Commit Graph

676 Commits

Author SHA1 Message Date
minggo bbcbfa71ef Merge pull request #1704 from minggo/cclayer_script_support
Cclayer script support
2012-12-03 18:55:11 -08:00
minggo 4e7fca3185 merge dualface's pull request for fixing CCLayer script support and fix error for js-binding 2012-12-04 10:52:49 +08:00
James Chen 9f168faeb0 Merge pull request #1696 from fape/lua_marmalade
fixed #1591: Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
minggo c21ad515bd Merge pull request #1693 from dualface/add_tolua_isnull
add tolua.isnull()
2012-12-03 18:08:21 -08:00
minggo 7ad2484a91 Merge branch 'fix_CCLayer_script_support' of https://github.com/dualface/cocos2d-x into cclayer_script_support 2012-12-04 09:50:01 +08:00
James Chen 7c074d4ced issue #1550: fixed a memory leak in jsbinding. 2012-12-03 22:17:53 +08:00
James Chen 478791a472 Added CCBReader::setCCBRootPath. 2012-12-03 18:27:50 +08:00
James Chen f6185844a9 fixed #1588: Get the right js callback function in js_CCScheduler_schedule. 2012-12-03 15:59:29 +08:00
James Chen d97dfe162a fixed #1588: RescheduleCallback support for JSBinding. 2012-12-03 15:33:36 +08:00
fape aac98975da update lua marmalade project 2012-12-02 15:29:10 +01:00
dualface 0e65257bc2 [luabinding] remove duplicate ccLanguageType 2012-12-02 16:17:17 +08:00
dualface 5bc95780c0 update luabinding 2012-12-02 15:48:15 +08:00
dualface 308a01e629 [luabinding] add tolua.isnull() 2012-12-02 15:29:00 +08:00
dualface e0ee27cb17 [luabinding] fix CCLayer:getScriptTOuchHandlerEntry()
[luabinding] add CCLayer keypad, accelerometer support
2012-12-02 15:17:34 +08:00
James Chen 399fb53452 fixed #1586: Native object need to be an autorelease object. 2012-12-01 11:41:51 +08:00
James Chen e3615e2fb1 fixed #1586: Invoking removeAllRoots in ScriptingCore destructor to avoid crash when app exits. 2012-12-01 11:41:50 +08:00
James Chen 36bc0ab0bb Invoking JS_SetGCZeal only when the macros DEBUG and JS_GC_ZEAL is defined. 2012-12-01 11:41:50 +08:00
Rohan Kuruvilla 745392ad6c Changing chipmunk manual bindings to fix GC issues 2012-11-30 16:08:19 -08:00
James Chen 94b1d39b2c Using release version of spidermonkey for win32, otherwise jsbinding project can't be run on other machines. 2012-11-30 22:45:51 +08:00
CocosRobot 3533358049 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-30 22:20:22 +08:00
James Chen 07661a1e21 issue #1581: Added jsb_set_reserved_slot and jsb_get_reserved_slot, 2012-11-30 22:00:30 +08:00
James Chen 15d02e4db8 Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
Conflicts:
	scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen 95875112fa Merge branch 'iss1583-js-tests' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests 2012-11-30 21:19:19 +08:00
James Chen 26790eb17a issue #1583: Added some Macros as follows:
cc.MENU_STATE_WAITING = 0;
cc.MENU_STATE_TRACKING_TOUCH = 1;
cc.MENU_HANDLER_PRIORITY = -128;
cc.DEFAULT_PADDING = 5;
2012-11-30 21:15:54 +08:00
James Chen 0d93f2d651 issue #1583: Bind cc.Menu.alignItemsInRows, cc.Menu.alignItemsInColums, cc.LayerMultiplex.create 2012-11-30 21:15:01 +08:00
James Chen 96e2707f39 issue #1583: Added jsvals_variadic_to_ccarray function. 2012-11-30 21:12:14 +08:00
James Chen e8c5f5f38c Added CCTexture2D::setTexParameters binding.
Fixed pass one more argument in JSCallFuncWrapper::callbackFunc if extraData is void.
