Commit Graph

2233 Commits

Author SHA1 Message Date
James Gregory 568562fac9 Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html 2013-05-06 21:29:43 -07:00
James Gregory cd166c789f Add missing files to testcpp makefile 2013-05-06 21:17:22 -07:00
James Gregory 4581fa7309 Instruct Emscripten to emit .html file for HelloCpp sample. 2013-05-06 21:06:07 -07:00
James Gregory 6bbd6ddf6c Add missing fonts to TestCpp makefile, fixing layertest. 2013-05-06 21:00:39 -07:00
James Gregory 83612c98f9 Add missing assets from TestCpp's Makefile 2013-05-06 21:00:39 -07:00
James Gregory 7cb51f4eb4 Add missing assets from "Extentions" to TestCpp. 2013-05-06 21:00:39 -07:00
James Gregory 5bd1ea9d41 Delete tmp directory after generating data file. 2013-05-06 20:59:50 -07:00
James Gregory 6994d451fe Correct the resolution in main.cpp for TestCpp for Emscripten 2013-05-06 20:59:49 -07:00
James Gregory ac2986139a Copy resources in HelloCpp makefile 2013-05-06 20:59:47 -07:00
James Gregory 749c92a572 Basis of Makefile for SimpleGame sample. 2013-05-06 20:59:47 -07:00
James Gregory 297f0fb0ac Add resources to TestCpp makefile 2013-05-06 20:59:47 -07:00
James Gregory 130ab4b584 Disable libcurl tests for Emscripten. 2013-05-06 20:59:47 -07:00
James Gregory 51d42d7392 Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code. 2013-05-06 20:59:47 -07:00
James Gregory aa2739a109 Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html 2013-05-06 20:58:45 -07:00
James Gregory 9d6db6953e Instruct Emscripten to emit .html file for HelloCpp sample. 2013-05-06 20:58:45 -07:00
James Gregory 5a23190672 Add main.cpp files for app samples 2013-05-06 20:58:43 -07:00
James Gregory c45e5797cf Add Makefiles for Emscripten + Emscripten external 2013-05-06 20:58:02 -07:00
minggo 923234a095 Merge pull request #2399 from gelldur/linking_errors_linux_lub_curl
Fixing linking errors for TestCPP with libcurl
2013-05-06 20:52:58 -07:00
minggo 80dfd4d493 Merge pull request #2407 from sergey-shambir/attribute_format
Added __attribute__(__format__()) for CCLog and CCString
2013-05-06 20:06:52 -07:00
Ed Bartley 040e6fc5b9 Promote global functions and variables for PVR decryption to ZipUtils class.
Rename PVR decryption functions and variables to better fit in the Cocos2DX framework.
Improve log error notes.
Update TextureAtlasEncryptionTest to match revised function call in ZipUtils.
Update ccSetPvrEncryptionKeyPart documentation to clarify that encryption is never 100% secure.
2013-05-06 10:04:45 -04:00
samuele3 20e802f1bc issue #2103: Add more lua test case 2013-05-06 16:05:20 +08:00
minggo 73dba9ef2c Merge pull request #2514 from savdalion/extend-tests
Added example for russian language in TestCpp / LabelTest / BMFontUnicode
2013-05-05 23:52:30 -07:00
James Chen f12d118cb9 Merge branch 'travis' of https://github.com/sbc100/cocos2d-x into sbc100-travis 2013-05-06 10:24:28 +08:00
savdalion bade1f086d Added example for russian language in TestCpp / LabelTest / BMFontUnicode. 2013-05-04 15:28:24 +03:00
Darragh Coy 212feb8d8c Add CCDirector::popToSceneStackLevel(int level)
This replicates a change made to cocos2d-iphone in the following commit:
59c5272bff

The cocos2d-iphone change was originally discussed in the following pull request:
http://github.com/cocos2d/cocos2d-x/pull/2210
2013-04-30 23:33:22 +01:00
Sam Clegg 924d271410 Fix warnings. 2013-04-29 16:46:48 -07:00
Hojin Choi 8b9644150d Changes samples' function prototypes to apply newly introduced callback type. 2013-04-28 23:42:31 +09:00
minggo 55e4de40f6 make AssetsManagerTest and TestLua run on iOS device 2013-04-28 11:19:03 +08:00
tiantian 2ba5035e5a Make sure XMLDocument is deleted; Code clean up; Add test; 2013-04-28 00:36:37 +08:00
minggo cd0cf6eee9 Merge https://github.com/cocos2d/cocos2d-x 2013-04-27 18:30:41 +08:00
James Chen 52efa87b69 Updating JS-Test. 2013-04-27 17:59:22 +08:00
minggo afb91e752d include cocos2d.h to make android template work 2013-04-27 17:16:27 +08:00
James Chen 50255d772e [CocoPlayer] Small fix for iOS project. 2013-04-27 17:15:57 +08:00
James Chen 8f6a271b54 Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer 2013-04-27 16:55:29 +08:00
minggo 651a42beaf set design resolution for WatermelonWithme 2013-04-27 14:54:53 +08:00
James Chen 7f70a4c6e8 Merge pull request #2474 from dumganhar/bb-fixes
Some fixes for Blackberry port.
2013-04-26 23:48:12 -07:00
James Chen 0d18032f38 [Blackberry] Adding the resources of TestCpp for TestLua. 2013-04-27 14:41:30 +08:00
James Chen 6f5970491e [Blackberry] Adding resources for TestLua. 2013-04-27 14:17:14 +08:00
James Chen edc8444ca4 Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
minggo de60057621 Merge pull request #2472 from minggo/master
disable depth test for clipping test
2013-04-26 20:34:38 -07:00
minggo fa0370bba5 disable depth test for clipping test 2013-04-27 11:33:23 +08:00
minggo 9f7d091e95 Merge pull request #2470 from minggo/master
disable menutest in lua
2013-04-26 20:18:23 -07:00
minggo ff207b68e0 disable menutest in lua 2013-04-27 11:17:10 +08:00
James Chen 5b45f85216 [HelloLua] print ~> cclog 2013-04-27 09:48:35 +08:00
Rohan Kuruvilla d7020a7ab2 Adding new status messages for Android 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla 8209fa56a2 Fixing bug where screen rotate would keep creating new NSD services 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla eb85a6c1fb Handle evalScript from JNI. Also adds helpers for settings status 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 615329eee5 Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 374c456749 change orientation to Portrait on CCB Stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla ece710c4d8 Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
minggo d40fdd24b7 fixed #2075:add SpiteTest into Android.mk 2013-04-26 14:02:13 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
minggo 62231912be Merge https://github.com/cocos2d/cocos2d-x 2013-04-26 10:36:46 +08:00
Rohan Kuruvilla c12268bd70 Modifying little log statements 2013-04-25 18:44:59 -07:00
Rohan Kuruvilla 56a1ba9e42 Removing unneeded code 2013-04-25 18:41:58 -07:00
Rohan Kuruvilla e2edc04946 Fixing handling starting and stopping of NSD service in Android 2013-04-25 18:41:53 -07:00
Rohan Kuruvilla 8a59680175 Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug) 2013-04-25 18:41:48 -07:00
Rohan Kuruvilla 188f0354f3 Fixing configChanges flag to disable GL context being deleted on rotate 2013-04-25 18:41:43 -07:00
Rohan Kuruvilla b1f9dd30e7 Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
Rohan Kuruvilla 76f334797d Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets 2013-04-25 18:41:33 -07:00
Rohan Kuruvilla 2636bafd0c Fixing network logging for Android and iOS 2013-04-25 18:41:29 -07:00
Rohan Kuruvilla cecb157f22 Fixing rotation for iOS 2013-04-25 18:41:24 -07:00
Rohan Kuruvilla 0378a97fa0 Adding sending of filelist when reset is pressed on iOS 2013-04-25 18:41:18 -07:00
Rohan Kuruvilla 7bd3f2a260 Fixing resolution handling for iOS and Android
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla f95b802866 Adding rudemntary support for Rotation in Android 2013-04-25 18:41:01 -07:00
Rohan Kuruvilla bb91f1eb30 Adding rudementary support for Rotation in iOS 2013-04-25 18:40:56 -07:00
Rohan Kuruvilla d8c30e0c5b Adding log redirect over the network for iOS. Also fixing Stop command crash in Android 2013-04-25 18:39:51 -07:00
Rohan Kuruvilla e6fc611346 Commiting out orientation change code. was causing gl errors with landscape games 2013-04-25 18:39:47 -07:00
Rohan Kuruvilla 9b86791eef Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
Ed Bartley f89d39953e Add PVR.CCZ encryption support to ZipUtils based upon http://www.codeandweb.com/texturepacker/contentprotection
Add sample to TestCPP.
2013-04-25 13:40:49 -04:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
minggo b6c8e78149 remove js files from compiling 2013-04-25 18:37:27 +08:00
minggo 3f72473aba Merge https://github.com/cocos2d/cocos2d-x 2013-04-25 16:25:55 +08:00
James Chen 7bd1d8cde1 Updating cocos2d-js-tests. 2013-04-25 16:16:39 +08:00
James Chen 9913358dde Updating TestJavascript project configuration. 2013-04-25 14:31:11 +08:00
minggo 9881012459 Merge https://github.com/cocos2d/cocos2d-x 2013-04-25 12:01:59 +08:00
James Chen 631b08e984 Updating project configuration for iOS. 2013-04-25 11:30:35 +08:00
minggo fb7851b429 define checkAnim() before using it 2013-04-24 17:06:59 +08:00
minggo 93ed85903f Merge pull request #2437 from dumganhar/iss2075-spine-support
fixed #2075: Adding spine editor support.
2013-04-24 01:12:23 -07:00
James Chen abacdc9921 tabify for makefile. 2013-04-24 15:15:25 +08:00
James Chen 8e5610fc58 issue #2075: Updating Makefile of TestCpp for native client port. 2013-04-24 15:00:53 +08:00
James Chen 6c1890f8ab issue #2075: Updating TestCpp project setting for marmalade and linux. 2013-04-24 14:58:11 +08:00
minggo c6dfee706c fix memory leak in FontTest 2013-04-24 14:49:52 +08:00
James Chen 7b138c6be9 issue #2075: Adding spinetest in TestCpp for win32. 2013-04-24 14:48:39 +08:00
James Chen 0c3cb27113 issue #2075: Updating TestCpp for mac. 2013-04-24 14:34:41 +08:00
James Chen 2d1172814d issue #2075: Adding spine editor support. Adding a new test 'SpineTest' in TestCpp, adding the parse code in "extensions/spine". It works only on iOS now. 2013-04-24 13:57:34 +08:00
minggo d4efbcfcef don't include unneeded header file 2013-04-23 10:10:14 +08:00
Sergey Shambir 8507f7a386 network: Added PUT and DELETE request types 2013-04-21 20:54:52 +04:00
Sergey Shambir e5b2f300f9 Added CC_FORMAT_PRINTF(x,y) macro to warn on CCLog() format errors
Uses printf format. Enabled for GCC and clang.
2013-04-19 11:54:08 +04:00
James Chen f129b94e2d Removing unused file(uthash.h) in JSB projects. 2013-04-19 11:09:02 +08:00
minggo 37dc03b7d6 Merge pull request #2404 from minggo/assetmanager
fix a compiling error
2013-04-18 19:36:03 -07:00
minggo f9aa710c36 fix a compiling error 2013-04-19 10:34:40 +08:00
Dawid Drozd a153fa1f94 Fixing linking errors for TestCPP with libcurl 2013-04-18 12:14:18 +02:00
James Chen 41b0345e9c Removing unused file (uthash.h) in Project.pbxproj. 2013-04-18 13:52:25 +08:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
James Chen a005852fa5 issue #1847: Using luajit for win32. 2013-04-17 10:46:38 +08:00
James Chen 928b6ad361 issue #1847: Fix a typo in Ball.lua and Paddle.lua. 2013-04-17 09:52:26 +08:00
James Chen 6a56bb6d73 issue #1847: [iOS] Using LuaJit for HelloLua and TestLua. 2013-04-17 09:51:28 +08:00
James Chen 79d58bcdb9 issue #1847: Adding sources of Luajit2.0.1-hotfix, and adding android support. 2013-04-16 17:34:58 +08:00
Sam Clegg ffb7360e46 Enable easy swithing between Box2D and chipmunk in linux and nacl
The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles.  Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.

Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles.  These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
James Chen 0c8e3e9129 Merge pull request #2349 from rogerzanoni/master
fixed #2052: [Linux] [-Werror=array-bounds] error appears when compiling Box2dTestBed.
2013-04-14 19:45:35 -07:00
James Chen a5d78830db fixed #1860: onNodeLoaded will be called twice if ccb was added as a CCBFile. 2013-04-15 10:39:44 +08:00
Roger Zanoni 05873ad7a0 Check array boundaries to avoid the "array-bounds" error on linux
Compiling on linux causes the error "array subscript is above array
bounds [-Werror=array-bounds]". This commit adds boundary checking
using the constant defining the maximum number of items in the "nuke" array.

Signed-off-by: Roger Zanoni <roger.zanoni@openbossa.org>
2013-04-10 10:53:52 -04:00
James Chen 6e9fcf8c05 fixed #2048: Adding test case for variable cell sizes in CCTableView. 2013-04-10 16:38:00 +08:00
James Chen 32406efec2 Merge branch 'newlines_in_cclog' of https://github.com/sbc100/cocos2d-x into sbc100-newlines_in_cclog
Conflicts:
	cocos2dx/proj.linux/cocos2dx.mk
2013-04-10 14:17:23 +08:00
Rohan Kuruvilla 3d7e8f0d84 Fixing CocosPlayer AppDelegate to include openGL bindings. Also adding JNI stubs for changing orientation 2013-04-09 15:29:35 -07:00
James Chen 935b7af11c Merge branch 'openal' of https://github.com/azmeuk/cocos2d-x into azmeuk-openal
Conflicts:
	AUTHORS
2013-04-08 17:53:14 +08:00
James Chen c3a177e5e6 Merge pull request #2268 from Weeds/ccscheduler-fix
fixed #2003: Fixed potential crash in CCScheduler::removeHashElement.
