minggo
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088bc959f6
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issue #1686:synchronize CCRenderTexture.cpp
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2013-02-27 15:44:36 +08:00 |
minggo
|
94076a5b9c
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issue #1686:synchronize CCSprite.cpp
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2013-02-27 15:30:49 +08:00 |
minggo
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f571d66ed7
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issue #1686:synchronize CCNode.cpp
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2013-02-27 14:48:19 +08:00 |
minggo
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8ed8def97f
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Merge branch 'iss1686-sync-rc0a' of https://github.com/dumganhar/cocos2d-x into iss1686-synchronize
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2013-02-27 14:25:24 +08:00 |
minggo
|
8288e2124e
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issue #1686:synchronize CCTextureCache.cpp
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2013-02-27 11:35:38 +08:00 |
minggo
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28388deee3
|
Merge https://github.com/cocos2d/cocos2d-x into iss1686-synchronize
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2013-02-27 11:23:29 +08:00 |
minggo
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81b349d9ce
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fixed #1637:fix mac retina display and labelttf
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2013-02-27 11:10:42 +08:00 |
minggo
|
d983dd505c
|
fixed #1752:use unstripped version to resolve link error
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2013-02-27 10:44:34 +08:00 |
James Chen
|
7dc64fc9a6
|
issue #1686: sync to CCLayer
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2013-02-27 09:38:30 +08:00 |
minggo
|
0ffb506607
|
issue #1686:synchronize CCTexturePVR.cpp
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2013-02-26 18:08:51 +08:00 |
minggo
|
9d07778bb0
|
issue #1686:synchronize CCTMXXMLParser.cpp
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2013-02-26 17:42:18 +08:00 |
minggo
|
98249b4754
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issue #1686:synchronize CCTransition.cpp
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2013-02-26 17:12:57 +08:00 |
minggo
|
25fd256dbd
|
issue #1686:format codes
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2013-02-26 17:03:29 +08:00 |
minggo
|
4fc6e1070b
|
issue #1686:synchronize cocos2d.cpp
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2013-02-26 16:55:23 +08:00 |
minggo
|
7941d70a04
|
fix a bug of CCUserDefault
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2013-02-26 12:44:20 +08:00 |
James Chen
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5f645cefba
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issue #1489: ZEXPORT -> CC_DLL for unzip.h.
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2013-02-25 18:35:18 +08:00 |
James Chen
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2eab8f75d4
|
Merge branch 'iss1489-AssetsManager' of https://github.com/dumganhar/cocos2d-x into minggo-iss1489-AssetsManager
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2013-02-25 18:09:05 +08:00 |
James Chen
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a6b24cd40b
|
Merge pull request #9 from minggo/iss1489-AssetsManager
issue #1489: Updates with upstream.
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2013-02-25 02:08:03 -08:00 |
James Chen
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17d9837b45
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Adds AssetsManager support for win32.
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2013-02-25 18:03:38 +08:00 |
minggo
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442e8ea0cc
|
issue #1489:android works ok
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2013-02-25 16:58:10 +08:00 |
James Chen
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e3daa6c9af
|
Merge branch 'iss1489-AssetsManager' of https://github.com/minggo/cocos2d-x into minggo-iss1489-AssetsManager
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2013-02-25 16:23:02 +08:00 |
James Chen
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8e819ac32c
|
Updates libcurl with ssl support for win32.
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2013-02-25 16:16:57 +08:00 |
minggo
|
c8baa94753
|
issue #1489: update ios libcurl and add android project
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2013-02-25 14:33:04 +08:00 |
minggo
|
1ae332ac0b
|
Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager
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2013-02-25 10:25:24 +08:00 |
James Chen
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fdf8595353
|
tab -> 4 space.
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2013-02-22 16:16:16 +08:00 |
James Chen
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476e3801eb
|
tab -> 4 space.
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2013-02-22 16:15:17 +08:00 |
James Chen
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b54b924923
|
fixed #1743: Adding an additional transform for CCNode.