2012-11-30 18:15:29 +08:00
minggo bb6e03bd3f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1583-update-js 2012-11-30 17:42:51 +08:00
James Chen a37cc8a098 Updated jsb_constants_chipmunk.js and jsb_constants_cocosbuilder.js. 2012-11-29 15:29:58 +08:00
James Chen 494806167b Temporary commit. 2012-11-29 15:26:24 +08:00
James Chen 208132895e issue #1583: Moved the common js codes to scripting/javascript/bindings/js folder. Deleted the old js sample resources. 2012-11-29 11:27:39 +08:00
James Chen bb4b3fb4bc issue #1581: Deleted JS_AddObjectRoot when construct a JS array since JS_SetElement will not trigger a GC. 2012-11-29 11:01:32 +08:00
Rohan Kuruvilla a4b55b5217 Fixing Accelerometer crash on Android 2012-11-28 15:56:57 -08:00
James Chen a4762605b8 issue #1581: Removed some unused codes. 2012-11-28 22:24:12 +08:00
James Chen a814066601 issue #1581: JSBinding bug fixes.
Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
CocosRobot 9e929019c3 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-28 11:53:56 +08:00
James Chen 0ce47db8f1 Merge pull request #1648 from CocosRobot/updategeneratedsubmodule_1353897594
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-26 19:13:05 -08:00
James Chen e0948a4817 fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes. 2012-11-26 21:51:05 +08:00
CocosRobot 0ec7f873fe cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-26 10:40:03 +08:00
James Chen 7c1e860d78 issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32. 2012-11-23 15:09:03 +08:00
Rohan Kuruvilla 36bbd80b68 Adding changes to CCBreader 2012-11-23 15:08:55 +08:00
minggo 91b370e0f0 Merge pull request #1639 from minggo/gles20
make lua work
2012-11-22 18:38:44 -08:00
minggo 542c407346 make lua work 2012-11-23 10:36:26 +08:00
James Chen c32ea4486b issue #1572: WatermelonWithMe works on Android now. 2012-11-22 18:46:30 +08:00
James Chen ee97633a4f Merge pull request #1637 from dumganhar/gles20
Minor fix in ScriptingCore::log;Avoiding pointer point to a destroyed variable.
2012-11-22 01:53:57 -08:00
James Chen c0097db48c Avoiding pointer point to a destroyed variable. 2012-11-22 17:36:49 +08:00
James Chen 692d16f296 Minor fix in ScriptingCore::log. 2012-11-22 17:34:58 +08:00
CocosRobot 10ceef62dc cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-22 17:22:19 +08:00
CocosRobot ce19b26771 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-22 15:38:09 +08:00
James Chen b66bc98a46 issue #1564: Made ChipmunkTest of TestJavascript works 2012-11-22 15:19:16 +08:00
James Chen 51d61ba214 issue #1564: fix the wrong order of parameters in CCScheduler::scheduleSelector.
Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen 1ce1b4b471 issue #1564: Closed verbose log of TestJavascript for android. And Made it compiled ok. 2012-11-22 10:47:57 +08:00
James Chen 89a51433b8 issue #1564: Make TestJavascript works on windows. 2012-11-22 10:24:26 +08:00
CocosRobot c991b0b6b0 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-21 21:46:28 +08:00
James Chen 9abb63b670 Merge pull request #1589 from funkaster/gles20
fixed #1570: Improves the debugger for JSBindings.
2012-11-21 05:32:24 -08:00
James Chen 8f6c8e202e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
Conflicts:
	samples/TestCpp/Classes/DrawPrimitivesTest/DrawPrimitivesTest.cpp
2012-11-20 16:35:42 +08:00
James Chen b73b30d1b0 issue #1564: Deleted duplicated declare in ScriptingCore.h 2012-11-20 16:26:06 +08:00
James Chen 28b692279e issue #1564: Deleted CCPhysicsSprite in jsbindings since it's supported at Extension. 2012-11-20 16:20:16 +08:00
minggo 33529afc07 Merge pull request #1592 from fape/luaCocos2d
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
Rolando Abarca d9baa8a24d fixes merge conflict 2012-11-19 11:23:08 -08:00
ivzave 28ca22bfde added lua support for linux platform 2012-11-19 14:56:02 +04:00
James Chen f2e0df4de3 issue #1565: Removed VS2008 support. 2012-11-19 14:42:27 +08:00
fape 355d8df79e fix compile: rename kOrientation to kCCTransitionOrientation 2012-11-17 19:02:04 +01:00