2013-04-08 02:00:22 -07:00
James Chen 1a44f776f8 fixed #2005: Adding CurrentLanguageTest for Testlua. 2013-04-07 16:34:07 +08:00
James Chen 268bd4dfad fixed #2004: Adding UserDefaultTest for TestLua. 2013-04-07 16:20:43 +08:00
James Chen 1913b2b3a5 [TestLua] The menu item of Tests which is not supported will be disabled. 2013-04-07 16:06:53 +08:00
James Chen fce5deb0ec Refactoring mainmenu.lua. 2013-04-07 15:56:05 +08:00
James Chen ef731879f1 Merge pull request #2291 from dumganhar/iss1944-remove-associate-nativeobj
fixed #1944: The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-06 20:20:33 -07:00
James Chen 684c659ba7 Merge pull request #2311 from dumganhar/iss2002-more-luatest
fixed #2002: Adding Texture2dTest, RenderTexture, ZwoptexTest, FontTest, CocosDenshionTest and EffectsAdvancedTest for TestLua
2013-04-06 19:45:28 -07:00
James Chen 6e1cf1e951 fixed #2002: Adding EffectsAdvancedTest for TestLua. 2013-04-07 10:38:56 +08:00
minggo 2436d87cb3 Merge pull request #2256 from waiter/master
Add CCRemoveSelf Action
2013-04-06 19:09:17 -07:00
James Chen 85b0fd306a Adding CocosDenshionTest. 2013-04-06 14:32:46 +08:00
James Chen 63c0ede945 Removing a comment. 2013-04-06 14:00:59 +08:00
James Chen 5171e11765 Adding FontTest for TestLua. 2013-04-06 14:00:17 +08:00
James Chen 17b948367a Adding ZwoptexTest. 2013-04-05 23:34:46 +08:00
James Chen e754909c5f Adding RenderTexture test for TestLua. 2013-04-05 17:13:46 +08:00
James Chen 2bff6d6480 Adding Texture2dTest. And format some lua codes. 2013-04-05 16:13:04 +08:00
James Chen 425b95152c Merge pull request #2295 from SevInf/master
fixed #1999: CCEditBox iOS enchantments/bugfixes
2013-04-03 07:37:29 -07:00
Sergej Tatarincev 202edc1597 CCEditBox test for separate font name/size setters 2013-04-03 17:20:01 +03:00
James Chen 031e77ccbe Updating SceneTest.lua. 2013-04-03 18:31:00 +08:00
James Chen 818a570b7f fixed #1998: Adding SceneTest.lua for TestLua. 2013-04-03 18:14:03 +08:00
James Chen 229d4329a5 fixed #1997: Adding IntervalTest for TestLua. 2013-04-03 17:00:05 +08:00
James Chen 2d9f8ca8de fixed #1814: MenuTest for Testlua is ok. 2013-04-03 16:29:16 +08:00
James Chen 686775300d fixed #1994: ActionManagerTest.lua is ok. 2013-04-03 11:59:17 +08:00
James Chen 6d6bc03465 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1944-remove-associate-nativeobj 2013-04-03 10:27:01 +08:00
James Chen c54ee96705 issue #1994: Adding actionManagerTest.lua. 2013-04-03 10:20:12 +08:00
James Chen 46b26cffd3 fixed #1993: Adding ParallaxTest for TestLua. 2013-04-02 18:20:14 +08:00
James Chen a73395507c fixed #1942: LayerTest for TestLua is ok. 2013-04-02 17:52:08 +08:00
James Chen ec7a2f4c5c fixed #1944: The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore. 2013-04-02 11:35:55 +08:00
James Chen 930487f6f7 Updating layerTest.lua. 2013-04-02 11:28:31 +08:00
James Chen d0300d429c issue #1942: Adding LayerTest, first commit. 2013-04-01 18:05:35 +08:00
James Chen a7f1fba762 TileMapTest.lua is ok. 2013-04-01 17:39:27 +08:00
James Chen 57a76a3a86 Using universal config for TestLua. 2013-04-01 17:39:27 +08:00
James Chen be4d15fbba Updating LabelTest.lua 2013-04-01 17:39:26 +08:00
James Chen 9ea35977db new tile map tests 2013-04-01 17:39:26 +08:00
James Chen 4a1eab5101 CCLOG -> cclog 2013-04-01 17:39:26 +08:00
James Chen 205123f661 Adding TileMapTest.lua 2013-04-01 17:39:26 +08:00
James Chen d401fb3771 labeltest.lua finish. 2013-04-01 17:39:25 +08:00
James Chen 8854fc046f BitmapFontMultiLineAlignment is ok. 2013-04-01 17:39:25 +08:00
James Chen 5a623b9b07 Some tests in LabelTest.lua are ok. 2013-04-01 17:39:25 +08:00
James Chen a388f401bf Updating LabelTest.lua. 2013-04-01 17:39:25 +08:00
waiter c9e36438a8 Add ActionRemoveSelf in TestCpp/ActionTest
Add ActionRemoveSelf in TestCpp/ActionTest
2013-04-01 10:18:26 +08:00
Andre Rudlaff bcab80a0f1 Added TestCase for crash in CCScheduler
The code seems to look wrong (and it sure is) however in real-world
applications it might not be that eays to tell who has ownership of the object,
especially if weak references are involved.
2013-03-29 14:48:35 +01:00
Éloi Rivard 2664c5e4b9 Makefile 2013-03-29 09:41:15 +01:00
Éloi Rivard 2fca3b618f Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into openal 2013-03-29 09:37:32 +01:00
Éloi Rivard b9ec3ead65 * Fixed CocosDenshionTestBug 2013-03-29 09:32:50 +01:00
James Chen 374024cefd Updating JS Test. OpenGLTest works ok now. 2013-03-28 16:58:36 +08:00
James Chen 4220fd4ca5 fixed #1936: Updating project configuration for TestJavascript. 2013-03-28 16:55:23 +08:00
James Chen 201dc74ecb fixed #1936: Updating obfuscate.xml. 2013-03-28 16:54:49 +08:00
James Chen b6556bd41f fixed #1936: Updating the obfuscated file, game.js in TestJavascript. 2013-03-28 16:54:18 +08:00
Rohan Kuruvilla 57fd3cdb9c Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template 2013-03-27 23:59:29 -07:00
James Chen 8c5f278d06 Updating mainMenu.lua 2013-03-26 18:18:37 +08:00
James Chen 567e1fa15f Adding LabelTest.lua. Three tests in LabelTest works ok. 2013-03-26 18:14:14 +08:00
Rohan Kuruvilla 596acfda09 Adding all CocosPlayer Android resource folders for CCB and updating to latest version 2013-03-25 01:28:13 -07:00
Rohan Kuruvilla 6b428aa3eb Updating CocosPlayer to latest version. Includes following changes:
1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen c9cdb81020 Removing unused codes. 2013-03-25 14:30:25 +08:00
James Chen f7b2ca2125 Fixing compilation errors when enable CC_ENABLE_PROFILERS. 2013-03-25 11:47:27 +08:00
billy1380 fc806d0496 added sample game xcode project for mac 2013-03-23 17:21:26 +00:00
billy1380 cdfe693583 - changed cocos2d mac project to support universal build and x86
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
James Chen 54bd3c1925 Updating JSTest. 2013-03-22 15:11:56 +08:00
James Chen 0faeb5da5e Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer 9371bbf799 roll back samples/Javascript/Shared to the ref before. 2013-03-22 12:10:21 +08:00
walzer 42c73fb820 Fixed #1841, obfuscated js source can run on iOS correctly now. 2013-03-22 12:06:04 +08:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape 77207ea494 Remove "-o igncr" from CocosPlayer Android Eclipse project 2013-03-21 15:05:02 +01:00
walzer c52bbec5bc add icons into TestJavascript.xcodeproj 2013-03-21 20:50:21 +08:00
walzer 6f41b7c4ea Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate 2013-03-21 17:37:28 +08:00
walzer d1e2cf8b4c remove jsb_*_.js from compile list 2013-03-21 17:35:36 +08:00
walzer a590a27606 update submodule samples/Javascript/Shared to the same ref ptr as master branch 2013-03-21 17:10:14 +08:00
walzer 67cda2bfd4 issue #1841, TestJavascript is obfuscated successfully 2013-03-21 16:55:55 +08:00
minggo 949700ca1a issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format 2013-03-21 15:50:41 +08:00
James Chen e2e9bc8ce0 Fixing memoryleaks. 2013-03-21 09:00:55 +08:00
James Chen 8c70955547 [VS2012] Adding dependence for AssetsMangerTest. 2013-03-21 08:11:02 +08:00
James Chen 668d3ce638 Updating TestJavascript.vcxproj and WatermelonWithMe.vcxproj. 2013-03-20 22:07:30 +08:00
James Chen 33fc16261b Updating blackberry project settings. 2013-03-20 18:34:28 +08:00
minggo ee37529884 remove unsupported parameter in android 2013-03-20 16:04:42 +08:00
minggo f33a8fe6f1 remove unsupported parameter in android 2013-03-20 15:37:16 +08:00
James Chen d68db7e873 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2013-03-20 15:19:30 +08:00
James Chen cf9c01cecf Updating JSTest, adding new resources. 2013-03-20 15:19:16 +08:00
James Chen 89c4f3a5ba Updating JSTest. 2013-03-20 14:58:36 +08:00
James Chen 46335a06b8 Updating JSTest 2013-03-20 14:50:20 +08:00
James Chen 49083415d9 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x 2013-03-20 14:46:13 +08:00
James Chen e728d5d6d0 Updating JS Test. 2013-03-20 14:45:39 +08:00
Rohan Kuruvilla 38f86acd23 Updating CocosPlayer AppDelegate files 2013-03-19 23:42:59 -07:00
James Chen 7e1efa7c89 fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters. 2013-03-20 14:14:01 +08:00
walzer 582e35014f issue #1841, improve tools/closure-compiler/obfuscate.py to general usage, with input params 2013-03-19 23:53:01 +08:00
James Chen aa5f7ffb6a Updating project setting of testcpp for Marmalade. 2013-03-19 17:46:49 +08:00
walzer 0d73934f5c issue #1841, TestJavascript-ios is obfuscated successfully 2013-03-19 17:21:01 +08:00
James Chen 3ed479d7f4 Updating project configuration of TestCpp for win32. 2013-03-19 17:06:12 +08:00
James Chen ef98d95e75 Updating project configuration of TestCpp for Android, Linux, Mac and nacl. 2013-03-19 16:59:39 +08:00
minggo aa845b10c7 Merge https://github.com/cocos2d/cocos2d-x into test-before-release 2013-03-19 16:49:45 +08:00
minggo 07eaf286fb add c project setting for lua samples 2013-03-19 16:49:16 +08:00
James Chen 6110d5df74 Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
fixed #1838: Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen 8b466f12a2 fixed #1838: Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder. 2013-03-19 16:33:23 +08:00
minggo 42b74758f5 change Android.Manifest.xml to unix style 2013-03-19 16:30:11 +08:00
minggo 6577279ff7 Merge pull request #2200 from minggo/test-before-release
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
James Chen b4c52f9c5a Regenerating all resources with the latest CocosBuilder. 2013-03-19 13:05:17 +08:00
James Chen 3380c7cdca fixed #1838: Updating iOS project setting for CocosDragonJS. 2013-03-19 13:05:06 +08:00
James Chen 6a98553633 Synchronizing the submodule reference of cocos2d-js-test to the latest one. 2013-03-18 18:24:37 +08:00
minggo 15733e0089 Merge pull request #2187 from minggo/merge-fape-android-eclipse
merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 529a9bf394 make AssetsManager work on iOS 2013-03-18 15:57:30 +08:00
minggo 1560bb2af8 don't require un-exist file in ActionsTest.lua 2013-03-18 11:26:38 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
minggo 1382f7efc0 Merge pull request #2175 from ricardoquesada/eclipse_readme_fixes
README.md eclipse improvements
2013-03-17 18:52:39 -07:00
James Chen d9c19ab26b [WIN32]Fixing compilation errors for TestJavascript and WatermelonWithMe. 2013-03-17 10:43:56 +08:00
Sam Clegg 04c1a863a0 Remove tailing newlines from CCLog messaages.
Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms.  The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Ricardo Quesada 59ca1e198a README.md eclipse improvements
Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo 7c8de5aebe issue #1803:add SpriteOffsetAnchorFlip 2013-03-14 18:14:01 +08:00
minggo 5936f4db2c issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale 2013-03-14 17:45:21 +08:00
minggo e47baa7984 issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale 2013-03-14 15:49:20 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
minggo 0fe38f073c issue #1803:add SpriteOffsetAnchorSkewScale 2013-03-14 14:35:33 +08:00
minggo d18a664e08 issue #1803:handle onExit event to release resources 2013-03-14 11:53:34 +08:00
minggo e82074eb4f issue #1803:refactor lua codes 2013-03-13 17:45:09 +08:00
minggo a987c87844 Merge pull request #2151 from sbc100/fix_warning
Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg 863286b0b9 Fix warning in linux build.
Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape 75c68f178a Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp 2013-03-12 22:18:45 +01:00
minggo 6b78e2f341 Merge pull request #2145 from minggo/iss1803-spritetest-lua
issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 03:42:54 -07:00
minggo e9df9918f7 issue #1803:add SpriteBatchNodeOffsetAnchorScale 2013-03-12 18:21:34 +08:00
James Chen ae1c64573e Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen c780f2ff78 Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
fixed #1748: Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen 32f0cf5993 Updating the submodule reference of JS tests. 2013-03-11 17:21:01 +08:00
James Chen a250d83513 Updating the submodule of cocos2d-js-tests. 2013-03-11 17:13:35 +08:00
James Chen 69b2b13325 fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
minggo 5c107f289e Merge pull request #2136 from yuezang/feature_1803
issue #1803:add spritetest lua test case
2013-03-10 23:05:54 -07:00
wangshuai 78d5c480b7 add spritetest lua test case 2013-03-11 13:49:09 +08:00
James Chen 3f709c3edb Merge pull request #2134 from AsadR/remove-all-notifications-for-target
fixed #1822: Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman c1a8059998 Added CCNotificationCenter::removeAllObservers
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
minggo dd8681b18b Merge pull request #2113 from minggo/refactor-ccuserdefault
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo 3ce5a99c8d Merge pull request #2092 from sbc100/fix_all_warnings
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Rohan Kuruvilla 7d90fc2254 Adding README files to each sample project 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla bb31ea232b Updating project files for Javascript based sample projects 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4d14afa686 Modifying C++ project files to remove dependency on scripting 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4eed15c977 Adding eclipse project files for Javascript projects 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 1ba2b5d169 Adding eclipse project files for TestCpp and HelloCpp 2013-03-04 11:50:39 -08:00
minggo a330309628 issue #1686:add background color layer in CCTexture2DTest 2013-03-04 11:53:06 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
minggo 473538f6a8 Merge pull request #2074 from minggo/iss1686-synchronize
issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 02:38:27 -08:00
minggo 163ab2c0be issue #1686:add () in defining a macro in RenderTextureTest.cpp 2013-03-01 18:37:37 +08:00
minggo de808f6b58 Merge pull request #2073 from minggo/iss1686-synchronize
Fix some errors in TestCpp
2013-03-01 02:17:17 -08:00
minggo f7802a0794 Merge pull request #2072 from yuezang/iss1425-luatest
issue #1425: exist lua test case is ok.
