halx99
06d51ac961
Merge: d3f55e0472
8e723b0cc9
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Merge branch '1.x' into dev
2023-08-31 18:09:23 +08:00
halx99
4a52c781a2
Fix ci
2023-08-31 18:07:23 +08:00
halx99
09db3594f2
Merge: 3d97d1bcc1
0a63a8e364
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Merge branch '1.x' into dev
2023-08-31 17:57:36 +08:00
halx99
a3a117ad2d
Update script permision
2023-08-31 17:57:19 +08:00
halx99
449a596f3e
Merge: fd2cbdc331
a816a8ac64
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Merge branch '1.x' into dev
# Conflicts:
# README.md
# README_CN.md
# install-pwsh.sh
# tools/console/axmol
2023-08-31 17:56:09 +08:00
halx99
c2e55c4cdc
Merge console-next from dev into 1.x
2023-08-31 17:48:39 +08:00
halx99
5183995a36
Merge: f9b6553e57
94be720d3f
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Merge branch '1.x' into dev
2023-08-25 16:57:54 +08:00
halx99
2bf41d7d31
Fix ci
2023-08-25 16:57:38 +08:00
halx99
46f668b01b
Remove render backend setLineWidth [skip ci]
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Due to not all of GL and Metal support it, so remove it unify behavior
developers shouldn't relay on it
2023-08-25 16:49:08 +08:00
halx99
f525d6c726
Update docs
2023-08-25 16:46:32 +08:00
halx99
bfe167121e
Add cmake option AX_GLES_PROFILE
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Valid value of AX_GLES_PROFILE: 0, 200, 300
By default, the AX_GLES_PROFILE is:
- android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices
- winuwp: 300
- Win32/linux/osx/ios/tvos: 0
For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0
2023-08-14 20:40:05 +08:00
Deal
9dc9e9adc7
Update android.yml
2023-08-13 23:58:18 +08:00
halx99
bd0e1fef4b
Fix compile error
2023-08-13 22:09:02 +08:00
Deal
572bb2f700
Test use glad on android
2023-08-13 00:24:35 +08:00
halx99
cc9cbcbff9
Merge: eba7fc17ba
6bbdc273f8
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Merge branch 'main' into dev
2023-08-10 18:53:35 +08:00
halx99
46ed10dac3
Update yasio to v4.1.0
2023-08-10 18:36:45 +08:00
halx99
1ec408812f
Fix cmake setup
2023-08-09 14:37:43 +08:00
Deal
969baf94d4
Update CHANGELOG [skip ci]
2023-08-09 13:52:28 +08:00
halx99
c37af4c38e
Improve shader managment
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1. Rename uniformId to batchId, refine batch draw check logic, not use xxhash to compute uniforms id
2. Material works, not check all cpp-tests, but some 2d/3d material works fine
3. Shader load/cache API improvements.
4. BREAK compatibliity: Node::setProgramState change parameter needsRetain to ownPS and value inverted.
5. custom vertexLayout setup: add new API ProgramState::getMutableVertexLayout, mark ProgramState::setVertexAttrib deprecated.
6. ProgramManager registerCustomProgram change to gen progId by vsName, fsName
with xxhash64, if register succed, user can load it by progId with `loadProgram`
7. Add API ProgramManager::loadProgram for loading builtin by progType or
loding a custom program by id
8. Add API ProgramManager::loadProgram to load program by vsName, fsName
immediately without register as CUSTOM_PROGRAM
9. Add API Node::setProgramStateByProgramId(progTypeOrId); for set programState with
programType or programId explicit.
10. Migrate material load logic
2023-07-25 09:40:05 +08:00
Deal(涓€绾跨伒)
abd8029f64
Remove CC prefix from code file name ( #1230 )
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* Add migrate sources tool
* Fix include replace regex
* Fix compile
* Migrate maually
* Disable sources-migrate tool by default
* Fix ci
* Fix ci
* Improve source migrate
* Fix ios/tvos ci
* Fix ios/tvos ci
* Fix
2023-06-11 13:08:08 +08:00
halx99
8f2a4a22ef
Improve code style
2023-04-05 11:06:25 +08:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
aismann
8139894edd
replace push_back() vs emplace_back() on extension ( #785 )
2022-08-09 09:54:53 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
涓€绾跨伒
c28df20133
Merge: 654326ec5a
6c08914f74
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Merge pull request #772 from askamn/dev
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-03 09:53:53 +08:00
pietpukkel
1a6575ae52
Support for Apple Silicon / M1
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Added universal libraries where needed and changed PNG CMake file to include ARM files when generating Mac XCode project.
2022-08-02 17:48:03 +02:00
unknown
d6e6e81505
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-02 20:01:44 +05:30
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
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Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
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Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
a576a42002
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
halx99
3452ab798d
Update project urls
2022-02-24 18:51:36 +08:00
halx99
5e893f3b4d
Update project urls
2022-02-24 18:45:25 +08:00
deal
f32280ff42
Merge: 687d15f16e
369de31853
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Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
2021-12-31 12:12:40 +08:00
halx99
64d7b55366
Update ci branch name
2021-12-31 11:00:35 +08:00
halx99
fa199da794
Improve string_view for some file
2021-12-30 09:48:39 +08:00
deal
a813aac10e
Merge: 6639f55c0f
bec2e07a00
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Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
2021-12-28 21:27:32 +08:00
halx99
13927aa1bc
Fix #559 , match number type for get CURLINFO_RESPONSE_CODE
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a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
2021-12-28 21:00:45 +08:00
halx99
36e3a924a6
Fix ci
2021-12-28 19:10:50 +08:00
halx99
6bba4ce24b
Merge: d397854ead
9eeeb151a1
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Merge commit
2021-12-28 11:07:12 +08:00
halx99
c93849c6de
Commit chnages
2021-12-28 11:05:34 +08:00
halx99
f905bf5c23
Committing clang-format changes
2021-12-28 03:00:34 +00:00