Rolando Abarca ac539667f4 Merge remote-tracking branch 'origin/gles20' into gles20
Conflicts:
	scripting/javascript/bindings/ScriptingCore.cpp
	scripting/javascript/bindings/js_bindings_chipmunk_manual.cpp
2012-11-16 09:44:34 -08:00
James Chen 0223c0d70a issue #1555: Minor fixes. 2012-11-16 19:38:25 +08:00
James Chen 34f359384c issue #1530: Minor fixes in ScriptingCore.cpp, js_bindings_chipmunk_auto_classes.cpp and js_bindings_chipmunk_funcitons.cpp. 2012-11-16 15:58:20 +08:00
Rohan Kuruvilla f7848eb171 Adding Object Oriented Chipmunk JS bindings 2012-11-16 15:56:29 +08:00
Rohan Kuruvilla 6d59009953 Adding executeAccelerometerEvent for to CCScriptSupport and ScriptingCore 2012-11-16 15:56:29 +08:00
Rohan Kuruvilla 39a4e6a19e Fixing bindings bug for CCScheduler. Also adding custom bindings for TMXLayer. Also updating ini 2012-11-16 15:56:27 +08:00
Rohan Kuruvilla 66f85468e5 Adding JS conversion of CCDictionary objects, also modified CCArray conversion 2012-11-16 15:56:27 +08:00
Rohan Kuruvilla 672bed3ed0 Updating bindings for ONE_BY_ONE touch handling 2012-11-16 15:56:27 +08:00
Rohan Kuruvilla f9aea7befe Changing parameter ordering for callbacks (making thisObj optional). Also adding custom bindigns for CCScheduler 2012-11-16 15:56:26 +08:00
Rolando Abarca 6e9d2e808c improved debugger 2012-11-15 11:14:57 -08:00
Rolando Abarca c9df076378 new JSStringWrapper 2012-11-15 11:14:37 -08:00
Rolando Abarca 2ea2cb616c adds compartment code to chipmunk 2012-11-15 11:13:32 -08:00
Rolando Abarca b894524ed0 removing some warnings 2012-11-15 11:13:21 -08:00
James Chen ceced09c2d CCLuaEngine::executeAccelerometerEvent return 0 by default. 2012-11-12 10:37:42 +08:00
James Chen 833b5b1be8 Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
Conflicts:
	cocos2dx/base_nodes/CCNode.cpp
	cocos2dx/sprite_nodes/CCSprite.cpp
	samples/TestCpp/Classes/TouchesTest/Ball.cpp
	samples/TestCpp/Classes/VisibleRect.cpp
	samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
CocosRobot cfd84b3fe6 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-08 22:53:19 +08:00
CocosRobot b72c48f4c5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-06 17:01:34 +08:00
James Chen 449c719d96 issue #1549: Added "ccdictionary_to_jsval" function, now TMXOrthoObjectsTest and TMXIsoObjectsTest don't crash. 2012-11-06 16:11:45 +08:00
James Chen 21e4f80fbd Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS. 2012-11-06 14:18:13 +08:00
CocosRobot 5efdb93ef7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-06 10:12:52 +08:00
James Chen ceb4371f12 issue #1549: Using new JS API for MoonWarriors.
Updated the logics of js_cocos2dx_CCMenuItemSprite_create and js_cocos2dx_CCMenuItemImage_create.
2012-11-05 23:22:59 +08:00
CocosRobot 7de31acd38 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-05 18:50:00 +08:00
James Chen 10ba589ed5 issue #1549: * Arguments in callbacks:
instead of: callback(this, func), it is now:callback( func, [this] )
2012-11-05 18:44:28 +08:00
CocosRobot da457732b9 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-02 18:56:53 +08:00
James Chen f88aa5058d Merge branch 'gles20' of https://github.com/rohankuruvilla/cocos2d-x into rohan-ccb
Conflicts:
	scripting/javascript/bindings/cocos2d_specifics.cpp
	scripting/javascript/bindings/cocos2d_specifics.hpp
	tools/tojs/cocos2dx.ini
2012-11-02 18:15:25 +08:00
CocosRobot 2bba105453 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-02 15:38:46 +08:00
James Chen f031a09e77 Added cc.TMXLayer.getTileFlagsAt to jsbindings. 2012-11-02 15:21:44 +08:00
James Chen c8e21be7ec issue #1526: Using spiderMonkey library in cocos2d-iphone. 2012-11-02 11:24:34 +08:00
James Chen d2a9acd227 issue #1530: Two memory leaks fixes. 2012-11-01 16:06:05 +08:00
James Chen 026662ee5f issue #1530: Assigned JSVAL_VOID to member variables for JSCallbackWrapper class. 2012-11-01 15:45:22 +08:00
Rohan Kuruvilla b3c6f1a2e1 Adding bindings for CCBReader and other improvements.
