James Chen
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052d8ea931
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fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008.
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2012-06-14 18:32:44 +08:00 |
James Chen
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23574172ff
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issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder.
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2012-06-14 16:05:58 +08:00 |
James Chen
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12a9d13443
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issue #1310: Synchronize to RC2, HelloWorld works ok on win32.
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2012-06-08 16:54:38 +08:00 |
James Chen
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c5cf23c859
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issue #1310: First commit since sync to rc2.
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2012-06-08 14:11:48 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
James Chen
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6e2c257e43
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fixed #1177: Updated win32 project configuration.
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2012-05-29 15:52:38 +08:00 |
James Chen
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c2591f1e9e
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issue #1240: Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
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2012-05-23 17:26:06 +08:00 |
Walzer
|
9ac0b68981
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modify CCBReader.cpp to CCBReader_v2.cpp in vcproj/vcxproj.
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2012-05-21 17:56:09 +08:00 |
James Chen
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47b8148064
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
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2012-05-04 02:08:31 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
James Chen
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9886f281ee
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issue #1191: Updated win32 project files.
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2012-04-27 18:50:55 +08:00 |
James Chen
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c5f7f15090
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issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
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2012-04-27 18:47:49 +08:00 |
James Chen
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fd08f9852b
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issue #1194: Added some files refer to TextureWatcher.
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2012-04-27 12:00:54 +08:00 |
James Chen
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0f36a89c7e
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
James Chen
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f1c5cfef1e
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fixed #1177: Added CCApplicationProtocol.h.
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2012-04-24 17:13:13 +08:00 |
James Chen
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d1d0fd619a
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issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration.
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2012-04-20 15:23:00 +08:00 |
James Chen
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4068be84e9
|
Refactored project folders.
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2012-04-19 11:46:08 +08:00 |
James Chen
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413bc3c343
|
Finished CCControlSwitch.Added CCActionTween.
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2012-04-17 16:00:18 +08:00 |
James Chen
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d4f1dcfc44
|
finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
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2012-04-17 11:12:05 +08:00 |
James Chen
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959acd556f
|
first commit CCControlExtension.
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2012-04-16 18:58:43 +08:00 |
James Chen
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d01f1277af
|
optimize data struct.
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2012-04-14 19:11:57 +08:00 |
James Chen
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2b5af66974
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updated win32 projects configuration release version.
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2012-04-10 23:09:58 +08:00 |
James Chen
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85c13998ee
|
issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
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2012-03-26 16:46:23 +08:00 |
James Chen
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15e03f8b14
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issue #1056: Remove old files(CCMutableArray, CCMutableDictionary) reference in vc2008 project.
Update CCDICT_FOREACH implementation.
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2012-03-20 21:08:52 +08:00 |
minggo
|
7ccb38556e
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
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2012-03-20 16:10:53 +08:00 |
minggo
|
74aaf4c6ca
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issue #1056:gles20 runs ok on android
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2012-03-20 16:10:12 +08:00 |
James Chen
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6ce06bd906
|
issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
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2012-03-20 15:04:53 +08:00 |
James Chen
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9203b60fb0
|
add CCDictionary based on UTHASH, improve the performance.
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2012-03-19 14:53:44 +08:00 |
James Chen
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e021ae9821
|
#1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files.
|
2012-03-16 17:56:19 +08:00 |
James Chen
|
275891dfb0
|
issue #1056: synchronise cocos2d-iphone-2.0-rc0a
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2012-03-16 13:42:53 +08:00 |
James Chen
|
9e89171557
|
issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
|
2012-03-15 10:42:22 +08:00 |
James Chen
|
b8d760064d
|
issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak.
|
2012-03-14 16:10:01 +08:00 |
James Chen
|
aefdb852a2
|
issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
|
2012-03-14 14:55:17 +08:00 |
James Chen
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bd59979495
|
add gles2.0 libraries for win32.
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
|
2012-03-12 15:22:03 +08:00 |
James Chen
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f8ff388e8d
|
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
|
2012-02-14 18:04:56 +08:00 |
James Chen
|
c3d23a7923
|
issue #972: Modify project setting for all platforms. Use new icons for ios template.
|
2012-02-14 15:13:54 +08:00 |
James Chen
|
81ec2c8586
|
issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
|
2012-02-10 11:48:33 +08:00 |
Wartortle
|
aa06de2fb3
|
Second half of commit for adding Accelerometer simulation to Win32.
|
2012-02-06 11:38:53 +00:00 |
dumganhar
|
a773e4fb96
|
move SelectorProtocol to CCObject
|
2012-01-08 21:03:16 +08:00 |
minggo
|
cdc842051f
|
issue #892: use RTTI to simplify codes, work ok on win32
|
2011-12-07 14:28:22 +08:00 |
minggo
|
efa9275d7f
|
save the codes for testing
|
2011-11-21 12:04:21 +08:00 |
minggo
|
cc79e533a3
|
issue #854: add pthread for win32 and implement CCTextureCache::addImageAsync()
|
2011-11-16 11:04:29 +08:00 |
Walzer
|
d2b44a203f
|
issue #536, build success on win32
|
2011-07-19 16:03:42 +08:00 |
natural-law
|
7d7f3a9241
|
fixed #562, Upgrade folder sprite_nodes to rc3.
|
2011-07-01 16:11:31 +08:00 |
minggo
|
022e2b9998
|
issue #528: refactor ok on win32
|
2011-06-20 17:31:38 +08:00 |
minggo
|
9c49e27bf1
|
add extensions & tools directory
|
2011-06-14 14:31:25 +08:00 |
minggo
|
83e1e0ebd1
|
tests run ok when it don't enable lua
|
2011-06-01 20:29:05 +08:00 |
minggo
|
697368cf20
|
support lua
|
2011-05-31 14:04:14 +08:00 |
yangws
|
aba77f4cae
|
issue #489 modified for vs2008.
|
2011-05-13 14:13:30 +08:00 |
minggo
|
2c0bd49513
|
issue #455: CCUserDefault ok on win32 & Android
|
2011-05-06 15:31:51 +08:00 |