2013-03-01 01:17:15 -08:00
minggo 8c80210007 issue #1686:not invoke CCLayer::init() in LayerTest to enable receiving touch messages 2013-03-01 17:11:02 +08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
minggo fb7642a332 issue #1686:change font size and fix a small bug in ActionTest 2013-03-01 11:25:40 +08:00
minggo 27b62952a4 issue #1686:draw polygon in CCFollowAction test case 2013-03-01 11:12:23 +08:00
minggo 70a70d38fc Merge pull request #9 from dumganhar/iss1686-synchronize
issue #1686: Synchronizing LayerTest, LabelTest.
2013-02-28 00:48:32 -08:00
James Chen 3b3adc3eea issue #1686: Synchronizing LayerTest. 2013-02-28 16:45:59 +08:00
minggo b952634d8e issue #1686:synchronized NodeTest 2013-02-28 16:41:39 +08:00
minggo dbd5a4069e issue #1686:synchronized ParticleTest 2013-02-28 16:40:32 +08:00
minggo 738b96e478 Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize 2013-02-28 16:37:00 +08:00
minggo c75e440e22 issue #1686:synchronized RenderTexture 2013-02-28 16:35:42 +08:00
James Chen 9d4c128391 tab ~> 4 spaces 2013-02-28 16:06:07 +08:00
James Chen 16422d7194 issue #1686: Updated LayerTest. 2013-02-28 16:03:55 +08:00
James Chen 69a746fc8b issue #1686: Synchronizing LabelTest 2013-02-28 15:57:15 +08:00
James Chen dbe1e2e427 Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize 2013-02-28 15:37:15 +08:00
James Chen 88fe33e927 Sync ActionsTest. 2013-02-28 15:32:27 +08:00
minggo 545882cb81 issue #1686:synchronized ShaderTest 2013-02-28 15:01:41 +08:00
minggo f5e334d9e3 issue #1686:synchronized Texture2DTest 2013-02-28 14:54:09 +08:00
James Chen 5abec07fb5 Updated ActionsTest. 2013-02-28 14:42:45 +08:00
James Chen e4b6495aac Updated ActionEaseTest. 2013-02-28 14:42:32 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen 3a465739c3 Updated cocos2d-js-tests. 2013-02-27 17:06:48 +08:00
James Chen d572a53a1d Merge pull request #2050 from dumganhar/tableview-touch-fix
fixed #1751: Clicking outside of CCTableViewCell will also get response when container size is smaller than view size.
2013-02-26 06:56:08 -08:00
James Chen 87935ac436 tableview touch area fix. 2013-02-26 19:59:14 +08:00
minggo 5a1e16f105 Merge pull request #2048 from minggo/iss1489-AssetsManager
add namespace to AssetsManager
2013-02-26 00:45:06 -08:00
minggo e0991fbd67 fixed #1489:add namespace to AssetsManager 2013-02-26 16:43:46 +08:00
minggo a07f2b1e03 Merge pull request #2047 from minggo/iss1489-AssetsManager
assets manager works ok
2013-02-26 00:32:01 -08:00
minggo d35af7b6fe fixed #1489:sample works ok 2013-02-26 16:29:52 +08:00
James Chen efdb9180e4 fixed #1750: [iOS] CCEditBox's position is incorrect when it's added to a non-fullscreen CCNode. 2013-02-26 11:16:26 +08:00
James Chen 0ece3056ee fixed #1749: Fixed compilation errors for win32. 2013-02-25 22:50:15 +08:00
James Chen 5fafaa8b67 Merge branch 'master' of https://github.com/neokim/cocos2d-x
Conflicts:
	scripting/javascript/bindings/generated
2013-02-25 22:18:57 +08:00
James Chen 2eab8f75d4 Merge branch 'iss1489-AssetsManager' of https://github.com/dumganhar/cocos2d-x into minggo-iss1489-AssetsManager 2013-02-25 18:09:05 +08:00
James Chen 17d9837b45 Adds AssetsManager support for win32. 2013-02-25 18:03:38 +08:00
minggo 442e8ea0cc issue #1489:android works ok 2013-02-25 16:58:10 +08:00
Neo Kim 93195ebe17 Modified a preprocessor line which distinguishes device platform in CCEditBox test code. 2013-02-25 15:44:38 +09:00
minggo c8baa94753 issue #1489: update ios libcurl and add android project 2013-02-25 14:33:04 +08:00
minggo 27f093ea12 Merge branch 'iss1489-AssetsManager' of https://github.com/minggo/cocos2d-x into iss1489-AssetsManager 2013-02-25 10:26:26 +08:00
minggo 1ae332ac0b Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager 2013-02-25 10:25:24 +08:00
James Chen a09220dfc8 New jsb tests (TableViewTest). 2013-02-23 22:09:20 +08:00
minggo 2d225437e5 Update samples/Cpp/AssetsManagerTest/README.md 2013-02-22 17:26:21 +08:00
minggo 32fbced31f issue #1489:modify sample code and add readme 2013-02-22 16:02:53 +08:00
minggo ed1cbb94c2 Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager 2013-02-22 11:04:40 +08:00
minggo 91f5972b42 issue 1489:add AssetsManager 2013-02-22 11:04:09 +08:00
James Chen b50515c5bc Merge pull request #1873 from ThePickleMan/master
fixed #1742: Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
Neo Kim a7c87f3b38 Add 'setFont' and 'setAnchorPoint' to CCEditBox 2013-02-20 22:41:08 +09:00
James Chen 9cc4b7ab29 fixed a bug of respond touch events in hello.lua. The event type is string now. 2013-02-20 12:03:21 +08:00
James Chen a9fede525a issue #1733: Marmalade ok. 2013-02-19 18:26:00 +08:00
James Chen 60ab4c4886 issue #1733: Updated linux makefile. 2013-02-19 18:06:30 +08:00
James Chen fc1848eb02 issue #1733: Updated linux makefile. 2013-02-19 17:39:27 +08:00
James Chen a94aa15031 issue #1733: Adding extension project for linux. 2013-02-19 17:28:49 +08:00
James Chen 339a60a649 Adding execute permissions for list.sh. 2013-02-19 14:21:56 +08:00
mutoo 4bc06c7fcb changed fileformat of list.sh to unix
list.sh doesn't work in linux/mac due to its fileformat
2013-02-19 12:20:02 +08:00
James Chen 1d9e9e48bc fixed #1724: Moved HelloJavascript to template folder and renamed it with "multi-platform-is". 2013-02-18 16:25:21 +08:00
James Chen 9add1d1b18 fixed #1724: Register CCBReader for HelloJavascript. 2013-02-18 15:10:32 +08:00
James Chen c93758a785 issue #1724: Adding HelloJavascript project. 2013-02-18 14:38:00 +08:00
James Chen 2626005d20 issue #1712: Updating project setting for blackberry. 2013-02-17 16:26:08 +08:00
minggo ba8f26fed9 Merge pull request #1969 from minggo/iss1702-writablePath
modify writable path for iOS and Android
2013-02-06 22:16:46 -08:00
fape 96b92e2bd7 Group tests under test "folder" 2013-02-06 14:52:18 +01:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
James Chen fb9ac31d08 fixed bugs in CCUserDefault.cpp after using tinyXML2, fixed warnings in SpriteTest.cpp. 2013-02-06 17:20:54 +08:00
James Chen 8c261c1789 issue #1770: Updating linux makefile. 2013-02-06 15:59:29 +08:00
James Chen cc690c5a86 issue #1770: Adding webp support for mac port. 2013-02-06 13:06:48 +08:00
James Chen 1e5431bcc5 issue #1770: Adding webp support for blackberry and marmalade. 2013-02-06 10:52:13 +08:00
James Chen 64248386a2 issue #1770: Updating iOS project configuration and adding WEBP test demo. 2013-02-05 11:37:13 +08:00
minggo 07cd6d2bb2 issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
minggo a771bc8183 issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
James Chen a22986bc82 Using new api of CCFileUtils for SimpleGame. 2013-02-03 15:38:44 +08:00
James Chen c362f7e439 issue #1687: Adding new test - Checking whether file exists. 2013-02-01 22:18:43 +08:00
James Chen 157e229f8c fixed #1634: Added the very first implementation of CCEditBox for Win32. 2013-01-31 14:04:49 +08:00
James Chen 3bdfb82e9c Merge branch 'gles20' of https://github.com/jpridavok/cocos2d-x into win32-editbox
Conflicts:
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-01-30 22:31:19 +08:00
James Chen 8192735577 Updating JS Tests. 2013-01-29 22:30:01 +08:00
James Chen 5e7ca24335 Updating win32 project configurations. 2013-01-29 19:04:57 +08:00
minggo 4d9877617b Merge pull request #1863 from rohankuruvilla/gles20
Adding Readme for CocosPlayer
2013-01-29 02:51:18 -08:00
minggo fb1a32e696 Merge pull request #1923 from dumganhar/master
Updating doxygen comments for CCFileUtils.h.
2013-01-29 02:50:16 -08:00
James Chen e1f6c37c2f Updating file search logic for CocosDragonJS. 2013-01-29 18:48:19 +08:00
minggo aa306d637e Merge pull request #1926 from minggo/master
Synchronize from upstream
2013-01-29 02:16:29 -08:00
minggo f8d6ee0b83 update codes from upstream 2013-01-29 18:15:49 +08:00
minggo eb72ac3b50 update js-tests codes from upstream 2013-01-29 18:05:30 +08:00
Rohan Kuruvilla af86f534dc Adding readme file for CocosPlayer for Android 2013-01-29 01:45:16 -08:00
James Chen c1d0f29f6c Updating JS Test, Removing wav files in Published-Android. 2013-01-29 13:33:49 +08:00
James Chen 001d3382a9 [TestCpp/EffectsAdvancedTest] Adding getPosition method for Len3DTarget. 2013-01-29 12:59:43 +08:00
James Chen bf571ace53 Updating JS Tests. 2013-01-29 09:59:16 +08:00
James Chen 2694cb150b CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
minggo 3ea562b4ad fix some logical errors and compiling errors 2013-01-28 23:19:57 +08:00
minggo ba9308089c fix some errors in xcode template 2013-01-28 21:53:55 +08:00
James Chen 2e421304ca Merge pull request #1911 from dumganhar/iss1683-ccfileutils
issue #1683: Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 05:43:41 -08:00
minggo fae7d5beeb Merge pull request #1910 from minggo/master
fix some warnings
2013-01-28 05:42:46 -08:00
minggo 52a4b15659 remove unneeded codes 2013-01-28 20:57:49 +08:00
minggo 5eb8ca30fb fix some warings 2013-01-28 20:52:56 +08:00
minggo 8d889cd0be Merge pull request #1909 from minggo/master
add correct resource into CocosDragon iOS project
2013-01-28 04:47:31 -08:00
minggo aaf4b14ddf add fileLookup.plist for CocosDragon iOS project 2013-01-28 20:46:15 +08:00
minggo 9e5d0100fe remove unneeded resource for CocosDragon iOS project 2013-01-28 20:41:43 +08:00
minggo 05363ee8dd Merge pull request #1908 from minggo/master
fix some warnings
2013-01-28 04:36:01 -08:00
minggo 249b935be8 fix some warnins 2013-01-28 20:34:52 +08:00
James Chen 59f2ae13f8 issue #1683: Updating CCFileUtils for Blackberry and Marmalade. 2013-01-28 20:12:48 +08:00
James Chen 031380d4e9 issue #1683: Updating CCFileUtils.cpp for Win32. 2013-01-28 19:49:34 +08:00
James Chen 733a334ec2 issue #1683: Fixed compilation errors for linux. 2013-01-28 18:32:34 +08:00
James Chen 632f99b611 issue #1683: Updating CCFileUtils for MAC. 2013-01-28 17:54:49 +08:00
James Chen e736ed487f issue #1683: Adding default search path if developer didn't pass it. 2013-01-28 17:44:53 +08:00
James Chen 16ef70c069 issue #1683: Updating FileUtilsTest.cpp. 2013-01-28 17:43:53 +08:00
James Chen f69ef6182c issue #1683: Adding FileUtilsTest. 2013-01-28 15:17:20 +08:00
James Chen c19b9885fe Adding COCOS2D_DEBUG=1 for sample projects. 2013-01-28 10:22:32 +08:00
James Chen d532670640 Removing some CCLOG. 2013-01-27 20:16:46 +08:00
James Chen eec0ba3c19 Getting full path in before playing sound. 2013-01-27 19:20:49 +08:00
James Chen af1eb5fa87 issue #1683: Updated Appdelegate.cpp for CocosPlayer. 2013-01-26 22:57:12 +08:00
James Chen e73e2f4387 issue #1683: Updated the name of CocosPlayer project. 2013-01-26 22:35:30 +08:00
James Chen 119115502d issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray. 2013-01-26 22:31:57 +08:00
James Chen eeb5e7a115 Updated JS Tests. 2013-01-26 14:45:26 +08:00
James Chen 688f9b2546 Updated JS Tests. 2013-01-26 14:29:06 +08:00
James Chen a28a5907c3 Updated JS Tests. 2013-01-26 12:11:16 +08:00
James Chen fde39c6dcb Adding cache support for CCFileUtils. 2013-01-25 21:52:35 +08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen cf93281419 Updating JS Tests. 2013-01-25 17:29:35 +08:00
Rohan Kuruvilla f050fc9f08 Allowing resolution being sent to CocosBuilder to be set by AppDelegate 2013-01-25 00:30:12 -08:00
Rohan Kuruvilla 6fdbff537a Fixing run and reset buttons being enabled by default 2013-01-24 23:32:00 -08:00
Rohan Kuruvilla 6d0d9e7375 Refactoring a bit to allow JNI cleanCache call 2013-01-24 23:27:19 -08:00
Rohan Kuruvilla 9532e5e6c7 Chaning name sent to CCB 2013-01-24 22:19:49 -08:00
Rohan Kuruvilla dcde99d568 Adding Binary Plist parsing library 2013-01-24 22:19:45 -08:00
Rohan Kuruvilla 43229cb440 Adding CocosPlayerJS for Android 2013-01-24 18:37:24 -08:00
James Chen 5e65745795 Updated iOS project configuration. 2013-01-24 14:44:44 +08:00
James Chen 7589be6fb7 Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now. 2013-01-24 13:56:50 +08:00
James Chen 9b3f9503ea Updated JS Tests. 2013-01-24 11:39:11 +08:00
James Chen 1180a98eb9 Updated submodule reference for cocos2d-js-tests. 2013-01-24 00:37:39 +08:00
James Chen 46f38c57fb issue #1661: CrystalCraze works ok on android. 2013-01-24 00:32:22 +08:00
James Chen 8cfd912a06 CrystalCraze works ok on iOS. 2013-01-23 23:17:44 +08:00
James Chen 294509c4c0 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils 2013-01-23 19:52:17 +08:00
James Chen 2b9f79efc0 Merge pull request #1882 from dumganhar/memoryleak-action
Fixed memory leaks in CCActionCatmullRom class.
