halx99
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2fe58e86ae
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fix #53
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2020-02-14 15:18:56 +08:00 |
weiwest
|
9496d34470
|
add astc soft decode support
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2020-02-11 23:54:17 +08:00 |
weiwest
|
dbc089d51d
|
add astc support 8x8 block size
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2020-02-06 21:54:45 +08:00 |
weiwest
|
a6edda385b
|
add astc support 2d 4x4 RGBA
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2020-02-05 22:45:19 +08:00 |
coulsonwang
|
f72dbd28d0
|
add copyright (#19903)
|
2019-07-04 17:47:24 +08:00 |
Arnold
|
75ba0f91d1
|
add break statement (#19867)
|
2019-06-27 09:40:53 +08:00 |
coulsonwang
|
10b2799051
|
Feature/fix mipmap issues (#19753)
* fix mipmap
* fix mipmap issues
* remove unneeded code
* fix
* remove Texture2D::PixelFormat, add backend::PixelFormat
* fix lua compile error
* reset *.tps files
* fix compile error
* fix compile error
|
2019-06-02 18:39:51 -07:00 |
Arnold
|
fe14fcd4de
|
[bugfix] fix test case crash (#19573)
* fix depthstencil buffer format
* fix crash
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2019-04-03 18:41:17 -07:00 |
Arnold
|
a384e38e16
|
[bugfix] GL vertex attribute layout incorrect (#19484)
* collect OpenGL enum convertion methods
* add testcase for lots of nots
* fix andorid compile error
* move more function to UtilsGL
* use shared pointer
* naming stuff
* move VertexLayouts to CommandBuffer
* fix android compile error
* fix android headers
* add comment
* add comment, fix
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2019-03-12 10:37:52 +08:00 |