1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 15:34:23 +08:00
Rohan Kuruvilla ea92936c1f Adding bindings for CCBReader and other improvements.
1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 00:08:01 -07:00
Rohan Kuruvilla dc51a78981 Updating bindings for CCBReader. It is now very similar to cocos2d-iphone CCBReader bindings 2012-11-01 00:06:24 -07:00
Rohan Kuruvilla 2fbb748b7c Adding sections for CCBReader bindings generation as well as renaming other bindings 2012-11-01 00:06:24 -07:00
James Chen b1ec3c8ab5 fixed #1537: Upgraded spidermonkey to FF17.0beta3 for win32 and iOS ports. 2012-10-31 11:03:42 +08:00
James Chen 5141c83fd1 issue #1537: Upgraded spiderMonkey library to FF17.0b3 for android port. 2012-10-31 10:33:43 +08:00
James Chen bdbb70bea5 Merge branch 'gles20' of https://github.com/funkaster/cocos2d-x into js-surith-gnu 2012-10-31 10:04:35 +08:00
James Chen 8ed7d63309 Updated LuaBindings codes since CCEGLViewProtocol::getSize has been renamed to CCEGLViewProtocol::getDesignResolutionSize. 2012-10-30 10:35:19 +08:00
CocosRobot e3304e44ba cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-10-29 18:22:46 +08:00
Rohan Kuruvilla 8f026d0b21 Fixing Javascript bindings Android makefile to include extensions 2012-10-29 15:15:00 +08:00
Rohan Kuruvilla 6773dc4154 Adding object roots for extra parameter of CallFunc and schedule 2012-10-29 15:14:25 +08:00
Rohan Kuruvilla 5760ea305c Fixing CallFuncN bindings to properly pass optional third parameter 2012-10-29 15:14:11 +08:00
Rohan Kuruvilla 094d52664d Fixing bug in CCNode::copy bindings. Fixes MoonWarriors crash 2012-10-29 15:10:29 +08:00
James Chen 1ede7b6434 Modifying action/schedules cleanup, ignoring libjs_static.a of debugging version. 2012-10-29 15:10:13 +08:00
Rohan Kuruvilla a409fc0164 Fixing CallFunc bindings to support easier cleanup 2012-10-29 15:07:27 +08:00
Rohan Kuruvilla f8fc7328d7 Fixing bug in bindings for MenuItemImage 2012-10-29 15:06:56 +08:00
Rohan Kuruvilla c24acd4733 Changing ScriptingCore flow of execution of targetted Touch events 2012-10-29 15:06:34 +08:00
Rohan Kuruvilla 7ede1373f7 Adding function to cleanup actions and schedule to ScriptingCore 2012-10-29 15:06:10 +08:00
James Chen 0ce4f61bb6 Updating submodule reference to latest autogenerated bindings. 2012-10-26 10:04:29 +08:00
Mat Hopwood 2b265929e2 Marmalade Sample data removed and merged changes
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
James Chen 26f7b36797 update submodule for JS-Bindings auto-gen codes. 2012-10-25 11:40:24 +08:00
Rolando Abarca 463ae31180 upgrades to new spidermonkey API
FF beta - this fixes the auto-compartment issue
2012-10-24 11:14:15 -07:00
Rolando Abarca 003f6e4cf3 fixes ScriptingCore for FF 16 API 2012-10-19 09:54:21 -07:00
Mat Hopwood 24115675b0 Marmalade Cocos2d-x Main Repo Changes
These are changes to the main Cocos2d-x repo that Marmalade would like
to request for inclusion in the main repo
2012-10-19 16:38:58 +01:00
Mat Hopwood 988835560d Marmalade Support
Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
James Chen 871541ac6b Updated one comment. 2012-10-19 15:03:10 +08:00
James Chen e5096ce091 Made TestJavascript and MoonWarriors work ok on android after merging Rolando's commit. 2012-10-19 15:01:05 +08:00
James Chen 1a373f70ff issue #1517: Upgrading js engine to FF 16.0.1 for IOS. 2012-10-19 13:41:03 +08:00
James Chen 476a184a09 issue #1517: Updated js library for android. 2012-10-19 11:48:42 +08:00
James Chen de3376b43f issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1 2012-10-19 11:15:23 +08:00
Rolando Abarca b0f02a0773 updates on the js front 2012-10-18 17:44:41 -07:00
James Chen 2779b4f1ab Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel 2012-10-17 15:08:25 +08:00
James Chen b51ff47ed7 Updated mozjs.lib and mozjs.dll for win32 port. Built with Release mode. 2012-10-16 18:24:00 +08:00
johnangel a2e1400402 Merge remote branch 'upstream/gles20' into gles20 2012-10-16 08:42:30 +02:00
johnangel cc8b2556a9 Revert accidentally deleted submodule 2012-10-16 08:33:25 +02:00
