Commit Graph

83 Commits

Author SHA1 Message Date
James Chen 052d8ea931 fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008. 2012-06-14 18:32:44 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 12a9d13443 issue #1310: Synchronize to RC2, HelloWorld works ok on win32. 2012-06-08 16:54:38 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
James Chen 6e2c257e43 fixed #1177: Updated win32 project configuration. 2012-05-29 15:52:38 +08:00
James Chen c2591f1e9e issue #1240: Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed. 2012-05-23 17:26:06 +08:00
Walzer 9ac0b68981 modify CCBReader.cpp to CCBReader_v2.cpp in vcproj/vcxproj. 2012-05-21 17:56:09 +08:00
James Chen 47b8148064 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template 2012-05-04 02:08:31 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
James Chen 9886f281ee issue #1191: Updated win32 project files. 2012-04-27 18:50:55 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
James Chen fd08f9852b issue #1194: Added some files refer to TextureWatcher. 2012-04-27 12:00:54 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen f1c5cfef1e fixed #1177: Added CCApplicationProtocol.h. 2012-04-24 17:13:13 +08:00
James Chen d1d0fd619a issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration. 2012-04-20 15:23:00 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
James Chen 2b5af66974 updated win32 projects configuration release version. 2012-04-10 23:09:58 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 15e03f8b14 issue #1056: Remove old files(CCMutableArray, CCMutableDictionary) reference in vc2008 project.
Update CCDICT_FOREACH implementation.
2012-03-20 21:08:52 +08:00
minggo 7ccb38556e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20 2012-03-20 16:10:53 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
James Chen 9203b60fb0 add CCDictionary based on UTHASH, improve the performance. 2012-03-19 14:53:44 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen b8d760064d issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
James Chen bd59979495 add gles2.0 libraries for win32.
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
James Chen 81ec2c8586 issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
Wartortle aa06de2fb3 Second half of commit for adding Accelerometer simulation to Win32. 2012-02-06 11:38:53 +00:00
dumganhar a773e4fb96 move SelectorProtocol to CCObject 2012-01-08 21:03:16 +08:00
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
minggo efa9275d7f save the codes for testing 2011-11-21 12:04:21 +08:00
minggo cc79e533a3 issue #854: add pthread for win32 and implement CCTextureCache::addImageAsync() 2011-11-16 11:04:29 +08:00
Walzer d2b44a203f issue #536, build success on win32 2011-07-19 16:03:42 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 9c49e27bf1 add extensions & tools directory 2011-06-14 14:31:25 +08:00
minggo 83e1e0ebd1 tests run ok when it don't enable lua 2011-06-01 20:29:05 +08:00
minggo 697368cf20 support lua 2011-05-31 14:04:14 +08:00
yangws aba77f4cae issue #489 modified for vs2008. 2011-05-13 14:13:30 +08:00
minggo 2c0bd49513 issue #455: CCUserDefault ok on win32 & Android 2011-05-06 15:31:51 +08:00