halx99
3600011b43
Always enable string pooling for msvc
2021-12-04 13:45:25 +08:00
halx99
ea925ac746
Merge: 9930eef75a
2ca99fce0f
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Merge pull request #542 from adxeproject/codebase-cpp17
Improve codebase to c++17
2021-11-26 19:17:04 +08:00
halx99
12f1f5929d
Fix compile
2021-11-26 18:13:33 +08:00
halx99
ac937714e2
Improve codebase to c++17
2021-11-26 18:06:14 +08:00
halx99
8d2dd47cc6
Fix #522
2021-10-12 13:16:27 +08:00
halx99
8d83891f30
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
01f34d1e74
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
87d13bd73a
Add win64 angle dlls
2021-09-01 10:28:37 +08:00
halx99
73c5f887b5
Merge: 30625f2330
f5af50debd
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Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
2021-08-27 12:34:24 +08:00
aismann
147b4b7946
Update README.md
2021-08-27 06:25:18 +02:00
halx99
3fd20e30cf
Update CocosConfigDefine.cmake
2021-08-27 01:08:14 +08:00
halx99
d59bcadf23
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
64f64f02c9
Update curl to 7.78.0 and use prebuilt lib for speedup cmake generation time
2021-08-23 20:38:52 +08:00
halx99
5b21fe8ce9
Explicit disable codesign for macOS
2021-08-13 10:19:24 +08:00
halx99
1452e698e3
Fix xcode ci
2021-08-12 11:25:01 +08:00
halx99
dc3b5292d7
Xcode Embed Frameworks support
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refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99
a97ba886bf
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
e58472901c
Sync CMakeLists.txt and README files [skip ci]
2021-07-08 22:55:33 +08:00
halx99
3a7d79733f
Update readme guide and fixup [ci build]
2021-06-08 21:53:18 +08:00
halx99
2c5e7c58fb
Update name
2021-06-01 20:31:48 +08:00
RH
4e24a8d5a9
Fix for incorrect COCOS_COMMAND path ( #357 )
2021-05-24 23:15:06 +08:00
halx99
84a8ec8e2e
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
halx99
827d384eef
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
413b0acaa6
Fix #352 [ci build]
2021-05-12 11:18:31 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
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Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
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Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
a7577ba4c7
Merge: d8367d9376
3a3c4ed518
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Merge pull request #348 from c4games/dev
Merge dev to master
2021-04-28 04:47:16 -07:00
halx99
70f8393b8f
Update install-deps-linux.sh
2021-04-28 19:14:44 +08:00
halx99
7cbfd84f95
Enable build curl with openssl [ci build]
2021-04-28 15:10:28 +08:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
0ef3d6f0e0
Building glfw,freetype,openal,curl from sources [ci build]
2021-04-28 12:43:51 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
eb2fcc36b9
fix link error on macOS Big Sur 11.01
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Follow lib removed by Apple
1. /usr/lib/libz.dylib
2. /usr/lib/libiconv.dylib
2020-12-02 21:59:57 -08:00
halx99
8b9d5db029
Unify CC_COMPAT_GL to control renderer backend
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win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
halx99
5b3e02edfa
fix nasm detect variable CMAKE_ASM_NASM_COMPILER_LOADED not correct [ci build]
2020-11-11 13:51:34 +08:00
halx99
2f5f191ac3
Make nasm compiler optional [ci build]
2020-11-11 13:27:52 +08:00
halx99
0cc9295024
Try enable nasm compiler for libjpeg-turbo boost
2020-11-11 10:31:41 +08:00
halx99
a7c632b3d8
Add compiler flags -mfloat-abi=softfp for android armv7?
2020-11-10 14:36:55 +08:00
halx99
534b2acc39
Lock name
2020-10-24 21:57:36 +08:00
halx99
b8a0e0a478
Finsih rename
2020-10-22 10:58:10 +08:00
halx99
b9c58a8420
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
halx99
0901f1d9eb
Build mac with alsoft support ( #226 )
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* Build mac with alsoft support
* Add missing dep for mac
* Update CocosConfigDepend.cmake
2020-10-06 20:55:38 +08:00
halx99
b999d86597
Improve win dll support
2020-10-06 16:46:38 +08:00
halx99
cca0739793
Refactor pixel format manipulate ( #217 )
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* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
05d31aa618
Take care PBO use on android
2020-09-15 16:01:44 +08:00