James Chen
cc572ab8e7
fixed #1329 : Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 18:15:43 +08:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
minggo
899022d107
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 17:39:13 +08:00
James Chen
1d0fa4a9aa
fixed #1292 : Updated lua bindings.
2012-06-15 17:26:11 +08:00
James Chen
61719d813e
fixed #1292:make some function names more readable.
2012-06-15 16:47:54 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
James Chen
e7628de857
fixed a warning in CCScale9Sprite::initWithBatchNode.
2012-06-15 15:36:36 +08:00
James Chen
0afdfe33da
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 15:25:37 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
minggo
266a5e5e66
Merge pull request #1028 from minggo/iss1292_moidify_function_name
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issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
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* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr
4e5a64fd9e
Minimal layout directives in XML
2012-06-14 19:52:45 -07:00
James Chen
3a5ba4a24c
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 10:52:31 +08:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00
minggo
c965c8d770
fixed 1181: synchronize latest codes
2012-06-15 10:27:52 +08:00
folecr
b6164c7590
Create a library named cocos2dandroid
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* Based on sources from HelloWorld that should be common across all cocos2d-x android projects
* Rename, use prefix cocos2dx_default_ for items in layout
* Project files for android library, targeted to android-8
2012-06-14 19:21:02 -07:00
minggo
221be759c6
issue #1324 : merge James Chen's codes
2012-06-14 18:54:05 +08:00
minggo
9d9e2579e3
issue #1181 : save render texture when comming to background
2012-06-14 18:37:57 +08:00
James Chen
052d8ea931
fixed #1324 : Added some create methods. Compiling successfully on win32 by vs2008.
2012-06-14 18:32:44 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen
740e28dbc1
issue #1324 : Uncommented old interfaces.
2012-06-14 17:29:23 +08:00
James Chen
7fe3f7357e
issue #1324 : Reverted old interfaces.
2012-06-14 17:18:05 +08:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
minggo
e3a84c70e9
Merge pull request #1020 from minggo/iss1257_CCGrabber
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fixed #1257 : make CCGrabber the same logic with iphone version
2012-06-13 23:42:37 -07:00
minggo
f742de1de3
fixed #1257 : make CCGrabber the same logic with iphone version
2012-06-14 14:41:02 +08:00
minggo
b3fb5e6d4c
fixed #1293:rename getFrames to getTotalFrames and return correct value
2012-06-14 10:49:53 +08:00
Nicolas Gramlich
0c4a6be8ff
Added missiong cpp files in Android.mk. Android build now successful.
2012-06-13 16:05:31 -07:00
Nicolas Gramlich
d4a19f4296
CCNodeLoader.h: Added parameter names.
2012-06-13 15:57:59 -07:00
Nicolas Gramlich
67ab3a1bcc
CCSpriteLoader: Fixed a bug calling the wrong superclass method.
2012-06-13 15:57:33 -07:00
Nicolas Gramlich
5550d9f2b0
Merge with gles20.
2012-06-13 15:56:52 -07:00
Nicolas Gramlich
3e61e1f014
Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android.
2012-06-13 15:25:59 -07:00
Nicolas Gramlich
de95e2c1ed
Applied changes/fixes brough up by minggo.
2012-06-13 14:33:39 -07:00
Nicolas Gramlich
e2a1a246a0
Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files.
2012-06-13 14:26:28 -07:00
Nicolas Gramlich
29b22adccc
Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work.
2012-06-13 14:19:13 -07:00
minggo
9321a8d025
fixed #1322 : vertical alignment works ok on android
2012-06-13 18:33:44 +08:00
minggo
15ad463fbe
issue #1322 : vertical alignment ok on iOS
2012-06-13 16:20:58 +08:00
minggo
2460a9f41e
Merge pull request #1016 from minggo/gles20
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issue #1310 : modify some format
2012-06-12 20:24:34 -07:00
minggo
ec4a21eaf4
issue #1310 : modify some format
2012-06-13 11:23:43 +08:00
minggo
2f17e131e6
Merge pull request #979 from icewind/gles20
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Override setOpacity to affect a background sprites
2012-06-12 19:49:40 -07:00
Nicolas Gramlich
895604f42e
Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector.
2012-06-12 11:59:49 -07:00
Nicolas Gramlich
26d470f411
CCLabelTTFLoader: Now applying vertical alignment.
2012-06-12 11:30:36 -07:00
James Chen
08fc714a7f
issue #1310 : Reverted floatr to CCTimer.
2012-06-12 17:07:54 +08:00
James Chen
94a389ad06
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-12 14:34:17 +08:00
James Chen
b770010c41
issue #1310 : Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
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In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
minggo
916b276607
issue #1310 : synchronize CCTexturePVR
2012-06-12 12:02:15 +08:00
minggo
36455a90e1
Merge pull request #998 from minggo/gles20
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set font size when changed
2012-06-11 18:44:20 -07:00
minggo
9c58f13abb
set font size when changed
2012-06-12 09:43:27 +08:00
Nicolas Gramlich
e52d5ae223
CCSpriteFrameCache: Minor optimization.
2012-06-11 18:31:36 -07:00