andyque
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57d8f155df
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issue #4401. resolve conflicts
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2014-03-26 14:54:50 +08:00 |
Dale Stammen
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2577fc39d8
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#pragma mark for ios and mac only
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2014-03-22 05:58:37 -07:00 |
Ricardo Quesada
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ce633b44ab
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Adds GL::activeTexture()
`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
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2014-01-16 13:44:18 -08:00 |
walzer
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64af0de648
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update copyrights for 2014, in cocos/2d/ folder
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2014-01-07 11:25:07 +08:00 |
boyu0
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e07c4ffec1
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Change NULL to nullptr, edit hungarian notation.
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2013-12-18 17:47:20 +08:00 |
bmanGH
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2687ee8915
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put '{' in a new line to follow cocos2d-x coding style
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2013-11-13 14:52:16 +08:00 |
bmanGH
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683ce1692d
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into feature/configuration_VAO_runtime
Conflicts:
cocos2dx/CCConfiguration.cpp
cocos2dx/draw_nodes/CCDrawNode.cpp
cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
cocos2dx/platform/android/CCEGLView.cpp
cocos2dx/platform/ios/EAGLView.mm
cocos2dx/textures/CCTextureAtlas.cpp
cocos2dx/textures/CCTextureAtlas.h
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2013-11-12 20:18:04 +08:00 |
minggo
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49d7bbd600
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issue #2905: remove sub folders except platform
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2013-10-12 15:41:45 +08:00 |