Commit Graph

38170 Commits

Author SHA1 Message Date
halx99 089ce16cba Bump enter into alpha19 dev status 2020-10-22 11:07:57 +08:00
halx99 b8834bc086 Finsih rename 2020-10-22 10:58:10 +08:00
halx99 1c9a9806d8 Update appveyor badge url 2020-10-22 10:40:05 +08:00
halx99 0fcde54bc2 Sync rename engine 2020-10-22 10:23:41 +08:00
halx99 3250d4ebf5 Change cocos script, python3 also works 2020-10-21 07:04:43 -07:00
halx99 c154a2f6f4 Python3 no raw_input 2020-10-21 21:37:45 +08:00
halx99 418f7c590e Remove unused plugin_jscompile 2020-10-21 21:07:23 +08:00
halx99 df72e8fa98 Remove json tail comma 2020-10-21 20:55:23 +08:00
HALX99 9158963baf
Use space instead tab [skip appveyor][skip travis] 2020-10-21 19:54:24 +08:00
xxcoder99 89dcff9b27
Update strings.json (#243) 2020-10-21 19:51:25 +08:00
HALX99 9f36564651
Add missing tips for ccoos new 2020-10-21 19:43:36 +08:00
halx99 c9dda9145e fix lua bindings build 2020-10-21 17:58:05 +08:00
halx99 4d6412ee80 Make download-deps.py works on python3 2020-10-21 15:08:09 +08:00
HALX99 0a1af78a0e
Build pugixml from sources for all platforms (#241) 2020-10-21 12:28:34 +08:00
halx99 3b6545b4b4 Fix CCFileStream write bits
make it behavior same with fopen "wb"
2020-10-21 10:58:48 +08:00
halx99 834cf88a8a Fix compile error at non-win32 platforms 2020-10-21 10:57:37 +08:00
halx99 119e62f164 Update gradle plugin to 4.1.0 2020-10-21 10:55:32 +08:00
halx99 86f3c58c39 Reserve extensions 'cocostudio' for esay to migrate exist projects 2020-10-21 10:12:00 +08:00
HALX99 151c9c765e
Merge pull request #240 from halx99/refine-pixelformats2
Refine pixel formats manipulate
2020-10-21 08:47:46 +08:00
HALX99 d28891fb62
Remove unused converter functions 2020-10-21 00:35:39 +08:00
halx99 dd98b13a9d Refine pixel format
a. make RGB565, RGB5A1 identical between GL and MTL backend
b. make texture internal format compatible on GLES-2.0 ONLY GPU devices
2020-10-20 23:27:20 +08:00
halx99 59b1bd30e8 fix rgba4444 enum for gles-2.0 only GPU 2020-10-20 20:01:18 +08:00
halx99 190d4cb3e3 GLES compatible 2020-10-20 19:50:34 +08:00
halx99 8dafaf3b67 Remove unused varaibles 2020-10-20 19:38:33 +08:00
halx99 d88518f508 fix compile error when disable script 2020-10-20 17:45:50 +08:00
halx99 28677ba0b3 cpp-tests for mobile, set resourceSize to 960x640 2020-10-20 16:38:50 +08:00
halx99 546ebfc4d4 Also replace so name for proj.android when new project 2020-10-20 16:26:53 +08:00
halx99 ee3bd4cfd9 The command 'cocos new' python script now works both 2.x and 3.x 2020-10-20 12:51:04 +08:00
HALX99 7f2b8dfac5
fix ci 2020-10-20 00:34:14 +08:00
halx99 7ddd03ed9b Make console tool scripts compitable with python3 syntax 2020-10-20 00:15:10 +08:00
halx99 25cc511532 fix lua build link on android 2020-10-19 23:21:40 +08:00
halx99 bd76794a36 fix lua compile on android, link needs to fix later 2020-10-19 20:01:13 +08:00
halx99 cdaed31389 fix lua build on android 2020-10-19 19:56:48 +08:00
halx99 bacba846af Sync SharedLoader template. 2020-10-19 19:19:17 +08:00
halx99 919d48d68e Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project. 2020-10-19 18:33:10 +08:00
halx99 c8c7c1dd6b mini changes 2020-10-18 21:43:51 +08:00
halx99 d87af8e76a fix ci 2020-10-18 16:54:45 +08:00
halx99 e2d5d9423a fix ci 2020-10-18 15:48:06 +08:00
halx99 adf09cf173 Reserve extension GUI for cpp-tests only 2020-10-18 12:31:45 +08:00
halx99 8450babc16 Remove gradle compile lua to fix compile error, needs tools to compile and encrypt lua later 2020-10-18 01:12:11 +08:00
halx99 4142499bc4 Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template 2020-10-18 01:05:36 +08:00
halx99 dfce234ced Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template 2020-10-18 01:01:36 +08:00
halx99 6448083c7d Remove deprecated sources, remove old extension GUI 2020-10-18 00:27:23 +08:00
halx99 8f1ae3cee2 delete for rename 2020-10-18 00:24:34 +08:00
halx99 72451253bd Update deps to v76 2020-10-17 23:48:16 +08:00
halx99 c7a2582afa Enable yasio lua bindings for lua projects by default. can use cmake parameter: BUILD_YASIO_LUA to control it. 2020-10-17 23:46:59 +08:00
halx99 c6d8d395a3 fix #234, spine custom shader doesn't work. 2020-10-17 22:00:53 +08:00
halx99 9e46cdc192 Sync official fix 2020-10-17 21:58:15 +08:00
HALX99 90ecc475f0
Refactor modules (#238) 2020-10-17 16:32:16 +08:00
HALX99 88e750b780
Update dev version [skip appveyor][skip travis] (#237) 2020-10-16 20:23:14 +08:00