2013-01-22 22:41:44 -08:00
James Chen b5efd699bf Fixed a memory leak in ActionsTest. 2013-01-23 14:40:11 +08:00
James Chen de8a237d73 Merge pull request #1881 from dumganhar/linux-fix
fixed #1676: Refactoring Makefile and eclipse project configuration for LINUX port.
2013-01-22 03:22:41 -08:00
James Chen 3f57b01f94 Fix for 32bit. 2013-01-22 18:30:16 +08:00
James 1d7650767b Updated Makefile and project configurations for linux port. 2013-01-22 16:45:35 +08:00
James Chen 219657ee1a Merge pull request #1872 from moadib/android_manifest_gles20
fixed #1673: Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James 680fbe3517 Fixed compilation errors for linux port. 2013-01-22 15:21:37 +08:00
James Chen 0187bb6504 Merge pull request #1876 from dumganhar/iss1639-custom-property
fixed #1639: Added custom property support for CCBReader.
2013-01-21 23:03:53 -08:00
James Chen a3dbfaafd3 Merge pull request #1856 from funkaster/master
fixed #1660: Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
PickleMan c4d5bf8c85 Added test for rotation is dir in particle system 2013-01-21 12:35:59 -05:00
ivzave 737fc4ce9e do not overwrite existing resources in TestLua 2013-01-21 18:01:57 +04:00
James Chen c0d568da9b fixed #1639: Added custom property support for CCBReader. 2013-01-21 18:37:17 +08:00
moadib e39829269d Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml 2013-01-21 13:03:55 +04:00
James Chen 4a68e4ab89 fixed #1670: Fixed memory leak in CCBReader. 2013-01-21 14:40:29 +08:00
James Chen c60fe0cce5 Updated cocos2d-js-tests. 2013-01-18 21:59:46 +08:00
James Chen bc76cf09c4 Added filename lookup support for win32. 2013-01-18 21:54:48 +08:00
James Chen 0a42829428 issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports. 2013-01-18 18:05:32 +08:00
James Chen ce4f508025 Added Scale9Sprite js tests. 2013-01-18 12:00:43 +08:00
James Chen 47823b2497 Updated the submodule reference of cocos2d-js-tests. 2013-01-18 11:58:38 +08:00
James Chen c8dfa45993 Merge pull request #1859 from dumganhar/crystal-game
issue #1661: Adding jsb sample game CrystallCraze.
2013-01-17 01:09:18 -08:00
James Chen 31e91e554e issue #1661: Added CrystalCraze for win32 and fix some compilation errors. 2013-01-17 17:07:18 +08:00
minggo a7dca5c05a fixed #1547:set selected menu item to null when it is removed from a menu 2013-01-17 15:04:48 +08:00
James Chen 9bbc130ea5 issue #1661: Adding CrystallCraze for iOS and Android. 2013-01-17 12:54:10 +08:00
Rolando Abarca 49432ef742 removes old header file reference 2013-01-16 13:42:41 -08:00
Rolando Abarca e94d8d1693 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	scripting/javascript/bindings/ScriptingCore.h
	scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen 26a91c8f75 Updated the submodule reference of cocos2d-js-tests. 2013-01-15 10:17:29 +08:00
James Chen 121519b7cd Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca 320068930e more debug stuff 2013-01-11 14:29:40 -08:00
Rolando Abarca 47c003ae54 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2013-01-11 14:01:42 -08:00
Rolando Abarca 5df4b4d997 adding debug support for js 2013-01-11 14:01:36 -08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
James Chen 777a327945 Updated cocos2d-js-tests. 2013-01-11 21:27:04 +08:00
James Chen df05a1d7e9 Updated the submodule of cocos2d-js-tests. 2013-01-11 17:18:48 +08:00
Jozef Prídavok 9889b4f9fd Added the very first implementation of CCEditBox for Win32. 2013-01-10 23:59:21 +01:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
Jozef Prídavok 229ad55dfa Fixed and refactored Mac Implementation. 2013-01-09 15:34:53 +01:00
James Chen b3be1e9e90 fixed #1646: GCC_OPTIMIZATION=1 for every jsb project setting of debug mode. This can avoid 'vm_protect' error when debugging jsb project on device. 2013-01-09 18:23:33 +08:00
James Chen 6d7f380f23 issue #1646: GCC_OPTIMIZATION_LEVEL=1. 2013-01-09 17:49:08 +08:00
James Chen 8a4f87277e issue #1646: Updated WatermelonWithme project setting for win32. 2013-01-09 15:35:19 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen 3fa771f0c4 fixed #1620: Using sqlite3 to implement sys.LocalStorage for iOS and android. 2013-01-07 17:22:06 +08:00
James Chen 1882ca30f5 issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration. 2013-01-06 14:42:24 +08:00
James Chen 8fa2eb080b issue #1640: Updated Box2dTest and ChipmunkTest. 2013-01-06 10:22:07 +08:00
James Chen 0c28510513 issue #1640: Updated ChipmunkTest.cpp. 2013-01-06 10:13:59 +08:00
James Chen 4d919465a5 issue #1640: Updated the submodule reference of cocos2d-js-tests. 2013-01-05 18:54:49 +08:00
James Chen 8a21f4fa3c issue #1640: Added some files to iOS Project. 2013-01-05 17:41:19 +08:00
James Chen 421cf31b34 issue #1640: Updated jsbinding for CCPhysicsSprite . 2013-01-05 15:09:19 +08:00
James Chen 4d9d6c6c4c Updated the submodule reference of cocos2d-js-tests. 2013-01-05 14:05:13 +08:00
James Chen 9ef74bef80 fixed #1636: Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
Added platform macro for CCEditBoxImpl* files.
2013-01-05 11:10:24 +08:00
James Chen 7bcbcfa187 fixed #1636: Refactored CCEditBox for iOS, moved the implementation of EditBoxImplIOS.h/.cpp to CCEditBoxImplIOS.h/.cpp. 2013-01-05 10:56:57 +08:00
James Chen 3263d06830 Merge pull request #1814 from fape/marmalade_simplegame
fixed #1631: Making SimpleGame force landscape for Marmalade.
2013-01-03 19:07:41 -08:00
James Chen ec72701414 Merge pull request #1815 from fape/marmalade_testlua
Marmalade TestLua postbuild script
2013-01-03 18:53:47 -08:00
James Chen f6b57a9b92 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-04 10:16:18 +08:00
fape 94471a06b6 rename and add commandline argument to cccopy.py 2013-01-03 20:52:22 +01:00
fape e34f190f36 add SimpleGame Marmalade config files 2013-01-03 15:20:58 +01:00
fape f3f67f62e1 .gitignores moved 2013-01-03 15:16:11 +01:00
fape 3c89bf1d83 marmalade TestLua: add postbuild script to copy resources 2013-01-03 14:47:57 +01:00
Dale Ducharme 611db78b39 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-02 18:53:31 -05:00
James Chen d2ad820a48 fixed #1627: Adding view name for sample applications. 2012-12-29 14:50:00 +08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
James Chen b120874a87 fix compilation errors. 2012-12-29 11:23:31 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen c68884a121 issue #1625: Updated EffectsTest.cpp and EffectsTest.lua. 2012-12-27 11:48:46 +08:00
James Chen 0e7934a8ce Revert TestCpp/proj.win32/main.cpp. 2012-12-27 11:40:32 +08:00
James Chen b4211c864e fixed #1625: Updated the submodule reference of cocos2d-js-tests. 2012-12-27 11:05:09 +08:00
James Chen 7d9f06b48c fixed #1625: Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests. 2012-12-27 10:55:25 +08:00
James Chen bdb4df293b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys 2012-12-25 10:01:48 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
James Chen eb417274fb fixed #1621: fix compilation error of eclipe project. 2012-12-24 11:15:56 +08:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
ivzave 0538b22300 repair linux cli build 2012-12-22 04:14:15 +04:00
James Chen f26ce4fb84 Made sys.localStorage support for jsb, works ok on win32. 2012-12-21 18:07:45 +08:00
minggo 89fb58e791 issue #1603:change pathes of android codes 2012-12-21 17:28:14 +08:00
minggo f71f13fc53 issue #1536:add permissions and modify module path error 2012-12-21 14:40:34 +08:00
James Chen e670d702a8 issue #1603: Updated TestLua project setting for iOS port. 2012-12-20 21:58:26 +08:00
James Chen a36446cba2 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory 2012-12-20 18:39:52 +08:00
James Chen f47c5e1714 Added app.icf, development.icf. 2012-12-20 18:29:25 +08:00
minggo 65e01b9ade issue #1603:build ok on mac 2012-12-20 18:02:24 +08:00
James Chen f65717cd86 issue #1603: updated linux project configuration. 2012-12-20 17:49:34 +08:00
James Chen 08aa5066a5 issue #1603: updated blackberry, linux, marmalade project configurations. 2012-12-20 17:47:30 +08:00
minggo 977046cc32 issue #1603:make some samples build ok on iOS 2012-12-20 17:20:10 +08:00
James Chen 1562658bd8 issue #1603: Added libJSBinding project for win32 platform. 2012-12-20 17:18:02 +08:00
James Chen 7b19ab2689 Updated vs project configuration after adjusting directory. 2012-12-20 15:07:19 +08:00
minggo 959b7a3f0d issue #1603:build MoonWarriors ok on iOS and android 2012-12-20 15:06:02 +08:00
minggo 7433da8bec issue #1603:build CocosDragon ok on iOS and android 2012-12-20 14:54:20 +08:00
James Chen af03a969c1 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-refactor-folder 2012-12-20 14:36:08 +08:00
minggo f9a9d45f88 issue #1603:adjust samples directory
Signed-off-by: minggo <ming@cocos2d-x.org>
2012-12-20 14:14:53 +08:00
James Chen dcfd38756d Updated android build files. 2012-12-20 14:04:49 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00
James Chen eb0e189842 Moved the submodule of cocos2d-js-tests and renamed it to Shared. 2012-12-20 11:30:18 +08:00
James Chen 43c8aa6878 Updated the submodule of cocos2d-js-tests. 2012-12-20 10:41:36 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen 254e3838d5 Updated the submodule reference of cocos2d-js-tests to the latest version. 2012-12-14 10:32:06 +08:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
James Chen 21f88534cf fixed #1606: Updated some invocations of CCSequence for TestCpp project. 2012-12-10 14:12:56 +08:00
fape 12c9ebb221 include all resources from Resource dir to SampleGame marmalade project file 2012-12-06 10:41:02 +01:00
James Chen 6a7a365365 Updated eclipse project configurations for linux 2012-12-06 14:57:03 +08:00
James Chen b044a89d6f Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
fape 320d532e15 add Hungarian language support 2012-12-05 11:31:05 +01:00
minggo a256d35a5b fix some confilcs 2012-12-05 14:01:05 +08:00
James Chen bd471b7ee9 [Marmalade fix] Added development.icf for HelloCpp. Added Marker Felt.ttf for SampleGame. 2012-12-04 21:54:19 +08:00
James Chen d02cb3f320 Updated samples/MoonWarriors/proj.android/build_native.sh. Because the boot file has been changed from MoonWarriors-native.js to MoonWarriors-jsb.js. 2012-12-04 20:07:23 +08:00
minggo 58a187f774 do some bug fixes 2012-12-04 18:44:32 +08:00
James Chen eed78507bf fixed missing level.js for WatermelonWithMe. 2012-12-04 17:46:51 +08:00
James Chen 060698e195 fixed missing main.js for CocosDragonJS. 2012-12-04 17:38:15 +08:00
minggo cb2427e780 do some modification 2012-12-04 17:25:40 +08:00
James Chen 5408f3d947 Merge pull request #1715 from dumganhar/gles20
Fixed some issues for linux port.
2012-12-04 00:51:03 -08:00
James Chen 3e88f8d2e4 fix compilation errors in eclipse project for linux. 2012-12-04 16:48:23 +08:00
James Chen 6aa15e0636 Added -DCOCOS2D_DEBUG=1 for linux if building in debug mode. 2012-12-04 16:48:23 +08:00
minggo 9691886582 make TestLua work ok on iOS 2012-12-04 16:03:27 +08:00
minggo 98e0123731 add icons for WatermelonWithMe and CocosDragon 2012-12-04 15:54:03 +08:00
minggo f4656ad00f update cocos2d-js-tests to up-stream 2012-12-04 14:00:29 +08:00
minggo 9c04db0e41 modify js-binding related samples according the modification of cocos2d-js-tests 2012-12-04 12:08:37 +08:00
James Chen b5ae1f6d2a Updated MoonWarriors/Classes/AppDelegate.cpp.
Updated the submodule reference of cocos2d-js-tests to the latest one.
Fixed duplicate define in js_bindings_ccbreader.cpp.
2012-12-04 11:36:45 +08:00
James Chen ed86e2967f Merge pull request #1706 from dumganhar/iss1590-jpeg-fix-mm
fixed #1590: JPEG and File fixes and CocosDenshion fix for marmalade.
