James Chen
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9d8d256bee
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issue #4729: Android build works ok.
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2014-04-10 00:36:42 +08:00 |
walzer
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64af0de648
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update copyrights for 2014, in cocos/2d/ folder
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2014-01-07 11:25:07 +08:00 |
walzer
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ece68aafc2
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add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
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2013-12-27 15:49:08 +08:00 |
walzer
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c5e95618d9
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fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
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2013-12-26 23:55:05 +08:00 |
James Chen
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ed93f90ccc
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Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
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2013-12-23 16:58:26 +08:00 |
Ricardo Quesada
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4f435a8613
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Adds getScene() to Node
helper function to get the Scene containing the Node
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2013-12-21 12:28:49 -08:00 |
Ricardo Quesada
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59fee6b8d2
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replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
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2013-12-19 13:34:41 -08:00 |
boyu0
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e07c4ffec1
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Change NULL to nullptr, edit hungarian notation.
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2013-12-18 17:47:20 +08:00 |
James Chen
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d16fa07661
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
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2013-12-17 17:45:29 +08:00 |
Ricardo Quesada
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a8c317bd83
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getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual` to it.
Adds `getDescription` to missing nodes.
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2013-12-12 14:30:22 -08:00 |
James Chen
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1d5984b29a
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issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach
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2013-12-04 16:01:02 +08:00 |
James Chen
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90062b656d
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issue #2790: Node::_children is Vector<Node*> now.
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2013-12-04 16:00:17 +08:00 |
boyu0
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988630c12f
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
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2013-11-15 16:38:58 +08:00 |
samuele3
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7cfe890d5d
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
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2013-11-11 17:04:37 +08:00 |
samuele3
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06c7d3e96d
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issue #2868:Add ccd lua test samples
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2013-11-11 17:03:43 +08:00 |
boyu0
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6c1144ee79
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issue #2770: fix some warning
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2013-11-11 12:49:38 +08:00 |
boyu0
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4efacdbcf3
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issue #2771: rename PhysicsWorld::create() to PhysicsWorld::construct(), fix some bugs
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2013-11-08 16:17:56 +08:00 |
boyu0
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b2951b70ff
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issue #2771: enhance Listener use EventListener mechanism
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2013-11-01 14:50:06 +08:00 |
boyu0
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66d1bbd89f
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issue #2771: edit physics effect with all bodies and fix some bugs
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2013-10-28 16:17:19 +08:00 |
minggo
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95acb1b9e3
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issue #2905: helloworld build ok on android
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2013-10-14 14:01:00 +08:00 |
minggo
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49d7bbd600
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issue #2905: remove sub folders except platform
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2013-10-12 15:41:45 +08:00 |