Commit Graph

2547 Commits

Author SHA1 Message Date
minggo 1900366c77 Merge pull request #4731 from dabingnn/develop_fixRawStencilTest
Develop fix raw stencil test
2013-12-30 02:18:43 -08:00
minggo 0add02bc47 Merge pull request #4737 from dabingnn/develop_ShaderTestSprite
Develop shader test sprite
2013-12-30 02:16:44 -08:00
minggo aa0383ce33 Merge pull request #4738 from Dhilan007/recover_activity
recover java activity on android.
2013-12-30 02:16:07 -08:00
minggo 43636635b0 Merge pull request #4733 from boyu0/Iss2771_physical_disable_text_bug
issue #2771:  fix physics test disable text.
2013-12-30 02:15:35 -08:00
Dhilan007 5cc0297748 update describe for support translucency on android 2013-12-30 18:12:43 +08:00
Dhilan007 a5960c3252 recover java activity on android. 2013-12-30 15:58:04 +08:00
Huabing.Xu 3fb31e0b25 remove draw increment 2013-12-30 15:54:57 +08:00
Huabing.Xu f1635924d6 migrate ShaderTestSprite to new renderer 2013-12-30 15:53:36 +08:00
Huabing.Xu 5b420df4de Fix compile bug on mobile, use Vector instead of std::vector 2013-12-30 15:26:01 +08:00
boyu0 839c385d3f issue #2771: fix physics test disable text. 2013-12-30 14:42:41 +08:00
CaiWenzhi e5b0bbad74 Fixed bugs 2013-12-30 14:40:49 +08:00
Huabing.Xu db69767faf Merge branch 'develop' into develop_removeCommandPool
* develop: (68 commits)
  Update CHANGELOG [ci skip]
  Fix of wrong include symbol of CCVector.h
  closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Added test case for binary fnt file
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Small fix for `FREE` wrong variable.
  More warning fixes.
  AngelCode binary file format support for LabelBMFont
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Bug fixes for cocostudio.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Improve the coding style
  Modify wrong codes
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
  Fixed bugs
  [AUTO] : updating submodule reference to latest autogenerated bindings
  ...
2013-12-30 13:58:54 +08:00
Huabing.Xu c0a0bae21a Fix RawStecilTest bug for node reuse 2013-12-30 13:55:44 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
chengstory 3f4e4c9684 Merge branch 'develop' into #3457 2013-12-27 17:51:27 +08:00
minggo 0690305398 Merge pull request #4666 from 2youyouo2/develop
change play interface name
2013-12-27 01:50:08 -08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
Huabing.Xu 8198970421 fix testcase remove commandpool 2013-12-27 14:42:45 +08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
chengstory 4cb227ae0d fixed #3457 ui action can not play. 2013-12-27 12:45:05 +08:00
samuele3hu ee7aa0f077 Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug 2013-12-27 12:05:12 +08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
chengstory 774e3d8536 issue #3457
1. replace UIAction NULL to nullptr.
2. modify  class variable  name.
2013-12-26 23:40:50 +08:00
chengstory cfbbb7889b Merge branch 'develop' into #3457
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
James Chen 902490c79a Generates execute file in cocos root_dir/bin folder for HelloCpp. 2013-12-26 04:09:03 -08:00
chengstory 91edad5152 Merge branch 'develop' into #3457 2013-12-26 16:56:43 +08:00
James Chen 9d4a84c40c Merge pull request #4679 from dabingnn/develop_FixTestCase_labelTestNew
Develop fix test case label test new
2013-12-26 00:27:59 -08:00
yinkaile f0d4f3f9bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 16:19:21 +08:00
James Chen 517f3991ef Merge pull request #4678 from dumganhar/compile-fix
Compilation fixes after merge PR #4669
2013-12-26 00:15:24 -08:00
Huabing.Xu 706d0e185a fix LabelTestNew 2013-12-26 16:11:06 +08:00
Huabing.Xu 69a490ef08 Fix box2dView 2013-12-26 15:48:26 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
Huabing.Xu 5faf89c183 change rendering callback from public to protected 2013-12-26 15:34:22 +08:00
Huabing.Xu c28f3fb0e9 fix clippingNodeTest 2013-12-26 15:30:13 +08:00
Huabing.Xu 3cdc20612b Merge branch 'develop' into develop_FixTestCase_TilemapTest
* develop:
  Update CHANGELOG [ci skip]
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [GUI] Updates Mac project.
  Remove C cast
  Fixed bugs about color and opacity
  Remove "_renderer" from widget
  Fixed bugs
  Remove CCDictionary from GUIReader
  Add samples
  Remove NodeRGBA inherit
2013-12-26 14:57:10 +08:00
chengstory efa7495953 Merge branch 'develop' into #3457 2013-12-26 14:46:36 +08:00
minggo 03c4b57f5b Merge pull request #4668 from dabingnn/develop_FixTestCase_Texture2dTest
Develop fix test case texture2d test
2013-12-25 22:42:20 -08:00