2012-12-03 19:10:14 -08:00
Mat Hopwood 3b2eea2541 JPEG and File fixes
* Fixes to JPEG loader
* Fixes to image loader to load tiff and unknown formats properly
2012-12-04 11:03:34 +08:00
minggo bbcbfa71ef Merge pull request #1704 from minggo/cclayer_script_support
Cclayer script support
2012-12-03 18:55:11 -08:00
minggo 4e7fca3185 merge dualface's pull request for fixing CCLayer script support and fix error for js-binding 2012-12-04 10:52:49 +08:00
James Chen 9f168faeb0 Merge pull request #1696 from fape/lua_marmalade
fixed #1591: Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
folecr 58e6c80078 Remove hardcoded android:debuggable property 2012-12-03 13:34:55 -08:00
fape 2eaa5188bf add missing Box2d to TestLua marmalade project 2012-12-03 13:13:16 +01:00
James Chen 27bc5094c2 Updated the submodule reference of cocos2d-js-tests. 2012-12-03 19:16:33 +08:00
James Chen 9224b12a9c Updated the submodule reference of cocos2d-js-tests. 2012-12-03 18:30:43 +08:00
James Chen 478791a472 Added CCBReader::setCCBRootPath. 2012-12-03 18:27:50 +08:00
James Chen 1d07752fd3 Updated SchedulerTest for TestCpp project. 2012-12-03 15:33:37 +08:00
minggo 180bd8b3a7 issue #1583:TestJavascript work ok on iOS 2012-12-03 11:07:22 +08:00
minggo 2cf49da2bc Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into iss1583-update-js 2012-12-03 10:31:22 +08:00
minggo b805c31dc2 add execute permission of build_native.sh 2012-12-03 10:30:48 +08:00
James Chen 987e898807 issue #1583: Updated the project configurations of TestJavascript for android and win32. Updated the submodule reference of cocos2d-js-tests. 2012-12-03 10:28:44 +08:00
fape bbccab8f6b TestLua marmalade project 2012-12-02 15:30:22 +01:00
fape aac98975da update lua marmalade project 2012-12-02 15:29:10 +01:00
James Chen 005bc31499 Made WatermelonWithMe works on iOS. 2012-12-02 16:13:22 +08:00
James Chen 071f8cdbb4 issue #1583: Updated the submodule reference of cocos2d-js-tests. 2012-12-02 15:18:50 +08:00
James Chen a96b946f67 Updated the submodule reference of cocos2d-js-tests.
Made WatermelonWithMe works on win32 and android.
2012-12-02 15:13:40 +08:00
Rohan Kuruvilla 4b1d5edbc6 Updating CocosDragonJS Android view settings to look like iPhone 2012-11-30 16:08:19 -08:00
James Chen eaacc74ce5 issue #1583: Updated the submodule cocos2d-js-tests. 2012-11-30 21:39:58 +08:00
James Chen 95875112fa Merge branch 'iss1583-js-tests' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests 2012-11-30 21:19:19 +08:00
James Chen daf61bc3eb issue #1583: Deleted samples/WatermelonWithMe/watermelon_with_me.js. 2012-11-30 21:17:06 +08:00
minggo 9ac3a356d5 issue #1583:CocosDragonJS MoonWarriors and TestJavascript work ok on android 2012-11-30 18:27:08 +08:00
minggo 81077aba58 issue #1583:MoonWarriors and CocosDragon work ok on iOS 2012-11-30 15:07:11 +08:00
James Chen 7417f53ed0 Updated cocos2d-js-tests reference. 2012-11-30 14:43:56 +08:00
James Chen 0f1232ab9f issue #1583: TestJavascript works ok on win32. 2012-11-30 14:01:35 +08:00
James Chen da8cf18d24 Merge branch 'gles20' into iss1583-js-tests 2012-11-30 13:40:52 +08:00
James Chen 6e33d31a63 Updated the submodule cocos2d-js-tests. 2012-11-30 13:07:32 +08:00
James Chen 23629b8187 Made all projects compiled ok on Blackberry port. 2012-11-30 12:40:47 +08:00
James Chen c53cfe88a7 Merge pull request #1674 from fape/helloCPP_marmalade
Add missing AppMacros.h to HelloCpp marmalade project file
2012-11-29 02:21:34 -08:00
James Chen bd95b198fe Merge pull request #1675 from dumganhar/gles20
Fixed some warning and make TestCpp (win32 release version) compiled ok.
2012-11-29 02:20:52 -08:00
fape 834934fd15 add missing AppMacros.h to HelloCpp marmalade projekt file 2012-11-29 11:06:03 +01:00
James Chen d27ab38be9 fixed some warning and make win32 release version compiled ok. 2012-11-29 18:04:33 +08:00
minggo b6dab85611 add Texture2DTest cases 2012-11-29 17:57:33 +08:00
James Chen 788b478b3c Make sure HelloCpp can be full screen. 2012-11-29 16:31:29 +08:00
James Chen 494806167b Temporary commit. 2012-11-29 15:26:24 +08:00
James Chen 208132895e issue #1583: Moved the common js codes to scripting/javascript/bindings/js folder. Deleted the old js sample resources. 2012-11-29 11:27:39 +08:00
James Chen 358e47e981 issue #1583: Updated the submodule reference of cocos2d-js-tests. 2012-11-29 11:27:16 +08:00
Taro Kobayashi a37e034e61 added support for Japanese language 2012-11-28 17:53:10 +09:00
minggo 33647ccebb Merge pull request #1660 from minggo/gles20
make CocosGragon work on iOS devices with debug mode
2012-11-26 19:57:37 -08:00
minggo 09344d55be make CocosGragon work on iOS devices with debug mode 2012-11-27 11:55:59 +08:00
James Chen 342c7bc724 Merge pull request #1657 from fape/cocos_extensions_marmalade
fixed #1578: Create cocos2dx-ext marmalade project.
2012-11-26 19:15:06 -08:00
James Chen 9bd3014137 Fixed CocosBuilderTest/AnimationTest crash, fixed some memory leaks in CCBReader.cpp. 2012-11-27 10:26:40 +08:00
fape 1843d576d8 create cocos2dx-ext marmalade project 2012-11-26 20:14:10 +01:00
James Chen e248d9d472 fixed #1576: Updated CocosBuilderTest. 2012-11-26 22:00:25 +08:00
James Chen e0948a4817 fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes. 2012-11-26 21:51:05 +08:00
minggo 8063b9b9fb give a guide information to run Box2dTest 2012-11-26 17:23:36 +08:00
minggo 6bb11d8d71 Merge branch 'gles20' of https://github.com/minggo/cocos2d-x into gles20 2012-11-26 15:09:34 +08:00
minggo bd025c94c3 use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok 2012-11-26 15:08:40 +08:00
minggo 1b9a38e195 issue #1564:work ok on linux 2012-11-26 11:46:37 +08:00
fape 3cc5920aac Update samples/TestCpp to compatible with marmalade 2012-11-24 20:14:01 +01:00
minggo 1cf237d296 Merge pull request #1643 from minggo/gles20
issue #1564:make iOS test work ok
2012-11-23 00:31:06 -08:00
minggo a423317abc issue #1564:make iOS test work ok 2012-11-23 16:30:09 +08:00
James Chen 48d77fedc1 issue #1573: Reverted GameScene.js and MainMenuScene.js. 2012-11-23 15:09:04 +08:00
James Chen 7c1e860d78 issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32. 2012-11-23 15:09:03 +08:00
James Chen 6af0188295 First commit CocosDragonJS. 2012-11-23 15:09:02 +08:00
Rohan Kuruvilla cfb59529a8 Adding CocosDragonJS project 2012-11-23 15:08:58 +08:00
minggo 3980a710a3 Merge pull request #1641 from minggo/gles20
issue #1564: make tests run on mac osx
2012-11-22 22:24:25 -08:00
minggo 96ecb05ca9 issue #1564: make tests run on mac osx 2012-11-23 14:22:50 +08:00
minggo f82e800695 Merge pull request #1640 from minggo/gles20
modify lua project setting
2012-11-22 18:42:45 -08:00
minggo 226b10a9e2 modify lua project setting 2012-11-23 10:41:41 +08:00
James Chen 971d948132 issue #1572: WatermelonWithMe works on iOS now. 2012-11-22 19:05:38 +08:00
James Chen c32ea4486b issue #1572: WatermelonWithMe works on Android now. 2012-11-22 18:46:30 +08:00
James Chen 7c1a3a7305 issue #1572: Modify vs2010 solution. 2012-11-22 17:54:55 +08:00
James Chen e0fd8f6284 issue #1572: Adding WatermelonWithMe project. 2012-11-22 17:54:54 +08:00
James Chen b79b3335bd Merge pull request #1630 from dumganhar/iss1564-update-tests
issue #1564: Made ChipmunkTest of TestJavascript works
2012-11-21 23:30:14 -08:00
James Chen b66bc98a46 issue #1564: Made ChipmunkTest of TestJavascript works 2012-11-22 15:19:16 +08:00
James Chen aa8e582b7e Merge pull request #1629 from dumganhar/iss1564-update-tests
issue #1564: fix the wrong order of parameters in CCScheduler::scheduleSelector.
2012-11-21 20:07:45 -08:00
James Chen 51d61ba214 issue #1564: fix the wrong order of parameters in CCScheduler::scheduleSelector.
Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen 7d4ca88deb Merge pull request #1627 from dumganhar/iss1564-update-tests
issue #1564: Closed verbose log of TestJavascript for android. And Made it compiled ok.
2012-11-21 18:49:03 -08:00
James Chen 1ce1b4b471 issue #1564: Closed verbose log of TestJavascript for android. And Made it compiled ok. 2012-11-22 10:47:57 +08:00
minggo b5bf49e9c6 issue #1564: make TestJavasripteTest work on iOS 2012-11-22 10:44:21 +08:00
James Chen 89a51433b8 issue #1564: Make TestJavascript works on windows. 2012-11-22 10:24:26 +08:00
James Chen b4c1d60e5c Updated the submodule reference of cocos2d-js-tests and cxx-generator. 2012-11-21 21:26:18 +08:00
James Chen 24c83cb461 Merge pull request #1617 from dumganhar/iss1564-update-tests
issue #1564: Fix crash of ParticlesTest.
2012-11-21 01:24:59 -08:00
James Chen d0ccff9081 issue #1564: Updated ClippingNodeTest. 2012-11-21 16:28:31 +08:00
minggo ab14c0ddc2 Merge pull request #1615 from minggo/gles20
create stencil buffer for TestCpp
2012-11-21 00:03:41 -08:00
minggo ed6d14580a issue #1564:create stencil buffer for TestCpp 2012-11-21 16:00:40 +08:00
James Chen 9cf9c9943d Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
Conflicts:
	samples/TestCpp/Classes/ClippingNodeTest/ClippingNodeTest.h
2012-11-21 15:42:26 +08:00
James Chen f17f5bbe7b issue #1564: Updated ClippingNodeTest. 2012-11-21 15:41:47 +08:00
minggo 2e152ada45 issue #1564:add CClippingNodeTest 2012-11-21 15:36:48 +08:00
James Chen dd2b15cba0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
Conflicts:
	samples/TestCpp/Classes/tests.h
2012-11-21 15:27:47 +08:00
James Chen 170978d6a5 issue #1564: Added ClippingNodeTest. 2012-11-21 15:22:54 +08:00
minggo 3a789c075f issue #1564:add ChipmunkTest 2012-11-21 12:02:29 +08:00
minggo 5a4da366ed issue #1564:update DrawPrimitivesTest 2012-11-21 11:43:08 +08:00
minggo b8af64e798 issue #1564:update LabelTest 2012-11-20 18:17:47 +08:00
minggo a80ae8b27b issue #1564:update LayerTest 2012-11-20 18:00:27 +08:00
minggo d27ff67098 issue #1564:update ParallaxTest 2012-11-20 17:43:26 +08:00
minggo faaa8e1e1b issue #1564:update ParticleTest 2012-11-20 17:39:11 +08:00
minggo a246d11110 issue #1564: update some test cases 2012-11-20 17:30:05 +08:00
minggo fc40008711 Merge branch 'iss1564-update-tests' of https://github.com/dumganhar/cocos2d-x into iss1564-update-tests 2012-11-20 16:51:41 +08:00
minggo 9c1e90e981 issue #1564:update RenderTextureTest 2012-11-20 16:45:59 +08:00
James Chen 8f6c8e202e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
Conflicts:
	samples/TestCpp/Classes/DrawPrimitivesTest/DrawPrimitivesTest.cpp
2012-11-20 16:35:42 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo f15135f26a issue #1564:update SchedulerTest 2012-11-20 16:24:27 +08:00
James Chen 62a502e365 issue #1564: Renamed ChipmunkAccelTouchTest to ChipmunkTest. 2012-11-20 16:19:05 +08:00
minggo c026a1f488 issue #1564:update ShaderTest 2012-11-20 16:16:16 +08:00
minggo fce5b79a09 issue #1564:update SpriteTest 2012-11-20 15:19:57 +08:00
minggo 2c09b68815 Merge pull request #1601 from minggo/iss1564-update-tests
update tests
2012-11-19 18:46:20 -08:00
minggo 31cfebd0d7 issue #1564:update Texture2dTest 2012-11-20 10:42:03 +08:00
minggo 33529afc07 Merge pull request #1592 from fape/luaCocos2d
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
ivzave 28ca22bfde added lua support for linux platform 2012-11-19 14:56:02 +04:00
James Chen af36ada6e4 issue #1555: Enabled point size in DrawPrimitivesTest.cpp. 2012-11-19 17:16:45 +08:00
James Chen 5734a2d9bc issue #1555: Updated ActionsTest.cpp 2012-11-19 17:15:16 +08:00
minggo 0b5a86bf42 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1562-label-test 2012-11-19 16:29:00 +08:00
minggo 38232e4eb5 issue #1562:update TileMapTest 2012-11-19 16:28:37 +08:00
James Chen f2e0df4de3 issue #1565: Removed VS2008 support. 2012-11-19 14:42:27 +08:00
minggo 29fc9a6af7 issue #1564:update MenuTest 2012-11-19 13:57:54 +08:00
minggo fb5b7ed7bb fixed #1560:fix a logical error in CCNode::schedule() 2012-11-19 11:24:03 +08:00
fape 355d8df79e fix compile: rename kOrientation to kCCTransitionOrientation 2012-11-17 19:02:04 +01:00
fape 30b026421e The S3E data dir ONLY used by the emulator/simulator. 2012-11-17 13:49:01 +01:00
James Chen db2175e41c Merge pull request #1582 from guanqun/build-fixes
two simple build fixes
2012-11-17 02:13:22 -08:00
James Chen df6a50a23a issue #1555: Fixed some compilation error for marmalade and blackberry ports. 2012-11-16 18:13:55 +08:00
James Chen c5b5b978fa issue #1555: Made win32 works ok. 2012-11-16 17:08:34 +08:00
James Chen 7601cc7e27 Merge branch 'iss1555-update' of https://github.com/minggo/cocos2d-x into iss1555-update
Conflicts:
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.cpp
2012-11-16 16:21:16 +08:00
James Chen 892cb6b352 issue #1530: Using GCC4.2 compiler to build debug version of JSBinding projects since there is an unknown 'vm_protect' crash by using llvm. 2012-11-16 15:58:22 +08:00
James Chen ee1a5a461d issue #1530: Updated cocos2d-js-test to the latest version. 2012-11-16 15:58:21 +08:00
James Chen def0cc8c39 issue #1530: Updated TestJavascript. 2012-11-16 15:58:20 +08:00
James Chen c2d8d118bf issue #1530: Updated MoonWarriors. 2012-11-16 15:58:19 +08:00
Rohan Kuruvilla 7305442803 Updating MoonWarriors project with new chipmunk bindings 2012-11-16 15:56:30 +08:00
Rohan Kuruvilla 28f2f94f13 Updating TestJavascript project to include object oriented chipmunk 2012-11-16 15:56:30 +08:00
Rohan Kuruvilla 5fb2c0892e Updating jsb JS bootstrap files 2012-11-16 15:56:28 +08:00
Lu Guanqun 17e23f61a7 remove unused private field in KeypadTest 2012-11-16 15:19:43 +08:00
minggo b497143f93 issue #1555:menu can receive touch event now 2012-11-16 14:51:48 +08:00
minggo cb2bc37513 issue #1555: make tests work 2012-11-15 18:34:23 +08:00
James Chen c79cac3af6 Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade 2012-11-15 10:10:53 +08:00
Mat Hopwood 148a558405 Tiff support and resource location
* Tiff support added to CCImage
* CCFileUtils updated to support resource folders
* Examples updated to support multiple resolution assets
2012-11-14 17:46:09 +00:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
James Chen b5b0e289eb fixed #1557: set the window size of TestCpp for marmalade port. 2012-11-12 10:46:26 +08:00
James Chen 833b5b1be8 Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
Conflicts:
	cocos2dx/base_nodes/CCNode.cpp
	cocos2dx/sprite_nodes/CCSprite.cpp
	samples/TestCpp/Classes/TouchesTest/Ball.cpp
	samples/TestCpp/Classes/VisibleRect.cpp
	samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen 81aff37457 Redirected cocos2d-html5-tests to cocos2d-js-tests 2012-11-08 16:06:32 +08:00
James Chen 6f377855e4 Updated the submodule reference of "cocos2d-html5-tests" to the latest version. 2012-11-06 17:06:04 +08:00
James Chen 5226fbac27 Updated the submodule reference of "samples/TestJavascript/cocos2d-html5-tests". 2012-11-06 10:10:25 +08:00
James Chen ceb4371f12 issue #1549: Using new JS API for MoonWarriors.