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2013-02-22 16:01:49 +08:00 |
James Chen
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46ee771e1c
|
Merge branch 'master' of https://github.com/jxhgzs/cocos2d-x into jianghua-patch
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2013-02-22 13:46:00 +08:00 |
James Chen
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8921d92143
|
Removed some unused codes.
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2013-02-22 11:58:52 +08:00 |
minggo
|
ed1cbb94c2
|
Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager
|
2013-02-22 11:04:40 +08:00 |
James Chen
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b50515c5bc
|
Merge pull request #1873 from ThePickleMan/master
fixed #1742: Added 'rotationIsDir' property to ParticleSystem.
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2013-02-21 19:02:39 -08:00 |
minggo
|
1df0095993
|
fix a bug of CCUserDefault
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2013-02-22 11:01:57 +08:00 |
minggo
|
33b857c3f7
|
Merge pull request #1984 from billy1380/master
CCLens3d can be concave
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2013-02-21 18:08:47 -08:00 |
folecr
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f26f254daa
|
Use CCLOG instead of CCMessageBox to report file system errors
|
2013-02-21 17:05:17 -08:00 |
folecr
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8408fc6d1b
|
Remove unused access to Android application's external asset path.
|
2013-02-21 17:05:17 -08:00 |
folecr
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82ae5f62fd
|
Remove unused access to Android application's cache directory
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2013-02-21 17:05:17 -08:00 |
jiang xiaohua
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d875edbd74
|
Additional a transformation matrix, Used in is not parent-child relationship but we still need to maintain transformation parent-child
Example:
GameObject_Parent(CCNode; create from CCNode)
GameObject_sub1(CCNode; Create from the same CCSpriteBatchNode,the node's parent is CCLayer )
RenderComponents1( Create form the same CCSpriteBatchNode)
Components2
....
GameObject_sub2 (CCNode; Create from the CCNode,the node's parent is GameObject_Parent )
RenderComponents1( not used batchNode)
Now, GameObject_sub1 not GameObject_Parent node, but I want it to simulate the change of the son is GameObject_Parent;
I Need additional the father's matrix in child Node ;
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2013-02-20 22:33:28 +08:00 |
James Chen
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fa90ae320b
|
issue #1733: Updated cocos2dx/proj.linux/Makefile.
|
2013-02-19 18:08:58 +08:00 |
James Chen
|
1415c90bd4
|
webp lib depends on the module of cpufeatures when compiling with "APP_ABI := armeabi-v7a".
|
2013-02-18 17:52:13 +08:00 |
James Chen
|
3452d44329
|
issue #1712: Removed importing some unused packages in Cocos2dxActivity.
|
2013-02-18 14:00:57 +08:00 |
James Chen
|
6b5a5c5317
|
issue #1712: Moving getDPI from Cocos2dxActivity to Cocos2dxHelper.
|
2013-02-18 13:51:16 +08:00 |
James Chen
|
505577239c
|
jfloat --> jint.
|
2013-02-17 17:21:11 +08:00 |
James Chen
|
f219f480cc
|
issue #1712: DPI return integer on android.
|
2013-02-17 17:18:38 +08:00 |
James Chen
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cda7da3d43
|
fixed #1712: Adding default dpi for marmalade and mac since i don't know how to get DPI for these platforms.
|
2013-02-17 17:13:06 +08:00 |
James Chen
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541dd357fa
|
issue #1712: Getting DPI support for Linux.
|
2013-02-17 16:54:45 +08:00 |
James Chen
|
edfe4c2a0c
|
issue #1712: Adding empty CCDevice.cpp for linux, mac and marmalade.
|
2013-02-17 16:26:59 +08:00 |
James Chen
|
2626005d20
|
issue #1712: Updating project setting for blackberry.
|
2013-02-17 16:26:08 +08:00 |
James Chen
|
2b8ea8145a
|
issue #1712: Getting DPI support for Blackberry.
|
2013-02-17 16:25:15 +08:00 |
James Chen
|
3dd792475f
|
issue #1712: Moved CCDevice.cpp to platform/win32.
|
2013-02-17 11:52:30 +08:00 |
James Chen
|
9f6df60be0
|
issue #1712: Adding win32 support.
|
2013-02-17 11:34:55 +08:00 |