James Chen c202671636 Update to latest generated bindings. 2012-10-15 17:31:25 +08:00
minggo 2ded8ea034 Merge pull request #1442 from dumganhar/iss1486-multi-res
Multiresolution support
2012-10-15 02:15:21 -07:00
folecr 2ac7a5cbe4 microlattice : updating submodule reference to latest autogenerated bindings 2012-10-12 09:48:37 -07:00
James Chen 99a7dcefa4 issue #1486: Updated lua bindings. 2012-10-12 16:04:26 +08:00
James Chen 21491317c0 Fix compilation errors. 2012-10-12 15:41:45 +08:00
Rohan Kuruvilla eafd6ebf08 Fixing restart of context to not leak memory 2012-10-11 18:48:37 -07:00
Rohan Kuruvilla e7ac758b9f Updating bindings to match cocos2d-html5 2012-10-11 18:45:22 -07:00
Rohan Kuruvilla 0c1c5a432d Adding support to pass array of CCPoints from JS 2012-10-11 18:44:46 -07:00
folecr 4af5abbc56 Update submodule reference to point to latest auto-generated changes 2012-10-10 20:07:46 -07:00
James Chen 26a5f31f0e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1469-moonwarriors 2012-10-10 15:25:49 +08:00
James Chen 700b83f3b9 issue #1469: Added 'setBlendFunc' support for CCSprite, CCParticleSystem...etc. 2012-10-10 15:25:27 +08:00
James Chen 9f93b609e8 issue #1469: Added cc.config for js-bindings. 2012-10-10 15:24:20 +08:00
folecr 12d711a13e Update to latest generated JS bindings 2012-10-09 21:18:58 -07:00
Rohan Kuruvilla 12292afee6 Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini 2012-10-09 15:03:14 -07:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
walzer d6ba2b44c4 update javascript/bindings/generated/ submodule revision pointer 2012-09-28 10:29:21 +08:00
folecr 5859260b25 Update to latest generated bindings 2012-09-27 13:39:49 -07:00
folecr f1aff597a2 Update makefile to include CocosDenshion 2012-09-27 13:39:49 -07:00
James Chen b48b329517 Removed js185-1.0.1.tar.gz. 2012-09-26 15:28:32 +08:00
dualface 8d104b8244 [Lua] add CCApplication:getTargetPaltform() 2012-09-25 16:43:36 +08:00
dualface a2b468f2b3 [Lua] fix CCActionInterval, CCFiniteTimeAction, CCAction declare 2012-09-25 16:27:54 +08:00
minggo e20b933f1a make TestJavaScript work and fix some warnings 2012-09-24 13:57:45 +08:00
James Chen 37825acfd0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-09-24 11:47:58 +08:00
James Chen e4cee68688 Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
minggo 2ed7b9febe Merge pull request #1365 from dualface/luafix
luabinding bugfix
2012-09-23 20:17:23 -07:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
folecr 78bfc2df62 Fix spurious file introduced into makefile 2012-09-21 12:09:26 -07:00
folecr 12e88ac514 Update bindings 2012-09-21 12:07:30 -07:00
folecr 2a78f8d176 Separate out cocos specific manual type conversions. 2012-09-21 11:38:19 -07:00
folecr 6730294dbe Generated bindings are a submodule pointing to a separate repository
* This allows bindings to be generated by a build server
 * ... when the Cocos2D-X API changes
2012-09-21 11:38:19 -07:00
minggo 29fad4d570 Merge branch 'gles20-android-refactoring' of https://github.com/nicolasgramlich/cocos2d-x into merge_nicolas 2012-09-21 11:05:31 +08:00
Rohan Kuruvilla 100a7a1883 Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla d097406f18 Modifying MenuItemToggle bindings to make it work 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla 9e1e64509b Copying changes previously made into cxx-generator/targets/spidermonkey/common
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla dde8d50d15 Adding member function executeFunctionWithOwner to ScriptingCore 2012-09-20 14:45:35 -07:00
Rohan Kuruvilla 57680ec2d6 Adding CCBuilderReader JS bindings 2012-09-20 14:45:34 -07:00
dualface 46a8eb5491 [Lua] add ccTexParams, add new luabinding build script, update luabinding 2012-09-20 23:37:23 +08:00
dualface 1313398335 [Lua] fix lua function reference error 2012-09-20 23:22:45 +08:00
dualface 93b669b936 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-20 09:27:45 +08:00
folecr c6f06ddced Refer to cocos2dx.cpp from the generated subdirectory 2012-09-18 17:02:21 -07:00
folecr 60fd3c5b9c Remove generated files...