Updated the logics of js_cocos2dx_CCMenuItemSprite_create and js_cocos2dx_CCMenuItemImage_create.
2012-11-05 23:22:59 +08:00
James Chen 1596603377 issue #1549: Update the submodule reference of 'cocos2d-html5-tests' to the latest version. 2012-11-05 18:59:42 +08:00
James Chen 57f4e82f75 issue #1549: Made the window size same as cocos2d-html5 (800x450) on win32. 2012-11-05 18:46:23 +08:00
James Chen b72f922287 issue #1549: Sync jsb_constants_cocos2d.js and jsb_constants_cocosbuilder.js to -iphone version. 2012-11-05 18:43:12 +08:00
James Chen 26547c7b30 fixed #1548: Updated libcurl header files to 7.26.0 on iOS. 2012-11-05 13:13:46 +08:00
James Chen d14d536953 Sorted the sources of MoonWarriors and TestJavascript by type to make iOS project more beautiful. 2012-11-02 15:52:28 +08:00
James Chen e2ee4f560c Updated TestJavascript/bindings/jsb_constants_cocos2d.js. 2012-11-02 15:22:58 +08:00
James Chen d8580f77a2 Updated project configuration for TestJavascript, added UnitTest.js. 2012-11-02 15:20:42 +08:00
James Chen b401730c1a Updated the submodule reference of cocos2d-html5-test. 2012-11-02 15:14:29 +08:00
James Chen 24385b04a6 fixed #1526: Updated MoonWorriors project configuration for iOS port. 2012-11-02 11:25:24 +08:00
James Chen 84b642d186 Merge pull request #1531 from dumganhar/iss1530-js-improvements
issue #1530: Picked some JSBinding improvements in PR #1499
2012-11-01 01:09:39 -07:00
James Chen 45005c6cd9 issue #1530: Set COCOS2D_DEBUG macro to 1 in Application.mk for MoonWarriors project, otherwise there are many outputs in logcat window. 2012-11-01 15:56:05 +08:00
minggo d5afc69393 Merge pull request #1530 from minggo/gles20
fix compiling error on linux 64 bit
2012-11-01 00:43:24 -07:00
minggo 95d3f87bd7 fix compiling error on linux 64 bit 2012-11-01 15:38:48 +08:00
James Chen d9fd274f16 Updated the project configuration of TestJavascript for win32 and android port. 2012-11-01 15:19:14 +08:00
minggo 2a796567e0 Merge pull request #1523 from minggo/gles20
invoke base class's onExit() to avoid memory leak
2012-10-30 20:35:02 -07:00
minggo ad64beb769 invoke base class's onExit() to avoid memory leak 2012-10-31 11:33:53 +08:00
James Chen 8edf9826b1 issue #1537: Made samples/MoonWarriors/proj.android/build_native.sh executable. 2012-10-31 10:40:42 +08:00
minggo fe8c1573f2 set MoonWarriors to be portrait on iOS 5.1 2012-10-30 11:38:24 +08:00
minggo 811a56d0a2 Merge pull request #1512 from minggo/moonwarrior
Moonwarrior
2012-10-29 02:57:03 -07:00
minggo 7073481077 fixed #1527: modify some project setting 2012-10-29 17:54:31 +08:00
minggo 9a2a535fef fixed #1527:add correct icon for xcode project 2012-10-29 16:59:23 +08:00
minggo 2a118a4172 fixed #1527:re-create MoonWarriors xcode project to fix the bug that it will not run on simulator sometimes 2012-10-29 16:47:09 +08:00
James Chen 9113702903 Merge pull request #1510 from dumganhar/gles20
fixed #1312: Upgraded libcurl to 7.26.0 for linux port
2012-10-29 01:24:29 -07:00
James Chen d4b7c55ce6 issue #1530: Added resources of cocos2d-html5-tests for TestJavascript project of IOS port. 2012-10-29 16:06:06 +08:00
James Chen d97ce3e7e9 issue #1530: Removed the dependence of Chipmunk for MoonWarriors project setting. 2012-10-29 15:41:39 +08:00
Rohan Kuruvilla 5760ea305c Fixing CallFuncN bindings to properly pass optional third parameter 2012-10-29 15:14:11 +08:00
minggo e992408a86 issue #1312:update libcurl for linux 64 2012-10-29 14:39:44 +08:00
Mat Hopwood 2b265929e2 Marmalade Sample data removed and merged changes
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
James Chen f1da845bf9 Updated the submodule of cocos2d-html5-test. 2012-10-25 16:33:34 +08:00
James Chen e07ca43c3d fixes a compilation error in TestCpp. 2012-10-24 16:28:54 +08:00
James Chen ffe52a157f Removed some unused codes about "enableRetinaDisplay". 2012-10-24 16:12:40 +08:00
James Chen 7d9b3d3969 Merge pull request #1488 from dumganhar/iss1520-comments
fixed #1520: Added comments for using multiresolution in HelloCpp.
2012-10-24 01:00:39 -07:00
minggo 38cd1ecd46 fixed #1512: add VisableRect.cpp/h into iOS and mac project 2012-10-24 10:09:25 +08:00
Mat Hopwood 6074dea6cc Marmalade fixes and optimisation of TestCpp assets
* .gitignore added to folders that contain app.icf to ensure that these
files get included in the repo
* Made TestCPP compatible with Marmalade
* Removed data folder from TestCPP example, now points at the samples
Resource folder
2012-10-24 01:03:06 +01:00
James Chen 62f7b25df2 issue #1521: Using relative coordinates in TestCpp. 2012-10-23 17:48:50 +08:00
James Chen b383704ebc fixed #1520: Updated one comment in HelloCpp. 2012-10-23 14:04:35 +08:00
James Chen b3db7e91f8 fixed #1520: Updated some comments. 2012-10-23 14:01:48 +08:00
James Chen f4f63fd824 fixed #1520: Added comments for using multiresolution in HelloCpp. 2012-10-23 10:50:47 +08:00
minggo 9cf3f4c5f6 Merge pull request #1474 from wenbin1989/gles20
Add kLanguageKorean to ccLanguageType and getCurrentLanguage()
2012-10-21 18:49:42 -07:00
James Chen aea21bc271 fixed #1517: Updated Project configuration for vs2008. 2012-10-20 09:29:20 +08:00
Mat Hopwood 988835560d Marmalade Support
Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
James Chen a6151cd3bf Merge pull request #1480 from dumganhar/gles20
Updated the comment of setFrameZoomFactor.
2012-10-19 03:01:27 -07:00
James Chen bd0ad94bf2 Updated the comment of setFrameZoomFactor. 2012-10-19 18:00:26 +08:00
James Chen aa818f3b54 Merge pull request #1479 from dumganhar/gles20
Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor
2012-10-19 02:50:08 -07:00
James Chen 5751d82e6b Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'. 2012-10-19 17:39:55 +08:00
James Chen 6b69112fda fixed #1516: TestLua compilation error when the path of cocos2d-x contains spaces 2012-10-19 16:52:38 +08:00
James Chen 533cb8dc48 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1517-ff16 2012-10-19 13:57:34 +08:00
minggo f40b6ac4eb fixed #1515: implement zoom function on mac os 2012-10-19 11:33:06 +08:00
James Chen 08bb6718cd issue #1517: Added ws2_32.lib for MoonWarriors.vcxproj and TestJavascript.vcxproj. 2012-10-19 11:21:27 +08:00
James Chen de3376b43f issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1 2012-10-19 11:15:23 +08:00
wenbin1989 4a50d6903c add Korean Language Type in CurrentLanguageTest
I have tested the Korean Language Type of CurrentLanguageTest in ios,
android, mac. Works fine.
2012-10-19 09:41:46 +08:00
minggo 986a0a34c0 Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into zoom-scale 2012-10-18 17:01:27 +08:00
James Chen 41c784ec61 issue #1515: [LINUX support] Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop. 2012-10-18 11:51:02 +08:00
minggo d68f7c76f6 Merge pull request #1471 from minggo/iss1466-shader-test
reloading shader when coming to foreground
2012-10-17 20:03:22 -07:00
minggo 501ceb21eb fixed #1466:restore shader when comming to background 2012-10-18 11:00:44 +08:00
James Chen 0b101bedd0 issue #1515: Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop. 2012-10-18 10:54:19 +08:00
minggo b6426f01ff fixed #1466:restore shader when comming to background 2012-10-18 10:39:56 +08:00
minggo bfa7991a94 fixed #1466:restore shader when comming to background 2012-10-18 10:15:46 +08:00
James Chen 2779b4f1ab Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel 2012-10-17 15:08:25 +08:00
johnangel a2e1400402 Merge remote branch 'upstream/gles20' into gles20 2012-10-16 08:42:30 +02:00
James Chen deed3ddc33 Updated AppDelegate of SampleGame for iOS port. 2012-10-15 18:50:46 +08:00
minggo 2ded8ea034 Merge pull request #1442 from dumganhar/iss1486-multi-res
Multiresolution support
2012-10-15 02:15:21 -07:00
minggo 93d702e3cc fixed #1491:remove dependency of FontLabel lib 2012-10-15 12:03:15 +08:00
James Chen 39a4af57cc issue #1486: Using relative position for ActionsTest and Box2dView. 2012-10-14 22:21:57 +08:00
minggo 8b650794e6 Merge pull request #1445 from minggo/gles20
make TestJavascript work on iOS
2012-10-12 02:47:55 -07:00
James Chen 32a9d51618 issue #1486: Commented some unused codes. 2012-10-12 17:37:49 +08:00
James Chen 36600d95b1 issue #1486: Calculate content scale factor by screen height. 2012-10-12 17:37:26 +08:00
James Chen 04a4ebc571 issue #1486: Using relative coordinate for HelloLua. 2012-10-12 16:18:28 +08:00
James Chen f5abe422ea Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1486-multi-res 2012-10-12 15:50:11 +08:00
James Chen 6fd24c469b Updated *.user for vs2010 & vs2008. 2012-10-12 15:45:57 +08:00
James Chen e876b997e7 Updated TestJavascript.vcproj 2012-10-12 15:42:00 +08:00
James Chen 3b0a989200 Updated TestJavascript project configuration for VS2008 & VS2010. 2012-10-12 15:14:47 +08:00
minggo 572460e60a make TestJavascript work on iOS 2012-10-12 12:00:36 +08:00
James Chen 98aa5dd489 issue #1486: Updated AppDelegate.cpp and proj.win32/main.cpp. 2012-10-12 10:02:49 +08:00
folecr 36f8b31efc Define some helper functions and comment out references to chipmunk 2012-10-11 17:56:44 -07:00
folecr fc59b2c962 Updated build script
* merges js files from the cocos2d-html5-tests submodule into Android's assets folder
 * copies js helper files into Android's assets folder
 * copies the res from cocos2d-html5-tests into Android's assets folder
2012-10-11 16:58:44 -07:00
folecr 336af23428 Helper files copied from cocos2d-iphone 2012-10-11 16:58:44 -07:00
folecr c63cf54256 Submodule for cocos2d-html5-tests 2012-10-11 16:37:22 -07:00
folecr 2e8aad611d Run tests-boot-jsb.js from the root directory 2012-10-11 16:35:17 -07:00
folecr a763e4242f Remove samples/TestJavascript/Resources 2012-10-11 14:25:48 -07:00
folecr 2cf579de6b NDK debugger script 2012-10-11 14:25:47 -07:00
James Chen b78e2c9130 issue #1486: Added iPad, ipadhd resources, and make some watermark for these pictures. 2012-10-11 18:33:43 +08:00
James Chen cdf54a872f issue #1486: A bug fix. 2012-10-11 17:02:27 +08:00
James Chen 77da7b5895 issue #1486: First commit based on BorMor's branch. 2012-10-11 16:45:14 +08:00
James Chen ade54a3de7 Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
Conflicts:
	samples/HelloCpp/Classes/AppDelegate.cpp
	samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
James Chen 918045e6ac issue #1469: Deleted two unused files. 2012-10-10 22:18:27 +08:00
James Chen 122a748029 issue #1469: Removed some unused resources. 2012-10-10 22:15:47 +08:00
James Chen 36d8e86879 issue #1469: Made MoonWarriors works on iOS. 2012-10-10 22:06:44 +08:00
James Chen abd1d7e3bf issue #1469: VS2010 compilation works. 2012-10-10 15:14:19 +08:00
James Chen 5054684e00 issue #1469: Made MoonWarriors works on android. 2012-10-10 15:06:11 +08:00
James Chen d03ff0616a issue #1469: Added MoonWarriors sources and made it works on windows. 2012-10-10 14:50:04 +08:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
Walzer f1d9629404 Merge pull request #1361 from ncrothe/gles20
add the capability to set custom http header to HttpClient
2012-10-08 01:06:39 -07:00
minggo 58b46b2f53 Merge pull request #1419 from folecr/ndkgdb
Run Android debugger with Cocos2D-X projects!
