mogemimi
|
093ef3a14f
|
Fix typos in variable names
|
2016-07-26 04:06:01 +09:00 |
Vincent Yang
|
187437068f
|
Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
|
2015-06-18 10:32:30 +08:00 |
WuHao
|
5b572ab803
|
Polyinfo is no longer a pointer
|
2015-06-04 16:20:00 +08:00 |
WuHao
|
3c5326ba1f
|
removed spritePolygon, merge into sprite and draft of AutoPolygon
|
2015-06-02 10:10:09 +08:00 |
Huabing.Xu
|
6d9f850e2c
|
use trianglescommand for sprite
|
2015-05-22 15:54:56 +08:00 |
Vladimir Perminov
|
105bac2d55
|
Optimize Vec3
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
|
2015-04-05 13:09:50 +03:00 |
yangxiao
|
d7c1d6b6aa
|
add billboard to transparent queue
|
2015-03-06 09:57:48 +08:00 |
Nite Luo
|
c0ff8d1177
|
Don't clear depth between queues
|
2015-01-28 15:28:14 -08:00 |
yangxiao
|
fc1dbf49fb
|
fix billboard
|
2015-01-28 15:21:57 +08:00 |
Nite Luo
|
4a440e66c9
|
Refactor draw command
|
2015-01-15 14:00:49 -08:00 |
Nite Luo
|
a84f521e64
|
Clean up the debug functions in Billboard
|
2015-01-12 20:17:00 -08:00 |
Nite Luo
|
8591609128
|
Implement 3D drawing support for Sprite, Label, Particle, BatchNode
|
2015-01-12 20:06:50 -08:00 |
Nite Luo
|
fee8bc1b28
|
Remove Transparent Queue, Move transform calculation of Billboard to visit
|
2015-01-12 18:17:47 -08:00 |
Nite Luo
|
7741daf091
|
Billboard Render correctly
|
2015-01-11 22:20:41 -08:00 |
Nite Luo
|
6dfc021c02
|
Merge renderqueue to one
|
2015-01-09 14:06:21 -08:00 |
tangziwen
|
8605595a5b
|
let billboard can rotate in the Z axis
|
2014-12-04 15:19:41 +08:00 |
Dhilan007
|
a5f838496c
|
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
|
2014-10-20 16:25:24 +08:00 |
songchengjiang
|
081196c933
|
fixed BillBoard
Added New Test case
|
2014-10-14 15:08:36 +08:00 |
songchengjiang
|
ecd63db80b
|
Fixing bug
|
2014-10-13 19:10:42 +08:00 |
yangxiao
|
25091ca849
|
add transparent flag to render command
|
2014-09-18 12:00:44 +08:00 |
yangxiao
|
34f642377e
|
fix billboard anchor point
|
2014-09-17 18:01:18 +08:00 |
yangxiao
|
730ab846c3
|
code adjustment
|
2014-09-05 14:59:14 +08:00 |
yangxiao
|
86d9ce381b
|
rename billboard
|
2014-09-04 16:26:11 +08:00 |
yangxiao
|
4e65d070a1
|
rename BillBoard Model
|
2014-09-03 18:19:12 +08:00 |
songchengjiang
|
114de83a0b
|
Added View_Oriented and View_Plane_Oriented Mode
|
2014-09-03 18:04:48 +08:00 |
songchengjiang
|
68ce6449e8
|
repaired camera orientation
Testing RotateBy action
|
2014-09-03 17:17:57 +08:00 |
yangxiao
|
5a85cb405e
|
fix billboard face
|
2014-09-03 15:28:15 +08:00 |
yangxiao
|
adda886210
|
tmp work
|
2014-09-03 11:58:09 +08:00 |
yangxiao
|
fed2021707
|
Fixme: frustum culling
|
2014-09-03 09:02:32 +08:00 |
songchengjiang
|
8a88ba6142
|
Tab Format
|
2014-09-02 11:50:09 +08:00 |
songchengjiang
|
18d06015c6
|
Added More Models
Code optimization
|
2014-09-02 11:24:19 +08:00 |
songchengjiang
|
3f8b430b3e
|
deleted Meshcommand
|
2014-09-01 09:33:08 +08:00 |
songchengjiang
|
34070677ad
|
Added testing Model Number
|
2014-08-29 17:11:18 +08:00 |
songchengjiang
|
71d722854c
|
added mesh command
|
2014-08-29 12:08:28 +08:00 |
songchengjiang
|
96e6595e95
|
Added getInverseViewMatrix
|
2014-08-29 10:42:02 +08:00 |
songchengjiang
|
06e3eb955f
|
repaired BillBoard Depth Test
|
2014-08-29 09:30:59 +08:00 |
songchengjiang
|
e6f055f3fd
|
calculated Z in View
Transparent Render
|
2014-08-28 19:22:01 +08:00 |
songmiao
|
08a4ebba06
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
|
2014-08-15 17:43:04 +08:00 |
songmiao
|
361770e0f3
|
add BillBorad and BillBoardTest
|
2014-08-15 16:15:29 +08:00 |