minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen
7fe3f7357e
issue #1324 : Reverted old interfaces.
2012-06-14 17:18:05 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
minggo
f742de1de3
fixed #1257 : make CCGrabber the same logic with iphone version
2012-06-14 14:41:02 +08:00
James Chen
bd535c3c1c
issue #1310 : Fixed a bug that 3d effect can't be displayed correctly in retina mode.
2012-06-11 11:53:17 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
natural-law
3d24fc5be4
fixed #606 , Resolve the wrong effect of the test case PageTransitionForward in TransitionsTest.
2011-07-12 10:36:07 +08:00
minggo
7adb140439
fixed #568
2011-07-05 14:51:17 +08:00
minggo
210840a22a
fixed #555 : upgrade effects to 1.0.0-rc3
2011-07-04 14:21:03 +08:00
yangws
9d4c4b5cb6
delete some unused codes.
2011-06-28 14:37:06 +08:00
yangws
0dec97a303
fixed #544 The bug reaised by CCGrid render texture in another FBO.
2011-06-28 14:32:59 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
RongHong
67eb87abfe
To fix the crash when the gles version is too low
2011-06-08 10:02:07 +08:00
RongHong
a13e8ae859
1.修正gles版本过低时会崩溃的问题
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2.修正unscheduleAllSelectors()中遍历哈希表导致崩溃的问题
2011-06-03 15:22:50 +08:00
minggo
37bb33d9e5
fixed #452 : refactor CCDirector CCNode CCGrid
2011-04-11 15:10:09 +08:00
minggo
7d52161804
fixed #441 : Initialize pointer in contruction & detect pointer value in destruction
2011-04-01 16:06:53 +08:00
walzer
abd2725ed4
issue #148 , add copyright
2011-03-19 10:34:26 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
yangws
67c0ad6332
add platform support project on win32.
...
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
minggo
dc55c164ba
fixed #292
2010-12-29 18:01:37 +08:00
minggo
e7231f232c
fixed #276
2010-12-24 15:53:51 +08:00
minggo
7e4d8b9d1c
set up base environment
2010-12-23 16:16:11 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Ming
6062cf1558
issue #202
2010-11-12 09:26:01 +00:00
Walzer
94806c9194
merge with tag/0.99.4-uphone-0.9.0
2010-11-11 03:18:58 +00:00
Ming
68d3edc0d3
issue #170
2010-09-28 08:18:05 +00:00
Walzer
a279e5dc9b
issue 169, we should retain the new variable first, and then release the old one. assignment at last.
2010-09-27 10:19:10 +00:00
Ming
12d6df9717
issue #154
2010-09-24 10:10:32 +00:00
Ming
300e1abbbb
issue #142
2010-09-16 07:53:58 +00:00
Ming
a92f74d318
fixed #141 : the transition vertex is error, so use CCDirector's instead
2010-09-15 03:47:55 +00:00
Ming
622170528c
issue #141
2010-09-14 07:23:38 +00:00
Ming
7131389535
issue #61 :
2010-09-06 05:52:57 +00:00
Walzer
907fb3f692
issue #126 , add retain when member variable is changed
2010-09-06 02:27:38 +00:00
Walzer
3d91d1e58d
update to uphone-sdk-2010.08.26, which adds opengl headers
2010-08-31 08:53:25 +00:00
Ming
710e29b086
issue #80
2010-08-25 02:19:20 +00:00
Ming
7c3ccd5600
fixed #49 :
2010-08-17 03:43:10 +00:00
Ming
0ef3574562
move include/CCGrid.h to effects/CCGrid.h
2010-08-16 08:53:14 +00:00
Ming
f45e14bc85
fixed #47 :
2010-08-16 08:46:45 +00:00