2012-10-07 19:52:12 -07:00
folecr d8a26a8623 Use "-j8" flag to ndk-build when building TestJavaScript
* If a "-p" for "parallel build" option is set
2012-10-05 12:36:04 -07:00
folecr abcb6b33a7 set -x in build script so that entire command line is available in the build log 2012-10-01 11:58:46 -07:00
folecr 2f5613595b Helper script to launch this application via ndk-gdb 2012-10-01 11:58:45 -07:00
walzer d18eecf247 UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets 2012-09-27 10:28:00 +08:00
walzer c9772c76ec fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums 2012-09-27 00:44:40 +08:00
minggo f3e2a385e1 modify xcode project to include correct files 2012-09-26 17:12:57 +08:00
James Chen 0ca7e00700 fixed some compilation errors for linux platform. 2012-09-26 15:23:10 +08:00
James Chen ac8edf1384 Updated samples/TestCpp/proj.linux/Makefile. 2012-09-26 14:06:49 +08:00
minggo dc3ba6e0cc fix some bugs when testing 2012-09-26 12:01:42 +08:00
James Chen 4a3127f41f Updated android template. Added 'cocos2dx/platform/android/java/res/.gitignore' since res folder is needed for eclipse. 2012-09-25 21:52:30 +08:00
minggo 6878b626cd add new GUI component 2012-09-25 18:00:06 +08:00
minggo 2b35f1a20f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into layer_gradient 2012-09-25 17:38:17 +08:00
minggo 418816ea77 add fps_image.png into TestCpp 2012-09-25 17:06:59 +08:00
James Chen f7229f74d8 issue #1483: Synchronizing CCControlExtension to latest version. 2012-09-25 16:57:51 +08:00
minggo da97921099 fix compile errors of TestJavaScript 2012-09-25 16:21:28 +08:00
walzer 609c4b12f9 revert back SimpleGame to enableRetinaDisplay approach. Update background image of HelloCpp to 640x1136. 2012-09-24 21:14:08 +08:00
Sergey Vikhirev 05eb4352e8 Remove retina specific methods and logic 2012-09-24 14:22:02 +04:00
minggo a568c1d221 revert modification of AppDelegate.cpp 2012-09-24 17:24:00 +08:00
ncrothe e0fe233752 Update samples/TestCpp/Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
Added test to show use of HttpRequest::setHeaders
2012-09-24 12:15:53 +03:00
minggo eb952e7c69 Merge pull request #1370 from minggo/ptr_int
Ptr int
2012-09-24 00:27:21 -07:00
minggo f17545a1ae fix a compile error 2012-09-24 15:26:18 +08:00
walzer caa67d1eed Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
Conflicts:
	samples/TestJavascript/proj.ios/TestJavascript.xcodeproj/project.pbxproj
2012-09-24 15:17:58 +08:00
minggo 88952396e4 Merge branch 'ptr_int_casting_issue' of https://github.com/ByungChoi/cocos2d-x into ptr_int 2012-09-24 15:16:30 +08:00
minggo 48f9df7680 fix conflict 2012-09-24 15:01:24 +08:00
walzer 78ef574962 add touch callback to HelloCpp. Users can learn setDesignResolution easily. 2012-09-24 14:14:53 +08:00
walzer 7088b19a1a add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina) 2012-09-24 13:59:16 +08:00
minggo e20b933f1a make TestJavaScript work and fix some warnings 2012-09-24 13:57:45 +08:00
walzer ed936dcd48 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5 2012-09-24 12:03:36 +08:00
Walzer 5c5544f823 Merge pull request #1363 from walzer/gles20
fix ios6 orientation error, which is caused by ios6 api change.
2012-09-23 21:00:30 -07:00
James Chen e4cee68688 Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
walzer 5b3bb2a087 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts fixed:
	cocos2dx/platform/ios/FontLabel/FontLabel.m
	cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
	template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
walzer c50a62be7a issue #1482, fix typos, mehod -> method. 2012-09-24 10:54:03 +08:00
walzer 59a4b0460b HelloCpp and SimpleGame teaches how to adapt on all iPhone/iPad multi-resolutions, especially for 4-inch retina screen. 2012-09-24 10:46:15 +08:00
Walzer 88b98faa88 fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
Byung Choi dad0573b29 fixed build breakage for linux from change of test src name. 2012-09-22 03:18:26 +09:00
minggo dca626eab0 Merge pull request #1357 from ByungChoi/linux_makefile
Linux makefile
2012-09-21 02:12:45 -07:00
minggo 0a1f0369e6 fixed #1481: merge Nicolas's pull request and do some bug fixes 2012-09-21 17:01:19 +08:00
Byung Choi a83b6a6261 updated sample/helloCpp debug & release makefile for linux 2012-09-21 15:35:41 +09:00
Byung Choi 4d04a1863b make-all-linux now builds debug & release, testCpp also gets both 2012-09-21 14:34:05 +09:00
Walzer c7ffe79baf remove useless LOCAL_STATIC_LIBRARIES := curl_static_prebuilt in TestCpp/proj.android/jni/android.mk
The linking relationship is TestCpp -> cocos_extension_static -> cocos_curl_static now. Applications can link the extension library to use libcurl.

And this line still links curl_static_prebuilt which is not exist now, which made developers confused.
2012-09-21 10:10:17 +08:00
James Chen 9fabf3a45b fixed #1470: Made CCBReader support cocosbuilder v2.1-beta0. 2012-09-19 18:41:50 +08:00
minggo 8cdf73640b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1470_cocosbuilder 2012-09-19 18:08:17 +08:00
minggo 2f3cdc6538 issue #1470:modify linux makefile and re-create xcode template 2012-09-19 18:05:10 +08:00
minggo 5e169eb0af issue #1470: put hd/ipad resources into corresponding directory 2012-09-19 17:54:45 +08:00
minggo ebe092661b issue #1470: modify mac project and delete unneeded files 2012-09-19 17:50:30 +08:00
minggo 4bff6927b8 issue #1470:re-publish ccb 2012-09-19 17:43:11 +08:00
minggo 9db2df3f7b issue #1470:modify resources path 2012-09-19 09:40:02 +08:00
folecr 5d816bfaf6 Verbose logging of build process 2012-09-18 17:08:37 -07:00
folecr f54566ac03 More robust script exits on errors and ...
* Remove source build command (source repos for dependencies are not submodules)
2012-09-18 17:02:01 -07:00
minggo 4b969e35c8 issue #1470:implement animation 2012-09-17 18:49:05 +08:00
minggo 0c4b5dd3e9 issue #1470:fix some crashes 2012-09-17 15:31:07 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
minggo 0845e08fd3 issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0 2012-09-17 14:27:17 +08:00
johnangel fdec1ba4b9 Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
James Chen f4ddabb942 Updated "ant.properties" for TestJavascript project since it will ignore 'assets/Images, assets/Fonts' folder. 2012-09-15 15:36:31 +08:00
YuLei 209e44ff09 [Lua] update HelloLua 2012-09-11 17:31:21 +08:00
YuLei ab6a476deb update TestLua 2012-09-11 17:13:20 +08:00
James Chen b6e4c98334 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua 2012-09-11 14:03:33 +08:00
James Chen 7d8b261ced fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions. 2012-09-11 14:02:33 +08:00
James Chen 2572823b1a Merge pull request #1301 from folecr/fix_android_module_location
fixed #1476: Update location of spidermonkey-android makefile.
2012-09-10 18:53:02 -07:00
folecr 991d63eaad Update location of spidermonkey-android makefile 2012-09-10 16:12:48 -07:00
James Chen 6a1aae95aa Merge branch 'gles20' of https://github.com/dualface/cocos2d-x into dualface-lua
Conflicts:
	cocos2dx/proj.mac/cocos2dx.xcodeproj/project.pbxproj
2012-09-10 17:00:22 +08:00
James Chen c9ca584726 Merge pull request #1297 from dumganhar/tableview-win32
fixed #1458: Adding CCTableView support.
2012-09-09 23:52:18 -07:00
James Chen c9e1aa7adc fixed #1458: Updated TestCpp Makefile for linux port. 2012-09-10 14:50:19 +08:00
James Chen 6f3ee0299a issue #1458: Updated vs2010 project configuration. 2012-09-10 14:05:44 +08:00
James Chen 1460f4e42f issue #1458: Updated project configuration for all platforms.
CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
2012-09-10 13:39:12 +08:00
YuLei 1254d08d5c [Lua] fix: HelloLua 2012-09-10 12:23:45 +08:00
YuLei d4128975f6 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-10 11:42:56 +08:00
James Chen d9cc8fa346 issue #1458: Adding CCTableView support. Updated win32 project configuration. 2012-09-09 22:34:32 +08:00
Walzer 11b5ae5cef add proj.android to samples/SimpleGame, use getVisibleSize & getVisibleOrigin instead of getWinSize 2012-09-09 21:41:48 +08:00
Walzer 7e4615cd7b upgrade Cocos2dSimpleGame to v2.0.2 framework, add it into samples folder 2012-09-09 20:20:29 +08:00
YuLei 58ea948cc8 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-07 19:21:15 +08:00
ThePickleMan 469584e8b8 Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp 2012-09-04 23:53:17 -05:00
ThePickleMan ea87d6304d Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
Made the lower slider's value display too.
2012-09-04 23:52:18 -05:00
ThePickleMan 5cf699f668 Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
Added a test for the restricted slider
2012-09-04 22:32:29 -05:00
YuLei 57566d0364 revert main.js 2012-09-04 09:53:58 +08:00
YuLei e490035e2e Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-03 15:24:40 +08:00
James Chen f11c849cfe Merge pull request #1278 from edbartley/gles20
fixed #1456: Remove code signing from MAC TestCpp project.
2012-09-02 07:49:12 -07:00
fish 8c29e9b1e2 Remove code signing from MAC TestCpp project. 2012-09-01 18:06:30 -04:00
YuLei 135f2fdabd remove unused files 2012-09-02 01:13:52 +08:00
YuLei 6f3833af73 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:56:27 +08:00
YuLei da79992275 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
James Chen 35f6f937c9 Merge pull request #1271 from mustime/testlua
issue #1425: add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen 8e290cad6e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1454_javascript 2012-08-31 23:29:02 +08:00
James Chen 94a1aa6123 issue #1454: fixed bugs in test-particles.js. 2012-08-31 23:28:43 +08:00
minggo dacf1704fc issue #1454:use pvr instead of pvr.gz and fix a bug of build_native.sh 2012-08-31 23:16:36 +08:00
James Chen f5a46d1d23 Merge pull request #1 from minggo/iss1454_javascript
issue #1454:modify ios project resources
2012-08-31 07:29:11 -07:00
minggo 1ea039d21d issue #1454:modify ios project resources 2012-08-31 22:23:30 +08:00
James Chen 0d2c2b3bf8 issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen e7e954045a issue #1454: Updated TestJavascript/proj.android/build_native.sh. 2012-08-31 21:30:58 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
James Chen dd8c993581 issue #1454: Removed some duplicated resources files. 2012-08-31 19:50:20 +08:00
mustime 31655bb6ca issue #1425: add NodeTest to TestLua 2012-08-31 18:40:21 +08:00
mustime f070864429 issue #1425: add NodeTest to TestLua 2012-08-31 18:26:27 +08:00
mustime 680e189365 issue #1425: update lua script 2012-08-31 18:25:28 +08:00
mustime 1092d04b7c issue #1425: fix "Issue1305" test case in ActionsTest 2012-08-31 18:22:43 +08:00
minggo 860d3eff4b issue #1454: make js binding work together with lua binding and native codes 2012-08-31 17:55:45 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime e1db27fb0d issue #1425: add ActionsEaseTest & MotionStreakTest 2012-08-30 16:39:58 +08:00
mustime 2bfa5dfc1e issue #1425: fix a problem when handling touch event 2012-08-30 16:38:16 +08:00
mustime 2961666fbc issue #1425: add MotionStreakTest for TestLua 2012-08-30 15:55:13 +08:00
mustime fc8cba66e0 issue #1425: add ActionsEaseTest to TestLua 2012-08-30 15:35:04 +08:00
mustime 009d15845a issue #1425: update lua script 2012-08-30 15:32:29 +08:00
Rohan Kuruvilla 743478570c Chipmunk support
* Changing CGPoint to cpVect
 * Fix build and test code
2012-08-29 16:35:30 -07:00
folecr 4ebafb0ae3 Remove reference to Resources/JS. This code is not used in the test suite. 2012-08-29 15:59:48 -07:00
James Chen 21547fb96f Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00
James Chen a2b5916301 Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
mustime 289eb65dde issue #1425: fix a problem that missing "MainMenu" 2012-08-29 18:16:59 +08:00
mustime c15c96ac28 Merge https://github.com/cocos2d/cocos2d-x into testlua 2012-08-29 17:29:33 +08:00
mustime cc4573c3e4 issue #1425: add ParticleTest to TestLua 2012-08-29 17:17:36 +08:00
mustime df25d56cc3 issue #1425: update pkg for tolua++ binding 2012-08-29 17:10:06 +08:00
folecr 143cd39269 -DCOCOS2D_JAVASCRIPT added to APP_FLAGS in Application.mk. Applied to all files. 2012-08-28 19:07:50 -07:00
folecr 51911d066d Add flags : COCOS2D_JAVASCRIPT and COCOS2D_DEBUG=2 2012-08-28 17:44:01 -07:00
folecr 6f7cb44c62 Build script magic to deal with Image and Fonts on Android.