* ... in favour of automatically generated bindings
 * ... in the generated/ subfolder.
2012-09-18 17:02:21 -07:00
Nicolas Gramlich 48062e222d Reverted change in scripting/javascript/bindings/Android.mk. 2012-09-18 11:01:31 -07:00
dualface eba97a9b1e [Lua] fix luabinding overloaded functions 2012-09-17 14:40:42 +08:00
johnangel fdec1ba4b9 Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
dualface 515ec3c482 ccDrawCircle() add scaleX and scaleY 2012-09-14 18:00:11 +08:00
Nicolas Gramlich c2a62875cf Added ANDROID_SCRIPTINGCORE_LOAD_SCRIPTS_FROM_EXTERNAL_ASSET_DIRECTORY flag, that allows to load from external assets directory instead of from internal apk assets directory. 2012-09-13 11:13:02 -07:00
Nicolas Gramlich 696cdbaa8c Minor build fix due to merge fail. 2012-09-12 16:55:56 -07:00
Nicolas Gramlich 675d0adce5 Merge with gles20-official. 2012-09-12 16:51:01 -07:00
YuLei 9de34c4f07 [Lua] remove unused codes 2012-09-11 17:13:45 +08:00
YuLei 214d4e7623 [Lua] remove CCLuaEngine::purgeDefaultEngine() 2012-09-11 16:11:42 +08:00
YuLei fc3a55a065 [Lua] move LUA_FUNCTION, LUA_TABLE, LUA_STRING declare to CCLuaEngine.h 2012-09-11 15:44:33 +08:00
YuLei a2259ab0dd [Lua] update CCLuaEngine for new script binding protocol 2012-09-11 15:24:25 +08:00
James Chen b6e4c98334 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua 2012-09-11 14:03:33 +08:00
James Chen 7d8b261ced fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions. 2012-09-11 14:02:33 +08:00
James Chen 2572823b1a Merge pull request #1301 from folecr/fix_android_module_location
fixed #1476: Update location of spidermonkey-android makefile.
2012-09-10 18:53:02 -07:00
folecr 991d63eaad Update location of spidermonkey-android makefile 2012-09-10 16:12:48 -07:00
Nicolas Gramlich 4c7705171a Android JAVA refactoring. Android JNI Cleanup. 2012-09-07 17:23:04 -07:00
YuLei a22122d0ed [Lua] fix: CCCallFunc : public CCActionInstant declare typo error 2012-09-07 19:19:50 +08:00
YuLei 9d2b0b04f2 [Lua] update luabinding for CCPoint, CCSize, CCRect 2012-09-05 14:49:26 +08:00
YuLei 39b019b2cb [Mac] fix CC_ASSERT error
[Mac] add CC_DISABLE_ASSERT check

[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
YuLei c86595ddde [Lua] remove glLineWidth() 2012-09-02 01:18:28 +08:00
YuLei 6f3833af73 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:56:27 +08:00
YuLei da79992275 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
James Chen 35f6f937c9 Merge pull request #1271 from mustime/testlua
issue #1425: add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen 0d2c2b3bf8 issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
mustime f5506d58e1 issue #1425: update pkg files and recreate binding 2012-08-31 18:29:44 +08:00
minggo 860d3eff4b issue #1454: make js binding work together with lua binding and native codes 2012-08-31 17:55:45 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime 55a9444186 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua 2012-08-30 16:45:40 +08:00
mustime 5ed3ec14e9 issue #1425: update pkg and recreate LuaCococs2d.cpp 2012-08-30 15:33:54 +08:00
Rohan Kuruvilla 743478570c Chipmunk support
* Changing CGPoint to cpVect
 * Fix build and test code
2012-08-29 16:35:30 -07:00
James Chen 68e9210434 Modified the implementation of ScriptingCore::getInstance by using new operator.
