minggo
|
6c2277757a
|
fixed #958: delete SelectorProtocol and implement it in CCObject
|
2012-01-30 17:47:47 +08:00 |
Walzer
|
7d01aa0c74
|
HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors.
|
2011-12-13 22:25:51 +08:00 |
minggo
|
d92bdcc40d
|
change file structure in xcode view
|
2011-12-01 16:27:11 +08:00 |
minggo
|
c99d254c01
|
issue #850: update box2d for iOS and android
|
2011-11-29 15:16:16 +08:00 |
minggo
|
522386a6b7
|
issue #854: pthread work ok on iOS
|
2011-11-18 09:55:47 +08:00 |
Walzer
|
707e22a2c8
|
fixed bug #754, particle test crashes on ios 4.3.3 & 5.0. Adding "fonts' into Resoures as "group" instead of "folder" cause this bug, but it can work on 4.3 and lower version.
|
2011-10-19 22:20:13 +08:00 |
Walzer
|
e3c39fe835
|
fixed #753, visual orientation is wrong on ios5 simulator
|
2011-10-19 21:43:25 +08:00 |
minggo
|
733e582d12
|
fixed #684: add test for displaying current language
|
2011-08-19 11:26:14 +08:00 |
Walzer
|
0881668cc2
|
fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well
|
2011-08-15 12:10:11 +08:00 |
Walzer
|
945e5fde00
|
issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm.
|
2011-08-08 21:40:33 +08:00 |
minggo
|
41ea2e98a1
|
fixed #642: CCRenderTexture::saveBuffer() works ok on iOS
|
2011-08-08 11:01:47 +08:00 |
minggo
|
a3b4043755
|
issue #347: add tests for FontTest & it works ok on android
|
2011-07-29 15:57:27 +08:00 |
natural-law
|
6a8b563feb
|
fixed #621, Add Texture2dTest in tests project.
|
2011-07-20 15:35:20 +08:00 |
Walzer
|
bc44855091
|
issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
|
2011-07-19 15:14:59 +08:00 |
Walzer
|
679f4afe06
|
fixed #604. When I modify the sdk from "iphonesimulator4.1" to "Lastest iOS", the summary & info come out. How magic... It case waste me 4 hours!!!
|
2011-07-13 18:04:53 +08:00 |
natural-law
|
9755ff59aa
|
When click the "BACK" button in test case Bug-899. The button "MainMenu" is not visible if the device support retina.
|
2011-07-13 14:37:06 +08:00 |
natural-law
|
e8ac968b3b
|
Add the resource files to the ios project which used by BugsTest. And clean a warning in TileMapTest.cpp.
|
2011-07-12 15:56:42 +08:00 |
Walzer
|
aa12ea838e
|
Merge remote branch 'origin/master'
|
2011-07-11 10:34:47 +08:00 |
Walzer
|
63ffc574d7
|
fixed #601, update Chipmunk from 5.3.4 to 5.3.5. Only tested on iOS now.
|
2011-07-11 10:34:03 +08:00 |
minggo
|
87adeb6f92
|
upgrade xcode3 template
|
2011-07-08 18:24:58 +08:00 |
Walzer
|
5c8b04bc25
|
fixed #585
|
2011-07-08 14:48:25 +08:00 |
Walzer
|
08b26402d5
|
fixed #594, but find a new bug #597
|
2011-07-08 14:27:37 +08:00 |
Walzer
|
80c819d8b6
|
Merge remote branch 'origin/master'
|
2011-07-04 16:25:29 +08:00 |
Walzer
|
d325f1991e
|
[ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build
|
2011-07-04 16:25:11 +08:00 |
natural-law
|
7d7f3a9241
|
fixed #562, Upgrade folder sprite_nodes to rc3.
