-04-21 09:34:18 +08:00 |
minggo
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fa6735e68f
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Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
Dale Stammen
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50f381f070
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added CCLOG message to describe how to handle Windows Phone back button event
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2015-04-20 18:30:52 -07:00 |
minggo
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3e9fd67ab2
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Merge pull request #11520 from super626/v3
Improve Animate3D
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2015-04-21 09:30:43 +08:00 |
Dale Stammen
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4169ebf5c8
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Windows Phone 8.1 back button and terminate app support
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2015-04-20 10:43:34 -07:00 |
Dale Stammen
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6c7ecf0b18
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removed CC_PLATFORM_WINRT messagebox code
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2015-04-20 10:32:11 -07:00 |
yinjimmy
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2c0f1c1a50
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add lua runtime template
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2015-04-21 01:25:44 +08:00 |
Dale Stammen
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e00b0dfbd9
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Merge branch 'v3' into v3-winrt-backbutton
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2015-04-20 08:17:16 -07:00 |
yangxiao
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7c37123dbd
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remove fade in animation if no running animation
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2015-04-20 19:45:31 +08:00 |
yangxiao
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e8b21589fc
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avoid some remap
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2015-04-20 19:33:16 +08:00 |
minggo
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fd3e38be1a
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Merge pull request #11519 from htlxyz/fix_win32_app_retun_code
fixed win32 application return code
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2015-04-20 18:32:17 +08:00 |
htl
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2476f2b52d
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fixed win32 application return code
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2015-04-20 18:27:21 +08:00 |
yangxiao
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1a50610c00
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Merge branch 'newcode' into v3
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2015-04-20 18:21:07 +08:00 |
zhangbin
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6ee624796a
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Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
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2015-04-20 18:09:57 +08:00 |
zhangbin
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a1b5fa5a8e
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Solve the error in js template.
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2015-04-20 18:09:39 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
andyque
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484153aff7
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remove ui shaders in windows platform
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2015-04-20 17:54:49 +08:00 |
yangxiao
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bc62338b36
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map use node instead of sprite
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2015-04-20 17:49:01 +08:00 |
Bin Zhang
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b0ab12e0e7
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Merge pull request #31 from WenhaiLin/v3-jsb-merge
Split the project files of JSB into separate files.
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2015-04-20 02:28:26 -07:00 |
Wenhai Lin
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ed79f66b9f
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Fixed compile errors
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2015-04-20 17:19:58 +08:00 |
minggo
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15fe283c2e
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Merge pull request #11515 from xiaofeng11/v3
update compatibility for upgraded node3d come with 2.2.5 version
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2015-04-20 17:05:32 +08:00 |
andyque
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6fb29ad1b0
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remove uishader settings
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2015-04-20 17:04:49 +08:00 |
andyque
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e02dad3489
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fix ui grayscale shader memory release issue
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2015-04-20 17:00:40 +08:00 |
xiaofeng11
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2c0350c1a6
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Merge pull request #20 from pipu/parse_Node3DReader_position
Modify that parse position for Node3DReader.
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2015-04-20 16:11:31 +08:00 |
minggo
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cdf00408a7
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Merge pull request #11513 from andyque/fix-wp8.1-include-path
fix freetype include path on win-8.1
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2015-04-20 16:01:55 +08:00 |
minggo
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d87b175167
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Merge pull request #11512 from CocosRobot/update_cocosfiles_1429516413
[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-20 16:00:34 +08:00 |
pipu
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388e4b3a93
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Modify that parse position for Node3DReader.
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2015-04-20 15:56:36 +08:00 |
andyque
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1e514f0a2b
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fix freetype include path on win-8.1
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2015-04-20 15:54:31 +08:00 |
CocosRobot
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ebd76defe6
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[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-20 07:53:34 +00:00 |
minggo
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76613fc85f
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Merge pull request #11506 from CocosRobot/update_lua_bindings_1429508341
[AUTO]: updating luabinding automatically
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2015-04-20 15:51:57 +08:00 |
minggo
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8f88afa123
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Merge pull request #11510 from xiaofeng11/v3
Bug fix
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2015-04-20 15:50:44 +08:00 |
WenhaiLin
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f453235ce3
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Add missing resource
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2015-04-20 15:38:56 +08:00 |
WenhaiLin
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480f9179fa
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Split the project files of JSB into separate files.
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2015-04-20 15:37:00 +08:00 |
xiaofeng11
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829da53773
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Merge pull request #19 from pipu/fixed_shadow_outline
Modify that parse text shadow and outline.
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2015-04-20 15:04:33 +08:00 |
CocosRobot
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87e29db218
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[AUTO]: updating luabinding automatically
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2015-04-20 05:40:58 +00:00 |
minggo
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6ec3930bcb
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Merge pull request #11505 from CocosRobot/update_cocosfiles_1429508263
[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-20 13:39:08 +08:00 |
CocosRobot
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9b09fb1f6a
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[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-20 05:37:44 +00:00 |
minggo
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e55e19923b
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[ci skip]update CHANGELOG
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2015-04-20 13:37:19 +08:00 |
minggo
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fc16bc6154
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Merge pull request #11501 from samuele3hu/v3_studio2
Add Lua bindings for WebView and related test case
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2015-04-20 13:36:08 +08:00 |
samuele3hu
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9477e89723
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Fix the compile error on the win32
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2015-04-20 11:46:48 +08:00 |
pipu
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4b320a1677
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Modify that parse text shadow and outline.
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2015-04-20 11:39:43 +08:00 |
minggo
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bb4e749a93
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Merge pull request #11489 from dumganhar/clean-order
[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
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2015-04-20 10:47:37 +08:00 |
minggo
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e7e6a4c8ff
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Merge pull request #11503 from CocosRobot/update_cocosfiles_1429497502
[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-20 10:40:10 +08:00 |