Commit Graph

215 Commits

Author SHA1 Message Date
halx99 0952acea6a Merge: 4fe5dd55e7 cc826cb6ae
Merge branch '1.x' into dev
2023-08-31 18:14:46 +08:00
halx99 b97b1a5630 Fix ci 2023-08-31 18:14:26 +08:00
halx99 06d51ac961 Merge: d3f55e0472 8e723b0cc9
Merge branch '1.x' into dev
2023-08-31 18:09:23 +08:00
halx99 4a52c781a2 Fix ci 2023-08-31 18:07:23 +08:00
halx99 09db3594f2 Merge: 3d97d1bcc1 0a63a8e364
Merge branch '1.x' into dev
2023-08-31 17:57:36 +08:00
halx99 a3a117ad2d Update script permision 2023-08-31 17:57:19 +08:00
halx99 449a596f3e Merge: fd2cbdc331 a816a8ac64
Merge branch '1.x' into dev

# Conflicts:
#       README.md
#       README_CN.md
#       install-pwsh.sh
#       tools/console/axmol
2023-08-31 17:56:09 +08:00
halx99 c2e55c4cdc Merge console-next from dev into 1.x 2023-08-31 17:48:39 +08:00
Deal 1f2f54f2ac Axmol console next (#1313) 2023-08-30 08:34:33 +08:00
halx99 33bb9c1334 Move cmake/Modules/* to cmake/* 2023-08-28 13:47:24 +08:00
halx99 5183995a36 Merge: f9b6553e57 94be720d3f
Merge branch '1.x' into dev
2023-08-25 16:57:54 +08:00
halx99 2bf41d7d31 Fix ci 2023-08-25 16:57:38 +08:00
halx99 46f668b01b Remove render backend setLineWidth [skip ci]
Due to not all of GL and Metal support it, so remove it unify behavior
developers shouldn't relay on it
2023-08-25 16:49:08 +08:00
halx99 f525d6c726 Update docs 2023-08-25 16:46:32 +08:00
halx99 a7011c2bcd Fix axslc sync 2023-08-21 13:39:56 +08:00
halx99 bfe167121e Add cmake option AX_GLES_PROFILE
Valid value of AX_GLES_PROFILE: 0, 200, 300

By default, the AX_GLES_PROFILE is:

- android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices
- winuwp: 300
- Win32/linux/osx/ios/tvos: 0

For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0
2023-08-14 20:40:05 +08:00
Deal 9dc9e9adc7 Update android.yml 2023-08-13 23:58:18 +08:00
halx99 bd0e1fef4b Fix compile error 2023-08-13 22:09:02 +08:00
Deal 572bb2f700 Test use glad on android 2023-08-13 00:24:35 +08:00
halx99 65ebdafbbe Update thirdparty libs
- llhttp: 8.1.1 --> 9.0.0
- xxhash: 0.8.1 --> 0.8.2
- yaml-cpp: 0.7.0 --> 0.8.0
2023-08-11 18:20:20 +08:00
halx99 cc9cbcbff9 Merge: eba7fc17ba 6bbdc273f8
Merge branch 'main' into dev
2023-08-10 18:53:35 +08:00
halx99 46ed10dac3 Update yasio to v4.1.0 2023-08-10 18:36:45 +08:00
halx99 f63932bb91 Update ios GLES to GLES3 2023-08-09 22:25:15 +08:00
halx99 1ec408812f Fix cmake setup 2023-08-09 14:37:43 +08:00
Deal 969baf94d4 Update CHANGELOG [skip ci] 2023-08-09 13:52:28 +08:00
halx99 60bbd3b1a3 Auto pack axslc into android apk 2023-07-20 01:18:27 +08:00
halx99 1b4c9bbec8 Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
halx99 7bd3b57809 Improve code style 2023-07-19 21:12:25 +08:00
halx99 04c5505fa2 Fix glDisable state guard 2023-07-19 18:35:05 +08:00
Deal eae07123dc Refer to #1278 2023-07-19 09:10:46 +08:00
halx99 1c669912b5 More easy for dev 2023-07-17 20:51:28 +08:00
Deal 071d9aa8ea Remove gitter [skip ci]
It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99 3ab3249700 Update glslcc to 1.8.1
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH 95f352e0d0 Invert if condition checking for existence of the axmol bin path in the user path env variable (#1275)
Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99 9a384e39f2 Merge: 412e398651 1daf87c768
Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒) c5a61124c0 Add chat badges [skip ci] 2023-07-15 11:25:48 +08:00
halx99 2b30d8002f Merge: 7afdd4f2c1 e5b197776c
Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99 e34d02eb7d Fix build1k cmake setup 2023-07-15 01:17:15 +08:00
halx99 8e39354e99 Merge: 83a830d011 cfcafd517a
Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
Deal(涓€绾跨伒) 4867fc8f2e Update pull_request_template.md (#1270) 2023-07-15 00:21:23 +08:00
halx99 42fcb1f86e glslcc workflow: metal init commit 2023-07-14 23:07:47 +08:00
halx99 94b5705bd3 Improve cmake script
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
halx99 0d5addaf39 Update setup.py to setup.ps1 in cmake [skip ci] 2023-07-06 14:00:21 +08:00
Deal(涓€绾跨伒) 8a981d7242 Almost pwsh for ci (#1244) 2023-06-29 19:46:52 +08:00
CHP f729bce152 Increment PROP_MIN_SDK_VERSION to 21 (#1236) 2023-06-20 20:49:48 +08:00
halx99 359ba3ab8b Migrate templates includes 2023-06-11 17:42:53 +08:00
Deal(涓€绾跨伒) bc82034ffd Improve media-engine for android, linux (#1228)
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme

* Fix ci

* Improve code style

* Improve

* Update VlcMediaEngine.cpp

* Update AvfMediaEngine.h

* Fix ci

* Improve code style

* Enable androidx gradle.properties [skip ci]

* Improve code style

* Remove unnecessary callbacks

* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
halx99 fd88e2de3b Update AGP to 7.4.2, gradle to 8.1 2023-04-20 08:54:24 +08:00
Deal(涓€绾跨伒) 46a21e729b Building with ninja + official llvm-clang-cl support (#1159)
* Building with ninja + official llvm-clang-cl support

* Update gh ci for clang

* Fix ci

* Fix ci

* Fix ci

* FIx dll copy [skip ci]

* Fix ci warnings

* Update ci files and readme

* Update badges
2023-04-02 16:04:19 +08:00
aismann 2469c1506e Fix: error C2360: initialization of 't' is skipped by 'case' label (#1146)
* Fix: error C2360: initialization of 't' is skipped by 'case' label

case ExampleGameState::update:
/////////////////////////////
// Add your codes below...like....
//
// UpdateJoyStick();
// UpdatePlayer();
// UpdatePhysics();
// ...
int t = 10;
break;

* Update HelloWorldScene.cpp

* Update HelloWorldScene.cpp
2023-03-30 21:41:44 +08:00