Commit Graph

1009 Commits

Author SHA1 Message Date
James Chen cc572ab8e7 fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them. 2012-06-15 18:15:43 +08:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
minggo 899022d107 fixed #1292:fix some bugs that caused by modify function name 2012-06-15 17:39:13 +08:00
James Chen 61719d813e fixed #1292:make some function names more readable. 2012-06-15 16:47:54 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr 4e5a64fd9e Minimal layout directives in XML 2012-06-14 19:52:45 -07:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
folecr b6164c7590 Create a library named cocos2dandroid
* Based on sources from HelloWorld that should be common across all cocos2d-x android projects
 * Rename, use prefix cocos2dx_default_ for items in layout
 * Project files for android library, targeted to android-8
2012-06-14 19:21:02 -07:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
Nicolas Gramlich 5550d9f2b0 Merge with gles20. 2012-06-13 15:56:52 -07:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
minggo 15ad463fbe issue #1322: vertical alignment ok on iOS 2012-06-13 16:20:58 +08:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
minggo 55ee220245 Merge pull request #993 from minggo/gles20
issue #1310: synchronize CCLabelTTF
2012-06-10 23:37:31 -07:00
minggo b4899ae46d issue #1310: synchronize CCLabelTTF 2012-06-11 14:36:25 +08:00
James Chen 33ea7905a5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen c95cbb1774 issue #1310: Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo 94235d3602 issue #1310: make tests and HelloWorld work ok 2012-06-11 10:41:52 +08:00
minggo c8c696a2df Merge pull request #989 from NatWeiss/gles20
Fixed a few release-mode Xcode warnings about unused parameters.
2012-06-09 03:13:22 -07:00
Nat Weiss 70fa2ec3cb Fixed a few release-mode Xcode warnings about unused parameters. 2012-06-08 13:52:40 -07:00
minggo 913707f259 Merge pull request #983 from NatWeiss/gles20
Allows Cocos2D-X to be built for iOS including all cpp files
2012-06-08 01:55:19 -07:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
Nat Weiss 6ee3db827c Allows Cocos2D-X to be built for iOS including all cpp files. 2012-06-07 23:52:15 -07:00
Nat Weiss ed43e6a90b Allows Cocos2D-X to be built for iOS including all cpp files. 2012-06-07 21:16:24 -07:00
minggo 49d8ac72f6 fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
James Chen 2238db301b fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points. 2012-06-06 14:13:40 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
James Chen 3959fe8f4d typo fixed in CCGL.h 2012-06-01 14:48:45 +08:00
James Chen 2b235fd705 Delete libEGL.dll(.lib). 2012-06-01 13:56:22 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo 5ad2bec3d8 Merge pull request #946 from minggo/gles20
fix some bug
2012-05-30 03:33:19 -07:00
minggo a698f9bf69 fix some bug 2012-05-30 18:31:20 +08:00
James Chen 6be44ad7b0 fixed #1279: NodeNonOpaqueTest can't be shown correctly. 2012-05-30 18:30:11 +08:00
minggo 80389d0611 Merge pull request #941 from minggo/gles20
fix some bugs
2012-05-30 00:44:22 -07:00
minggo 4428810fd5 fixed some bugs 2012-05-30 15:42:29 +08:00
James Chen 895de701ba fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat. 2012-05-30 14:24:59 +08:00
James Chen ad50d6ee57 fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen 5f5af82254 fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder. 2012-05-29 15:51:13 +08:00
James Chen 14a218c8cc Merge pull request #922 from dumganhar/gles20
fixed #1240: Added static libraries of tiff for android.
2012-05-28 01:07:08 -07:00
James Chen 785c3c5d60 fixed 1240# : Added static libraries of tiff for android. 2012-05-28 16:05:52 +08:00
James Chen 6e59d5eab4 fixed #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text. 2012-05-28 14:27:32 +08:00
James Chen 99dcb4de86 issue #1263: Removed CCFileUtils::ccLoadFileIntoMemory in CCFileUtils.mm. Removed some comments. 2012-05-28 14:14:19 +08:00
James Chen c902e884f4 fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage. 2012-05-25 16:52:47 +08:00
James Chen 6477a02022 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff 2012-05-25 11:00:20 +08:00