* Copy Images/* and Fonts/* into assets
 * Ignore assets/Images and assets/Fonts directories when packaging
2012-08-28 17:44:01 -07:00
folecr 9fa24f07f5 Excluded *.pvr.gz from packaging 2012-08-28 17:44:00 -07:00
folecr e00240c8aa Rename Resources/JS to Resources/oldjs to avoid conflict with js 2012-08-28 17:44:00 -07:00
folecr ab80fdd908 Add library reference to Cocos Android Java code 2012-08-28 17:44:00 -07:00
folecr a03dc1f7e8 Generate an Android build.xml 2012-08-28 17:44:00 -07:00
folecr 148b67d374 Disable use of chipmunk 2012-08-28 17:44:00 -07:00
folecr 4256dc6830 Update makefiles 2012-08-28 17:43:58 -07:00
folecr 421d60e4f2 Package the js directory 2012-08-28 17:43:57 -07:00
folecr f09bddd0f7 Add refernence to chipmunk static library 2012-08-28 17:43:56 -07:00
folecr 7017f772b2 Remove editor backup file 2012-08-28 17:43:56 -07:00
minggo f0068209f3 Merge pull request #1252 from mustime/testlua
issue #1425: add EffectTest to TestLua
2012-08-28 01:05:50 -07:00
mustime 22cf904038 issue #1425: add EffectTest to TestLua 2012-08-28 15:44:09 +08:00
minggo ff34cb7b39 issue #1425: add icons for testlua 2012-08-28 14:34:22 +08:00
minggo 76410f4b5b Merge pull request #1248 from mustime/testlua
Testlua
2012-08-27 23:18:22 -07:00
mustime f63a719981 issue #1425: fix the problem that missing Resources path 2012-08-28 14:14:09 +08:00
mustime 8ec843785c issue #1425: change the title from "HelloLua" to "TestLua" 2012-08-28 11:56:23 +08:00
mustime 4237ec42be issue #1425: add ios project for TestLua 2012-08-28 11:49:22 +08:00
mustime 9afede2474 issue #1425: update lua files 2012-08-28 11:48:34 +08:00
mustime 567f4b15aa issue #1425: fix a problem when searching lua files on ios project 2012-08-28 11:47:06 +08:00
Rohan Kuruvilla 8d7516a0ef Test project for cocos2d-x js. 2012-08-27 10:07:31 -07:00
minggo d1f92b8da4 Merge pull request #1239 from mustime/testlua
Testlua
2012-08-27 02:45:29 -07:00
James Chen ef906cd2ba Merge pull request #1247 from dumganhar/gles20
Updated Makefiles for linux port.
2012-08-27 01:45:26 -07:00
James Chen dd26a2fcd8 Updated Makefiles for linux port. 2012-08-27 16:43:02 +08:00
minggo 0e81fd0568 fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
mustime c0c3222238 issue #1425: fix a typo error 2012-08-27 15:42:19 +08:00
mustime fa3ec83eec issue #1425: fix a problem when copying files to assets 2012-08-27 15:35:25 +08:00
mustime 6ac99e687b issue #1425: fix a error when designating the Resources path 2012-08-27 15:09:27 +08:00
James Chen 28150573c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-08-27 13:48:55 +08:00
James Chen 7ccb720104 Resource file searching implementation for blackberry.
Updated the package names of blackberry samples.
2012-08-27 13:48:17 +08:00
mustime be116f5352 issue #1425: update TestLua project 2012-08-27 11:43:47 +08:00
minggo c7d365ca1c Merge pull request #1231 from donaldalanmorrison/gles20
Gles20
2012-08-26 20:17:40 -07:00
minggo 6e2b718243 Merge pull request #1241 from minggo/gles20
add NULL as the last parameter to prevent crashing when creating CCSequence
2012-08-26 19:48:36 -07:00
minggo a80c282844 add NULL as the last parameter to prevent crashing when creating CCSequence 2012-08-27 10:47:32 +08:00
mustime f641602e6e issue #1425: update vs10 proj configuration for TestLua 2012-08-27 10:23:05 +08:00
James Chen 3d0b5bf455 fixed some warnings in java codes for android port. 2012-08-27 10:21:43 +08:00
mustime 7f55980259 issue #1425: add copy commands to copy Resources to android/assets 2012-08-27 10:12:33 +08:00
mustime 6cc4eb8878 issue #1425: remove copying Resources files commands in VS10 2012-08-27 10:04:30 +08:00
mustime 1b70d8193f Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
Conflicts:
	samples/TestLua/proj.win32/TestLua.win32.vcxproj
2012-08-27 10:00:00 +08:00
Donald Alan Morrison 5075a83271 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/kazmath/src/ray2.c
2012-08-25 00:00:27 -07:00
Donald Alan Morrison 3eb3ebc67a Fixed VS2010 Warning C4800: 'void *' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 11:20:23 -07:00
James Chen 1a5dd4fbb0 Updated vs2010 project configuration for TestLua. 2012-08-24 18:42:03 +08:00
James Chen 86d1d457a1 Added vs2008 project for TestLua. 2012-08-24 18:27:47 +08:00
minggo cb93713433 Merge pull request #1234 from minggo/gles20
use absolute path in CCFileUtils
2012-08-24 02:58:33 -07:00
minggo bcd691ad9f use absolute path in CCFileUtils 2012-08-24 17:55:29 +08:00
minggo cf1d61f3de Merge pull request #1232 from minggo/gles20
fix compiling error of linux
2012-08-24 01:09:37 -07:00
mingo ba4d75a60e issue #1445: fix compiling error of linux 2012-08-24 15:53:26 +08:00
James Chen 8e67592df2 Updated project configures of blackberry port. 2012-08-24 14:57:44 +08:00
Donald Alan Morrison 3c7846e32f Fixed VS2010 Warning: C4018: '<' : signed/unsigned mismatch 2012-08-23 23:35:25 -07:00
James Chen 85304b9441 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_lua 2012-08-24 10:27:20 +08:00
mustime 4c7ad0d0d1 issue #1425: testlua project 2012-08-24 10:23:23 +08:00
mustime f55aedb5e9 issue #1425: add android proj on TestLua 2012-08-24 10:18:59 +08:00
mustime f67b513d08 issue #1425: add android proj on TestLua 2012-08-24 10:07:15 +08:00
James Chen 26a31b21b3 issue #1429: Removed mGLView variable in HelloCpp/HelloLua/TestJavascript class. 2012-08-24 00:24:04 +08:00
James Chen ee3e68014b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_editbox 2012-08-24 00:16:11 +08:00
James Chen 1685e5c497 issue #1429: Used java code to implement keyboard layout. 2012-08-24 00:15:15 +08:00
minggo 83606d7691 Merge pull request #1212 from mustime/testlua
Testlua
2012-08-23 03:08:25 -07:00
minggo 37cb691600 fix some bugs while testing 2012-08-23 18:01:28 +08:00
mustime 36a99a099e issue #1425: add TestLua project 2012-08-23 16:10:50 +08:00
James Chen 06038163ca iss1429: Finished using Dialog to implement CCEditBox for android port.
Next step:
	Using Java codes to implement Cocos2dxEditBox. Don't use style.xml, color.xml and keyboard.xml.
2012-08-23 15:34:57 +08:00
minggo d83cdbda09 fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
James Chen a437099779 issue #1429: Use activity to implement CCEditBox for android. Next step: use dialog to implement CCEditBox. 2012-08-23 09:42:28 +08:00
James Chen 9553031196 fixed #1112: Lua support for blackberry port. 2012-08-22 18:48:57 +08:00
James Chen dbd02b2726 Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into dale_lua 2012-08-22 18:28:11 +08:00
James Chen bcbd161398 issue #1429: First commit CCEditBox for android port. 2012-08-22 09:47:04 +08:00
Dale Ducharme d76d9a6451 Adding lua scripting to BlackBerry port. 2012-08-21 13:32:28 -04:00
James Chen fac3e9c8de issue #1437: fixed some compile errors. 2012-08-21 17:25:03 +08:00
James Chen 3eecc283d0 Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer 2012-08-21 16:57:41 +08:00
minggo ba2049d086 iss1438_android_template 2012-08-21 16:45:23 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
minggo cfdc50fb60 issue #1437:make CCEGLView::sharedOpenGLView() return pointer 2012-08-21 14:58:31 +08:00
minggo e2140aea0b Merge pull request #1205 from minggo/gles20
use CCSprite::createWithSpriteFrame() to create a sprite
2012-08-20 02:29:34 -07:00
minggo c854562b03 use CCSprite::createWithSpriteFrame() to create a sprite 2012-08-20 17:28:17 +08:00
James Chen 0861877594 kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle. 2012-08-20 16:32:22 +08:00
James Chen 7eb5d85298 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_bb 2012-08-20 15:49:24 +08:00
James Chen 6c9b4d3357 fixed #1420: Merged gles20 branch of blackberry port from Dale's repo and fixed some bugs. 2012-08-20 15:49:02 +08:00
minggo a8f2c74b9e change TARGET_OS_IPHONE to TARGET_OS_MAC in TestCpp mac project 2012-08-20 15:42:56 +08:00
Dale Ducharme 4004a8ac61 Cocos2dx for gles2. 2012-08-17 17:45:21 -04:00
James Chen f7fd4fc2bf issue #1429: Fixed a bug in EAGLView.mm. 2012-08-17 15:24:33 +08:00
James Chen d3338a70e5 issue #1429: Updated EditBoxTest and fix a bug about callback function. 2012-08-17 14:29:07 +08:00
James Chen ce9c744f21 fixed #1419: cocos2dx-test ~> TestCpp 2012-08-16 18:20:00 +08:00
James Chen 48fa8a4e88 fixed #1419: Update eclipse project configurations for linux port. 2012-08-16 18:09:01 +08:00
James Chen de2c00b7ae issue #1405: fixed some compile error on win32 and linux. 2012-08-16 11:30:25 +08:00
minggo bcf61cdf26 issue #1405:use enum to distinguish target 2012-08-16 10:21:15 +08:00
James Chen 0fce637ec7 issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest. 2012-08-15 14:33:56 +08:00
mustime 42208f93aa issue #1425: change the interfaces in .pkg files to satisfy the current
version
2012-08-10 18:14:04 +08:00
James Chen 03c2366821 Merge branch 'minggo_res' of https://github.com/dumganhar/cocos2d-x into gles20 2012-08-09 17:50:39 +08:00
James Chen 6e2cace72d Merge branch 'iss1405_multi_resolution' of https://github.com/minggo/cocos2d-x into minggo_res 2012-08-09 17:19:20 +08:00
James Chen a7ce8f2e21 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into minggo_res 2012-08-09 17:16:10 +08:00
James Chen 3ff21fe275 fixed #1424: http wrapper compiled ok on win32. 2012-08-09 17:04:55 +08:00
minggo c31415b7bd issue #1405:resolution supports on mac 2012-08-09 14:34:20 +08:00
James Chen 826dfe4102 issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method. 2012-08-09 12:49:33 +08:00
Walzer 08198c082e issue #1424, http wrapper has been tested on iOS, mac, android port. 2012-08-09 10:45:11 +08:00
minggo c34812567f issue #1405: modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector 2012-08-09 10:23:39 +08:00
minggo cc39dc55f4 issue #1405:remove unneeded functions of CCFileUtils 2012-08-08 18:39:33 +08:00
minggo 3395bba327 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution 2012-08-08 17:42:45 +08:00
minggo 3853611e62 issue #1405:support loading resources from directory defined by developer 2012-08-08 17:42:04 +08:00
Walzer 9ee50bb59a issue #1424, add doxygen comments, use httpbin.org interfaces in GET/POST before setting up our website. 2012-08-08 12:05:02 +08:00
Walzer b094f70ab3 issue #1424, http-get works ok. Tomorrow I will focus on post. 2012-08-07 18:28:07 +08:00
minggo f6115d5667 issue #1405:zoom out work ok 2012-08-07 18:24:45 +08:00
minggo 5d8f909af4 issue #1405:multi resolution works ok 2012-08-07 14:29:46 +08:00
Walzer 39e45da8d9 Merge branch 'gles20' of https://github.com/greathqy/cocos2d-x into network 2012-08-06 15:36:13 +08:00
qingyun 054fe4993c fix CCLog stack overflow 2012-08-06 14:47:23 +08:00
minggo 9ccf3cefdf fixed #1417:add header search path and add CCTouch.cpp into mac project 2012-08-06 11:08:06 +08:00
qingyun 24136dc575 add CCHttpRequest and related tests to repository 2012-08-04 18:27:27 +08:00
qingyun dc35596ce9 add greathqy to AUTHORS 2012-08-04 18:12:39 +08:00
James Chen e9aa3743fa issue #1405: muti-resolution works ok on linux. 2012-08-03 13:56:18 +08:00
James Chen 9c26e38563 Merge branch 'gles20' of https://github.com/tongpengfei/cocos2d-x into linux_gles20 2012-08-03 10:10:33 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00
pengfei tong c82c8412a8 [LOG] fix makefile 2012-08-02 13:19:40 +08:00
pengfei tong b93d0b5ebf [LOG] add linux port 2012-08-02 13:02:59 +08:00
minggo 5399aac590 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution 2012-08-02 10:50:15 +08:00
minggo 60983e8a02 Merge pull request #1147 from folecr/morefixandroidbuildscript
Further clean up of android build scripts and template
2012-08-01 19:45:18 -07:00
minggo 0b2396c54b issue #1405:support three type of resolution 2012-08-01 16:56:12 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
folecr 4d3df6145b Cleaner build scripts 2012-07-31 22:56:18 -07:00
folecr e69cda8fe2 Quoted use of bash variables 2012-07-31 22:56:17 -07:00
Walzer dc37896ed9 change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs 2012-08-01 13:24:23 +08:00
Walzer 0431cb455b fixed #1413, add CCTouch::getLocation(), getDelta() method
return OpenGL coordinates directly, to make the usage more convenient.
2012-07-31 17:41:53 +08:00
Walzer b8fa32dbc0 use extensions/GUI instead of extensions/UI 2012-07-30 22:57:59 +08:00
folecr 200992b272 Cleaner build script
* Quoted parameters for bash directives
 * Forgo the extra _LOCAL variables by testing environment variables
 * Better path assumptions
 * References
   * http://stackoverflow.com/questions/59895/can-a-bash-script-tell-what-directory-its-stored-in
   * http://stackoverflow.com/questions/228544/how-to-tell-if-a-string-is-not-defined-in-a-bash-shell-script
2012-07-27 17:45:21 -07:00
Nat Weiss 9f0be2de05 Added Mac cpp HelloWorld and Tests. 2012-07-24 19:07:31 -07:00
James Chen fda669510a fixed #1385: Logic error in BitmapFontMultiLineAlignment. 2012-07-24 11:32:02 +08:00
James Chen e7d7ff99c7 fixed #1386: PauseResumeActionsTest crashes. 2012-07-24 11:21:08 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo e249d6b0ce Merge branch 'gles20' of https://github.com/walzer/cocos2d-x into modify_xcode_project 2012-07-23 15:38:24 +08:00
Walzer cc23d0667d unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina. 2012-07-23 15:23:26 +08:00
James Chen d5f783b681 issue #1399: Updated android template. 2012-07-23 14:56:40 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 8291b7aef6 Reverted 'cocosdenshion' to 'CocosDenshion'. 2012-07-23 11:07:31 +08:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
James Chen b2b0a0c3d5 Updated ios project settings and updated some files in CCBReader folder. 2012-07-20 18:02:18 +08:00
James Chen 755b29cb9d Updated ios project settings. 2012-07-20 17:38:21 +08:00
James Chen 5b6497b0e4 Updated test_actions.js. 'new cc.Sprite.create' --> 'cc.Sprite.create'. 2012-07-20 17:12:17 +08:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00