Some implemented method should return default value.
2012-08-29 14:49:03 -07:00
James Chen 2dd0b9e0d3 Using '#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)' instead of '#ifdef ANDROID' to make it compiled successfully on win32. 2012-08-29 14:49:03 -07:00
James Chen 708be4e474 Remove 'readFileInMemory' to make it compile ok on win32, initialized the member variables for ScriptingCore class. 2012-08-29 14:49:03 -07:00
James Chen a2b5916301 Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
James Chen bbf3c4843a Updated spidermonkey-win32 to FF14.0.1. 2012-08-29 14:48:41 -07:00
James Chen 5ba6a4c0b7 Merge pull request #1256 from dumganhar/gles20
Updated cocos2d_generated.cpp.
2012-08-29 03:08:16 -07:00
James Chen 0fe9d12eaa Updated cocos2d_generated.cpp. 2012-08-29 18:03:34 +08:00
YuLei 64c8ed3398 [Lua] update CCNode:isVisible() and CCNode:setVisible() 2012-08-29 17:51:42 +08:00
YuLei 66b221dc79 [Lua] update luabinding 2012-08-29 17:32:47 +08:00
mustime c15c96ac28 Merge https://github.com/cocos2d/cocos2d-x into testlua 2012-08-29 17:29:33 +08:00
mustime 7172e71e1a issue #1425: recreate LuaCocos2d.cpp for tolua++ binding 2012-08-29 17:14:16 +08:00
folecr 122dab03d2 Remove iOS specific code 2012-08-28 17:56:01 -07:00
folecr 3c11684bf7 Remove commented code 2012-08-28 17:56:01 -07:00
folecr 6c604f02d3 Fix typo and add logs 2012-08-28 17:44:01 -07:00
folecr 148b67d374 Disable use of chipmunk 2012-08-28 17:44:00 -07:00
folecr 1902cdda05 Chipmunk bindings : clean up code
* Remove dead code
 * Use generic float instead of platform-specific CGFloat
2012-08-28 17:44:00 -07:00
folecr 7636758f94 Add chipmunk library reference to build 2012-08-28 17:43:59 -07:00
folecr c2f908cf8f Hardcoded modification to generated file to work platform-specific code
* addPVRTCImage() is not supported on Android
2012-08-28 17:43:59 -07:00
James Chen 71b147ce2f Use CCFileUtils and CCString to load file contents 2012-08-28 17:43:59 -07:00
James Chen 60dae250f2 Use CCLOG to implement js_log 2012-08-28 17:43:59 -07:00
folecr 4256dc6830 Update makefiles 2012-08-28 17:43:58 -07:00
folecr 304923eee0 Copy prebuilt spidermonkey from Firefox14.0.1 2012-08-28 17:43:58 -07:00
folecr f0426c87f9 Remove spidermonkey-android 2012-08-28 17:43:57 -07:00
Rohan Kuruvilla 6c8d2ea75b Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC

Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
YuLei 8a680c4c06 [Lua] add CCFileUtils:setResourceDirectory() 2012-08-28 18:14:00 +08:00
YuLei d7881b7c3a [Lua] update luabinding 2012-08-28 15:54:19 +08:00
YuLei f6a17f69f7 update tolua++ pkg files
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:53:52 +08:00
minggo f7993b9954 Merge pull request #1250 from mustime/testlua
issue #1425: remove endToLua interface in CCDirector.h, use renaming feature in tolua++ instead.
