carlo morgantini
b2579987e5
Merge remote-tracking branch 'cocos2d/develop' into new_develop_merge
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Conflicts:
cocos2d_libs.xcodeproj/project.pbxproj
cocos2dx/include/ccTypes.h
samples/samples.xcodeproj/project.pbxproj
2013-07-31 13:58:25 -07:00
carlo morgantini
ff56ad5435
fix bugs with new Label stuff and add new sample for unicode
2013-07-30 16:41:26 -07:00
boyu0
31da5ebeb7
fix some compile error and pass the linux compile
2013-07-30 13:45:50 +08:00
boyu0
afde1e57b2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 and fix the per premultipied tag
2013-07-30 11:10:05 +08:00
boyu0
894584e5a0
Add texture2D convert test and fix the convert bugs
2013-07-29 17:34:33 +08:00
James Chen
343c98af13
Fixing warnings of the order of member variables and fixing errors for tizen projects.
2013-07-29 14:07:57 +08:00
boyu0
304d636deb
Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-29 11:40:18 +08:00
minggo
b8f8ae7437
set _hasPremultipliedAlpha property correctly when it is a pvr texture
2013-07-28 23:38:22 +08:00
boyu0
cecfc13bc4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
carlo morgantini
23575f0a68
New Label stuff merged and Label::Alignment replaced with TextVAlignment and TextHAlignment
2013-07-26 16:04:21 -07:00
minggo
3cb40b36e4
issue #2430:fix some errors
2013-07-26 18:07:40 +08:00
boyu0
02bdfbf169
Combine CCTextureETC to CCImage and CCTexture2D.
2013-07-26 17:34:44 +08:00
minggo
0870581623
fix warnings
2013-07-26 15:22:45 +08:00
James Chen
4f9d0672aa
Fixing errors when disabling VAO.
2013-07-26 13:49:24 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
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Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada
d683e10808
More constant fixes
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Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
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Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo
b36a4f1df0
issue #2430:use upper letters for enum item in Image
2013-07-25 23:09:18 +08:00
minggo
17946c084a
issue #2430:fix android compiling error
2013-07-25 21:59:37 +08:00
minggo
4d7ac6c800
issue #2430:fix conflict
2013-07-25 21:37:12 +08:00
boyu0
a2b611d8c3
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
2013-07-25 21:35:00 +08:00
minggo
2bb577be8b
issue #2430:change Image enum item to upper letter
2013-07-25 20:29:53 +08:00
minggo
77afae124b
issue #2430:move Texture2D enum into class
2013-07-25 19:52:44 +08:00
minggo
2293630335
issue #2430:move enum in ccTypes.h class
2013-07-25 18:46:43 +08:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
James Chen
6a0a4ed0f9
#issue #2404 : Using Texture2D::getDefaultAlphaPixelFormat instead of Texture2D::defaultAlphaPixelFormat in TextureCache.
2013-07-25 15:05:56 +08:00
minggo
658bffbb69
issue #2430:use upper letter for enum item in ccGLStateCache.h
2013-07-25 15:04:13 +08:00
James Chen
e5c2ad0cb8
issue #2404 : Mark Texture2D::setTexParameters(const ccTexParams* texParams) as deprecated.
2013-07-24 17:54:17 +08:00
minggo
aac1a4c78a
Merge pull request #3214 from bmanGH/develop
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修复CCTexturePVR创建GLTexture时没有使用GLStateCache
2013-07-23 20:02:56 -07:00
James Chen
d942de1ae1
issue #2378 : Variables to protected for Texture2D.
2013-07-23 20:42:43 +08:00
James Chen
d6f15bc79f
issue #2378 : Setter/Getter for TextureAtlas, removing CC_PROPERTY_XXX macros.
2013-07-23 14:18:35 +08:00
James Chen
75a0cb6a29
issue #2378 : Setter/Getter for CCTexture2D, removing CC_PROPERTY_XXX macros.
2013-07-23 14:05:05 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
bmanGH
b983830bec
修复CCTexturePVR创建GLTexture时没有使用GLStateCache导致下一个Sprite::draw的时候可能会使用不正确的纹理
2013-07-23 02:23:40 +08:00
James Chen
50c280fb9d
Fixing complication errors in CCTextureAtlas.cpp and jsb_cocos2dx_auto.cpp.
2013-07-21 19:10:22 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
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and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada
1f0dac4ed0
Removes CC_PROPERTY / CC_SYNTHESIZE from some parts of the code
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As agreed previously, CC_PROPERTY_XXX and CC_SYNTHESIZE_XXX should
not be used in the code.
This patch removes some of them. There are still many more to remove
2013-07-19 13:16:38 -07:00
boyu0
948acd6e29
Refactor CCTexture2D and CCImage
2013-07-19 15:37:54 +08:00
James Chen
7c7d21dd03
issue #2407 : more best practices fixes, more getter and const..
2013-07-19 14:57:54 +08:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
boyu0
76e05ee802
Merge https://github.com/cocos2d/cocos2d-x into 2345
2013-07-18 17:47:43 +08:00
Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0
70140bb4cb
refactor CCImage and CCTexture2D
2013-07-17 17:12:04 +08:00
James Chen
209392085c
issue #2410 : Reverting some changes about VAO. And adding CC_ENABLE_CACHE_TEXTURE_DATA to 'EVNET_COME_TO_FOREGROUND' in DrawNode.
2013-07-17 13:53:16 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
5b06824036
closed #2410 : Formatting codes in Texture2D::initWithString.
2013-07-16 16:47:35 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
Ricardo Quesada
9958e0d7f9
Adds more readability to the class internals.
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Changes:
- creator (static) methods, and singleton methods (static) are always at the top of the class
- Constructors, destructros, and init methods comes next
- Then the instance methods for the class
- Then the overriden methods
- and finally the ivars
Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
Jason Lust
5455d20fc1
Fix Issue #2354
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Once a Texture Atlas VAO has deallocated by glDeleteVertexArrays. The GLStateCache may have been recently set to that vaoID. When shortly after a new glGenVertexArrays gets the same vaoID but the glBindVertexArray is bypassed because of the GLStateCache is not aware the VAO was just invalidated, and new vertex are copied to the old freed address.
2013-07-12 19:51:42 -07:00