Neo Kim
|
c4dc9b04fd
|
Add a guard filtering tries to set same value.
|
2015-07-06 14:54:28 +09:00 |
Neo Kim
|
0ff7aaef95
|
Modify loop iteration codes
|
2015-07-06 11:30:24 +09:00 |
Neo Kim
|
3ab4285960
|
Refactor code
|
2015-07-04 16:06:05 +09:00 |
Neo Kim
|
ceeca575f3
|
Replace 'margin' of scroll bar with 'positionFromCorner'
|
2015-07-04 14:05:47 +09:00 |
Neo Kim
|
f667b085b8
|
Change not to show scroll bar when the scroll view is initiated.
|
2015-07-04 09:59:22 +09:00 |
Neo Kim
|
3b6cd4dffc
|
Modify indentation to comply with the convention
|
2015-07-04 09:56:53 +09:00 |
Neo Kim
|
60c32f6fb5
|
Refactor some codes
|
2015-07-04 09:56:53 +09:00 |
Neo Kim
|
c093bb18e2
|
Add scroll bar manipulation methods into ScrollView
|
2015-07-04 09:56:52 +09:00 |
Neo Kim
|
2cae17b462
|
Add scroll bar feature into ScrollView
|
2015-07-04 09:56:52 +09:00 |
Vincent Yang
|
2ba6f266ad
|
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
|
2015-06-30 14:32:14 +08:00 |
andyque
|
60834e6f0c
|
Merge branch 'v3' into v3-finish-android-9-patch-image-format
Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
|
2015-06-29 12:05:52 +08:00 |
andyque
|
30d2129f0c
|
improve indent and getTime function
|
2015-06-29 11:52:53 +08:00 |
pandamicro
|
3136bef9e3
|
Fix convertDistanceFromPointToInch logic (add x, y)
|
2015-06-25 21:34:00 +08:00 |
pandamicro
|
e29284374b
|
Fix convertDistanceFromPointToInch logic
|
2015-06-25 20:57:23 +08:00 |
andyque
|
d83f528327
|
use inch for childFocusCancelOffset in UIScrollView
|
2015-06-25 16:57:00 +08:00 |
Neo Kim
|
9757be0f81
|
Remove debugging logs
|
2015-06-22 14:49:30 +09:00 |
Neo Kim
|
71c98da2aa
|
Apply ease out action on inertia scroll
|
2015-06-22 14:30:45 +09:00 |
Neo Kim
|
c4fa99444c
|
Simplify the inertia scroll implementation
|
2015-06-22 14:30:36 +09:00 |
Neo Kim
|
c70c923674
|
Separate the inertia scroll from auto scroll. And implement auto scroll and bounce back as one logic. The bounce back movement is one of auto scroll feature.
|
2015-06-22 14:30:30 +09:00 |
Neo Kim
|
7422b20da9
|
Refactor some functions
|
2015-06-22 14:27:19 +09:00 |
Neo Kim
|
85fc5b3f89
|
Change to comply to Cocos2d-x convention
|
2015-06-22 14:27:11 +09:00 |
Neo Kim
|
6c212a7ddb
|
Replace the existing bounce back feature with another one like iOS bounce-back. The inner container moves smoother when bouncing back.
It does what the existing code did including scroll event dispatching and attenuating.
|
2015-06-22 14:27:00 +09:00 |
Neo Kim
|
1058ab9172
|
Add necessary member variables and methods
|
2015-06-22 14:26:51 +09:00 |
Neo Kim
|
a8f77710f5
|
Refactor some functions and remove redundant codes
|
2015-06-22 14:10:25 +09:00 |
Neo Kim
|
876c94f352
|
Remove the boundary of bouncing and apply half-movement when out of boundary like iOS bounce back.
|
2015-06-22 14:05:53 +09:00 |
Neo Kim
|
ff3f990142
|
Add isOutOfBoundary() functions
|
2015-06-22 14:05:53 +09:00 |
Neo Kim
|
c3c6eeb6c1
|
Refactor some functions
|
2015-06-22 14:05:52 +09:00 |
Neo Kim
|
a3ff9573b0
|
Remove duplicated logic in bounceScrollChildren()
|
2015-06-22 14:05:51 +09:00 |
Neo Kim
|
1971b01280
|
Make the event dispatch functions into one function after removing duplicated logic.
|
2015-06-22 14:05:50 +09:00 |
Neo Kim
|
31bf9f714d
|
Merge bouncing and non-bouncing logics as one.
|
2015-06-22 14:05:50 +09:00 |
Neo Kim
|
6a0609a687
|
Merge the logics for bouncing of VERTICAL, HORIZONTAL and BOTH in one function. VERTICAL and HORIZONTAL can be processed as BOTH.
|
2015-06-22 14:05:49 +09:00 |
Neo Kim
|
368b5e8f12
|
Remove duplicated logics in scrollChildrenBoth(), and extract meaningful logic into separate functions.
|
2015-06-22 14:05:49 +09:00 |
Vincent Yang
|
f8a5b1e18c
|
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
|
2015-06-18 10:23:52 +08:00 |
Vladimir Perminov
|
4c33050536
|
Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
|
2015-04-19 20:40:52 +03:00 |
andyque
|
96f8842ee1
|
make scrollview time arguments more meaningful
|
2015-04-15 16:37:11 +08:00 |
andyque
|
16cf396ed7
|
refactor Button restrict capInsetSize logic and cleanup ui coding style
|
2014-12-16 16:44:04 +08:00 |
pipu
|
e38da9f9b6
|
Add callback framework using flat buffers
|
2014-11-27 16:49:19 +08:00 |
andyque
|
952e52365b
|
fix scrollView rotate issue
|
2014-10-17 14:02:49 +08:00 |
andyque
|
8161d2ad34
|
fix scrollView rotate issue
|
2014-10-17 11:31:00 +08:00 |
pipu
|
752eb839c7
|
Add protocolbuf.a
|
2014-10-09 18:28:09 +08:00 |
Ricardo Quesada
|
3dda35b4ef
|
Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
|
2014-08-27 16:31:57 -07:00 |
andyque
|
deb7ff64d4
|
fix pageView touch location
|
2014-08-19 15:14:07 +08:00 |
andyque
|
0e637b4d9f
|
add swallow touch and propagation customization to UIWidgets
|
2014-08-15 15:28:28 +08:00 |
andyque
|
d7b17c598d
|
fix potential crash when user remove self in widgets callback
|
2014-08-01 20:58:42 +08:00 |
andyque
|
6e64714331
|
fix scroll
|
2014-07-02 11:48:28 +08:00 |
joshuastray
|
99b127ba5d
|
fix scrollview crashes on win32 because of variable returned without initialization
|
2014-06-30 10:19:00 +08:00 |
andyque
|
a4bd3879ac
|
fix ListView addChild problem
|
2014-06-25 16:17:16 +08:00 |
minggo
|
e90e7699a6
|
Merge pull request #7195 from minggo/addChild-override
override addChild by name
|
2014-06-25 14:12:10 +08:00 |
minggo
|
66703addb2
|
fixed #4693: override addChild by name
|
2014-06-25 11:27:48 +08:00 |
andyque
|
78e119ef56
|
Merge branch 'v3' into fixTouchEvent
Conflicts:
cocos/ui/UIWidget.cpp
|
2014-06-25 11:10:51 +08:00 |