Commit Graph

4367 Commits

Author SHA1 Message Date
minggo dc24094b5f fixed #1290:use Shaders folder in correct way 2012-06-04 11:41:03 +08:00
James Chen 1b4de48e86 Merge pull request #961 from icewind/gles20
fixed #1289: CCControlButton update. Added zoomOnTouchDown property and setPreferredSize.
2012-06-03 19:55:39 -07:00
minggo ae15525e32 Merge pull request #965 from NatWeiss/gles20
fixed #1288:Enhances CCTransitionScene to work even if there is no running scene.
2012-06-03 07:36:17 -07:00
minggo a0186cd081 Merge pull request #964 from NatWeiss/patch-1
Update AUTHORS
2012-06-02 18:47:47 -07:00
minggo ddcd69c453 Update AUTHORS 2012-06-03 09:47:07 +08:00
minggo 1d59f0ced6 Update AUTHORS 2012-06-03 09:45:51 +08:00
minggo 414be07f59 Merge pull request #962 from NatWeiss/8b6026f932ef6d0f284b8d73ac5657b79eec10ea
fixed #1287:Android template's build_native.sh automatically copies new icons
2012-06-02 18:45:05 -07:00
NatWeiss b17eeb4cb7 Update AUTHORS 2012-06-01 17:53:47 -07:00
Nicolas Gramlich bb49eaebe9 Added CCParticleSystemQuadLoader. 2012-06-01 16:45:30 -07:00
Nicolas Gramlich 8576837e5e CCParticleSystemQuad: Added CCParticleSystemQuad::node(). 2012-06-01 16:38:43 -07:00
Nicolas Gramlich 43682e6857 Added CControlLoader and CCControlButtonLoader. 2012-06-01 15:14:18 -07:00
Nicolas Gramlich 2340c93c17 Fixed CCNodeLoader::parsePropTypeSpriteFrame not trying to load 'null' sprites/spritesheets. Also minor renaming. 2012-06-01 15:13:16 -07:00
Nicolas Gramlich 9951ba8ad2 Minor changes. 2012-06-01 15:12:07 -07:00
Nicolas Gramlich 67d9b8ea25 Minor changes. 2012-06-01 15:11:42 -07:00
Nicolas Gramlich eee8ba7586 CCLabelTTF: Added getters for fontName and fontSize. 2012-06-01 15:11:16 -07:00
Nicolas Gramlich 9576db1e28 CCControlButton: Added LabelAnchorPoint property. (According to: https://github.com/YannickL/CCControlExtension/ : 623f10433a088140adbb1e1d7d6c97e1ae05adf9) 2012-06-01 15:10:20 -07:00
Nicolas Gramlich 18fba1664d CCControlButton: Added getters and setters for backgroundspriteframe, titlettf, titlettfsize, titleBMGont. Added ZoomOnTouchDown property. (According to: https://github.com/YannickL/CCControlExtension/ : 9dfb9d97a5fe729115b461d9a52ebc36aba51c72, b31256ad6b26e7f645719f203f0e72d717e68c75, 7a79cd702d4ccb958281bcec5d8a7658723f7c2a, c4bbcb9beb2febfb4b55323709e30082af902c90, d4a88349e1f60100225d49e43af587dc10def66f) 2012-06-01 12:29:48 -07:00
Nicolas Gramlich 8dbe897755 CCLabelBMFont: Made fntFile a property. (According to: ffbdb60a5908f5baef227bb0365a0b2653a3a59a) 2012-06-01 11:59:10 -07:00
icewind ac268896f1 CCControlButton update. Added zoomOnTouchDown property and setPreferredSize
Ported some functions from original CCControlExtensions repository.
Added feature to set the preferred size of the background sprite and
toggle zooming on TouchDown event
2012-06-01 14:07:45 +04:00
Nat Weiss 0fedc8a84a Enhances CCTransitionScene to work even if there is no running scene. 2012-06-01 00:54:17 -07:00
Nat Weiss 8b6026f932 Android template's build_native.sh automatically copies new icons from your assets directory. 2012-06-01 00:36:16 -07:00
James Chen f6ae01c523 Merge pull request #959 from dumganhar/typo_fix
Typo fixed in CCGL.h
2012-05-31 23:50:11 -07:00
James Chen 3959fe8f4d typo fixed in CCGL.h 2012-06-01 14:48:45 +08:00
minggo 987374c76b Update AUTHORS 2012-06-01 14:48:13 +08:00
minggo 63cf48f548 Merge pull request #958 from NatWeiss/gles20
fixed #1286: Fixes the declaration of tgaLoadRLEImageData()
2012-05-31 23:46:36 -07:00
Nat Weiss 472c98b652 Fixes the declaration of tgaLoadRLEImageData() to match it's implementation. This causes an android build to be successful. 2012-05-31 23:20:56 -07:00
James Chen 4ad8690c21 Merge pull request #957 from dumganhar/iss1282_ati
Deleted libEGL.dll(.lib).