|
2011-07-01 16:11:31 +08:00 |
Walzer
|
1485a35338
|
update tests.xcodeproject to add lua support in cocos2dx lib. I finished it in xcode4 but don't know if this xcodeproject file will work on xcode4
|
2011-06-22 15:36:53 +08:00 |
Walzer
|
6b24b6fb8d
|
issue #503, i forget to add chipmunk_private.h into xcodeproj
|
2011-05-21 21:35:05 +08:00 |
Walzer
|
a9027574eb
|
issue #503, ChipmunkTest & ios xcodeproject upgraded, run on ios simulator ok
|
2011-05-21 16:19:01 +08:00 |
minggo
|
6c69107f33
|
fixed #455: CCUserDefault works ok on iOS
|
2011-05-06 17:01:41 +08:00 |
minggo
|
7e40957e04
|
Merge https://github.com/cocos2d/cocos2d-x into iss455
|
2011-05-06 16:29:44 +08:00 |
minggo
|
80f739942d
|
issue #455 : compile CCUserDefault on iOS
|
2011-05-06 16:29:35 +08:00 |
yangws
|
b95ef2f242
|
chipmunk test ok.
|
2011-05-06 12:30:52 +08:00 |
Walzer
|
5dc7ef2ffc
|
sort the TestCases alphabetically in project.pbxproj
|
2011-05-03 14:48:25 +08:00 |
Walzer
|
031a750f95
|
[ios] issue #456, add curl into header search path for Release build.
|
2011-04-29 09:39:35 +08:00 |
yangws
|
d73699aabb
|
[ios] tests add RootViewController for rotate with ui object.
|
2011-04-28 14:19:12 +08:00 |
yangws
|
e895d9d073
|
TextInputTest compile ok on android and merge last master code.
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into input
Conflicts:
HelloWorld/android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
HelloWorld/android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
cocos2dx/platform/android/Cocos2dJni.cpp
tests/test.android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
tests/test.android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
tests/test.ios/test.xcodeproj/project.pbxproj
tests/test.win32/test.win32.vcproj
|
2011-04-26 18:04:07 +08:00 |
yangws
|
9b08f4add6
|
keyboard notification message on ios and TextFieldTTF test code OK.
|
2011-04-26 16:33:20 +08:00 |
natural-law
|
acb4bb5a16
|
Merge branch 'master' into iss428
Conflicts:
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
|
2011-04-21 14:58:58 +08:00 |
natural-law
|
5d2ac1fc0c
|
fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
|
2011-04-21 14:46:15 +08:00 |
minggo
|
a4e9f1c18d
|
libcurl works ok on ios
|
2011-04-18 14:12:41 +08:00 |
minggo
|
0b7ca9c865
|
fixed #449: remove the code that suppots mac platform
|
2011-04-11 17:04:45 +08:00 |
walzer
|
3a16b76d00
|
remove duplicate frameworks in test.xcodeproj
|
2011-04-03 10:13:06 +08:00 |
natural-law
|
72f11cb421
|
[ios]fixed #349,Modify the method of parse *.plist files in order to deal with *.plist files in binary format.
|
2011-04-02 11:32:15 +08:00 |
yangws
|
16254a2de1
|
fixed #440 CCMessageBox works on ios.
|
2011-03-31 11:08:46 +08:00 |
walzer
|
2b12ef4f56
|
issue #411, add Zwoptex.cpp/.h & test resource into tests.xcodeproj
|
2011-03-30 14:54:42 +08:00 |
natural-law
|
1991a65b0b
|
Merge branch 'master' into iss391
Conflicts:
HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d-win32.vcproj
cocos2dx/proj.wophone/Makefile.ARM
cocos2dx/proj.wophone/cocos2d-wophone.vcproj
template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
tests/test.ios/test.xcodeproj/project.pbxproj
|
2011-03-29 10:20:57 +08:00 |
natural-law
|
e38d3a2277
|
Merge branch 'master' into iss434
Conflicts:
cocos2dx/platform/airplay/CCFileUtils_airplay.h
template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
|
2011-03-28 17:06:32 +08:00 |
natural-law
|
cee82fe9fa
|
issue #434,refactor class CCFileUtils on android and ios.
|
2011-03-26 17:24:37 +08:00 |
walzer
|
a205df20a4
|
issue #390, manually merge from Bin's work.
|
2011-03-25 13:59:08 +08:00 |
walzer
|
db4fb7cc9c
|
issue #427, refactor ios port ok.
|
2011-03-24 17:51:29 +08:00 |