2012-08-27 23:35:55 -07:00
mustime 69679ff545 issue #1425: remove endToLua interface in CCDirector.h, use renaming
feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
YuLei b411c00f38 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 14:23:31 +08:00
minggo 76410f4b5b Merge pull request #1248 from mustime/testlua
Testlua
2012-08-27 23:18:22 -07:00
mustime 60a64d0eca issue #1425: remove the scheduleScriptHandler interface from CCNode 2012-08-28 12:49:43 +08:00
YuLei 02e77faf51 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 12:22:57 +08:00
YuLei 2c518e43b2 [Lua] fix CCLayer:registerScriptTouchHandler()
[Lua] make CCNotificationCenter script support
2012-08-28 12:08:15 +08:00
mustime 9b384dace2 issue #1425: update for pkg files' change 2012-08-28 11:53:07 +08:00
Rohan Kuruvilla a572a5c87a Adding spidermonkey 2012-08-27 10:12:15 -07:00
folecr dfec428288 Remove spidermonkey-ios 2012-08-27 10:12:11 -07:00
Rohan Kuruvilla 8d7516a0ef Test project for cocos2d-x js. 2012-08-27 10:07:31 -07:00
Rohan Kuruvilla ccd5e0a066 Adding cxx-generator/target/common/* files and generated bindings for cocos2d-x. 2012-08-27 10:02:19 -07:00
folecr 51708123a1 remove scripting/javascript/bindings 2012-08-27 10:01:21 -07:00
minggo d1f92b8da4 Merge pull request #1239 from mustime/testlua
Testlua
2012-08-27 02:45:29 -07:00
mustime be116f5352 issue #1425: update TestLua project 2012-08-27 11:43:47 +08:00
mustime 1b70d8193f Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
Conflicts:
	samples/TestLua/proj.win32/TestLua.win32.vcxproj
2012-08-27 10:00:00 +08:00
YuLei a38b8d4a00 [Lua] CCNode:onEnter() and CCNode:onExit() pass {name = "enter"/"exit"} to Lua function
[Lua] fix CCMenuItem:registerScriptTapHandler() and CCMenuItem:unregisterScriptTapHandler()
[Lua] update luabinding
2012-08-25 17:08:33 +08:00
YuLei 8b54355aa1 [Lua] update luabinding
[Lua] add LuaValue, LuaDict, LuaArray
2012-08-25 15:05:59 +08:00
Donald Alan Morrison 5075a83271 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/kazmath/src/ray2.c
2012-08-25 00:00:27 -07:00
YuLei bf3ce7cf76 [Lua] update Lua to 5.1.5 2012-08-25 14:32:06 +08:00
Donald Alan Morrison e4f6e48bf5 Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 12:01:26 -07:00
Donald Alan Morrison 2b4bab18af Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 09:00:57 -07:00
Donald Alan Morrison 9ef8b3b699 Fixed Warning C4114: same type qualifier used more than once. (Definition
signature does not match Implementation signature.)
2012-08-24 08:52:29 -07:00
Donald Alan Morrison eaf0e71e57 Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 08:35:48 -07:00
Donald Alan Morrison 5ba3ff4d9a Fixed VS2010 Warning C4065: switch statement contains 'default' but no 'case' labels. 2012-08-24 01:33:28 -07:00
Donald Alan Morrison 3c7846e32f Fixed VS2010 Warning: C4018: '<' : signed/unsigned mismatch 2012-08-23 23:35:25 -07:00
James Chen 85304b9441 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_lua 2012-08-24 10:27:20 +08:00
mustime 4c7ad0d0d1 issue #1425: testlua project 2012-08-24 10:23:23 +08:00
mustime 96e621bae8 issue #1425: recreate LuaCocos2d.cpp for .pkg files' changes 2012-08-23 16:13:08 +08:00
mustime be3a02c7f3 issue #1425: fixed the problem when using ccBezierConfig to create
CCBezierAction
2012-08-23 13:54:23 +08:00
James Chen dbd02b2726 Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into dale_lua 2012-08-22 18:28:11 +08:00
mustime 354f7a51b2 issue #1425: recreate luacocos2d.cpp to meet pkg files 2012-08-22 12:02:56 +08:00
mustime d01842a37b Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-08-22 09:39:21 +08:00
Dale Ducharme d76d9a6451 Adding lua scripting to BlackBerry port. 2012-08-21 13:32:28 -04:00
mustime 57659d1584 issue #1425: modifing pkg files for Lua 2012-08-21 18:42:35 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
minggo cfdc50fb60 issue #1437:make CCEGLView::sharedOpenGLView() return pointer 2012-08-21 14:58:31 +08:00
mustime d5b99cc79e issue #1425: corresponding changes for .pkg files 2012-08-11 16:05:38 +08:00
James Chen 848381ef0f Fixed a compile in cocos2d_generated.cpp. 2012-08-03 10:44:48 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00
pengfei tong b93d0b5ebf [LOG] add linux port 2012-08-02 13:02:59 +08:00
James Chen 1efe20e4c3 Fix a compile error in TestJavascript project. 2012-07-27 14:16:23 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo 59db9f0c6f issue #1399:lua building works ok after adjusting directory structure 2012-07-23 17:14:18 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00