2012-05-31 22:58:06 -07:00
James Chen 2b235fd705 Delete libEGL.dll(.lib). 2012-06-01 13:56:22 +08:00
James Chen d643506bda Merge pull request #956 from dumganhar/iss1282_ati
fixed #1282: Used opengl directly on win32.
2012-05-31 22:50:30 -07:00
James Chen cfbf29ccfc Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati 2012-06-01 13:47:23 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo 9c708458f3 Merge pull request #955 from minggo/gles20
typo fix
2012-05-31 21:05:37 -07:00
minggo 28486c39ad Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-01 12:04:44 +08:00
minggo 93b5fc37c7 typo fix 2012-06-01 12:04:04 +08:00
minggo ad9d852298 Merge pull request #954 from minggo/gles20
add CCBReader into project
2012-05-31 20:02:02 -07:00
minggo dfa1216ba9 add CCBReader into project 2012-06-01 11:01:09 +08:00
Nicolas Gramlich 62e0c1cda0 Added CCMenuLoader, CCMenuItemLoader and CCMenuItemImageLoader. 2012-05-31 17:07:02 -07:00
Nicolas Gramlich 40f1ffe5fb CCMenuItem(Image): Added possibility to init without any image. (Changes according to: 5e8518eaed78a6c589bf73dadf85e2056f834f36, 013b4cec0a9250268b131105795e87d37cba4d52) 2012-05-31 17:04:53 -07:00
Nicolas Gramlich 7cb3be2057 Minor change. 2012-05-31 17:01:01 -07:00
Nicolas Gramlich b63559d86d Added CCBFileLoader.cpp. Fixed a bug in CCNodeLoader::onHandlePropTypeSize. 2012-05-31 14:57:13 -07:00
Nicolas Gramlich 39442e9bb6 Merged with gles20. 2012-05-31 13:10:51 -07:00
Nicolas Gramlich 4a027082be Pulled changes from github. 2012-05-31 13:08:33 -07:00
Nicolas Gramlich 8a01e33491 Added CCScale9SpriteLoader. 2012-05-31 12:38:00 -07:00
Nicolas Gramlich 948fcc3d07 CCScale9Sprite: Moved anchorpoint initialization back to updateWithBatchNode, since this is probably the intended location, but causes problems due to the order properties appear in the CCBI file format. 2012-05-31 12:37:28 -07:00
Nicolas Gramlich 8678a14b6e CCScale9Sprite: Added initialization of insets. Moved setting the default anchorpoint to its constructor. 2012-05-31 12:03:33 -07:00
Nicolas Gramlich fe9fb347aa CCScale9Sprite: Added support for insets by floats and CCRect. Fixed bug for positioning for uneven insets. Changing texture no longer affects the anchor point. Made it possible to set the SpriteFrame. (Changes according to https://github.com/YannickL/CCControlExtension/commits/gles20: d00c4f90ab53d5295bce03123ddbccc4fa0acf58, ed56cb1558c755748437d152f2f7a4bb5a1455ba, c4bbcb9beb2febfb4b55323709e30082af902c90, 5da062de92d39d91b014f87809fc30ba501538fc) 2012-05-31 11:47:16 -07:00
James Chen 41be8ff832 Merge pull request #953 from dumganhar/iss1280_labeltest
fixed #1280: BitmapFontMultiLineAlignment test can't work correctly.
2012-05-31 00:42:01 -07:00
James Chen 63a6b97bc5 fixed #1280: Renamed some functions. 2012-05-31 15:32:18 +08:00
James Chen b39af18a5f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1280_labeltest 2012-05-31 13:08:19 +08:00
James Chen cec50ae2d8 fixed #1280: BitmapFontMultiLineAlignment test can't work correctly.
We should invoke 'this->setString(m_sString_initial.c_str(), true);' in the 'CCLabelBMFont::updateLabel'.
2012-05-31 13:07:25 +08:00